World Ready ICT Savvy Students
Confident Person
Self-directed learner
Concerned citizen
Active Contributor Riv BE
MP4
SDL CoL
ICT infrastructure
Excellent ICT Infrastructure, Provision & People
Professional Development
Provision People Cyber Wellness
New Baseline ICT Standard Skills
Pupils
LMS/SLS
OPAL
WiFi campus
MoDe EdAd ICT Mentors
ICT PD
Web2.0
ICT Team TE@CH
CodeTe@ch
Multi Literacy Programme
Objectives
• Core ICT skills that are essential to support engaged learning by students . • Students would be able to adapt with essential MS office , Windows Movie
Maker and new media literacy skills throughout their years in Rivervale Primary School
• Students would be able to access, analyze, evaluate and create media in a variety of forms.
Rationale
All students to acquire the necessary ICT skills to support them in learning and preparing them for future needs
Outcomes
Adapted from: http://www.ictedumall.sg
New Baseline ICT Standard Skills
The New Baseline ICT standards skills are set out in progressive stages shown below.
Stage 5 Search & Organisation
Stage 4 Evaluation
Stage 3 Creation
Stage 2 Collaboration
Stage 1 Technical Understanding
Programmes
Level Basic ICT Skills New Baseline ICT Standard Skills
Primary 1 Touch-typing & Email Technical Understanding- Demonstrate understanding of
technology concepts and operations to use computer
applications effectively and productively.
Primary 2 MS Word
Primary 3 MS Excel and MS PPT Collaboration- Use digital communication tools to
participate in the exchange of information or ideas
synchronously and asynchronously.
Creation- Use digital creation tools to craft, modify and
combine different modes of information for personal or
group expression.
Evaluation- Navigate within and across digital sources to
check and make judgment on the quality and usefulness
of the information for decision making or problem
solving.
Search & Organisation -Apply digital tools to locate,
collect and sort information for present and future use.
Primary 4 MS Excel and MS PPT Primary 5 MS Excel and MS PPT Primary 6 Windows Movie Maker
• Develop positive well-being of Internet users.
• Develop an understanding of the risks of harmful online behaviours, an awareness
of how to protect oneself and other Internet users from such behaviours.
Cyber Wellness Objectives
Rationale
The Framework focuses on developing the child’s instinct to protect himself and
empower him to take responsibility for his own well-being in cyberspace.
• Leveraging on students in ICT Baseline Standard lessons as a platform to share key
messages in Cyber Wellness and inculcate the right values in cyberspace.
• Partnership with industry and civic groups (e.g. Touch Community Services (TCS), MDA,
Family Education (SFE) etc)
Programmes
• Preventing Cyber bullying • Dangers of Cyber contacts • What is Copyright and Intellectual Property • Netiquette: Sense-Think-Act
Outcomes
• Explore the interconnectedness of subject knowledge • Acquire skills to use ICT tools effectively • To inculcate self-directed learning • To develop effective communication skills as collaborative learners
• Apply knowledge to real life situations creatively • Prepare students for lifelong learning and challenges in the future
Project Work
Domains Learning Outcomes
Knowledge Application Make links across different areas of knowledge so as to generate, develop and
evaluate ideas and information to be applied to the project task.
Communication Communicate effectively and to present ideas clearly and coherently in both the
written and oral forms.
Collaboration Acquire collaborative skills through working in a team to achieve common goals.
Independent Learning Learn on their own and take appropriate actions to improve it.
Adapted from: http://www.moe.gov.sg/education/programmes/project-work/
Objectives
Rationale
Outcomes
CodeTe@ch
• Increase students’ exposure to coding and computational thinking
• Students apply logical and analytical thinking
Objectives
Rationale
A niche skill for the 21st century
Outcomes
Students will be able to: • think logically • problem-solve • work in teams
What is Scripting, Coding & Programming?
• To provide an environment like a PC, robot, or browser with a set of instructions on what tasks it needs to perform.
https://www.allcancode.com/web https://scratch.mit.edu/
https://studio.code.org/
RiVPS INNOVATIVE CURRICULM
MULTI-LITERACY PROGRAMME
Multi-Literacy Programme Objectives
• Riverlites to become skillful in problem solving; capable of independent decision making and perform effectively in a team.
• Riverlities to be adaptable and resourceful in an ever-changing world.
Rationale
• Integration with various discipline s for a more meaningful learning experience
Outcomes
• P3- P6 students will apply skills learnt through completion of multidisciplinary projects
Multi-Literacy Programme
Multi-Literacy Programme
Civic Literacy
Places of interest and Attractions in Singapore:
• Collyer Quay
• Rafffles Place
• Esplanade
• Sentosa
• Boat Quay
What makes Singapore unique:
• Food
• Multi-racial society
• Singlish
Structure of the Singapore Government:
• Legislative, Executive and Judiciary branches
• Roles of cabinet ministers /
ministers / member of parliament
Feedback to the government:
• Meet-the-People sessions
• Reach portal
Obtaining reliable statistics from the Government:
• Singstat website-Population Query
• Population / Land size and usage
Pioneer Generation of Singapore
Young Generation of Singapore
NGOs: Non-Profit Organizations:
• Singapore Red Cross Society,
• World Wide Fund for Nature
• Singapore International Foundation
• Goals / roles / Projects
Challenges faced by Singapore
SARS / Nicoll Highway collapse / Hotel New World
Multi-Literacy Programme
Multi-Literacy Programme
Financial Literacy
Where does our money comes from?
