TILP (ADDIE Model of Instructional Design) Project Title: Dynamic PowerPoint: Creating a Computer Game Name: Hannah Kasner
Who doesn’t like a good computer game? They are fun and many people like to play them. Impress your friends with a computer game you created
yourself using the advanced features in Microsoft Office PowerPoint. Use your imagination to develop a knockout computer game while learning how
to create animations, transitions, hyperlinks, action buttons, motion paths and more!
ANALYSIS:
Problem Identification (Why?)
Microsoft Office PowerPoint is a complete presentation graphics package. It provides everything you need to be able to produce a
professional-looking presentation. PowerPoint offers a variety of features including word processing, outlining, drawing, graphics and presentation
managements tools. It is important for students to learn how to create an effective PowerPoint Presentation. PowerPoint is a multimedia/digital communication tool.
Students need to be able to apply PowerPoint to the workplace and their personal life.
Contextual Analysis (Where?)
Microsoft Office PowerPoint can be implemented anywhere in a K-12 Curriculum. From Keyboarding to the Core Classes; students should be utilizing
PowerPoint and other presentation software (Prezi, Google Presentation, etc.) throughout their educational journey. Specifically, this PowerPoint
Project will be best utilized in the Business Department for grades 7 - 12 because of the use of the program’s advanced features.
Learner Analysis (Who?)
Learning Microsoft PowerPoint and other presentation software is a requirement/standard for Keyboarding, Computer Applications, Business
Technology and other Business Courses. The students for this particular project will be grades 7 - 12 and enrolled in either a 7th/8th Grade
Keyboarding Class or a 9 - 12 Grade Computer Applications Class.
Content Analysis (What)
Students should have already been exposed to PowerPoint and other presentation software. Students will complete a basic PowerPoint Project
(pre-test) to assess the learners current knowledge and PowerPoint expertise. Students must master basic PowerPoint skills in order to be able to
complete the PowerPoint Computer Game Project. Additional instruction may take place in order to prepare students to learn and implement the
advanced features of PowerPoint.
Delivery Analysis (How?)
Students will be taught the advanced features of PowerPoint through teacher instruction (demonstration) and use of textbook/instructional
materials. Instructional materials will include instructions (information sheets) and JING tutorials (for a visual demonstration). In addition, students
will complete tasks/mini-projects to learn and master the advanced features before completing the PowerPoint Computer Game Project.
Modifications and additional assistance will be provided for students with special needs.
Project Plan (When?)
In order to better understand the learner’s current knowledge, a Google Form will be utilized. The Google Form will be completed by each student
according their current understanding of PowerPoint. Instruction and mini-projects will be designed based on the information collected from the
Google Form and the learner’s previous use of PowerPoint and other presentation software. Students will then be given instructions and JING
tutorials as well as guided teacher instruction (demonstration) on how to use and implement the advanced features of PowerPoint. The teacher will
provide example(s) of what the PowerPoint Computer Game should look like. Students will brainstorm an idea/topic for their PowerPoint Game in
addition to developing a story-line/sequence of events. Students will use Microsoft PowerPoint to develop a Computer Game. Students will be
provided with a rubric and guidelines/requirements to follow throughout the project. Students will utilize communication skills learned to present
their PowerPoint Computer Game to their peers.
DESIGN:
Concept Statement
The purpose of the “Dynamic PowerPoint: Creating a Computer Game” Unit is to teach students the advanced features of Microsoft PowerPoint
including timed transitions and animations, action buttons and hyperlinks, motion paths, sound effects, videos and more.
Objective Content Learning/Training Activity Assessment
1. Construct Business
Documents using
Presentation Applications.
(Computer Applications
Standard F)
Apply design and layout principles to
presentations. (N-Q.1, N-Q2, N-Q.3,
COMM.IV.3.8)
Students will create an “All About
Me” PowerPoint. This project (along
with the PowerPoint Google
Form/Survey) will help gauge
students current knowledge of
Microsoft PowerPoint and fill in the
“gaps” to better prepare students
for the PowerPoint Computer Game
Project.
All About Me PowerPoint. Students
will be provided a rubric along with
instructions, guidelines and
requirements.
2. Construct Business
Documents using
Presentation Applications.
(Computer Applications
Standard F)
Deliver an oral presentation.
(COMM.I.4.5)
Oral presentations and speaking are
important skills for students to
master. Classroom activities such as
demonstrations/modeling, videos
and other resources will be utilized
to teach students how to give an
effective presentation.
All About Me PowerPoint
PRESENTATION. Students will
present their “All About Me”
PowerPoint to the class. Students
will be provided a rubric and will be
scored in three categories: delivery,
content and audience awareness.
Students will also complete a
“self-assessment” after their project
and presentation is complete. The
teacher will hold a conference with
each student to discuss their
strengths and weaknesses. Students
will be expected to improve their
technology and presentation skills
for the PowerPoint Computer Game
Project.
