Transcript
Page 1: Communication with Extraterrestrial Intelligence

Communication with Extra Terrestrial Intelligence

(CETI)

Un-Distinguished Lecture Series

Immad NaseerMay 11th, 2007

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SETI

• Searching for and analyzing signals that could have been sent by aliens.

• Proactively sending out signals into space in the hope that they will be picked up by an intelligent life form.

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Received signals• In spite a lot of searching, SETI hasn’t met with any

real success thus far.

• The only exception was a strong narrowband radio signal detected by the Big Ear telescope of Ohio State university on August 15, 1977

• The signal lasted for 72 seconds, and wasn’t detected again in spite of a lot of searching

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The WOW! signal

The circled code 6EQUJ5 describes the intensity variation of the signal

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Why haven’t we been contacted?

• There might be no “intelligent” life out there.

• They are still trying to contact us, waiting for their signals to be picked by us.

• They may be way more advanced than us, and waiting for us to “grow up” before we join the cosmic society.

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Sent messages

• Arecibo message• Pioneer plaque• Voyager record• Encounter 2001 message• Encounter 2003 message

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Arecibo message• A radio message beamed towards the globular star cluster M13 (distance: 25,000 light years) in 1974, from the Arecibo radio telescope

• Created by Dr. Frank Drake and Carl Sagan

• The message consisted of 1679 binary digits.

1679 = 73 * 23 (a semi prime)

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Pioneer plaque

• A pair of aluminums plaques placed on the Pioneer 10 & 11 spacecraft, feature a pictorial message from humanity.

• The pioneer spacecrafts were the first human-built objects to leave the solar system.

• The mean time for the spacecraft to come within 30 astronomical units of a star is longer than the current age of our galaxy.

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Voyager golden record

• A phonograph record included in the two Voyager spacecrafts launched in 1977 containing sounds and images of earth.

• The cover of the record contained symbolic instructions on how to play the record.

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“Communicating” with ET

• Communicating anything “non-trivial” will require some sort of language.

• Since they will probably not share a language with us, we will have to invent a new language for communicating with them.

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Lincos – Lingua Cosmica

• An artificial language for cosmic communication designed by Dr. Hans Freudanthal in 1960.

• It was designed to be capable of encapsulating the whole bulk of our language. Part II of the book was promised in Part I, but never came out.

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Lincos

The book is divided into four sections.

MathematicsTimeBehaviorSpace, mass and motion

The book follows the policy of introduction by description rather than definition.

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Lincos – Mathematics

> | < | = | + | - | <> | <= | => | . | . . | . . . | . . . . . . . | 1 | 10 | 11 | 111 | a | b | c | -> | ? | /\ | \/ | <->

Lincos words are presented without anycontext, to stress their individuality.

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Lincos – Mathematics

. . . . . > . . .

. . . < . . . . .

. . . . = . . . .

. . . . + . . = . . . . . .

Illustrating basic mathematical operationsthrough ostensive numerals.

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Lincos – Mathematics

. = 1

. . = 10

. . . = 11

. . . . = 100

Ostensive numerals replaced by algorithmic

ones.

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Lincos – Mathematics

100 > 10100 + 11 > 10 + 11100 + 1 > 10 + 1100 + 110 > 10 + 110100 + a > 10 + a

Introduction to a variable.

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Lincos – Mathematics

a > 100 => a > 10 (punctuation removed)a < 111 => a< 1110

a + b = c => a = c – ba + b = c => b = c – a a = c – b => a + b = c

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Lincos – Mathematics

?x . x + 10 = 111x + 10 = 111 => x = 101

?x . a< b ^ x + a = ba < b ^ x + a = b => x = b – a

Questions and answers are introduced.

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Lincos – Mathematics

1/11 = 0,01010101 Etc.1/101 =0,0011001100110011 Etc.

a0 = 1a1 = aa0 = aa10 = aa1 = aaa11 = aa10 = aaaEtc.

Introduction to “etc”

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Lincos – Mathematics

The book goes on to introduce propositionallogic, set theory, and first-order logic.

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Lincos – Time

Similar to the introduction of numbers, time-signals are introduced as ostensive,ideophonetic signs.

