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8/19/2019 Kalista Build Guide _ [S6_6
1/18
CHEAT SHEET
Health Potion Doran's Blade WardingTotem
The BlackSpear
STARTING ITEMS
Blade of theRuined King
Berserker'sGreaves
Runaan'sHurricane
Infinity Edge LordDominik's
Regards
STANDARD BUILD ORDER
Blade of the
Ruined King
Berserker's
Greaves
Runaan's
Hurricane
The
Bloodthirster
Lord
Dominik'sRegards
SUSTAIN BUILD
Blade of theRuined King
Berserker'sGreaves
Runaan'sHurricane
MercurialScimitar
LordDominik's
Regards
STRONG BUILD VS HARD CC
MercurialScimitar
Banshee's Veil GuardianAngel
F roze n M al le t Ma w of Malmortius
FINISHING ITEM
All you need to know :)KALISTA BUILD
COMMUNITY CUPS
VIEW ALL TOURNAMENTS ON MOBAFIRE
Kalista
MORE GUIDES
TOP KALISTA GUIDES
[S6|6.3] HastaKalistaBaby!Super In-Depth Kalista Guide!BY HASTAKALISTABABY
Kalista ADC In-Depth - Death All Betrayers [S6] (6.5)BY EPIC FAIL GUY
Kalista: Pumpin' the Stacks inem! (S6 - In-Depth) (100K+)BY LORDVISSIE
Kalista support: How to be youADC's guardian angelBY RIP-R
KALISTA BUILD GUIDE BY HASTAKALISTABABY
[S6|6.3] HastaKalistaBaby! Super In-Depth Kalista Guide!
HastaKalistaBaby Last updated on February 12, 2016
BUILD GUIDE DISCUSSION (127) MORE KALISTA GUIDES
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8/19/2019 Kalista Build Guide _ [S6_6
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Berserker's
Greaves -Alacrity
Farsight
Alteration
Elixir of Wrath
UPGRADES
3 8 10 12 13
1 14 15 17 18
2 4 5 7 9
6 11 16
Ferocity: 18
Cunning: 12
Resolve: 0
ABILITY SEQUENCE
MASTERIES
THREATS TO KALISTA WITH THIS BUILD
THREAT SHOW ALL
THREAT CHAMPION NOTES
1 EzrealEasiest matchup for Kalista. Ezreal has 3 skillshots which are easy to dodge,thanks to your passive jumps. His Arcane Shift (E) won't help him, becauseyou can easily follow by jumping on minions or using Pierce (Q) to jumpforward. (Remember that Rend (E) is slowing him!)
1 QuinnQuinn is known as a "hard counter" to Kalista, but Blinding Assault (Q)doesn't blind you anymore. Try to avoid it anyway because it decreases yoursight. Furthermore Quinn is very bad as adc so you should win everymatchup versus her.
1 Karma Strong poke, but her W isn't that strong (avoid it anyway because of its CC).
Just dodge her Q's.
1 Vel'Koz Strong poke which is easy to dodge.
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8/19/2019 Kalista Build Guide _ [S6_6
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Introduction ↯ Pros/Cons ↯ Summoner Spells ↯ Runes ↯ Masteries ↯ Items
Skill Sequence ↯ Abilities ↯ Playing Kalista ↯ Support Synergy ↯ Patch Notes ↯ Summary ↯ Contact
Hi there! Welcome to my guide to Kalista. I have a lot of experience and huge knowledge about her. You can learn
very much from me, even if you are a new to League of Legends or an experienced player. I spend weeks of
studying Kalista and found every little trick which belongs to her. This guide is not finished yet, but it is going to
be super detailed and very long. I can promise, that this guide includes everything you need to know and I plan on
keeping this guide constantly updated over time. If you have got any question about the guide, ask me in the
discussion or join my chatroom called "HastaKalistaBaby" on EUW. My summoner name and other contact
information are in the Summary chapter below. If you like the guide, upvoting my guide will help me a lot.
Enjoy my guide! :^)
I'm a 17 years old male from a small town in germany. My summoner name is HastaKalistaBaby
and my favourite champion is Kalista, so I decided to create a guide to her. I started playing League
of Legends August 2013, which was around the middle of Season 3. At first I didn't like League of
Legends, because I played an MMORPG for 2 years and I thought it is pretty dumb to start every
game at level 1. After playing some games I understand the game and I got addicted pretty quickly.
I wasn't the best until I find my first main champ, Quinn. I was a pretty good Quinn player and I
still like her eventhough she could need a rework. At this time Quinn wasn't a toplaner, but an AD
Carry. And from then on I was main AD Carry. One week before season ends I went in a ranked
game for the first time of my life in hopes that I can reach Silver for the wardskin reward. I played
champions like Leona to let other people carry me, because I thought in SoloQ there are only
gods. Of course I failed. I was too new to League to succeed, so I went with 5 victories and 5defeats to Bronze 1. Next season, after playing and training much, I got with more self-confidence
and as AD Carry Platinum 5 very quickly and I was able to hold it until season ends.
Then came Season 5 and Kalista got released. I played her once and fell in love with her. She was
such an awesome marksman with a lot of new features and possibilites. I trained her, I improved
myself and I perfected her until I reached Diamond 5. I'm sure that I could reach Diamond 4 with
my actual playstyle, but I decided to stop playing rankeds until I succeed my a-levels in school. I
need to study way too much to play good in SoloQ.
To sum up, I'm a pretty decent League of Legends player with huge knowledge about Kalista. I am
not that self-confident, but I have faith in my skills as AD Carry, especially Kalista. I do my best to
help people. I already coached some friends, giving tips until they reached Platinum from Bronze and
I think I can help you with this guide pretty well.
Enough to me, you are here to learn something about Kalista, not about my personality :P So let's go!
http://www.mobafire.com/league-of-legends/champion/kalista-122http://www.mobafire.com/league-of-legends/champion/leona-79http://www.mobafire.com/league-of-legends/champion/quinn-111http://euw.op.gg/summoner/userName=HastaKalistaBabyhttp://www.mobafire.com/league-of-legends/champion/kalista-122
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8/19/2019 Kalista Build Guide _ [S6_6
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↯ Return to Navigation ↯
SPACESPACESPA
+ Awesome kiting and chasing
+ You can save your support with Fate's Call
+ (even he is in heavy CC like Galio's Ultimate)
+ Heavy for enemys to chase you!
+ Easy farming using Rend
+ Very mobile
+ Strong mid and lategame
.
.
.
.
.
.
.
SPACESPACESPA
- Pretty squishy.
