Download - Social Networks:Places of Learning?
SOCIAL NETWORKS: Places of Learning
SOCIAL NETWORKS: Places of Learning
Teacher Talk Online February 6, 2008
David Brearteacher [email protected] http://members.shaw.ca/dbrear/Site_2/Workshops.html
David Brearteacher [email protected] http://members.shaw.ca/dbrear/Site_2/Workshops.html
Mike Sherman, Open School BC
Co-moderators:
Maryjanne Yusyp, Virtual School Society
Social NetworksSocial Networks
Communities of people who share interests and activities, or who are interested in exploring the interests and activities of others( wikipedia )
Communities of people who share interests and activities, or who are interested in exploring the interests and activities of others( wikipedia )
Ways Students Use Social Networks
Examples of Social SoftwareExamples of Social Software
Screen shot from Go2Web2.0 http://www.go2web20.net/
Social Networking WikiSocial Networking WikiThis amazing wiki discusses the phenomenon of social networking in a networked world and answers the following: http://socialnets.wikispaces.com/
1. defining social networking2. the evolution of social networking3. what social networking spaces are out there?4. what tools are available for social networking?5. are there potential benefits for educators?6. are there white papers available on social networking?7. how are educators using social networking tools?8. what challenges and obstacles do educators face?9. how effective is it as a tool for education?10. what are the advantages of social networking?11. how effective are social networking metaverses? what do
they accomplish?12. How will virtual goods and virtual currencies impact
social networking?
The Impact of Social Software on LearningThe Impact of Social Software on Learning
George Siemens explains the importance of social software for learning. Learning relies on the
ability of forming networks with each other.
Social software stimulates learners to communicate, to have a dialogue with each other.
Through social software learners can easily connect and share with each other, leading to conversations.
George Siemens explains the importance of social software for learning. Learning relies on the
ability of forming networks with each other.
Social software stimulates learners to communicate, to have a dialogue with each other.
Through social software learners can easily connect and share with each other, leading to conversations.
ArticlesArticles
Social Networking: The Good, The Bad and the Ugly
http://coopcommunity.sfu.ca/modules.php?op=modload&name=News&file=article&sid=353&mode=thread&order=0&thold=0
Social networking has taken our wired world by storm. Facebook boasts thirty million
members worldwide; Canada alone has a membership of two million (Yum, 2007).
Social Networking: The Good, The Bad and the Ugly
http://coopcommunity.sfu.ca/modules.php?op=modload&name=News&file=article&sid=353&mode=thread&order=0&thold=0
Social networking has taken our wired world by storm. Facebook boasts thirty million
members worldwide; Canada alone has a membership of two million (Yum, 2007).
Articles continuedArticles continued
Blended Edu: Social Networks & Student Learning
http://blendededu.com/2007/04/social-networks-student-learning.html
"Learning is social and we learn from the company we keep."
With the popularity of the Internet among the 'net generation and all the social network sites popping up on the Web 2.0, it's apparent that social learning has moved online.
Students are social and they keep connected to others through new social networks, such as MySpace, Second Life, FaceBook, FriendWise, There, and Friendster, the one that seemed to kick off online social networks a few years ago.
Blended Edu: Social Networks & Student Learning
http://blendededu.com/2007/04/social-networks-student-learning.html
"Learning is social and we learn from the company we keep."
With the popularity of the Internet among the 'net generation and all the social network sites popping up on the Web 2.0, it's apparent that social learning has moved online.
Students are social and they keep connected to others through new social networks, such as MySpace, Second Life, FaceBook, FriendWise, There, and Friendster, the one that seemed to kick off online social networks a few years ago.
Articles continuedArticles continued Schoolboards
: net dangers over-rated; bring social networks to school
http://tech.blorge.com/Structure: /2007/08/07/schoolboards-net-dangers-over-rated-bring-social-networks-to-school/
The internet isn’t as dangerous as people think, and teachers should let students use social networks at school.
That’s the surprising new recommendation from the National School Boards Association — a not-for-profit organization representing 95,000 school board members — in a new study funded by Microsoft, News Corporation, and Verizon.
It warns that many fears about the internet are just overblown.
“School district leaders seem to believe that negative experiences with social networking are more common than students and parents report,” the study reports. For example, more than half the districts think sharing personal information has been “a significant problem” in their schools — “yet only 3% of students say they’ve ever given out their email addresses, instant messaging screen names or other personal information to strangers.”
