Download - Creating and Assessing a Virtual Patient Player in Second Life David Burden Managing Director
Creating and Assessing a Virtual Patient Player in
Second Life
David BurdenManaging Director
© 2008 www.daden.co.uk
PREVIEW
JISC Funded Partners:
St Georges UoCoventry Kingston Uni
Problem based learning in virtual worlds
Audience Paramedics Care Professionals
© 2008 www.daden.co.uk
Avatar Based Scenarios
Care Professionals Robot Avatars as:
Actors in Machinema Actors in eDrama Scenario lead-ins Scenario focus
Open ended PBL scenarios
Daden Discourse AI engine
© 2008 www.daden.co.uk
Information Based Scenarios
Paramedics Patient assessment and
treatment Using Medbiquitous
Virtual Patient standard Fixed end PBL scenarios Daden MVP cross-world
player
© 2008 www.daden.co.uk
PREVIEW Video
© 2008 www.daden.co.uk
MVP Activity Map
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The MVP System
`
Manifest
Activity Model
Data Availability Model
Virtual Patient Data
MVPPlayer
WEB XMLSL
SL Controller
SL Objects
MedBiquitous Virtual Patient
© 2008 www.daden.co.uk
The SL MVP Flow
`
Manifest(media)
Activity Model
Data Availability
Model
Virtual Patient Data
MVPPlayer
SL ControllerSL Object
SL Web
Object touched, generates
hidden chat message
containing Node ID
Relays Node ID to web-based
player
Looks up Node ID in AM, and gets data from
DAM and VPD/Manifest
Builds web page with response for
display, and sends data
packet into SL with response
Displays web page from URL, sends response data on hidden chat channel to
object, and chats any text
response on public chat
Displays any text response,
changes any internal state, and reflects in
loc/appearance
Node ID Node ID
Data+URL
Data
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Web Based Player
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MVP Scenario
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MVP Controller
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MVP Virtual Mannequin
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MVP Interactive Objects
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MVP Media
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MVP Web Resources
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System Trials
3 groups of 4 students simultaneously Should have been through SL orientation 1 - 2hrs SL familiarisation with SGUL orientation Test scenario Rotate through 3 virtual patient cases
2 “object based” 1 “screen based”
Facilitators in SL and RL Test text and voice chat, same and different
rooms Additional refinement/testing followed Video and text chat capture & debrief
© 2008 www.daden.co.uk
Feedback
Student Saw as valid addition to actor-based patient Wanted single user scenarios for revision Screen-based scenario not liked
Tutor Good task focus Mixed student ability New team dynamics
Technical – MVP model worked well Pedagogical – open nature of SL supported PBL Communications – voice best
© 2008 www.daden.co.uk
Future Developments – MVP
Project completes Mar 09 JISC funding for Benefits Realisation Taking Open Source over next 3 months
Tidy & Document Editor Place into Google Code Place into SL vendor/area Wiki Awareness events Training
PIVOTE – PREVIEW Immersive Virtual Training Environment
© 2008 www.daden.co.uk
Feedback
“Sometimes too much going on if you were the clicker, and sometimes easy to get carried away. Would be something you'd get used to.”
“Liked extra resources such as ECG. Would be useful to have more externalresources e.g. JCAL guidelines to look up drug dosage.”
“Making decisions helped learning. Decisions would be better if affectedscenario more.”
“Sometimes hard to realise what could and couldn't do. Quite impressed byfunctionality.”
“Good learning experience to mix trusts and look at other policies. Haspotential to train for major incident.”
“With refinement the scenarios would be really good.”
“The students seem to enjoy the scenarios and engaged in the scenarios well..”
“I found that students assessed the patient as they should. The students were able to talk about ways to assess the patient and discuss each step in detail before moving on. “
“Everyone had a good attitudethroughout the day”
“with text that you can go back and see what everyone has said”.
“Scenarios much easier to use with voice to collaborate, more natural”