3. Construct Business
Documents using
Presentation Applications.
(Computer Applications
Standard F)
Enhance presentations (sound,
animation, graphics, transitions and
video). (N-Q.1, N-Q2, N-Q.3,
COMM.IV.3.5)
Students will develop a PowerPoint
Computer Game and present their
Game to the class.
PowerPoint Computer Game and
Demonstration/Presentation.
Students will be provided a rubric
along with instructions, guidelines
and requirements.
Rationale for Sequence
In order to create a PowerPoint Computer Game, students must first master the basic PowerPoint Skills. The “All About Me” PowerPoint Project is a
great beginner activity for students to become comfortable with the software. In addition, students will learn how to give an oral presentation and
will have the opportunity to practice their communication skills through the “All About Me” PowerPoint Presentation. It is also important for
students to reflect and evaluated themselves before moving forward. Students will be given the time to reflect on their “All About Me” PowerPoint
and Presentation and meet with the teacher to work on improvement and set goals for the final project. Students will master their PowerPoint and
Communication Skills by completing the PowerPoint Computer Game Project and Presentation.
DEVELOPMENT:
Below is a description of how each instructional event will be addressed in the instructional unit.
1. Gain attention Provide students with example(s) of the PowerPoint Computer Game. Share the games via Google Presentation or
Blackboard. Students are allowed time to play the game(s). Class Discussion: How could you use PowerPoint or another
type of presentation software in the workplace and your personal life.
2. Inform learners of objectives Provide students with rubric(s), guidelines and requirements. Place the objectives/standards on the board and on all
instructional materials. Explain the purpose/importance of the project.
3. Stimulate recall of prior learning Have students complete the Google Form/Survey to assess prior knowledge about PowerPoint and other presentation
software.
4. Present the content Use instructional materials (textbook, information sheets, JING tutorials, etc.) to demonstrate/model to students how to
utilize the advanced features of PowerPoint (animations, transitions, action buttons, hyperlinks, audio/video, motion
paths, etc.). Assign the “All About Me” PowerPoint Project.
5. Guide learning Work with students as they develop their “All About Me” PowerPoint. Answer questions, demonstrate/model, etc.
6. Elicit performance (practice) Students work on their “All About Me” PowerPoint. Include activities to help students learn how to present their
presentation to the class. Focus on communication skills and appropriate presentation technique(s).
7. Provide feedback Set up a conference with each student to discuss their self-evaluation/reflection from the “All About Me” PowerPoint and
Presentation. Set goals for improvement and fill in the “gaps” to ensure students master the basics of PowerPoint before
moving on to the final project.
8. Assess performance Students are graded on their “All About Me” PowerPoint and their “Computer Game” PowerPoint Project. Students are
assessed on their PowerPoint skills/techniques used and their communication skills. Hold a “POWERPOINT OLYMPICS”
Activity where students can play all the games created by their peers.
9. Enhance retention and transfer Use the self-evaluation/reflection and conference for additional support. Have students take a post-project survey. Use
the Google Form prior to the project and compare results. Include a PowerPoint task in the final project for the class. In
addition, allow students to apply their PowerPoint skills to use other presentation software (Prezi, Google Presentation,
etc.).
Implementation Checklist:
Items
□ Textbook/Instructional Materials
□ Information Sheets (PowerPoint)
□ Tutorials (JING, YouTube, etc.)
□ Rubrics (include instructions, guidelines and requirements)
□ Google Form (to assess knowledge pre and post Unit)
□ Self-Evaluation Form/Reflection Guide (to be used for teacher/student conference)
□ Conference Sign-up Sheet (for self-evalution/reflection)
□ Examples of “All About Me” PowerPoint and “Computer Game” PowerPoint
Tasks
□ Make copies of all rubrics, instructions, information sheets, self-evaluation/reflection forms, etc.
□ Share all documents via Google Drive, eMail, Blackboard and class website
□ Share the “Google Form” (Pre and Post) with the students via Google Drive
□ Create JING Tutorials and Examples of Project(s)
Use a PowerPoint Skills Checklist to create a Google Form to assess knowledge (Pre and Post Project).
ALL ABOUT ME POWERPOINT: The following is the instructions, guidelines, requirements and rubric.
REQUIREMENTS:
You must include the following in your PowerPoint: (each requirement = 2 pts)
● 15 slides
● Title Slide (included in 15 slides)
● Conclusion Slide that says “The End” (included in 15 slides)
● Design: Choose a Design for your presentation (consistent theme)
● Use BULLETED LISTS (not complete sentences), No more than 7 bullets per slide and no less than 3 (may use bullets – any style, numbers, etc.)
● 3 – 5 Graphics: Clipart or Image(s) from the Internet
● 3 Slide Layouts: (minimum – comparison, title, two content, etc.)
● Shape (insert at least one shape in your presentation)
● Table (insert at least one table in your presentation, list/comparison, etc.)