Schoolboards: net dangers over-rated; bring social networks to school
http://tech.blorge.com/Structure: /2007/08/07/schoolboards-net-dangers-over-rated-bring-social-networks-to-school/
The internet isn’t as dangerous as people think, and teachers should let students use social networks at school.
That’s the surprising new recommendation from the National School Boards Association — a not-for-profit organization representing 95,000 school board members — in a new study funded by Microsoft, News Corporation, and Verizon.
It warns that many fears about the internet are just overblown.
“School district leaders seem to believe that negative experiences with social networking are more common than students and parents report,” the study reports. For example, more than half the districts think sharing personal information has been “a significant problem” in their schools — “yet only 3% of students say they’ve ever given out their email addresses, instant messaging screen names or other personal information to strangers.”
Second Life, Places of Learning
Second Life, Places of Learning
University of Cincinnati University of Southern Queensland Oakton Community College English Village Child Development & Research
Center Boise State, Idaho ISTE Machinima Institute Exploratorium Sploland
Use Search in Second Life to find the landmark for each one.
University of Cincinnati University of Southern Queensland Oakton Community College English Village Child Development & Research
Center Boise State, Idaho ISTE Machinima Institute Exploratorium Sploland
Use Search in Second Life to find the landmark for each one.
Some Other Examples of Social Networks
Some Other Examples of Social Networks Fotokids Guatemala
http://fotokids.org/welcome.htm For over 15 years Fotokids, originally called Out of the Dump, has worked
as a non-profit organization breaking the cycle of poverty through training in visual arts and technology.
Quest Atlantis http://atlantis.crlt.indiana.edu/public/welcome.pl
Quest Atlantis (QA) is a learning and teaching project that uses a 3D multi-user environment to immerse children, ages 9-12, in educational tasks.
Fotokids Guatemala http://fotokids.org/welcome.htm
For over 15 years Fotokids, originally called Out of the Dump, has worked as a non-profit organization breaking the cycle of poverty through training in visual arts and technology.
Quest Atlantis http://atlantis.crlt.indiana.edu/public/welcome.pl
Quest Atlantis (QA) is a learning and teaching project that uses a 3D multi-user environment to immerse children, ages 9-12, in educational tasks.
Resources and References
Resources and References
The following slides include interesting references to Social Networks. I enjoyed watching the
Teacher and UTube videos.
The following slides include interesting references to Social Networks. I enjoyed watching the
Teacher and UTube videos.
Social Networking in Plain English
Social Networking in Plain English
The video was made for people who wonder why social networking sites are so popular. Common Craft believes one reason is because they help to solve a real world problem.
The video was made for people who wonder why social networking sites are so popular. Common Craft believes one reason is because they help to solve a real world problem.
A Vision of K-12 Students Today
A Vision of K-12 Students Today
This project was created to inspire teachers to use technology in engaging ways to help students develop higher level thinking skills. Equally important, it serves to motivate district level leaders to provide teachers with the tools and training to do so.
This project was created to inspire teachers to use technology in engaging ways to help students develop higher level thinking skills. Equally important, it serves to motivate district level leaders to provide teachers with the tools and training to do so.
L3RN - The Social Learning Network
L3RN - The Social Learning Network
L3RN is a new social learning network created by Seattle Public Schools. Designed from the
ground up to engage 21st century learners with "Learning any time, any place", L3RN lets students and teachers easily build rich online courses powered by streaming audio and video, one-click podcasting, interactive portfolios, and live discussion groups.
L3RN is a new social learning network created by Seattle Public Schools. Designed from the
ground up to engage 21st century learners with "Learning any time, any place", L3RN lets students and teachers easily build rich online courses powered by streaming audio and video, one-click podcasting, interactive portfolios, and live discussion groups.
ReferencesReferences
UNESCO - Publishes survey on ethical implications of emerging technologies
http://portal.unesco.org/ci/en/ev.php-URL_ID=24229&URL_DO=DO_TOPIC&URL_SECTION=201.html
UNESCO - Publishes survey on ethical implications of emerging technologies
http://portal.unesco.org/ci/en/ev.php-URL_ID=24229&URL_DO=DO_TOPIC&URL_SECTION=201.html