- Requires skill and experience
- Weak early:
- Level 1 Pretty hard (Try to poke with your W)
- Level 2-5: Goood (Little powerspike. Try to use
- the E Poke)
- Level 6-16: Strong
- Level 17-18: Not that strong anymore. Kalista
- fells of on the lategame. Hypercarrys like Vayne,
- Jinx, etc. will do much more damage. Try to
- fight with your team- Kalista is not a 1vs1 Champion. Only fight
- with your Support, Jungler, or your whole
- team.
↯ Return to Navigation ↯
SPA
FLASH
SPACESP
Flash is a must have. The most common summoner spell to make plays, to escape, to chase
and much more! I recommend you to use this summoner spell defensive, and try to find
other escapes like jumping away with Martial Poise to save your flash.
SPACEI +
SPA
HEAL
SPACIHeal is the usual, defensive summoner spell to keep you alive in trades and give you a speed
boost for chasing or escapes.
SPA
CLEANSE
SPACEl
Cleanse is a variable summoner spell to avoid CC. (Use it against heavy CC matchups).
Remember that you can buy a Quicksilver Sash early as well while playing with Heal.
► Cleanse does not interrupt Malzahar's, Warwick's or Skarner's
ultimate and you can't leave Tahm Kench's stomach with Cleanse!
Furthermore you cannot clear Zed's Death Mark with Cleanse! Care!
(with Quicksilver Sash you can do all these things).
↯ Back to Top ↯
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Unlike Mages or Bruiser, there are is only one standart rune page for AD Carries. I will introduce you two rune
http://www.mobafire.com/league-of-legends/item/quicksilver-sash-94http://www.mobafire.com/league-of-legends/summoner-spell/cleanse-7http://www.mobafire.com/league-of-legends/ability/death-mark-543http://www.mobafire.com/league-of-legends/champion/zed-107http://www.mobafire.com/league-of-legends/champion/tahm-kench-126http://www.mobafire.com/league-of-legends/champion/skarner-81http://www.mobafire.com/league-of-legends/champion/warwick-11http://www.mobafire.com/league-of-legends/champion/malzahar-52http://www.mobafire.com/league-of-legends/summoner-spell/cleanse-7http://www.mobafire.com/league-of-legends/summoner-spell/heal-3http://www.mobafire.com/league-of-legends/item/quicksilver-sash-94http://www.mobafire.com/league-of-legends/summoner-spell/cleanse-7http://www.mobafire.com/league-of-legends/summoner-spell/heal-3http://www.mobafire.com/league-of-legends/ability/martial-poise-689http://www.mobafire.com/league-of-legends/summoner-spell/flash-14http://www.mobafire.com/league-of-legends/ability/rend-692http://www.mobafire.com/league-of-legends/ability/fates-call-693
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pages, but normally you won't need the second one.
Rune Page 1 (Standart Page)
This is the standart rune page, which should be used in 99% of your games. It gives you all the base values you'll
need and works for Ashe, Caitlyn, Corki, Draven, Graves, Jinx, Kalista, Kog'Maw, Lucian, Miss Fortune, Sivir,
Tristana, Twitch, Vayne. Only for Ezreal, Urgot, Varus on the midlane and maybe Draven I would use
different runes. Here is the standart rune page:
Greater Mark of Attack Damage is the usual way for almost every AD Carry when it
comes to marks because it gives you a very solid value on base attack damage.
Kalista's Pierce is scaling with 100% of your bonus attack damage, which works
pretty well with these runes. Her Rend scales with 60% on the normal damage and
20%-30% on every additional spear.
Greater Mark of Armor Penetration is not the best option, because it only makes
your autoattack a little bit stronger, but it is totally useless for her abilities.
Furthermore the attack damage marks will deal equal damage to the armor
penetration ones on autoattacks.
.
You can use one Greater Mark of Critical Chance as well if you are believing in lucky
crits.
Greater Seal of Armor is like Greater Mark of Attack Damage the standart choice
for an ADC. You could use four Greater Seal of Health and five Greater Seal of
Armor too, but you will only have 5 bonus armor instead of 9.
The 9 bonus armor are working very well versus an (obviously) autoattacking AD
Carry. Versus Vayne you could use the four Greater Seal of Health and five
Greater Seal of Armor, because she are doing true damage, which cannot be reduced
by armor.
Greater Glyph of Magic Resist gives you a very solid value on magic resist which is
nice against the enemy support and the rest of their team. Furthermore AD Carry like
Corki, Ezreal, etc. will do magical damage, too. Alternatively you can use nine
Greater Glyph of Scaling Magic Resist. I will explain this in the next rune page.
http://www.mobafire.com/league-of-legends/rune/greater-glyph-of-scaling-magic-resist-283http://www.mobafire.com/league-of-legends/champion/ezreal-47http://www.mobafire.com/league-of-legends/champion/corki-31http://www.mobafire.com/league-of-legends/rune/greater-glyph-of-magic-resist-263http://www.mobafire.com/league-of-legends/rune/greater-glyph-of-magic-resist-263http://www.mobafire.com/league-of-legends/rune/greater-glyph-of-magic-resist-263http://www.mobafire.com/league-of-legends/rune/greater-glyph-of-magic-resist-263http://www.mobafire.com/league-of-legends/rune/greater-glyph-of-magic-resist-263http://www.mobafire.com/league-of-legends/rune/greater-glyph-of-magic-resist-263http://www.mobafire.com/league-of-legends/rune/greater-glyph-of-magic-resist-263http://www.mobafire.com/league-of-legends/rune/greater-glyph-of-magic-resist-263http://www.mobafire.com/league-of-legends/rune/greater-glyph-of-magic-resist-263http://www.mobafire.com/league-of-legends/rune/greater-glyph-of-magic-resist-263http://www.mobafire.com/league-of-legends/rune/greater-seal-of-armor-262http://www.mobafire.com/league-of-legends/rune/greater-seal-of-armor-262http://www.mobafire.com/league-of-legends/rune/greater-seal-of-armor-262http://www.mobafire.com/league-of-legends/rune/greater-seal-of-armor-262http://www.mobafire.com/league-of-legends/rune/greater-seal-of-armor-262http://www.mobafire.com/league-of-legends/rune/greater-seal-of-armor-262http://www.mobafire.com/league-of-legends/rune/greater-seal-of-armor-262http://www.mobafire.com/league-of-legends/rune/greater-seal-of-armor-262http://www.mobafire.com/league-of-legends/rune/greater-seal-of-armor-262http://www.mobafire.com/league-of-legends/rune/greater-seal-of-armor-262http://www.mobafire.com/league-of-legends/rune/greater-seal-of-health-304http://www.mobafire.com/league-of-legends/rune/greater-seal-of-armor-262http://www.mobafire.com/league-of-legends/rune/greater-seal-of-health-304http://www.mobafire.com