Download - From Space to Cyberspace
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From Space to CyberspaceResearch on space fan cultures in 1969 and
the present day---
Maartje de Bruin
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Fan culture around ‘69
ExpositionsMarketing StrategiesCollecting CultureExpressions of Fandom
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Focus on: Fan culture around ‘69
• Apollo 11 Mission• Information and Spectacle
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High’s & Lows: 1969 – 2011
• Professor Armstrong– Low in fan culture
• Wubbo Ockels– High in fan culture
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• Google Lunar X Prize– Mission Moon 2.0– 26 Teams (2010-2015)
• Space Tourism– Virgin Galactic– Spaceport Curaçao
Ability to Participate
Fan Culture Nowadays
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Expositions & Collecting Culture
• New Mediao Games / Interactive Siteso WWW as a platform for fandom
Interaction – Simulation - Participation
Fan Culture Nowadays
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• (Flight) Simulation Games• Strategy Games• Shooters
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• Hyves• Facebook • Twitter
Reward for active participation
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Focus on: Fan Culture Nowadays
• From Apollo 11 to Space in General
• Emotion / Experience / Impact
• Participation
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Conclusion
From Apollo 11 to a broader sense of Space Fan Culture
Collecting Culture changes to an online culture – aura of collecting disappears
New Media (games/internet/simulations) offers the opportunity to experience
Shift in focus from information to participation