Dur ------ = Sec A

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Lincos – Time

Ecc ___ -----V x.y. Fre x = A ^ Fre y = B ^ x Ant y

x Ant y y Pst x

The concept of ‘before’ and ‘after’

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Lincos – Time

After some time, a clock is installed on aparticular frequency. It ticks per secondthrough all Lincos programs onwards.

The receiver is instructed on how to read theclock.

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Lincos – Time

Arbitrary “events” are introduced by a wildcomplex of radio signals.

t1 P t2 . (event)T1 Usq T2 Fit P (report on event)

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Lincos – Behavior

• Behavior requires the presence of actors. Actors Ha, Hb and Hc are introduced, and the distinctness of each actor is stressed.

• Since mathematics is the only subject we know till now, the actors start conversing about mathematics.

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Lincos – Behavior

Ha Inq Hb ?x. 10x = 101Hb Inq Ha 101/10Ha Inq Hb Ben (good)

Conversations require the concept of good(Ben) and bad (Mal), in addition to true (Ver)and false (Fal)

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Lincos – Behavior

Ha Inq Hb ?x 100x = 1010Hb Inq Ha 1010/100Ha Inq Hb MalHb Inq Ha 1/10Ha Inq Hb MalHb Inq Ha 101/10Ha Inq Hb Ben

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Lincos – Behavior

Ha Inq Hb ?x. x10 = 11001Hb Inq Ha 101x101 = 11001Ha Inq Hb MalHb Inq Ha 101x101 = 11001 ∈VerHa Inq Hb Ver Tan Mal . x10 = 11001 => x=101Hb Inq Ha 101 ∨ -101Ha Inq Ha Ben

True but Bad

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Lincos – Behavior

Ha Inq Hb ?x 10x10 = xHb Inq Ha 10x10=10Ha Inq Hb MalHa Inq Hc ?x 10x10 = xHc Inq Ha 10x10 = 100Ha Inq Hc BenHc >IQ Hb Hc has greater IQ than Hb

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Lincos – Behavior

• The book goes on to give more complex examples of behavior such as – Honest quoting– Animals cannot speak– Understanding as recognizing what another

person said.– Polite speech– Games. Minimax principle etc.

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Lincos – Space, motion and mass

• So far, the actors Ha, Hb and Hc were ghosts.

• Distance of place recognized by delay of signals.

• Three dimensional space, volume introduced.

• Movement.• Kepler’s laws of motion. Relativity etc.

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Encounter 2001 & 2003 messages• Among other information, contained messages

inspired from the Lincos language.

• In addition to words, contains crude pictures of the solar system, mountains, male and female humans, DNA, continents etc.

• Physics, chemistry and astronomy are described, but complicated human behavior is not shown.

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Algorithmic languages

• An algorithm can speak a thousand words!

• Instead of introducing game-centric behavior of humans, why not build a game for them that they can play themselves?

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CosmicOS

• Inspired by Lincos, but instead of a language for conversation, introduces a programming language based on lambda calculus.

• After the introduction of the basics, introduces the semantics of the Java bytecodes.

• Finally, a game is described using Java’s bytecodes. The game’s logic is fully described though it is not rendered anywhere.

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CosmicOSCosmicOS

The message as a single image

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Conclusion

• Perhaps there should be some “understandability” studies for some of these languages.

• Apart from ET, they can also be used as input for some machine learning algorithms, particularly CosmicOS.

• For those interested, there are several artificially constructed messages available on the internet to decode.

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References• Interstellar communication, http://www.matessa.org/~mike/inter-comm.html• Arecibo message, http://en.wikipedia.org/wiki/Arecibo_message• Pioneer plaques, http://en.wikipedia.org/wiki/Pioneer_plaque• Voyager record, http://en.wikipedia.org/wiki/Voyager_Golden_Record• Encounter 2001 message, http://www.matessa.org/~mike/2001.html• Encounter 2003 message,

http://web.archive.org/web/20030705140835/teamencounter.com/missions/message.asp• LINCOS: Design of a Language for Cosmic Intercourse. Hans Freudenthal. North-Holland

Publishing Company, Amsterdam, 1960.• Lincos, http://www.matessa.org/~mike/lincos.html• CosmicOS, http://cosmicos.sourceforge.net/


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