/league-of-legends/rune/greater-mark-of-attack-damage-356http://www.mobafire.com/league-of-legends/rune/greater-seal-of-armor-262http://www.mobafire.com/league-of-legends/rune/greater-mark-of-critical-chance-359http://www.mobafire.com/league-of-legends/rune/greater-mark-of-critical-chance-359http://www.mobafire.com/league-of-legends/rune/greater-mark-of-armor-penetration-300http://www.mobafire.com/league-of-legends/ability/rend-692http://www.mobafire.com/league-of-legends/ability/pierce-690http://www.mobafire.com/league-of-legends/rune/greater-mark-of-attack-damage-356http://www.mobafire.com/league-of-legends/rune/greater-mark-of-attack-damage-356http://www.mobafire.com/league-of-legends/rune/greater-mark-of-attack-damage-356http://www.mobafire.com/league-of-legends/rune/greater-mark-of-attack-damage-356http://www.mobafire.com/league-of-legends/rune/greater-mark-of-attack-damage-356http://www.mobafire.com/league-of-legends/rune/greater-mark-of-attack-damage-356http://www.mobafire.com/league-of-legends/rune/greater-mark-of-attack-damage-356http://www.mobafire.com/league-of-legends/rune/greater-mark-of-attack-damage-356http://www.mobafire.com/league-of-legends/rune/greater-mark-of-attack-damage-356http://www.mobafire.com/league-of-legends/rune/greater-mark-of-attack-damage-356http://www.mobafire.com/league-of-legends/champion/varus-97http://www.mobafire.com/league-of-legends/champion/urgot-58http://www.mobafire.com/league-of-legends/champion/ezreal-47http://www.mobafire.com/league-of-legends/champion/kalista-122
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Greater Quintessence of Attack Speed is the best choice for the quintessences. The
attack speed is very nice to get lots of spears into the enemies. Attack speed is very,
very overpowered at the moment! Alternatively you could use 2 times Greater
Quintessence of Attack Speed and 1 time Greater Quintessence of Attack Damage
to get a higher value on bonus attack damage, but honestly the 14% attack speed are
working so much better for Kalista than only 9%.
9 Greater Mark of Attack Damage will cost you: 918 IP9 Greater Seal of Armor will cost you: 918 IP
9 Greater Glyph of Magic Resist will cost you: 918 IP
3 Greater Quintessence of Attack Speed will cost you: 1536 IP
Total Costs: 4290 IP
Rune Page 2 (Scaling Magic Resist)
This is the second rune page, which should be used if the enemies have very low magic damage or an enemy
support with no magic damage. It gives you more magic resist from level 8 on than the flat magic resist glyphs.
Greater Glyph of Scaling Magic Resist are like I said good for match-ups with very
low magic damage. You could take 9 times scaling magic resist if the enemys do not
have an AP support as well.
9 Greater Glyph of Scaling Magic Resist will cost you: 1845 IP
Total Costs: 3681 IP
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http://www.mobafire.com/league-of-legends/rune/greater-glyph-of-scaling-magic-resist-283http://www.mobafire.com/league-of-legends/rune/greater-glyph-of-scaling-magic-resist-283http://www.mobafire.com/league-of-legends/rune/greater-glyph-of-scaling-magic-resist-283http://www.mobafire.com/league-of-legends/rune/greater-glyph-of-scaling-magic-resist-283http://www.mobafire.com/league-of-legends/rune/greater-glyph-of-scaling-magic-resist-283http://www.mobafire.com/league-of-legends/rune/greater-glyph-of-scaling-magic-resist-283http://www.mobafire.com/league-of-legends/rune/greater-glyph-of-scaling-magic-resist-283http://www.mobafire.com/league-of-legends/rune/greater-glyph-of-scaling-magic-resist-283http://www.mobafire.com/league-of-legends/rune/greater-glyph-of-scaling-magic-resist-283http://www.mobafire.com/league-of-legends/rune/greater-glyph-of-scaling-magic-resist-283http://www.mobafire.com/league-of-legends/rune/greater-glyph-of-scaling-magic-resist-283http://www.mobafire.com/league-of-legends/rune/greater-quintessence-of-attack-speed-293http://www.mobafire.com/league-of-legends/rune/greater-glyph-of-magic-resist-263http://www.mobafire.com/league-of-legends/rune/greater-seal-of-armor-262http://www.mobafire.com/league-of-legends/rune/greater-mark-of-attack-damage-356http://www.mobafire.com/league-of-legends/rune/greater-quintessence-of-attack-speed-293http://www.mobafire.com/league-of-legends/rune/greater-quintessence-of-attack-speed-293http://www.mobafire.com/league-of-legends/rune/greater-quintessence-of-attack-speed-293http://www.mobafire.com/league-of-legends/rune/greater-quintessence-of-attack-damage-360http://www.mobafire.com/league-of-legends/rune/greater-quintessence-of-attack-speed-293http://www.mobafire.com/league-of-legends/rune/greater-quintessence-of-attack-speed-293
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8/19/2019 Kalista Build Guide _ [S6_6
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The new season involves a completely new mastery system. With this new masteries you cannot say that one
mastery page is the one and only for a champion or role.
I put together pretty nice standart masteries, but please make sure to read the alternative mastery points and
decide before a game which mastery points you will need in your matchup.
SPACE
1. Fury > Sorcery , because it gives you a solid value on attack
speed.
2. Double Edged Sword or Feast : I would prefer Mastery Feast
because it is way more safe. If you take Double Edged Sword make
yourself aware that you will take an additional 2% damage.
3. Vampirism > Natural Talent because 10 AD on level 18 are very
bad. Eventho Vampirism's lifesteal is quite less.
4. Bounty Hunter > Oppressor : You don't own much CC, so it is
better to go on the 5% more damage in the late game. (1% per killed
hostile champion)
5. Battering Blows > Piercing Thoughts because you need armor
penetration as AD champion.
6. Fervor of Battle > Warlord's Bloodlust : Because you are
autoattacking much, Fervor of Battle will be the best option. Only take
Warlord's Bloodlust if you are going to play in the late late late game or
you are Yasuo :D
SPACE
1. Wanderer or Savagery: I definitly prefer Savagery to deal more
damage to minions and monsters. This will make your lasthitting pretty
easy. The out of combat movement speed is pretty nice for roaming, going
back to lane, etc. It is on you to pick this mastery.
2. Seret Stash > Runic Affinity because you won't need the longer
buffs. It is pretty nice for jungler and midlaner, but as an adc I prefer the
cookies.
3. Merciless > Meditation because don't need mana regeneration,
but higher damage to champions below 40% is really nice as an adc.
