More with Methods More with Methods (parameters, reference vs. (parameters, reference vs. value, array processing)value, array processing)
Corresponds with Chapters 5 Corresponds with Chapters 5 and 6and 6
Pass by ValuePass by ValueParameter passing can be of two types:1. Pass by Value
• A COPY of the actual parameter’s contents is sent to the method and inserted into the formal parameter.
• Changing the contents of the formal parameter does not affect the actual parameter.
2. Pass by Reference• The formal parameter IS THE SAME AS the actual
parameter.• Changing the contents of the formal parameter also changes
the actual parameter.
Java is strictly a pass-by-value language. The contents of variable passed to a method will not change based on actions done within the method.
HOWEVER, some variables are themselves REFERENCES. The objects that they reference can be changed if a called method accesses these objects through the passed in parameters. (More about this later).
NOTE: data of formal parameters is being changed…but this does not affect actual parameters.
Call to swap method, passing two variables
Listing 5.3 p 136
Anatomy of Method Declaration and Anatomy of Method Declaration and CallCall
return typeidentifier
formal parameters
method body
No return statement needed for void method
specifyidentifier
Pass actual parameters (arguments)
No use of return value because return type is void
method declaration
method call
modifiers
Processing Sequence of a Method Processing Sequence of a Method CallCall
method call
method declaration
2) Pass by value: n1 is a copy of num1, n2 is a copy of num2.
3) Method body executes.
4) After method terminates, control returns to right after the calling statement.
1) invoke the method
Review of Variables and Review of Variables and Memory UsageMemory Usage
Two categories of variablesTwo categories of variables ValueValue – contains actual data (integer, float, double, – contains actual data (integer, float, double,
boolean, or other primitive data type)boolean, or other primitive data type) ReferenceReference – contains a reference (pointer) to an – contains a reference (pointer) to an
object or array that is located on the heap.object or array that is located on the heap. Two different locations of memory (more to Two different locations of memory (more to
come later)come later) FrameFrame StackStack – contains local variables and – contains local variables and
parameters of methodsparameters of methods HeapHeap – contains – contains objectsobjects and and arraysarrays The The newnew keyword always creates an object or array keyword always creates an object or array
and places it in the heap.and places it in the heap.
Frame Stack
argsnum1 1
num2
main’sframe 2
In main(), before calling swap()
Frame Stack
argsnum1 1
num2
main’sframe 2
swap’sframe
n1 1
n2 2
temp
In swap(), before assigning n1 to temp
Frame Stack
argsnum1 1
num2
main’sframe 2
swap’sframe
n1 1
n2 2
temp 1
In swap(), before assigning n2 to n1
Frame Stack
argsnum1 1
num2
main’sframe 2
swap’sframe
n1 2
n2 2
temp 1
In swap(), before assigning temp to n2
Frame Stack
argsnum1 1
num2
main’sframe 2
swap’sframe
n1 2
n2 1
temp 1
In swap(), after assigning temp to n2
Note: the formal parameter values changed, but not the actual parameters
Frame Stack
argsnum1 1
num2
main’sframe 2
Back in main(), after swap() returns
Passing Reference Variables Passing Reference Variables as Parametersas Parameters
As the previous example shows, Java is strictly a pass-by-value language.
The contents of variable passed to a method will not change based on actions done within the method.
HOWEVER, some variables are themselves REFERENCES. The objects that they reference can be changed if a called method accesses these objects through the passed in parameters.
Any variable that is not a primitive data type (int, boolean, float, double, etc.) is a REFERENCE variable. That is, the variable is a pointer, pointing to the object. This could be:
1) An array2) An instance of a class
The next example shows the effects of passing an array as a parameter to a method.
Example 6.3 p180 – TestPassArray Class
Heap
args
Frame Stack
main’sframe
a
1) Declaring the reference variable
0 1
1 2
2) Creating the array on the heap
3) Assigning the array’s memory location to the reference variable
Heap
args
a
Frame Stack
main’sframe
0 1
1 2
swap’sframe
n1 1
n2 2
temp
In this case, individual array elements are passed.
The array elements are primitive data types, so copies of the data are passed.
Heap
args
a
Frame Stack
main’sframe
0 1
1 2
swap’sframe
n1 1
n2 2
temp 1
In this case, individual array elements are passed.
The array elements are primitive data types, so copies of the data are passed.
Heap
args
a
Frame Stack
main’sframe
0 1
1 2
swap’sframe
n1 2
n2 2
temp 1
In this case, individual array elements are passed.
The array elements are primitive data types, so copies of the data are passed.
Heap
args
a
Frame Stack
main’sframe
0 1
1 2
swap’sframe
n1 2
n2 1
temp 1
In this case, individual array elements are passed.
The array elements are primitive data types, so copies of the data are passed.
Original data does not change!!
In this case, the array variable itself is passed.
The array variable is a reference type of variable, so a copy of the reference is passed.
