Transcript
Page 1: Graphic Novels in the Classroom Creative Learning Factory workshop

Graphic Novels in the ClassroomCreative Learning Factory workshop

NERCApril 3, 2012Katie Furdeck

Page 2: Graphic Novels in the Classroom Creative Learning Factory workshop

Personal and Political

• How do we increase the relevance of historical events?

• How do we encourage historical empathy?

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Why Graphic Novels?They align to the standards! • They are also

interdisciplinary!

They encourage historical thinking!

They encourage 21st Century Skills like Media Literacy, Collaboration,

Creativity, Communication, and Critical Thinking!

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Why Graphic Novels?

They meet kids where they are!

Relatable, Multilayered,

Visual,Entertaining

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Visual Literacy

• Reading or writing of visual texts

65% of the population are visual learners

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Maus by Art Spiegelman• Vladek Spiegelman, a Jewish survivor of Hitler’s Europe and

his son, the cartoonist• Nazis are cats and Jews are mice

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Barefoot Gen by Keiji Nakazawa

• Manga series from an artist born in Hiroshima City• Based on experiences of the atomic bombing in

Hiroshima

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Onward Towards Our Noble Deaths by Shigeru Mizuki

• Fictionalizes the real-life experiences of the author stationed in the Pacific in 1943 during WWII

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Alan’s War by Emmanuel Guibert

• Following a chance meeting, it’s the story of Alan Cope’s experiences as an American G.I. during WW II

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Why Graphic Novels?

• Offers more of a holistic picture of events than the typical survey approach provided by most textbooks– Multiple characters = multiple perspectives– Multiple perspectives = weighing evidence– Weighing evidence = critical thinking

• Opportunities for new voices

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Creating a Graphic Novel

• Main Characters• Secondary Characters• Plot• Conflict• Text• Illustrations

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Main Character

• Main character should have one or two easily identifiable dominate traits

• Present traits through text and illustrations• The audience should be able to identify with

the denominate traits• Let the illustrations present physical details of

the main character

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Secondary Characters

• Villains: Block the main character from reaching goals. (The Green Goblin in Spider-Man)

• Allies: Assist the main character in reaching goals. (Robin in Batman)

• Mentors: Wise characters that help the main character. (Obi-Wan Kenobi in Star Wars)

• Jokers: Lighten things up! Often the main character's best friend is a joker. (Donkey in Shrek)

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Plot

• The resolution should teach a lesson but not be didactic

• Jump right into the main conflict of the story• Flashbacks can be confusing– May need creative visuals to signal flashbacks

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Plot: Conflict

• Limit to one conflict the main character has to overcome

• The main character should deal with the main conflict in concrete terms

• The main character should resolve the conflict herself• Four common types of conflict: IvI, IvSelf, IvN, IvSoc• Common concerns of children and young adults:

acceptance by others, family dynamics, physical growth, fear of the unknown

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Text

• Simple sentences and short paragraphs• Active verbs make it exciting• Literary tools: rhythm, alliteration, repetition,

personification, etc.

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Graphic History Studio

• Using one of the primary sources in your packet as inspiration, create one page from a graphic novel

• Use the activity sheet to organize your thoughts– Building Your Characters– Brainstorming Your Plot

• Draw a page!• After 15 minutes, you’ll share your story with the

larger group


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