Download - Portfolio Progress (11/7/2015)
Ahoy matey!
u
Climb aboard and let’s set sail on an adventure. An adventure filled with competition, friendship, and
occasional frustration. Our crew, RobotSEA, is an independent team of rag-tag individuals gathered for the sake of
seeking out our treasure. We assembled in 2015 and we include members from four different
schools. We’ve set our scope on victory. All hands on deck
and brace yourself for rough waters!
Welcome Aboard
It only takesone dropto make a SPLASH
Some call it starting from nothing. We call it opportunity. Most of us attend schools that lack a robotics program.
Others were rejected from competitive school teams. That’s where RobotSEA comes in. We take in the kids who want to
participate in robotics and give them a place to test their limits. We firmly believe that no one should ever miss out on robotics because of circumstances beyond their control. This is the goal that built RobotSEA. We’re not made up of kids who partake in robotics so they can put it on their resume. We’re made of students who yearn for knowledge and refuse to yield in the
face of challenge.We were a puddle of hope that became an ocean of
possibility.
THE OPEN SEA
Dylan YuCaptain
Tiffany DoCaptain
Rachel BerkeMarketing Lead
Brett LinHardware Lead
Emiliano BonillaCAD/Design Lead
Calvin DaoSoftware Lead
William FisherHardware
Trevor FaginHardware
Joshua EpsteinHardware
Veer ChauhanMarketing
Tristan ChoHardware
Lewis MarxSoftware
Meet the Crew
BRAVING THROUGHROUGHWATERSaaaaas
The team discusses challenges, conflicts, and disadvantages throughout the season.
Somewhere between our late night meetings on Skype and long days in the garage, we made a robot. Well, multiple robots. Our first design didn’t exactly work. Neither did our second. Kind of.Robotics is based on a lot of trial and error, and in our case, it was mostly errors. We encountered a lot of difficulties, but we weathered through the storm together as a team. Our first issue was figuring out meetings. Becuase our team is comprised of students from schools without FTC programs, we live pretty much everywhere. Our students come from Wimberely, Cedar Park, Leander, and all areas of Austin. We can only meet once a week and most of our team has to commute for over an hour just to attend practice. We combated this disadvantage by having Skype meetings. Thanks to the beauty of the Internet, we can have meetings twice a week over Skype to discuss designs and plans. We designed our entire robot in CAD before actually building it through these conferences.
MUTINY!WALK THE PLANK
How the team deals with conflicts
Unfortunately, we do not throw our teammates out to sea when we have conflicts (although, sometimes we would like to). We have a cooperative team structure and a set method to deal with conflicts. Team members vote and discuss ideas over Skype and also during actual meetings. We vote on important decisions such as major design changes. We have a policy of open ideas and anyone can share a potential idea without fear. We may debate what the best solution is, but we allow everyone to give it a shot.
Veer
Dylan
Emi
When something goes wrong, whose fault is it normally?
Just kidding. We love our teammates! We do joke around, however, and have a great time.
BILLY 2.0
Billy 2.0, our troll bot, was a noble soul. He wanted nothing
more than to race across the floor at 20 knots. He may not appear as
a figure of admiration, but he was a product of our blood, sweat, tears, and
soysauce. Billy 2.0 represents more than just an attempt. He is a memory of the time some of
us screwed in a screw for the first time. He is the spawn of our dreams and hopes. He is the symbol of a new team. A team formed to give us a chance
to compete. Sadly, however, this great being has come to pass. Billy 2.0 raced across the floor too
hard, and he is no longer a figure upon this harsh earth. His parts were salvaged, but
he was not. Regardless of this loss, we move forward towards the future,
with Billy 2.0 forever held within the depths of our hearts.
-Brett Lin
-Emiliano Bonilla
OURSELVESFROM NOTHING
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Hardware
Through hardwork, dedication, and eternal skype messages, hardware gets its job done. Some days they’re in a slump and just can’t get the vibes for the robot. Other days their brain juices produce something that ends up being dismantled. Yet, despite all these inconveniences they have to deal with, they pull through. Every morning, hardware starts its day with a loud call for Dylan. They also end the day with a call for Dylan. To them, Dylan is more than a name they call, he’s a manager for their funds and oversees their building.
Sometimes it’snot EASYSometimes it’s
What’s the most rewarding part of hardware?
What do you think is the most important thing about hardware?Planning before executing. Making sure we have a proper design that works before we actually build the design is important.
Watching as the robot comes together piece by piece. It’s great seeing how each part becomes a whole.
B U I LD I N G