4. Dangerous Game > Bandit : You definitly should use Dangerous
Game, because Bandit is just a supporter mastery. Dangerous Game
restores you 5% of your missing health and mana if you score a kill or
assist.
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If you like to play with Resolve instead of Cunning, you can use this mastery page:
1. Recovery > Unyielding because as an adc you won't build lots of
armor or MR, so the BONUS stats would be pretty useless.
2. Tough Skin > Explorer because Tough Skin gives you nice
defensive stats. Explorer is nice for roaming but as an adc you won't
benefit from this mastery.
http://www.mobafire.com/league-of-legends/mastery/explorer-236http://www.mobafire.com/league-of-legends/mastery/tough-skin-237http://www.mobafire.com/league-of-legends/mastery/unyielding-235http://www.mobafire.com/league-of-legends/mastery/recovery-234http://www.mobafire.com/league-of-legends/mastery/bandit-227http://www.mobafire.com/league-of-legends/mastery/dangerous-game-228http://www.mobafire.com/league-of-legends/mastery/meditation-226http://www.mobafire.com/league-of-legends/mastery/merciless-225http://www.mobafire.com/league-of-legends/mastery/runic-affinity-223http://www.mobafire.com/edit/wiki-article?create=Seret+Stashhttp://www.mobafire.com/league-of-legends/ability/savagery-520http://www.mobafire.com/league-of-legends/mastery/wanderer-221http://www.mobafire.com/league-of-legends/mastery/warlords-bloodlust-218http://www.mobafire.com/league-of-legends/mastery/fervor-of-battle-219http://www.mobafire.com/league-of-legends/mastery/piercing-thoughts-217http://www.mobafire.com/league-of-legends/mastery/battering-blows-216http://www.mobafire.com/league-of-legends/mastery/oppressor-215http://www.mobafire.com/league-of-legends/mastery/bounty-hunter-214http://www.mobafire.com/league-of-legends/mastery/natural-talent-213http://www.mobafire.com/league-of-legends/mastery/vampirism-212http://www.mobafire.com/league-of-legends/mastery/feast-211http://www.mobafire.com/league-of-legends/mastery/double-edged-sword-210http://www.mobafire.com/league-of-legends/mastery/sorcery-209http://www.mobafire.com/league-of-legends/mastery/fury-208
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SPACE
3. Runic Armor > Veteran's Scars because your lifesteal and
heals/shields on you will be increased heavily. Veteran's Scars is only
useful for HP stacking champions.
4. Insight or Perseverance: I prefer Insight, because I think, that a
lower cooldown on your summoner spells will be more effective than a
better health regeneration, but all in all it is on you to choose this mastery
point.
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BLADE OF THE RUINED KING SPAThis Item is still a very good option to start with. It gives you lifesteal,
sustain, a slow, attack speed and percentage damage.
BERSERKER'S GREAVES SPAStandart :^)
RUNAAN'S HURRICANE SPAStill nice because of it's passive (that you can attack 3 targets on the
same time). Now with crit you need to follow with Infinity Edge.
INFINITY EDGE SPAThe new Bloodthirster in this build. It is scaling very good with Runaan's
Hurricane.
LORD DOMINIK'S REGARDS
OR
MORTAL REMINDER
SPA
Take Lord Dominik's Regards in 99% of your games.
Only take Mortal Reminder if you have self-healing champions like Swain,
Mundo in the enemy team. It doesn't work versus Soraka!
A DEFENSIVE ITEM LIKE
SPA
I would recommend Mercurial Scimitar because it gives you nice defensive
stats, but also attack damage and lifesteal!
This build works pretty well atm. I'm not sure whether this is the BEST build, but this one is really nice.
Alternative Builds:
Sustain Build:
Blade of the Ruined King ➤ [{berserker's greaves]]➤ Runaan's Hurricane ➤ The Bloodthirster ➤
Lord Dominik's Regards ( Mortal Reminder versus self-healing champs like Mundo, Swain.. It doesn't work
http://www.mobafire.com/league-of-legends/item/mortal-reminder-297http://www.mobafire.com/league-of-legends/item/lord-dominiks-regards-296http://www.mobafire.com/league-of-legends/item/the-bloodthirster-60http://www.mobafire.com/league-of-legends/item/runaans-hurricane-161http://www.mobafire.com/league-of-legends/item/blade-of-the-ruined-king-145http://www.mobafire.com/league-of-legends/item/frozen-mallet-41http://www.mobafire.com/league-of-legends/item/maw-of-malmortius-136http://www.mobafire.com/league-of-legends/item/guardian-angel-43http://www.mobafire.com/league-of-legends/item/banshees-veil-76http://www.mobafire.com/league-of-legends/item/mercurial-scimitar-154http://www.mobafire.com/league-of-legends/item/mortal-reminder-297http://www.mobafire.com/league-of-legends/item/lord-dominiks-regards-296http://www.mobafire.com/league-of-legends/item/infinity-edge-46http://www.mobafire.com/league-of-legends/item/runaans-hurricane-161http://www.mobafire.com/league-of-legends/item/berserkers-greaves-37http://www.mobafire.com/league-of-legends/item/blade-of-the-ruined-king-145http://www.mobafire.com/league-of-legends/ability/perseverance-254http://www.mobafire.com/league-of-legends/mastery/insight-240http://www.mobafire.com/league-of-legends/mastery/veterans-scars-239http://www.mobafire.com/league-of-legends/mastery/runic-armor-238
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versus Soraka!) ➤ A DEFENSIVE ITEM (look above)
Use this build if you:
- Feel too squishy
- Going down too fast
- Like to have sustain damage
Strong Build vs hard CC:
Blade of the Ruined King ➤ Berserker's Greaves ➤ Runaan's Hurricane ➤ Mercurial Scimitar ➤
Lord Dominik's Regards ( Mortal Reminder versus self-healing champs like Mundo, Swain.. It doesn't work
versus Soraka!) ➤ A DEFENSIVE ITEM (look above)
Use this build if you:
- Have hard CC in the enemy team (like Warwick, Morgana or even to deny Zed's Death Mark)- Want to have some sustain, but don't need to have as much as The Bloodthirster gives. (Mercurial Scimitar
gives you 10% lifesteal)
- Need some defensive stats, especially magic resist.
REMEMBER:
Your jump range scales with your boots tier! [Tiers are: No boots -> Normal boots ( Boots of
Speed) -> Full Boots ( Berserker's Greaves)]
The quickness of your jump animation scales with your movement speed! (Not only from your
boots)
The jump frequence scales with your attack speed! The more autoattack you do the more jumps
you will do.
