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Page 1: Teaching Old Brands New Tricks with Transmedia Storytelling (2/2)

Teaching Old Brands New Tricks with Transmedia Storytelling (2/2)

Henri Weijo Aalto University, Marketing Dept. Luxus Digital Week, 8.2.2012

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NOTE: I had to split this presentation into two (and take away some of the graphics) because of Slideshare’s upload limit… sorry. The original was, of course, one presentation.

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A few examples�

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The classic examples

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Transmedia storytelling •  Transmedia changes the focus of

(marketing) planning, the idea of “world building” create a rich brand that can be extended almost indefinitely

•  “In transmedia each medium does what it does best” (Jenkins, 2006) influences the selection of ”where the story goes next” (e.g.TV vs. games?)

•  Key ideas: mystery, drillability, spreadability, continuity, immersion, independence of works and subjectivity

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A good character can sustain multiple narratives and thus lead to a successful movie franchise. A good ’world’ can sustain multiple characters (and their stories) and thus successfully launch a transmedia franchise.”

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In practice (24)

Scolari (2009)

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Two things above all

•  “Negative capability”: strategic gaps in storytelling that entice consumers to participate, speculate on “unanswered questions”, create content etc. (Long, 2007)

•  “Migratory cues”: (often aesthetic) cues that link different texts together, consumers use them to “navigate” the world (Dineheart, 2008)

•  Balancing participation and storytelling!

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”Lost” was masterful in creating negative capability, some questions were in fact never answered

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“Migratory cues” the Matrix hade unique aesthetics and tonal style

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•  Transmedia is not only about long term big franchises, it can be campaign-based, too •  Most marketers are familiar

with transmedia through alternate reality games (ARGs, kinda ”transmedia light”) •  This is probably the most

famous example…

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#1 advantage of transmedia*

•  Transmedia allows “tiering”, different levels of consumer particiaption ”real fans” get more engagement opportunities, but you don’t lose the casual fans

•  Transmedia is really demanding for consumers, almost too demanding

*Aside from the business synergy opportunities, that is

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The overwhelming majority of these examples are from the entertainment industry. A ’regular’ brand could never have a transmedia strategy!”

Or could it?

The typical disclaimer:

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As said, a lot of ”transmedia practices” have already crept into contemporary marketing communications (as seen during Super Bowl 2012)

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Probably the most impressive contemporary (integrated) marketing campaign (that isn’t from the entertainment industry) that featured transmedia elements was...

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While brands have already learned a lot, I still argue that there needs to be a change in brand thinking for brands to fully to embrace transmedia!

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From: ”How to get transmedia to work with our brand?”…

…to: ”How to get our brand to work with transmedia?

The goal should be:

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Remember, archetypes as the catalyst for participation was the lesson most marketers have missed (in my opinion)

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Will transmedia storytelling enrich popular culture or make it more formulaic?” (I think: both, depending on how you look at it)

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Transmedia 2012?

•  There’s a sense that the “hype” has died

•  ARGFest 2010: “ARGs are dead” feeling that transmedia isn’t all that it could be

•  Was transmedia a fad or did it just get incorporated into the entertainement biz + branding?

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In conclusion •  Media business conglomeration and

media culture evolution drive this change

•  Pop culture / marketing becoming increasingly self-referential and formulaic this is also what drives participation

•  Brands have already learned a lot, but definitely could learn more!

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Q&A? (this presentation will be available on my Slideshare account, just google ”Henri Weijo Slideshare” or something)

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In particular, check out these transmedia PhDs:

•  Geoffrey Long (2007) on migratory cues and negative capability

•  Christy Dena (2009) on Transmedia practice

•  (both are available online)

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Some resources •  http://henryjenkins.org/2007/03/

transmedia_storytelling_101.html •  http://blogs.middlebury.edu/mediacp/ •  http://henryjenkins.org/2009/08/

transmedia_storytelling_and_en.html •  http://dspace.mit.edu/bitstream/handle/

1721.1/39152/166227980.pdf?sequence=1 •  http://cms.mit.edu/research/theses/

IvanAskwith2007.pdf •  http://henryjenkins.org/2006/12/

how_transmedia_storytelling_be.html •  http://www.cultureby.com/trilogy/2005/12/

transmedia_bran.html

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