Digital learning: Connected, Collaborated and
Constructed by Jacob Theilgaard, [email protected]
The game changing new reality
“The shift from traditional mass media to a system of horizontal communication networks organized around the Internet and wireless communication has introduced a multiplicity of communication patterns,
at the source of a fundamental cultural transformation, as virtuality becomes an essential dimension of our reality.”
Catells: The rise of the Network society, 2010
1439 Gutenberg
1480 110 Printing press in Europe
9 months to 200 mill.
38 years to 50 mill.
13 years to 50 mill.
4 years to 50 mill.
1439 Gutenberg
1480 110 Printing press in Europe
Networked Intelligence
• Collaboration • Openness • Sharing• Integrity• Interdependence
We can use computers to
extend the capabilities of our own minds. They can become the
repositories of our knowledge.
http://www.phillwebb.net
Computers as mind tools [email protected]
Important elements of the future
• ”World to my desktop”
• Mediated Immersion
• Mobile Wireless Devices
• WEB 2.0
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How the WEB change learning
• The web support the comparison between many sources of information, each incomplete and together contradictory
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• Introducing learning based on searching, sorting and synthesize of information, rather than assimilation of information of one ‘true’ information source
• The media and the user interface supports multitasking
• Advanced way to synthesize new knowledge?
• ”Napsterisme” – combining others design
• Tailor-made teaching products and services, adjusted to the individual need, rather than one size fits all in length, content and pedagogical way
• Sharing and cooperation through the web
We will need new ‘literacies’
• Social networking• Privacy maintenance• Identity management• Creating content• Organising content• Reusing and repurposing• Filtering and selecting• Self broadcasting
The new web environments are
game changers. Learners now
need new (digital) literacies
Study shows…
”Today already 47% of business technology users at N. America and European companies report using one or more websites(s) to do parts of their jobs that are not sanctioned by their IT department. We expect this number to grow closer to 60% in 2011 as frustrated workers work around IT to self-provision technology”
Forrester research, April 2011
“With social networking, most everyone can reach out to peers for advice on most any how-to, and Google is now every employee’s adjunct professor.”
“Between one-third and two-thirds of your employees are meeting their needs by working around you.”
Jensen & Klein, Blind Spots, April 2011
Connectivism
We live in a techno-social world
Learning occurs inside and outside of people – we store our knowledge in computers and in other people – George Siemens
Collaboration
Computer-supported collaborative learning is a educational paradigm within
collaborative learning which uses
technology to help mediate and support collaborative learning context
Constructivism
Deals with the way people create meaning of the world through a series of individual constructs. Constructs are the different
types of filters to change our reality from chaos to order.
Smart workers
• Learns continuously doing her job• Immediate access to solutions to his
performance challenge• Share what he knows• Relies on network• Learn with and from others• Keep updated on development• Strive to improve productivity• Thrives on autonomy
Personal Learning Environments
PersonalLearning Environment
Personal Learning Network
PersonalWeb Tools
PLEs are not only personal web tools and
personal learning networks. PLEs are
much wider than this, taking in experiences and reality, as well as learning through TV, music, paper based
materials, radio & more formal contexts.
Learning content is not as important now as
where (or who) to connect to, to find it.
PWTs are any web tools, (usually Web 2.0) chosen by learners to support their lifelong
learning.
“LMS”Learning management systems
How..
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Virtual inputM.O.O.C
PLEPersonal Learning Enviroment(virtual)
Action Learning Groups
Action Learning Groups
Action Learning Groups
Virtuel learning report
Virtuel learning report
Webinars
B/V-Logs
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Conceptualized and compiled by
Jacob B. TheilgaardM(A).psych.lic.Principal Consultant