The jumprange values are nearly like this values (exact values have never been published // Source):
No boots - 250 units
Boots of Speed - 300 units
Berserker's Greaves - 350 units
Switch your trinket from Warding Totem to Farsight Alteration when the lane phase ends OR if you hit level
9, because the Farsight Alteration is viable when hitting level 9. In addition the Farsight Alteration gives you
control over dragons and barons.
To finish up the build, I normally buy one of these items:
SPAFantastic magic resist item with a spell shield. Good against burst champions like Ahri or LeBlanc.
(or Blitzcrank's Rocket Grab as well)
SPA
Best Item for getting resistance for teamfights. In addition the enemy team won't focus you "that
much" (you are still focussed, care!), because trading your GA for 1 (or more) kill(s) for your team is not
worth it!
SPA
A must have item if the enemys have heavy CC for you in fights. A Quicksilver Sash is a great choice
in the early or mid game to avoid CC and in the endgame if you upgraded it to the Mercurial Scimitar,
you will get lots of AD as well (+80 AD!)
SPA
Awesome item for chasing and kiting. The slow is very strong on Kalista. Even thought it gives you only
30 AD, it gives you freaking 700 HP, which makes you (+ your awesome lifesteal) very tanky and you
can survive much more longer in teamfights.
SPA
If you need magic resist, but you want also more damage this item is great. I recommend you to only
buy this item if you are ahead and don't need more health or so. ( Banshee's Veil could be better in
lots of situations). Maw of Malmortius also gives you a shield which absorbs 400 magic damage for 5
seconds (90 seconds cooldown). In addition it gains +1 attack damage for every 2% of your maximim
health you are missing.
At the end I recommend these upgrades:
SPA
Berserker's Greaves - Alacrity
In my opinion the best enchantment for Kalista, it gives you a solid value on movement speed (+20 MS)
and since patch 5.22 it will give you a faster jump animation. If you like to roam or run around a lot
with Kalista, it will be a nice item for you, too..
http://www.mobafire.com/league-of-legends/item/berserkers-greaves-alacrity-202http://www.mobafire.com/league-of-legends/item/maw-of-malmortius-136http://www.mobafire.com/league-of-legends/item/banshees-veil-76http://www.mobafire.com/league-of-legends/item/maw-of-malmortius-136http://www.mobafire.com/league-of-legends/item/frozen-mallet-41http://www.mobafire.com/league-of-legends/item/mercurial-scimitar-154http://www.mobafire.com/league-of-legends/item/quicksilver-sash-94http://www.mobafire.com/league-of-legends/item/mercurial-scimitar-154http://www.mobafire.com/league-of-legends/item/guardian-angel-43http://www.mobafire.com/league-of-legends/ability/rocket-grab-168http://www.mobafire.com/league-of-legends/champion/blitzcrank-34http://www.mobafire.com/league-of-legends/champion/leblanc-63http://www.mobafire.com/league-of-legends/champion/ahri-89http://www.mobafire.com/league-of-legends/item/banshees-veil-76http://www.mobafire.com/league-of-legends/item/farsight-alteration-312http://www.mobafire.com/league-of-legends/item/farsight-alteration-312http://www.mobafire.com/league-of-legends/item/warding-totem-188http://www.mobafire.com/league-of-legends/item/berserkers-greaves-37http://www.mobafire.com/league-of-legends/item/boots-of-speed-1http://boards.euw.leagueoflegends.com/en/c/champions-gameplay-en/hzmqleA1-kalistas-dash-rangehttp://www.mobafire.com/league-of-legends/item/berserkers-greaves-37http://www.mobafire.com/league-of-legends/item/boots-of-speed-1http://www.mobafire.com/league-of-legends/ability/death-mark-543http://www.mobafire.com/league-of-legends/item/mortal-reminder-297http://www.mobafire.com/league-of-legends/item/lord-dominiks-regards-296http://www.mobafire.com/league-of-legends/item/mercurial-scimitar-154http://www.mobafire.com/league-of-legends/item/runaans-hurricane-161http://www.mobafire.com/league-of-legends/item/berserkers-greaves-37http://www.mobafire.com/league-of-legends/item/blade-of-the-ruined-king-145
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8/19/2019 Kalista Build Guide _ [S6_6
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SPA
Farsight Alteration
It gives you control over objectives like baron and dragon. Since patch 5.3 it places a ward with 1
hitpoint (HP)! (Allies can NOT teleport to this ward! Care!)
SPA
Elixir of Wrath
For a potion I always take Elixir of Wrath, because it gives you a small amount of attack damage
(+25 AD) as well as giving you lifesteal bonus. It isn't the generic lifesteal: It heals you for 10% of your
dealt damage induced by abilities like Pierce and Rend in contrast to lifesteal, which only heals you
for damage dealt by auto attacks and "autoattack-abilities" like Ezreal's Mystic Shot. The extra
damage by the passive of Sentinel won't heal you because this spell deals magic damage and
Elixir of Wrath only heals for 10% of your physical damage.
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1. W, for early vision and poke.
2. E, for easy farming.
3. Q, for more damage and an extra jump.
(I can't recommend you to put 2 points in Q early anymore, because after 5.13 patch it does not work so well)
• Then I max E -> Q -> W and when ever you can your ultimate (Level 6, 11, 16)
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MARTIAL POISE
+Kalista jumps after every autoattack and Pierce (Q)
+Here is my video about the walls you can jump over:
Red lines: Here you can jump over
Blue lines: Looking good, but not practicable jumps!
➤ I did a mistake: The baron wall-jump is possible. I just accidently marked it to be possible. Sorry for that!➤ But this jump is extremly difficult, so I cannot recommend it for ranked games. It has a very high fail rate.
http://www.mobafire.com/league-of-legends/ability/martial-poise-689http://www.mobafire.com/league-of-legends/item/elixir-of-wrath-257http://www.mobafire.com/league-of-legends/ability/sentinel-691http://www.mobafire.com/league-of-legends/ability/mystic-shot-235http://www.mobafire.com/league-of-legends/ability/rend-692http://www.mobafire.com/league-of-legends/ability/pierce-690http://www.mobafire.com/league-of-legends/item/elixir-of-wrath-257http://www.mobafire.com/league-of-legends/item/elixir-of-wrath-257http://www.mobafire.com/league-of-legends/item/farsight-alteration-312
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+The jumprange values are nearly like this values (exact values have never been published // Source):
No boots - 250 units
Boots of Speed - 300 units
Berserker's Greaves - 350 units
PIERCE
+Basic damage, depending on spell-level: 10 / 70 / 130 / 190 / 250
+Mana costs, depending on spell-level: 50 / 55 / 60 / 65 / 70
+AD Scaling: 100%+Cooldown: 8 seconds
*tips and tricks are coming soon*
SENTINEL
+Passive damage, depending on spell-level: 12 / 14 / 16 / 18 / 20% of target's maximum health
+Max passive damage on minions: 75 / 125 / 150 / 175 / 200
+Mana costs: 25
+Cooldown: 30 seconds (stacks up to 2)
+Range: 5500 (that is intense! it is a distance from botlane to midlane!)
