Download - Sneak Peak into the Gaming Community
Sneak Peak: Gaming communityA Presentation of Finding
Team Members:
Agapi Mirgioti
Nadia Sinekoglou
Sofia-Maria Roussou
Elena Constantinidy-Aniftou
AGENDA
Research Contents:
1. Background
2. Objectives
3. Methodology
4. Samples
5. Timings
Research Findings:
1. Foreword
2. Psychographics – Quotes &
Commonalities
3. Skills/Characteristics
4. Collaborative Activities
5. Research Conclusions
RESEARCH BACKGROUNDThis research was conducted as a semester assignment in our Mobile
Reputations & Collaborative Consumption in Sharing Economy class, by
our mentor Betty Tsakarestou, in order to give us some insights about the
community of gamers, their mobile self, their social media and gaming
habits and how all these are related in their life. We chose the Gamers
group because we find Gaming interesting and it requires the use of
Internet and computer technology. So we wanted to see at first how it can
be combined with the use of Social Media and Mobile phones. Also, as
Gaming seems to be an activity someone does solo, we wanted to discover
its collaborative side.
OBJECTIVES
Getting information on:
1. The profile of Gamers
2. Their relationship with social media
3. Their relationship with their mobile phone
4. How all of these are combined in their life
5. The Collaborative angle of the Gaming
Community
METHODOLOGY
We conducted a Qualitative Research.
Our research was based on 5 interviews with Gamers.
We chose this method because:
•We needed to learn more about their personalities in-depth.
•We wanted them to feel comfortable enough to discuss with us and tell us their
story.
We used a discussion guide with the same questions for every gamer.
We recorded the interviews and we also gathered visual material.
RESEARCH SAMPLES• Spyros
Age: 22, Student •Neofytos
Age: 18, Student
•Sophia
Age: 21, Student
•Aggelos
Age: 21, Student
•Gerasimos
Age: 23, Personal
Trainer
TIMINGS
• Spyros – 31/10/16 21:28
• Neofytos - 20/11/16 22:09
• Sophia - 21/11/16 24:47
• Aggelos - 23/11/16 20:03
• Gerasimos – 14/12/16 26:36
RESEARCH FINDINGS
A FOREWORD:In this research of ours we learned a lot about Gamers. • Important stuff about their gaming life, their habits and preferences.• Their collaborative activities when it comes to gaming. • About their actions on social media, how social media affect them in
general and what role social media play in their gaming life and vice versa.• About their relationship with their mobile phone and what they use it for.
PSYCHOGRAPHICS - QUOTES
“ If there is no
collaboration in
gaming then online
gaming shouldn’t exist
"
- Neofytos
“ Social Media
profiles are
online CVs “
- Spyros
“Communicatio
n is actually the
cornerstone of
Gaming”
- Aggelos
“ A day without
Social Media
would be too weird
”
- Sofia
“Gaming and
in-game
collaboration
brought us closer ”
- Gerasimos
SKILLS - CHARACTERISTICS
Cooperative
Networked
Competitive
Active on Social Media
Strategic
Friendly
Devoted
Passionate
PSYCHOGRAPHICS - COMMONALITIES
In their Gaming profile
• Most of them play League of Legends
• Gaming is a way of fun, relaxation and communication.
• They play 4-5 hours daily, on average, mostly at night
because of their school/work morning obligations.
• They prefer to play online: bigger competition, new
people.
In Social Media use for Gaming
•Skype: for better in-game communication and
results.
•YouTube: Gaming videos for skill improvement
•Facebook pages : Likes to pages with gaming
content
- For them Social Media are connected to Gaming
! -
PSYCHOGRAPHICS - COMMONALITIES
In their Social Media Life
Activities:
•Facebook: Daily use, Online all day, communication with friends and gamers, music and fashion
influence.
•Facebook & Skype: Communication with their long-distance friends and family members.
Friends on Social Media:
•They usually accept only people they know as friends.
•They believe Social Media friends are not Real Life friends necessarily.
Personality:
•Their friends on Social Media can figure out their habits
and tastes but not their real personalities.
•They don’t upload stuff based on their friends’ opinion and taste.
•All of them have their personal profile private.
PSYCHOGRAPHICS - COMMONALITIES
In their collaborative activities
• For them Gaming is based on collaboration and trust.
• They believe that Collaboration is necessary for better game results.
• Skype plays an important role for their collaboration.
In their Mobile-Self
•Apps : Facebook, Skype, Messenger, Youtube.
• They use their mobile to communicate with friends or fellow
gamers.
• They don’t play games on their mobile phone.
• They check game-related updates on their mobile.
• They find their mobile useful mostly because of the internet.
COLLABORATIVE ACTIVITIESAll of our Gamers believe that :
The Collaborative Activities in Gaming are not related to making
money or profit but to cooperating with your teammates to
achieve
your game-goals, to improve your performance and skills.
Basically, their collaboration revolves around communication,
exchanging help, ideas, skills and strategies, and trust between
your team (in most games mentioned).
•They use Skype to communicate better while playing at the same
time.
•Through Social Media they share their opinions and stay
updated.
RESEARCH CONCLUSIONSSo in our research with our Gamers we found out:
• What Gaming means to them, its their free-time activity.
• How important Social Media are for their Gaming activities.
• How big a part Social Media play in every aspect of their life.
• That collaborative activities in Gaming are a huge part of it.
• That their smartphone is a great help for them and they use it a lot of
hours during the day for many different things, such as work,
communication, fun, photography, music and Gaming.
THANK YOUFOR YOUR TIME
https://medium.com/mobile-reputations/be-curious-become-a-researcher-create-a-discussion-guide-75a3c3d1bd1a
https://medium.com/mobile-reputations/what-its-like-to-be-a-gamer-in-social-media-world-be9791b5c0a1
https://medium.com/mobile-reputations/a-gamer-on-social-media-7c6feb229fb8
https://medium.com/mobile-reputations/a-game-walker-7166b2647c36
https://medium.com/mobile-reputations/gamers-dont-die-they-respawn-55e4aef9b977
https://medium.com/mobile-reputations/i-am-playing-video-games-438aeb26b478https://medium.com/mobile-reputations/how-can-collaborative-consumption-mobile-trust-be-combined-b3331163e625https://medium.com/@SinekoglouKonstantina/when-research-comes-to-an-end-943cb9153ee