Teaching and Learningin Second Life
Cynthia CalongneShowcase of Student Projects from CS 382, CS 641, CS 672, CS 820,
CS 830, CS 835 and mentor of400 8th graders at Ramapo
How we Teach and Learn in SL Self image Mentor, collaborate Social networks Class projects Roleplay Learning games Blended reality Exploration Build
Create an avatar - you! Office hours, facilitation Share ideas, hold meetings Applied learning Immersive learning Interactivities Real & virtual meetings Visit, tour, study Create and customize
80% of the world’s Internet users will be in a virtual world by the end of 2011 (Gartner, 2007) -- Are you ready?
Pioneering Real Life Education in a Virtual World
Instructor-designed classrooms
use creative and innovative
environments
ExperimentalDesign
Classrooms
Using Activity-based Learning
and the Professional Learning Model
Communicating with studentsin Second Life
Left to rightTeleportGroup Notice
2nd rowVoice Chat (*)Instant MessageURLs embedded
Real and Virtual Meetings
NMC Meeting with theMacArthur Foundation
Teaching Robotics in CS 835
1st Teachers Buzz Meeting
Completed 140 classes to master teaching
CTU studentsin a virtual World
Colorado Tech IslandClasses and
live music festivals onColorado Tech in SL --
Library project in progress
Student projects are displayedon the Boardwalk and on
two experimental design islands
The Many Faces of CTU Faculty
Mentor -- 1st Virtual Middle School
Suffern Middle School at Ramapo on the Teen Grid
A CTU Student-Designed Maze Game
I survived the Maze Game
shirts
Subsystems:Humorous Traps
and Scoreboard
From a Monorail to a Rollercoaster
Blending Classes
Evolution of a Merry Go Round and Ferris Wheel -- studying state machines
Underwater Office
Instructor-designedvirtual office to offer creative office hours
and meetings with students
CTU -- Physics & State Machines
Teaching and Learning at CTU Collaboration and
community Extracurricular events
Cultural venues SL groups, including
educational networks
A University of Choice!
Teaching and Learning extends beyond the classroom Student services and
activities Music, dance, art Scientific programs Real life education in
Second Life Research