+Here is my video about infinite vision on dragon and baron
REND
+Basic damage, depending on spell-level: 10 / 70 / 130 / 190 / 250
+AD Scaling: 60%+Damage per Additional Spears: 10 / 14 / 19 / 25 / 32 (+20% / 22.5% / 25% / 27.5% / 30% Attack Damage)
+Mana costs: 40
+Cooldowns, depending on spell-level: 14 / 12.5 / 11 / 9.5 / 8 seconds
+after 4 seconds the spears in the enemy disappear (if you aren't attack him)
+Here is my video about poking with your Rend (E)
http://www.mobafire.com/league-of-legends/ability/rend-692http://www.mobafire.com/league-of-legends/ability/sentinel-691http://www.mobafire.com/league-of-legends/ability/pierce-690http://www.mobafire.com/league-of-legends/item/berserkers-greaves-37http://www.mobafire.com/league-of-legends/item/boots-of-speed-1http://boards.euw.leagueoflegends.com/en/c/champions-gameplay-en/hzmqleA1-kalistas-dash-range
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FATE'S CALL
+Cooldowns, depending on spell-level: 90 / 75 / 60
+Mana costs: 100
+Range: 1400
+Here is my video about the ult usage with Thresh (defensive strategy)
*Offensive strategy coming soon*
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↯ Attack Move ↯ General Tips ↯
THIS CHAPTER IS WORK IN PROGRESS. Please be patient :)
Attack move
Attack move is a very useful feature in League of Legends. There are two ways of using Attack Move.
The first one: Just press A and you will see a range indicator. This is the attack range of your
autoattacks. If you click on an enemy after using A, you will attack the nearest target to your
cursor. Otherwise you will attack the nearest target to your body. If no enemy is in range you just
will walk to the position you clicked on.
The second one: You need to press Shift + Rightclick and you will do the same like the first method,
but you won't see any range indicator. If you press Shift + Rightclick, you instantly will attack the
nearest target like you can read above.
Switching attack move from cursor to body (champion):
As I told you in "The first one:" you will attack the nearest target to your body if there is no enemy in range of
your cursor, but there is a feature called "Attack move on body". You can find it in-game if you go to Escape (ESC)
➤ Game ➤ Attack move on cursor. This feature should be enabled by standart. If you disable this feature you will
always focus the nearest target to your body if you use attack move.
Which one is better? It is not a question about which is better, it is just a question about which you like. My
personal opinion is, that Attack move on cursor works quite well and I can play with it very good.
http://www.mobafire.com/league-of-legends/ability/fates-call-693
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Why is attack move a good option?
It will hold you back from missclicking followed by walking into the enemies/minions.
General tips to gain elo and improve yourself:
I'm getting frequently asked how to gain elo and improve. That's what I'm answering always:
Play a lot!
Focus on your game!
Do " /mute all" in-game and disable the all chat!
Just focus on your good plays to train them (don't brag in the chat) and your mistakes to do it
better next time!
Do not rage about your team or in general!
Remember that you can not change your team, but yourself ! Try to think about a lost teamfight.
What did you wrong in this teamfight and how can you do it better next time?
For the case that you have a really horrible team and the game is lost by 100%, do not get mad,
but use this "wasted" time to train last hitting or try to improve your positioning by not dying until
game ends! (And do not go AFK)
Remember that League of Legends is a video game and not your life. There are good games and
bad games. Just don't get mad :)
➤ This tips do not belong to Kalista, but are just general!
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Here is a tier list of supports whom currently work well with Kalista:
God Tier (Awesome choice): Thresh, Annie, Blitzcrank, Tahm KenchTier 1 (Good choice): Morgana, Janna, Nami, Braum, Alistar, Nautilus, Leona
Tier 2 (Viable pick): Taric, Sona, Soraka, Lulu, Zilean, Nunu, Bard
Tier 3 (Not the best choice): Karma, Lux, Zyra, Kayle, Nidalee, Vel'Koz
Explanations:
God Tier Supports:
Thresh is in my opinion the best support with Kalista. Besides his awesome kit (very good engage with hook
and flay and also a great disengage with the lantern and the box) he has a huge synergy with Kalista. First of all,
Thresh has problems to share gold when he bought Relic Shield, because only the melee supports get the
execute damage on minions, but with Kalista's Sentinel passive it is a lot easier. Just autoattack a pretty low
minion to get your passive on it so your support does a huge extra damage on this minion. In addition Thresh is
pretty tanky so you can safely throw him in the teamfight.
Annie is another awesome support with Kalista. Her long autoattack range makes it possible to get the
Sentinel passive very often on your enemy. (Her autoattack range got nerfed, but it still workes very well.) If you
autoattack the marked enemys, you will poke the enemys to death! (You can autoattack first followed up byAnnies' autoattack as well to get the extra damage on your enemys). In addition the ult combo is freaking strong:
Throw in Annie with your Fate's Call and Annie will follow up by using Summon: Tibbers. As Annie make
sure to have your stun ready to stun as much as possible enemies.
Blitzcrank has a huge synergy with Kalista. He is melee so he can share easily without you, but the Rocket
Grab + Fate's Call combo is unstoppable. We saw it already in the LCS and it was called "Balista", which is a
combination of Blitzcrank and Kalista. Important to know: As Kalista you already have to use Fate's Call while
the Rocket Grab flying! If the hook hits and you use Fate's Call after that, it will fail!
Here is my version of the Balista combo!
http://www.mobafire.com/league-of-legends/ability/fates-call-693http://www.mobafire.com/league-of-legends/ability/rocket-grab-168http://www.mobafire.com/league-of-legends/ability/fates-call-693http://www.mobafire.com/league-of-legends/ability/fates-call-693http://www.mobafire.com/league-of-legends/ability/rocket-grab-168http://www.mobafire.com/league-of-legends/champion/blitzcrank-34http://www.mobafire.com/league-of-legends/ability/summon-tibbers-6http://www.mobafire.com/league-of-legends/ability/fates-call-693http://www.mobafire.com/league-of-legends/ability/sentinel-691http://www.mobafire.com/league-of-legends/champion/annie-1http://www.mobafire.com/league-of-legends/ability/sentinel-691http://www.mobafire.com/league-of-legends/item/relic-shield-186http://www.mobafire.com/league-of-legends/champion/thresh-110http://www.mobafire.com/league-of-legends/champion/kalista-122
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Tahm Kench is, even without Kalista, a very strong support at the moment. He is very tanky, has much poke,
huge CC, a very strong peel and mobility. In addition he has a nice synergy with Kalista. You can safe him, he can
safe you. He can CC the enemies, you can kill them easily. And a very nice combo is: Tahm Kench eats an enemy,
Kalista ults Tahm Kench, and he is jumping with the enemy under the tower.
