Download - Cultural Heritage (Presentation) Final
![Page 1: Cultural Heritage (Presentation) Final](https://reader033.vdocument.in/reader033/viewer/2022051314/55619ae0d8b42a96778b5bbd/html5/thumbnails/1.jpg)
![Page 2: Cultural Heritage (Presentation) Final](https://reader033.vdocument.in/reader033/viewer/2022051314/55619ae0d8b42a96778b5bbd/html5/thumbnails/2.jpg)
“… increased awareness of cultural heritage, the young will develop a sense of pride towards their own history and culture, as well as gain a better understanding of others’ culture..”
Senior Minister, S. Jayakumar 28th May 2008
“Today’s games, such as role playing, adventure, simulation, strategy, and puzzle games, often proceed at a slower pace that offers more built-in reflective 'space' and 'time' for reflection….”
Computer Science Researcher, Hui-Chun Hsiao
![Page 3: Cultural Heritage (Presentation) Final](https://reader033.vdocument.in/reader033/viewer/2022051314/55619ae0d8b42a96778b5bbd/html5/thumbnails/3.jpg)
![Page 4: Cultural Heritage (Presentation) Final](https://reader033.vdocument.in/reader033/viewer/2022051314/55619ae0d8b42a96778b5bbd/html5/thumbnails/4.jpg)
Overview and ReasonOverview and Reason
• 3D simulation of Singapore landscape through 2nd life platform based on Wii technology centered around political RPG
• Reasons for this technology: Interactivity; at the comfort of their home. Accessible, time-saving, convenience, learning-by-
doing. Engaging, realistic
Overview People Activities Context Solutions Strengths Criticisms
![Page 5: Cultural Heritage (Presentation) Final](https://reader033.vdocument.in/reader033/viewer/2022051314/55619ae0d8b42a96778b5bbd/html5/thumbnails/5.jpg)
Problem Statement: PeopleProblem Statement: People
• Target Profile: 13 – 17 years old• Ignorant• Fast-paced society; cultural heritage can be easily
forgotten • Sense of belonging to country• Complement existing current school curriculum
(Learning journeys)• Encourage two-way interaction (between players)
Overview People Activities Context Solutions Strengths Criticisms
![Page 6: Cultural Heritage (Presentation) Final](https://reader033.vdocument.in/reader033/viewer/2022051314/55619ae0d8b42a96778b5bbd/html5/thumbnails/6.jpg)
Problem Statement: Research InsightsProblem Statement: Research Insights
• Research data:– Current curriculum (NE)
• One heritage journey/tour per year -> Not wholesome & sufficient
Overview People Activities Context Solutions Strengths Criticisms
– No. of users that have internet connection has increased over the past 5 years
![Page 7: Cultural Heritage (Presentation) Final](https://reader033.vdocument.in/reader033/viewer/2022051314/55619ae0d8b42a96778b5bbd/html5/thumbnails/7.jpg)
Problem statement: ActivitiesProblem statement: Activities
• Goal: Reflection-on-action (Reflective gaming) Experience lifestyle of Singaporeans during the
past Political history of Singapore Entertainment in the past
(Research: Reflective Learning through Playing Digital Game The Sims 2 by Hui-Chun Hsiao)
Overview People Activities Context Solutions Strengths Criticisms
![Page 8: Cultural Heritage (Presentation) Final](https://reader033.vdocument.in/reader033/viewer/2022051314/55619ae0d8b42a96778b5bbd/html5/thumbnails/8.jpg)
Problem statement: ContextProblem statement: Context
• At the comfort of homes
• Family support, family bonding and decision-making support
• Singapore cultural context
Overview People Activities Context Solutions Strengths Criticisms
![Page 9: Cultural Heritage (Presentation) Final](https://reader033.vdocument.in/reader033/viewer/2022051314/55619ae0d8b42a96778b5bbd/html5/thumbnails/9.jpg)
Proposed SolutionProposed Solution
Second Life:3D Virtual World
Overview People Activities Context Solutions Strengths Criticisms
![Page 10: Cultural Heritage (Presentation) Final](https://reader033.vdocument.in/reader033/viewer/2022051314/55619ae0d8b42a96778b5bbd/html5/thumbnails/10.jpg)
Proposed SolutionProposed Solution
Wii Technology Audio Recognition TechnologyOverview People Activities Context Solutions Strengths Criticisms
![Page 11: Cultural Heritage (Presentation) Final](https://reader033.vdocument.in/reader033/viewer/2022051314/55619ae0d8b42a96778b5bbd/html5/thumbnails/11.jpg)
Strengths of SolutionStrengths of Solution
• Something unusual• Technology already available• Informal way of cultural heritage education• The indirect interaction with real environment • Practice students’ creativity and decision-
making abilities• High interactivity
Overview People Activities Context Solutions Strengths Criticisms
![Page 12: Cultural Heritage (Presentation) Final](https://reader033.vdocument.in/reader033/viewer/2022051314/55619ae0d8b42a96778b5bbd/html5/thumbnails/12.jpg)
Criticism of SolutionCriticism of Solution
• Do you think that this game is sustainable in the long run?
• Do you think the format of our game play can compensate for the lack of real interaction with the environment ?
Overview People Activities Context Solutions Strengths Criticisms