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Page 1: EnvyDepth: An Interface for Recovering Local Natural ...vcg.isti.cnr.it/Publications/2013/BCDCPS13/additional.pdf · (Guest Editors) Volume 32 (2013), Number 7 EnvyDepth: An Interface

EUROGRAPHICS 2013 / B. Levy, X. Tong, and KK. Yin(Guest Editors)

Volume 32 (2013), Number 7

EnvyDepth: An Interface for Recovering Local NaturalIllumination from Environment Maps

ADDITIONAL MATERIAL

ID: paper 1314

1. L.A. Helipad Environment Map

Figure 1: On the left, the Helipad environment map. On the right, a rendering of a gargoyle calculated using EnvyDepthreconstruction of the scene.

submitted to EUROGRAPHICS 2013.

Page 2: EnvyDepth: An Interface for Recovering Local Natural ...vcg.isti.cnr.it/Publications/2013/BCDCPS13/additional.pdf · (Guest Editors) Volume 32 (2013), Number 7 EnvyDepth: An Interface

2 ID: paper 1314 / EnvyDepth: An Interface for Recovering Local Natural Illumination from Environment MapsADDITIONAL MATERIAL

2. Doge’s Courtyard Environment Map

Figure 2: On the left, the Doge’s environment map by Debevec. On the right, the environment map inside EnvyDepth for editing.

Figure 3: Extracted light sources from Figure ??.

submitted to EUROGRAPHICS 2013.

Page 3: EnvyDepth: An Interface for Recovering Local Natural ...vcg.isti.cnr.it/Publications/2013/BCDCPS13/additional.pdf · (Guest Editors) Volume 32 (2013), Number 7 EnvyDepth: An Interface

ID: paper 1314 / EnvyDepth: An Interface for Recovering Local Natural Illumination from Environment MapsADDITIONAL MATERIAL 3

3. Ueno’s Environment Map

Figure 4: On the left side, Ueno’s environment map. On the right, the environment map inside EnvyDepth for editing.

Figure 5: With simple strokes, it is easy to create a complete room, with walls, floor and ceiling. Input Figure ??.

Figure 6: With slightly more effort, a more correct reconstruction, taking in account also the adjacent room can be achieved.Input Figure ??.

submitted to EUROGRAPHICS 2013.

Page 4: EnvyDepth: An Interface for Recovering Local Natural ...vcg.isti.cnr.it/Publications/2013/BCDCPS13/additional.pdf · (Guest Editors) Volume 32 (2013), Number 7 EnvyDepth: An Interface

4 ID: paper 1314 / EnvyDepth: An Interface for Recovering Local Natural Illumination from Environment MapsADDITIONAL MATERIAL

4. Environment map from Karsh et Al., Rendering synthetic objects into legacy photographs, Siggraph 2011

Figure 7: The environment map provided by Karsch et al.; note that the environment map has some artifacts such as mis-alignments.

Figure 8: The geometry extracted from the environment map: the table, walls and ceiling. Input image in Figur ??.

submitted to EUROGRAPHICS 2013.

Page 5: EnvyDepth: An Interface for Recovering Local Natural ...vcg.isti.cnr.it/Publications/2013/BCDCPS13/additional.pdf · (Guest Editors) Volume 32 (2013), Number 7 EnvyDepth: An Interface

ID: paper 1314 / EnvyDepth: An Interface for Recovering Local Natural Illumination from Environment MapsADDITIONAL MATERIAL 5

5. Environment maps for ground truth comparison

Figure 9: The Figure shows the environment maps used for ground truth comparison. The maps were generated starting fromthe 3D scene, after setting up a lighting environment. The maps where used for both IBL rendering and scene generation usingEnvyDepth

submitted to EUROGRAPHICS 2013.

Page 6: EnvyDepth: An Interface for Recovering Local Natural ...vcg.isti.cnr.it/Publications/2013/BCDCPS13/additional.pdf · (Guest Editors) Volume 32 (2013), Number 7 EnvyDepth: An Interface

6 ID: paper 1314 / EnvyDepth: An Interface for Recovering Local Natural Illumination from Environment MapsADDITIONAL MATERIAL

6. Curved Amsterdam road.

Figure 10: A case where our method reconstructs an untidy geometry. On top, the input environment map; in the middle, thereconstructed geometry, with the scene setup; on bottom, the rendering using our method. This street in Amsterdam, due to theextremely irregular outline of the buildings produce an untidy geometry; however, the spatial rendering is still convincing, andshow different lighting and reflections which are coherent with the actual position of the inserted elements in the scene.

submitted to EUROGRAPHICS 2013.


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