*video to this combo is coming soon*
Tier 1 Supports:
Morgana is a pretty nice pick. Because of the Frost Queen's Claim Morgana will autoattack the enemys as
often as she can. That works very well with your Sentinel passive. Furthermore your ult combo is very nice:
You throw Morgana in and she tries to stun all enemys around her.
Janna is one of my favorite supports, even she is not a god tier support. Her Eye Of The Storm has a pretty
low cooldown with 10 seconds. Actually 10 seconds sound pretty long, but you will have in almost every trade and
engage the shield on you. So Janna is very, very strong on the lane but in teamfights she looses a bit of her
potential, because she is not tanky and that is a little problem if you try to throw her in 5 enemys :D Try to not
use Fate's Call directly in a teamfight. Wait a bit and try to catch someone, or safe your life with it by knocking
the enemies up. But every trade of 2v2 or 2v3 should be nice for you.
Nami is another awesome support while laning. She has a heal which can poke the enemys, she does
autoattacks on the enemy, which works well with your Sentinel passive and she makes your autoattack
stronger. She is also more useful than Janna in teamfights, because when she is on the enemys, she can directly
throw a bubble or unleash her Tidal Wave.
"Stand behind Braum", because he is a very good life saver. His passive combined with your attack speed
stuns your enemys almost instant and makes every trade worth. In addition his shield is protecting your
"squishyness/untankyness" and when you throw him with Fate's Call in the enemys, he can CC them all. And
he's extremely tanky.
Alistar is an awesome support with Kalista. You throw him in and he is insanely tanky. He does not need to
success his combo, but instantly knock them up and kick the ADC/APC into your team. In addition his
Triumphant Roar is pretty nice on lane.
Nautilus is in the Tank-Meta a very good support. His tankyness and CC are insane. In addition he can tank
everything if you throw him in.
Leona is all in all a great support and Sunlight works very well with Sentinel's passive. You can throw
her in every fight because of her tankyness which leads to a very long CC-chain. She is a very good pick!
Tier 2 supports:
Taric is a very underrated support, which works pretty well with Kalista. On laning he can stun an enemy
easily and maybe he get his autoattack on it, which deals an extra damage through his Gemcraft, but you
cannot get your Sentinel passive very often on the enemy. Combined with your Sentinel passive a big
damage spike. You can throw him on every enemy champion or in every teamfight, because he is very tanky, he
is shredding the enemy's armor with his Shatter and stuns the AD- or AP Carry. But it is only a solid pick,
because there are much better supports combined with Kalista.
Sona has a strong poke and synergizes very well with your Sentinel(W) passive, but she is very, very squishy
and you can almost never throw her in a fight. Resolution: Strong pick on laning, because her poke, but she falls
off pretty hard in mid and late game.
Remember that you are not a hero, who can't be beaten by anything only because you are playing DJ Sona! :D
Soraka is almost like Sona. Not the most poke but epic heals all the time, which do every trade worth! Your
ult is almost useless except of 2v1 up to 2v3 trades.
http://www.mobafire.com/league-of-legends/champion/soraka-8http://www.mobafire.com/league-of-legends/champion/sona-60http://www.mobafire.com/league-of-legends/ability/shatter-159http://www.mobafire.com/league-of-legends/ability/sentinel-691http://www.mobafire.com/league-of-legends/ability/sentinel-691http://www.mobafire.com/league-of-legends/ability/gemcraft-157http://www.mobafire.com/league-of-legends/champion/taric-32http://www.mobafire.com/league-of-legends/ability/sentinel-691http://www.mobafire.com/league-of-legends/ability/sunlight-399http://www.mobafire.com/league-of-legends/champion/leona-79http://www.mobafire.com/league-of-legends/champion/nautilus-93http://www.mobafire.com/league-of-legends/ability/triumphant-roar-20http://www.mobafire.com/league-of-legends/champion/alistar-4http://www.mobafire.com/league-of-legends/ability/fates-call-693http://www.mobafire.com/league-of-legends/champion/braum-119http://www.mobafire.com/league-of-legends/ability/tidal-wave-554http://www.mobafire.com/league-of-legends/ability/sentinel-691http://www.mobafire.com/league-of-legends/champion/nami-108http://www.mobafire.com/league-of-legends/ability/fates-call-693http://www.mobafire.com/league-of-legends/ability/eye-of-the-storm-145http://www.mobafire.com/league-of-legends/champion/janna-29http://www.mobafire.com/league-of-legends/ability/sentinel-691http://www.mobafire.com/league-of-legends/item/frost-queens-claim-152http://www.mobafire.com/league-of-legends/champion/morgana-16http://www.mobafire.com/league-of-legends/champion/tahm-kench-126
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Lulu has a strong poke, a great shield and she does many autoattacks, which are working very well with your
Sentinel passive. Also your ult combo is very strong on laning even in teamfights. (You throw her in and she
knocks everyone up with her Wild Growth.) In addition her safe potential is very huge.
Zilean's Chronoshift is very helpful in teamfights. On laning he has a great poke potential with his bombs.
Furthermore he does many autoattacks, which works well with your Sentinel passive and on laning Kalista's
Fate's Call is pretty useful, because Zilean can slow them instantly and stun them with two bombs at the same
time on one target.
Nunu has a huge poke with his Ice Blast and if you throw him into the enemys he can directly cast his
Absolute Zero to deal lots of damage. You don't need your Sentinel passive, because of this epic damage Ice
Blast.
Bard is in my opinion a very solid pick. He hasn't got a very huge synergy with Kalista and he is really hard toplay (or to play him perfectly). The only thing which is synergyzing well is his stronger autoattack by his passive
called Traveler's Call combined with Kalista's Sentinel passive. In addition he can safe your life as good as
you can safe his life. His "Zhonyas" ultimate called Tempered Fate can be used offensive for chasing or
defensive by using it on an ally target which is about to die. Negative on Bard is, that he has to leave the lane to
collect his Chimes although Kalista needs his support. (Kalista is not strong in 1v1's or higher (1 vs 2, 1 vs 3, etc.)
TL;DR: To sum up, Bard is a very solid pick if the supporter knows how to play him, he hasn't a huge synergy with
Kalista, but they are still doing well together. Just try it out!
