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Role P lay & Interpret ing
in V ir tual Real i ty
Petra Hoffstaedter & Kurt Kohn
Steinbeis Transfer Center (DE) University of Tübingen (DE) Language Learning Media [email protected] www.sprachlernmedien.de http://projects.ael.uni-tuebingen.de
lin-quest expert meeting, Bad Sulzburg, 10 May 2014
Language Learning Media
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Language Learning Media
The EU project EVIVA Evaluating the Education of Interpreters and their Clients
through Virtual Learning Activities
Business/community interpreter training & self-study in 3 virtual environments the 3D world of SecondLife Google Hangout Backbone online interview corpora Languages: English, German, Greek, Polish, and Spanish
Evaluation of student and client activities Role play – Practice with recorded dialogues – Practice & explorations with
video-recorded and annotated interviews
lin-quest expert meeting, Bad Sulzburg, 10 May 2014
A European LLP (KA 2) project with 5 partners from 4 European countries: Cyprus, Germany, Poland, UK (Jan 2013 – Dec 2014)
Coordinator: University of Surrey (UK)
Forerunner project: “Interpreting in Virtual Reality” (IVY)
www.virtual-interpreting.net
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Language Learning Media
EVIVA role play - interpreting SecondLife
lin-quest expert meeting, Bad Sulzburg, 10 May 2014
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Language Learning Media
EVIVA role play - interpreting Google Hangout
lin-quest expert meeting, Bad Sulzburg, 10 May 2014
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Language Learning Media
Issues for discussion and exploration
Comparative evaluation: EVIVA/IVY SecondLife and Google Hangout
Affordances role play, communication practice and testing interpreter training and interpreting
Psychological attitude feeling natural and comfortable feeling present in the environment/group
Affordances for learning
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Video recording: Role play in EVIVA/IVY SecondLife
Video recording: play in Google Hangout
lin-quest expert meeting, Bad Sulzburg, 10 May 2014
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Language Learning Media
Issues for discussion and exploration
Affordances
role play, communication practice and testing
interpreter training and interpreting
lin-quest expert meeting, Bad Sulzburg, 10 May 2014
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Language Learning Media
EVIVA role play - interpreting Affordances for role play, com practice and interpreter training
lin-quest expert meeting, Bad Sulzburg, 10 May 2014
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2
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7
The environment is attractive for
communicating with others
The environment is attractive for role
plays
The environment is attractive for
interpreting practice
SecondLife
Hangout
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Language Learning Media
Issues for discussion and exploration
Psychological attitude
feeling natural and comfortable
feeling present in the environment/group
lin-quest expert meeting, Bad Sulzburg, 10 May 2014
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Language Learning Media
EVIVA role play - interpreting Psychological attitudes
lin-quest expert meeting, Bad Sulzburg, 10 May 2014
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4
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My interpreting experience felt natural (same as in the real
world)
I did feel comfortable interpreting in this
environment
I felt a sense of presence (feeling of ‘being there’) in the
environment
Second Life
Hangout
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Language Learning Media
Issues for discussion and exploration
Affordances for learning
lin-quest expert meeting, Bad Sulzburg, 10 May 2014
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Language Learning Media
EVIVA role play - interpreting Affordances for learning
lin-quest expert meeting, Bad Sulzburg, 10 May 2014
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2
3
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I felt the tool had a positive impact on my interpreting performance
I feel that the tool has help me to improve my interpreting skills
Second Life
Hangout
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Language Learning Media
Issues for discussion and exploration
Developmental perspective
familiarization
learning to learn
lin-quest expert meeting, Bad Sulzburg, 10 May 2014
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Language Learning Media
EVIVA role play - interpreting User Experience (SAP questionnaire)
lin-quest expert meeting, Bad Sulzburg, 10 May 2014
-3
-2
-1
0
1
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3
SecondLife
Hangout
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Language Learning Media
lin-quest expert meeting, Bad Sulzburg, 10 May 2014
Interpreting students
T-stud: OpenSim
-2
-1
0
1
2
-2
-1
0
1
2
Time A
Time B
-2
-1
0
1
2
EVIVA role play - interpreting Learning to learn
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Language Learning Media
Issues for discussion and exploration
Implications for “secondary” users
teachers and trainers (language learning and interpreting)
interpreting clients
lin-quest expert meeting, Bad Sulzburg, 10 May 2014
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Language Learning Media
References
Laugwitz, B., Held, Th. and Schrepp, M. (2008). Construction and evaluation of a user experience questionnaire. In Holzinger, A. (ed.) (2008). HCI and Usability for Education and Work. Berlin, Heidelberg: Springer-Verlag, 63-76.
lin-quest expert meeting, Bad Sulzburg, 10 May 2014
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Language Learning Media
Thank you
lin-quest expert meeting, Bad Sulzburg, 10 May 2014