Transcript
Page 1: Playing History: Lets Build An Open Collaborative Repository Of Historical Games

Let's Build an Open Collaborative Repository of Historical Games

Presented at the American Association for History and Computing’s

Annual Conference, April 4th, 2009

Trevor Owensplayinghistory.org and [email protected]

Page 2: Playing History: Lets Build An Open Collaborative Repository Of Historical Games

PRETEND THIS IS FIVE SLIDES ABOUT WHY YOU SHOULD CARE ABOUT GAMES AND EDUCATION...

GOOD, NOW LETS MOVE ON

Page 3: Playing History: Lets Build An Open Collaborative Repository Of Historical Games

EVERYBODY IS MAKING FREE HISTORY GAMES

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SOME ARE VERY NEAT

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OTHERS, NOT SO MUCH…

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FAIL

SO HOW DO WE FIND THEM?

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AND WHEN WE FIND THEM THEN WHAT??

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HOW DO THE GAMES ARGUMENTS WORK WITH AND AGAINST OTHER PRESENTATIONS OF HISTORICAL CONTENT?

HOW DO THESE GAMES CONNECT TO TEACHERS NEEDS?

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THIS ONES EASY! WE CAN SOLVE IT!

Page 10: Playing History: Lets Build An Open Collaborative Repository Of Historical Games

1. LETS CATALOG THEM

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2. RATE AND REVIEW THEM

Page 12: Playing History: Lets Build An Open Collaborative Repository Of Historical Games

THE HISTORIANS CAN MUSE ABOUT HISTORICITY

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TEACHERS CAN TALK ABOUT TEACHABILITY,

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WHILE STUDENTS PLAY GAMES AND CRITIQUE THEIR ARGUMENTS

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SO REGISTER,

AND LETS GET STARTED!


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