GAMING WEBINAR SERIES
• June 12th | 4:00pm – 4:30pm, CET: The value of AWS in gaming - and why so many gaming companies rely on AWS
• “Some of the biggest companies in the Gaming Industry heavily utilize AWS, including Ubisoft, Supercell, Rovio and many more. In this
session we will provide a high-level view on the reasons so many Gaming companies choose AWS, including cost benefits, global reach,
reliability, faster game development - and most importantly, strategic partnerships.”
• June 12th | 4:30pm – 5:00 pm, CET: Beating the Final Boss: Launch your game!
• June 19th | 4:00pm – 4:30pm, CET: Analytics on AWS for Games
• June 19th | 4:30pm – 5:00pm, CET: Playing for high stacks - How to build a scalable backend infrastructure on AWS
• June 22nd | 4:00pm – 4:30pm, CET: In - App Purchase Like a Pro: 5 Best Practices from the Top 50 Mobile Games & Apps
• June 22nd | 4:30pm – 5:00 pm, CET: Force Your Success! - How InnoGames Uses the Amazon Appstore to Boost Its Numbers
• June 26th | 4:00pm – 4:30pm, CET: Building Games with AWS Mobile Services
• June 29th | 4:00pm – 4:30pm, CET: Building a Microservices Platform, Patterns and Best Practices
• July 3rd | 4:00pm – 4:30pm, CET: Introduction to Lumberyard and GameLift
• July 3rd | 4:30pm – 5:00 pm, CET: Case Study: Developing 'The D.R.G. Initiative' with Amazon Lumberyard
Today!
The value of AWS in gaming –
and why so many gaming companies rely on AWS
Christian Spicker; Account Manager & Industry Lead Gaming DE, AWS
WHAT YOU WILL TAKE AWAY FROM THE SESSION
Understand why so many in Gaming rely on AWS
+
See who uses AWS in Gaming
GET RID OF TIME CONSUMING & EXPENSIVE TASKS
Go Global In Minutes
Stop Guessing atCapacity Planning
Move from risk-laden up-front expense to flexible variable expense
Remove complicated Infrastructure Management that adds little business value
GO GLOBAL IN MINUTES
Traditional: Rigid AWS: Elastic
Servers
Demand
Capacity
Excess Capacity Wasted $$
Demand
Unmet DemandUpset PlayersMissed Revenue :(
SCALE TO WHAT YOU NEED – PAY FOR WHAT YOU USE
RELY ON THE SAME INFRASTRUCTURE AS RIOT, EA, ROVIO etc.
SHARE THE SAME SET OF TOOLS
BUILD GAMES, NOT SERVERS
“Moving our payment system to AWS was a major step forward in cost
reduction and building a global scalable infrastructure. The project was
such a success that our games evaluated AWS as a platform for
running game servers”
Kelvin Craig, VP Technology, Goodgame Studios
LET OTHERS TO THE HEAVY-LIFTING
After migrating to AWS……availability in the five 9s (99.999 %)…Time to market decreased by 97 % …Infrastructure costs were reduced by 69 %
JOIN A GROWING LIST OF YOUR PEERS!
YES, WE NEEDED 2 SLIDES!
SUMMARY SO FAR…
Companies use AWS because it allows them to focus on what they do
best – build games!
Many gaming companies use AWS, incl. Riot Games, EA, Supercell …
You can use the same tools and build on existing standards!