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AFFECTIVE
• Cultural/Traditional Pressure
• Paradigms of Business
• Responsibility (The Big Brother)
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AFFECTIVE/PORTABLE
• Cultural/Traditional Pressure
• Paradigms of Business
• Responsibility (The Big Brother)
• Stress
• The Pleasure of “Somewhere Else”
• Privacy
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PORTABLE
• To where?
• Anywhere in the world
• Needs connection for the transformation of information
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PORTABLE/AMBIENT
• To where?
• World is the limit?
• Needs connection for the transformation of information
• Portable Emotions
• Creates/alters the ambiance
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PORTABLE/WEARABLE
• To where?
• World is the limit?
• Needs connection for the transformation of information
• Portable Emotions
• Creates/alters the ambiance
• Do you have to or want to wear your portable appliance?
• Do you need it?
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APPLIANCE/SURFACE
• Secondary Use of Appliances
•Secondary Use of Surfaces
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SURFACE/AMBIENT
• Secondary Use of Appliances
•Secondary Use of Surfaces
• Physiological and Psychological Attachment
• “Feel Yourself at Home”
• “This is Your Home”
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SURFACE/AMBIENT
• Secondary Use of Appliances
•Secondary Use of Surfaces
• Physiological and Psychological Attachment
• “Feel Yourself at Home”
• “This is Your Home”
• Probably what he’s dreaming…
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AMBIENT
• Physiological and Psychological Attachment
• “Feel Yourself at Home”
• “This is Your Home”
• Personalization of Workspace
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SHARED
• Shared Spaces
• Everyone Faces Towards The EXIT
• “Can you choose whom to share with?”
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SHARED/APPLIANCE
• Shared Appliances
• No ownership, all participants are “Guest” users
• Defenseless against unknown interfaces
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SHARED/APPLIANCE
• Shared Appliances
• No ownership, all participants are “Guest” users
• Defenseless against unknown interfaces
• Shared Feelings Towards the Appliance
• Aimed to Increase Productivity?
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SHARED/APPLIANCE
• Shared Information
• Everyone Faces The Appliance
• Pretend to Find it Interesting
• Be fun, end quickly
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SHARED/CONVEYANCE
• Shared Information
• Everyone Faces The Speaker
• Speaker Faces The Audience
• Nobody Wants To Be There
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SERVICE
• Specialization for Needs
• Classification for Types
• Ambient Services
• Informative
• Public
• Target Becomes Both Consumer and the Operator of the Service
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COGNITIVE MAP
• 4 Major Workplaces
• ITU Dept. Of ID
• MIS Nargile Lounge
• Home
• Office
• 2 Major Goals
• Professional
• Academic
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AMBIENT INTERFACES
DIGITAL FLOWERS
• What?
Ambient interfaces are new types of interactive interfaces which represent a programmed function while being a part of the environment. “Digital flowers” is a product solution working on this principle, which can be programmed for social innteractions within a group. To summarize, it is an ever-present and pervasive information source which is an alternative interface (to traditional screen-based interfaces)
• Why?
The main motive behind this application is enabling users to keep up with the incoming information from multiple sources (such as internet, e-mails, stock market news, telephone, messanger services etc.) without having to enquire all the time.
• How?
“The tool has both an on-screen and a physical presence that provides an interface to the core service. The physical interface takes the form of a digital ‘plant’ whose stems and buds represent selected individuals from the user’s social network. The straightness of the stem indicates the health of the relationship, while the bud illuminates when a call is received...” (From the original text)
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S3i SOUND DRIVERS
• What?
S3i sound is a contemporary sound technology which mainly aims to replace conventional loudspeakers with small devices that turn any kind of object (couches, hot tubs or walls) to a speaker. These little drivers channel audio vibrations to the object surface in specific frequencies so that the sound can be created.
• Why?
The main goal is the replacement of conventional boxy speakers and create an ‘ambient’ sound which is created from anonymous sources within the environment. The user can have it mounted in the walls of her room to obtain evenly distributed sound inside volumes, or in a hot tub to ‘feel’ the music instead of just ‘hearing’ it.
• How?
The system,basicly, works as a guitar’s strings and body. The drivers vibrate the body which creates the desired sound. If the sound surface surrounds an environment, the quality and balance of the sound does not depend on the location of the listener. The acoustic drivers are composed of special metals that expand and contract under a magnetic field. The driving force behind the S3i technology is a product called Terfenol-D® which is a magnetostrictive material. It exhibits certain predictable and repeatable properties within a magnetic field. So, the system actually depends on “smart” materials.
Hot Tub Room Omnivox
Terfenol-D