Tier 3 supports:
Karma has a great poke and she can autoattack with her Inspire pretty easily, but all in all I don't like this
combo. It can be a solid pick, but they are not very synergizing very well. I can't explain it very well, but for
example Kalista is chasing an enemy, Karma cannot follow up even with her shield-speed up. In addition she isn't
really tanky if you throw her in with your Fate's Call.
Lux is not a good support to be honest. You could say she has almost the same kit like Morgana, but she has a
very low basic mana regen and she is very squishy so you can't throw her in often.
Zyra has with Nidalee and Vel'Koz the worst synergy with Kalista. You can use the Sentinel
passive, but not very well. They all have a great poke potential, but they are "only-poke-champions". That means
they do not want to be thrown in and that makes your ultimate almost useless.
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Key: *******************************
*Buffs are green.SPACESPACESPACESPACESP*
*Nerfs are red.SPACESPACESPACESAPCESACI*
*Changes without any buff or nerf are blue.SI*
***********************************
Patch 6.1 notes:
Mana Costs: 40 Mana → 30 Mana
Mana Refund by killing one target: 20 Mana → 0 Mana
Mana Refund by killing more than one target: 40 Mana → 30 Mana
- In my opinion it is a hard nerf, because the "Kill one minion + poke the hostile ad carry"-trick will cost mana- now as long as you don't kill 2 minions.
Patch 5.22 notes:
Base Attack Speed: 0.658 → 0.694
Attack Speed Growth 3.3% → 2.8%
Fixed a bug where The Black Spear remained available for purchase throughout the game
Blade of the Ruined King: Current Health Damage 8% → 6 %
Runaan's Hurricane:
- Critical Strike Chance: 30%
- Mmovement Speed: 5%
- On-Hit Physical Damage 10 → 15
- The bolts from Runaan's Hurricane can now critically strike!
- Attack Speed: 70% → 4 0%
- Bolt Ratio: 0.5 total attack damage → 0.25 total attack damage
Patch 5.20 notes:
http://www.mobafire.com/league-of-legends/item/runaans-hurricane-161http://www.mobafire.com/league-of-legends/item/blade-of-the-ruined-king-145http://www.mobafire.com/league-of-legends/ability/sentinel-691http://www.mobafire.com/league-of-legends/champion/velkoz-118http://www.mobafire.com/league-of-legends/champion/nidalee-42http://www.mobafire.com/league-of-legends/champion/zyra-101http://www.mobafire.com/league-of-legends/champion/lux-62http://www.mobafire.com/league-of-legends/ability/fates-call-693http://www.mobafire.com/league-of-legends/ability/inspire-603http://www.mobafire.com/league-of-legends/champion/karma-69http://www.mobafire.com/league-of-legends/ability/tempered-fate-710http://www.mobafire.com/league-of-legends/ability/sentinel-691http://www.mobafire.com/league-of-legends/ability/travelers-call-706http://www.mobafire.com/league-of-legends/champion/bard-124http://www.mobafire.com/league-of-legends/ability/ice-blast-60http://www.mobafire.com/league-of-legends/ability/sentinel-691http://www.mobafire.com/league-of-legends/ability/absolute-zero-61http://www.mobafire.com/league-of-legends/ability/ice-blast-60http://www.mobafire.com/league-of-legends/champion/nunu-12http://www.mobafire.com/league-of-legends/ability/fates-call-693http://www.mobafire.com/league-of-legends/ability/sentinel-691http://www.mobafire.com/league-of-legends/ability/chronoshift-86http://www.mobafire.com/league-of-legends/champion/zilean-17http://www.mobafire.com/league-of-legends/ability/wild-growth-483http://www.mobafire.com/league-of-legends/ability/sentinel-691http://www.mobafire.com/league-of-legends/champion/lulu-95
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A bug was found, that melee supports sometimes need to attack twice to trigger the Sentinel passive. Riot is
currently working on it and will fix it as soon as possible.
Patch 5.17 notes:
Sentinel passive cooldown got increased to 10 seconds from 6 seconds.
Sentinel passive damage got decreased to 10/12.5/15/17.5/20% of the target's maximum health from
12/14/16/18/20% of the target's maximum health.
Fate's Call cooldown got increased to 120/90/60 from 90/75/60.
Patch 5.14 notes:
Pierce and Sentinel will be cast after your autoattack. You don't need to stop attacking for this now. So your
gameplay will be smoother now.
The recommend items, in-game, will show you the Runaan's Hurricane build now.
Patch 5.13 notes:
Base Attack Damage got increased to 57 from 53.5!
Base Attack Damage Growth Stat got increased to 3.5 from 3.25!
Basic Attack Ratio got decreased to 0.9 total attack damage from 1.0 total attack damage.
Pierce can no longer be cast mid-dash. (That means "autoattack➤ jump➤ directly Pierce➤ jump" is no
longer possible! You have to wait a short time)
Patch 5.9 notes:
No longer gains 25% bonus distance when dashing backwards.
Patch 5.8 notes:
Recurve Bow deals now 10 physical damage!
Patch 5.7 notes:
Runaan's Hurricane deals now 10 (+50% AD) physical damage!
Patch 5.4 notes:Kalista's basic attack wind-up (the time between starting an attack and it firing) now speeds up at 100% of her
attack speed ⇒ 66% of her attack speed
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That was my Kalista Guide!
I hope you could learn from it.
The guide goes more and more detailed :P Thank you so much for your feedback!
The guide isn't finished yet, stay tuned!
I would like it, if you can rate my guide fairly! That means you can downvote this guide as well, but please write in
the comments, why you downvoted it to show me what I can do better!
Positive feedback is always a pleasure :)
Here are the videos of my seven pentakills:
2ND - 7TH PENTAKILL - CLICK HERE TO OPEN
If you like you can check out my other videos like my Kalista Baron-Steal on that channel! >click
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2M!
Thank you for supporting me so well!
Change Log:
GUIDE CHANGE LOG
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There are different ways to contact me:
SPA
Join my chatroom called HastaKalistaBaby
(I'm trying to give this chat more attention! Sorry if I miss someone!)
My friendslist is full, please forgive me, that I cannot accept everyone!
SPAComment in the "Discussion"-tab of this guide.
Otherwise you can send me private massage on MobaFire!
SPACraziiy Crew on Facebook ➤ We will answer all your comments and private messages.
SPATwitter.com/HastaKalista ➤ I will answer all your tweets if you got a question :)
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➤ Feel free to contact me. I won't bite you :P (I can speak english and german )
You are always welcome :)
Kind Regards
HastaKalistaBaby
~ Click here to check out my YouTube Channel! || Feel free to add me on EUW (IGN: HastaKalistaBaby) ~
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GUIDE DISCUSSION (127)
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