Ways to stretch our dollar
• Comparing prices
• Searching for discounts / promotions
• Understand the difference between a need and a want
• Prepare your own food
• Look for free events (concerts/ films / museum trips)
• Visit the library
Reasons for saving money:
• For bigger or better things (Delayed Gratification)
• For loved ones or charity
• For a rainy day
Understand the difference between a short term and long term savings goal
Security features in our currency
• Microprinting /Security thread / Asymmetrical serial numbering / See-through window / Watermarks
• Understand what a counterfeit note is
What is a budget? How to create a budget?
• Gaining control of your finances
• Saving your money
• Managing your debt
What is a credit card?
What are the impacts of using a credit card?
What is foreign exchange?
What is a business cycle? How does it affect
• An employee
• A business owner
• You (as a child)
Multi-Literacy Programme
Multi-Literacy Programme
Media Literacy:
• Difference sources of information and the Internet
• Shapes our perception, influences our thoughts, attitudes and actions
• A language of persuasion.
• Constructs both real and unreal worlds
• Uses of music and sound to enhance emotional impact
• Affects the individuals, as well as the people around them.
Multi-Literacy Programme
LANGUAGE OF PERSUASION
Multi-Literacy Programme
Multi-Literacy Programme Programme
Level Project/ Discipline New Baseline ICT Standard Skills
Primary 1 Creating Animated HAIKU Poem Touch-typing, Email
MS Word & Basic SCRATCH Technical Understanding- Demonstrate
understanding of technology concepts and
operations to use computer applications
effectively and productively.
Primary 2 Creating Mini Game “Mighty Crab”
Primary 3 Project Work: Civic Literacy +
Social Studies
MS Excel , MS PPT, Windows Movie
Maker & Advance SCRATCH Collaboration- Use digital communication tools to
participate in the exchange of information or
ideas synchronously and asynchronously.
Creation- Use digital creation tools to craft,
modify and combine different modes of
information for personal or group expression.
Evaluation- Navigate within and across digital
sources to check and make judgment on the
quality and usefulness of the information for
decision making or problem solving.
Search & Organisation -Apply digital tools to
locate, collect and sort information
for present and future use.
Primary 4 Project Work: Cyber Wellness +
English Language
Primary 5 Project Work: Financial Literacy +
Mathematics
Primary 6 Project Work: Media Literacy
• To promote self-directed learning of reading and comprehension skills through bulk loan of books to each class
• Class takes ownership of their own learning by exchanging for new box of books when the old title has been read
• Students are exposed to new words in books, thus building up their vocabulary
and reading skills • All students will have books loaned out to them, boosting reading awareness • Use similar ideas in composition writing • Students are exposed to various genres of fiction books • Students learn new vocabulary through reading • Students become better writers
R.E.A.D (Read, Enjoy and Discover!) Objectives
Rationale
Outcomes
• To promote extended activities to books through the use of craft, quizzes, puzzles and story videos
• To engage students through meaningful activities during their recess time • Students are able to express themselves creatively based on the story line of
the book that has been read to them • Students learn of ways to extend the joy of reading to others • Students are exposed to various titles • Students own the products that they have created during
Bookdate@Rivervale
Bookdate @ Rivervale
Objectives
Rationale
Outcomes
• To provide a platform for interactive self-paced pupil-centered learning promoting Self-directed and collaborative learning
• Provide means of learning in events of school closure
eg Meet-the-Parents session • Teachers able to harness multimedia interface and new
technology to enrich pupil’s learning during lessons. • Involvement of parents in your children’s learning
online
• Pupils developed to be self-directed and collaborative
learners • ICT savvy pupils who are world ready
Learning Management System
http://lms.asknlearn.com/rivervale_ps/
Objectives
Rationale
Outcomes
Introduction to ASKnLearn’s Parent Portal
(Web-base and Mobile Application)
1. Launch ‘App Store’ on your device
2. Type in ‘ASKnLearn’ within the search field to minimize search
3. Select to download
Installing ASKnLearn App on iOS Devices
Preview of latest version:
1. Launch ‘Play Store’ on your device
2. Type in ‘ASKnLearn’ within the search field to minimize search
3. Select to download
Installing ASKnLearn App on Android Devices
Preview of latest version:
Logging in to Parents Portal (Web Version)
Go to http://lms.asknlearn.com/Rivervale_ps
Launch ‘ASKnLearn’ on your device
Logging in to Parents’ Portal (App Version)
1. Key in the name of your school within the ‘Organization’ field box & select ‘Next’
2. Key in your account and password details. Do remember to indicate your account profile
Toggle to select account profile [ON] Login as Parent [OFF] Login as Student / Teacher
UserID: Child’s NRIC
Default Password: parents
Username and Password
First time login (Web Version)
• For parents that login for the first time, the below will have to be filled out and submit.
• Confirmation will be shown once registration is successful.
First time login (App Version)
• For parents that login for the first time, the below will have to be filled out and submit.
• Confirmation will be shown once registration is successful.
1. Announcement
2. Reports
3. eResults to track student’s result on the go
4. Administrative tools
What Parents can see in the portal
Push notification to keep parents informed
Announcements, Lessons, Quiz, Survey and Attendance
Push Notification (App Version Only)
Allows school to disseminate information to parents/students
Parents can acknowledgement and comment message send by school
Announcement (App Version)
1 New Announcement
Tap to acknowledge announcement
Tap to enter comment page
Announcements for Parent (Web Version)
Announcements for Parents
Announcements for Child (Web Version)
Announcements for Child
Parents can view the following
• Ongoing and completed tasks assigned to students
• Child’s attendance
• Child’s logon report
eReports for Parents (App Version)
eReports for Parents (Web Version)
• Consultation Booking (PTM)
Administrative Tools (App Version)
Administrative Tools (Web Version)