Heap
args
a
Frame Stack
main’sframe
0 1
1 2
SwapFirstTwoInArray’sframe
array
temp
Heap
args
a
Frame Stack
main’sframe
0 1
1 2
SwapFirstTwoInArray’sframe
array
temp 1
Note: data in the array itself is changed
Heap
args
a
Frame Stack
main’sframe
0 1
2 2
SwapFirstTwoInArray’sframe
array
temp 1
Heap
args
a
Frame Stack
main’sframe
0 1
2 1
SwapFirstTwoInArray’sframe
array
temp 1
Original data did change!!!
Note: data in the array itself is changed
Searching for a Value in an Searching for a Value in an ArrayArray
It is very common to need to find a It is very common to need to find a particular value in an arrayparticular value in an array
The following example shows a The following example shows a simple approach for doing this…it is simple approach for doing this…it is called a called a Linear SearchLinear Search..
Linear Search of an Array
This class includes a method that receives two parameters:
1) An integer of the value you want to search for.
2) An integer array that you want to search in.
The method will search the array, looking for the desired value. If it finds the value, the method returns the index of the element containing the value. If the value is not found, the method returns -1.
Method AbstractionMethod Abstraction
Separating method use from its implementationSeparating method use from its implementation
The The signaturesignature is the only thing the caller of a method is the only thing the caller of a method needs to know. needs to know.
The details of the implementation should not affect the The details of the implementation should not affect the caller.caller.
Remember: Signature = modifier + return type + name + formal parameter list
To Illustrate Method To Illustrate Method Abstraction…Abstraction…
Consider the Java Online Consider the Java Online Documentation:Documentation: http://java.sun.com/j2se/1.5.0/docs/api/i
ndex.html
Consider the description of the Math.round() method…all you see is the signature. This is an abstraction. You don’t need to know how it implements the code; these details are hidden from the user of the method.
The documentation will provide information about what is returned, the formal parameters expected, and any modifiers. This is all the caller of a method needs.
Top-Down Design and Stepwise Top-Down Design and Stepwise RefinementRefinement
Structure Chart:Structure Chart: top-down top-down breakdown of tasks (methods) with breakdown of tasks (methods) with data couples (parameters and return data couples (parameters and return values)values)
Some Elements of a Structure chart:Some Elements of a Structure chart: Boxes (for methods)Boxes (for methods) Connecting arrows (for invocations)Connecting arrows (for invocations)
See Liang pp 159-165See Liang pp 159-165
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Stepwise RefinementStepwise Refinement (Optional) (Optional)The concept of method abstraction can be The concept of method abstraction can be applied to the process of developing applied to the process of developing programs. When writing a large program, programs. When writing a large program, you can use the “divide and conquer” you can use the “divide and conquer” strategy, also known as strategy, also known as stepwise refinementstepwise refinement, , to decompose it into subproblems. The to decompose it into subproblems. The subproblems can be further decomposed subproblems can be further decomposed into smaller, more manageable problems.into smaller, more manageable problems.
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PrintCalendar Case StudyPrintCalendar Case Study Let us use the PrintCalendar example to Let us use the PrintCalendar example to demonstrate the stepwise refinement approach. demonstrate the stepwise refinement approach.
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Design DiagramDesign Diagram
printCalendar (main)
readInput printMonth
getStartDay
printMonthTitle printMonthBody
getTotalNumOfDays
getNumOfDaysInMonth
getMonthName
isLeapYear
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Design DiagramDesign Diagram
printCalendar (main)
readInput printMonth
getStartDay
printMonthTitle printMonthBody
getTotalNumOfDays
getNumOfDaysInMonth
getMonthName
isLeapYear
3737
Design DiagramDesign Diagram
printCalendar (main)
readInput printMonth
getStartDay
printMonthTitle printMonthBody
getTotalNumOfDays
getNumOfDaysInMonth
getMonthName
isLeapYear
3838
Design DiagramDesign Diagram
printCalendar (main)
readInput printMonth
getStartDay
printMonthTitle printMonthBody
getTotalNumOfDays
getNumOfDaysInMonth
getMonthName
isLeapYear
3939
Design DiagramDesign Diagram
printCalendar (main)
readInput printMonth
getStartDay
printMonthTitle printMonthBody
getTotalNumOfDays
getNumOfDaysInMonth
getMonthName
isLeapYear
Design DiagramDesign Diagram
printCalendar (main)
readInput printMonth
getStartDay
printMonthTitle printMonthBody
getTotalNumOfDays
getNumOfDaysInMonth
getMonthName
isLeapYear
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Implementation: Top-Implementation: Top-DownDown
Top-down approach is to implement one method in the structure chart at a time from the top to the bottom. Stubs can be used for the methods waiting to be implemented. A stub is a simple but incomplete version of a method. The use of stubs enables you to test invoking the method from a caller. Implement the main method first and then use a stub for the printMonth method. For example, let printMonth display the year and the month in the stub. Thus, your program may begin like this:
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Implementation: Bottom-Implementation: Bottom-UpUp
Bottom-up approach is to implement one method in the structure chart at a time from the bottom to the top. For each method implemented, write a test program to test it. Both top-down and bottom-up methods are fine. Both approaches implement the methods incrementally and help to isolate programming errors and makes debugging easy. Sometimes, they can be used together.