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Roland Snooks Workshop, Helsinki.Processing | Maya | Rhino

Processing | Maya | RhinoAndrea Aicardi, Andrea Anselmo, Giacomo Pala

Surface

Roland Snooks Workshop, Helsinki.Processing | Maya | Rhino

Processing | Maya | RhinoAndrea Aicardi, Andrea Anselmo, Giacomo Pala

Resulting schemes after interactions

1.1 ||IterationStandard Parameters

1.2 ||Iteration increasing the Agents parameters> SeekMesh

1.3 ||Strands Bundling> Cohesion scale

2.1 ||IterationStandard Parameters

2.2 ||Iteration after 1st strands re-import> strands bundling

2.3 ||Strands Bundling> agent strenght> strenght separation scale

3.1 ||Iteration> standard Parameters> agent positions ( on the vector attractors )

3.2 ||Iteration> Agent Scale< Max Force> Range of Vision

3.3 ||Import the 3.1 strandsStrands Bundling> agent strand cohesion scale

1 ||Initial Surface

2 ||Wireframe Surface Screenshot

3 ||Wireframe Surface Screenshot

5 min 9 min 15 min

1 min 5 min 10 min

2 min 5 min 10 min

Roland Snooks Workshop, Helsinki.Processing | Maya | Rhino

Processing | Maya | RhinoAndrea Aicardi, Andrea Anselmo, Giacomo Pala

Images of the models step by step

Painting laboratory, images of the process

Final models

Final presentation with Roland Snooks

MIlling surface (mesh from Maya)

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