Download - Teaching In The Virtual World
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Teaching in the Virtual World
Lisa Dawley, Ph.D.Professor & ChairDept. of Educational [email protected]
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Agenda Agenda
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This is a participatory
session
This is a participatory
session http://edtech.na5.acrobat.com/lcsc/
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Trends: societal
http://www.youtube.com/watch?v=_A-ZVCjfWf8
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Trends: societal
http://www.youtube.com/watch?v=_A-ZVCjfWf8
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A diverse network of education scholars, professionals, and candidates who: •Lead research and innovations in online teaching and learning •Model, promote, manage, and evaluate digital-age teaching and learning resources in K-higher education environments •Inspire creativity and expertise in digital media literacies •Design and develop imaginative learning environments •Empower learners to be evolving digital citizens who advocate cultural understanding and global responsibility •Promote and pattern participatory culture, professional practice, and lifelong learning •Forge connections between research, policy, and practice in educational technology
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Trends: World Future SocietyTop 10 Breakthroughs Transforming Life
over the next 20-30 yearsBest forecast data ever assembled
Trends: World Future SocietyTop 10 Breakthroughs Transforming Life
over the next 20-30 yearsBest forecast data ever assembled
1. Alternative energy
2. Desalination of water
3. Precision farming
4. Biometrics
5. Quantum computers
6. Entertainment on demand
7. Global access
8. Virtual education or distance learning
9. Nanotechnology
10.Smart Robots
1. Alternative energy
2. Desalination of water
3. Precision farming
4. Biometrics
5. Quantum computers
6. Entertainment on demand
7. Global access
8. Virtual education or distance learning
9. Nanotechnology
10.Smart Robots
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National Trends: Growth
• Over 1,030,000 K-12 kids learn online in the U.S, a 47% increase in two years.
• Fall 2007: 20% of college students were enrolled in an online course (Sloan C)
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Forty-five states currently offer either state supplemental programs, full-time K-12 online programs,or both
Keeping Pace, 2009
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Minnesota Virtual Schools
25 Certified Online Providers• 8 consortia• 7 charter school programs• 10 district level programs
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K12 Online Education Options
Full-timeVirtual Schools
State Supplemental
ProgramsCollege-Hosted Virtual Courses
Brick N Mortar Full Virtual
0% of Day Online
100% of Day Online
Traditional Tech Integrated Classroom
Site-Based Online Course Lab
Hybrid courses
Online courses offered by B&M
district
Online Tech Enhanced Schools
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Technologies:What does digital media learning
look liketoday and tomorrow?
Technologies:What does digital media learning
look liketoday and tomorrow?
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Learning Management Systems
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Desktop Video Conferencing
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Videos
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Voki
It’s about user-controlled
digital media communication!
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Blogs
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Wikis
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Virtual Worlds
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Open Source & Free Content
• iTunes U access to free curriculum at Stanford & MIT
• 3D virtual worlds: Opensource metaverse, Croquet
• Moodle learning management system
• Wikipedia
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Mobile Learning• Educational apps
• Texting
• LMS access
•Multimedia
•GPS-based curriculum
Retrieved from http://tinyurl.com/n9pq28
In three years, mobile devices will overtake computer-based browsers for internet access
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Professional Learning Communities
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Promising Practices:
What works in online learning
Promising Practices:
What works in online learning
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““...on average, students in ...on average, students in online learning conditions online learning conditions
performed performed betterbetter than those than those receiving face-to-face classes.receiving face-to-face classes.””
Evidence Based Practices of Online Learning, 2009
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The effectiveness of online learning is tied to learning time, curriculum, pedagogy, and opportunities for collaboration.• Webcasts - live, recorded, guest experts,
showcasing, daily check-in
• Scavenger hunts, virtual world roleplay, science simulations, Google Apps
• Peer tutoring and feedback (students and teachers), student teachers, professional learning communities, community service
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Online learning can be enhanced by giving learners control of their interactions with media
http://openreflections.files.wordpress.com/2008/12/rip-a-remix-manifesto.jpg
http://voicethread.com/share/704030/
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Online learning can be enhanced by prompting learner reflection
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What doesn’t impact learning?
• Incorporating online quizzes
• Media combinations don’t necessarily matter, but control over them does
• Scripts to support interaction can influence social engagement, but don’t improve learning
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What are your participatory cultures?
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The New Media Literacies• Play
• Performance
• Simulation
• Appropriation
• Multitasking
• Distributed Cognition
• Collective Intelligence
• Judgment
• Transmedia Navigation
• Networking
• Negotiation
• Visualization
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Play
• the capacity to experiment with one’s surroundings as a form of problem-solving
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Performance• the ability to adopt alternative identities for
the purpose of improvisation and discovery
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Simulation
• the ability to interpret and construct dynamic models of real-world processes
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Collective Intelligence
• the ability to pool knowledge and compare notes with others toward a common goal
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Judgment
• the ability to evaluate the reliability and credibility of different information sources
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Visualization
• the ability to interpret and create data representations for the purposes of expressing ideas, finding patterns, and identifying trends
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Negotiation
• the ability to travel across diverse communities, discern and respect multiple perspectives, and grasp and follow alternative norms
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Networking
• the ability to search for, synthesize, and disseminate information
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Networking
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More recently, when I was in high school…
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EDTECH Island ThenJanuary 2007
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EDTECH Island NowJanuary 2010
• 12 graduate courses, $250K tuition
• 8 instructors, multiple Gas
• Avg. 450 unique visitors per week
• Numerous guest speaker events
• “Home” to over 50 international educators
• EDTECH Community group over 1,650 members
• Sandbox, classrooms, amphitheater, and learning centers open to the public
• CAVE Island – Partnership with AECT, iNACOL & ARVEL SIG
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1,650 members
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Professional Presentations
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Hosting formal and informal social events
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Teach people how to build
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Educator Networks
In and Around Second
Life
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Social Network
Knowledge Construction
Pedagogical framework
Develops “avatar capital”
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Social Network
Knowledge Construction
Pedagogical framework
Develops “avatar capital”
Insert examples from class
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Social Network
Knowledge Construction
Pedagogical framework
Develops “avatar capital”
Insert examples from class
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Social Network
Knowledge Construction
Pedagogical framework
Develops “avatar capital”
Insert examples from class
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Social Network
Knowledge Construction
Pedagogical framework
Develops “avatar capital”
Insert examples from class
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Social Network
Knowledge Construction
Pedagogical framework
Develops “avatar capital”
Insert examples from class
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Leading Students in the Global Network
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I appreciate your contributions!
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SWOTSWOT•Strengths: What do you do well? What unique resources
can you draw on? What do others see as your strengths?
•Weaknesses: What could you improve? Where do you have fewer resources than others? What are others likely to see as weaknesses?
•Opportunities: What opportunities are open to you? What trends could you take advantage of? How can you turn your strengths into opportunities?
•Threats: What trends could harm you? What is your competition doing? What threats do your weaknesses expose you to?
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Resources• Certificate in Online
Teaching, BSUhttp://edtech.boisestate.edu
• Going Virtual! Research Serieshttp://edtech.boisestate.edu/goingvirtual/goingvirtual.htm
• iNACOL (International Association for K12 Online Learning)http://inacol.org
Lisa Dawley, Ph.D.Dept. of EDTECHBoise State [email protected]