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CIS 487: Game Pitch“Three Plus an Undefined Number
of Levels”
By:Daniel MaciolekJosh Oziemski
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Exectutive Summary: Story Abstract
The forces of Evil capture the princess of the kingdom Endlessia, and a valiant knight steps forward to do battle. Little does he know that he is trapped in a fold of space and time that will make their quest impossible.
“Three Plus an Undefined Number of Levels” is a overhead action game that takes place in a medieval fantasy setting.
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Game Play Look and Feel: Appearance
Core Design Overhead-view action game Levels composed of walls, enemies, and items Simple player and enemy sprites and animations
Aesthetics Changing level designs Medieval castle/dungeon theme to level design Basic animation for attacks and enemies
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Game Play Look and Feel: Player Roles
The player assumes the role of a valiant hero The Knight has the ability to cast a basic
lightning spell, which is his only means of defending himself
Can pick up health potions to recover his life Can pick up mana potions to continue
attacking
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Game Play Look and Feel: Player Actions
Movement Overhead four-directional control via the arrow
keys Attacks
Lightning Spell
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Game Play Look and Feel: Player Actions
Leveling Up Heroes gain experience points by killing
enemies, and can spend them in order to level up between stages
Health Defense Attack Magic Speed
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Game Play Look and Feel: Game Play
Goals Reach the Mystic Portal to progress Increase arcade-style score by killing
enemies, collecting items, and clearing levels
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Game Play Look and Feel: Level Summary
3 Main Levels that are repeated Dungeon-like feel to the levels Primarily designed around fighting off large numbers
of simple enemies Items are available to pick up in each area
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Game Play Look and Feel: Story Progression
Story is comprised of: A brief introduction at the start of the game,
informing that their quest is futile (which it is) A single-line after death, reminding them that
the quest was futile in the first place
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Development Specification:Hardware
Very low hardware requirements by today's standards
Should be able to run on integrated graphics 1 GB or RAM or less
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Development Specification:Software
A modern web browser with the Flash plug-in, capable of running a SWF
Firefox Google Chrome Internet Explorer (People use this?)
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Development Specification:Algorithm Style
Standard Game Algorithm Start at title screen Loop game until victory or failure conditions
are met Display ending/game over scenario Return to title screen