● WordArt: Insert at least 1 type of WordArt
● Transitions: At least 3 transitions (between slides)
● Animations: At least 3 animations (text, objects, etc. on slides)
RUBRIC:
You will be graded on the following:
CATEGORY 4 3 2 1
Background Background does not detract from text or other graphics. Choice of background is appropriate for this project.
Background does not detract from text or other graphics. Choice of background could have been better suited for the project.
Background does not detract from text or other graphics. Choice of background foes not fit project.
Background makes it difficult to see text or competes with other graphics on the page.
Text Font
Choice &
Formatting
Font color, bold, italic. Formats (e.g., have been carefully planned to enhance readability and content.
Font formats have been carefully planned to enhance readability.
Font formatting has
been carefully planned to complement the content. It may be a little hard to read.
Font formatting makes it very difficult to read the
material.
Content Student covers ALL required topics. Student provides detailed information.
Student covers ALL of the required topics with adequate details.
Student covers MOST of the required topics with adequate details.
Student covers SOME of the required topics with little detail.
Spelling and Grammar
Presentation has no misspellings or grammatical errors.
Presentation has 12 misspellings, but no grammatical errors.
Presentation has 12 grammatical errors but no misspellings.
Presentation has more than 2 grammatical and/or spelling errors.
Use of Graphics All graphics are attractive (size and colors) and support
A few graphics are not attractive but all support the
All graphics are attractive but a few do not seem to support the
Several graphics are unattractive AND detract from
the theme/content of the presentation.
theme/content of the presentation.
theme/content of the presentation.
the content of the presentation.
Effectiveness Project includes all material needed to gain a comfortable understanding of the time period chosen.
Project includes most material needed to gain a comfortable understanding of the time period chosen.
Project is missing more than two key elements.
Project is lacking several key elements and has inaccuracies
Presentation Student presented the material with confidence.
Student presented material but could have been more confident.
Student had many difficulties presenting materials.
Student was unable to complete presentation before the class.
TOTAL POINTS: ___________ 75 points
COMPUTER GAME POWERPOINT: The following is the instructions, guidelines, requirements and rubric.
REQUIREMENTS:
Include the following in your PowerPoint Game: (each requirements = 2 pts)
● 20 slides (minimum)
● Title Slide (included in 20 slides)
● Conclusion Slide that notifies the player the game has ended (included in 20 slides)
● Design: Choose a Design for your presentation (consistent theme)
● 3 – 5 Graphics: Clipart or Image(s) from the Internet
● 3 Slide Layouts: (minimum – comparison, title, two content, etc.)
● Shape (insert at least one shape in your presentation)
● WordArt: Insert at least 1 type of WordArt
● Transitions: At least 3 transitions (between slides)
● Animations: At least 3 animations (text, objects, etc. on slides)
● ADVANCED ANIMATION SETTINGS (Mouse Click, Timed, etc.)
● AUDIO/VIDEO (Sound effects for your game)
● ACTION BUTTONS (in the shapes feature)
● HYPERLINKS
RUBRIC:
You will be graded on the following:
CATEGORY 4 3 2 1
Background Background does not detract from text or other graphics. Choice of background is appropriate for this project.
Background does not detract from text or other graphics. Choice of background could have been better suited for the project.
Background does not detract from text or other graphics. Choice of background foes not fit project.
Background makes it difficult to see text or competes with other graphics on the page.
Text Font
Choice &
Formatting
Font color, bold, italic. Formats (e.g., have been carefully planned to enhance readability and content.
Font formats have been carefully planned to enhance readability.
Font formatting has
been carefully planned to complement the content. It may be a little hard to read.
Font formatting makes it very difficult to read the
material.
Content Student covers ALL required topics. Student provides detailed information.
Student covers ALL of the required topics with adequate details.
Student covers MOST of the required topics with adequate details.
Student covers SOME of the required topics with little detail.
Spelling and Grammar
Presentation has no misspellings or grammatical errors.
Presentation has 12 misspellings, but no grammatical errors.
Presentation has 12 grammatical errors but no misspellings.
Presentation has more than 2 grammatical and/or spelling errors.
Use of Graphics All graphics are attractive (size and colors) and support the theme/content of the presentation.
A few graphics are not attractive but all support the theme/content of the presentation.
All graphics are attractive but a few do not seem to support the theme/content of the presentation.
Several graphics are unattractive AND detract from the content of the presentation.
Effectiveness Project includes all material needed to gain a comfortable understanding of the time period chosen.
Project includes most material needed to gain a comfortable understanding of the time period chosen.
Project is missing more than two key elements.
Project is lacking several key elements and has inaccuracies
Presentation Student presented the material with confidence.
Student presented material but could have been more confident.
Student had many difficulties presenting materials.
Student was unable to complete presentation before the class.
TOTAL POINTS: ___________ 75 points
Evaluation
Did learners achieve my intended objectives? How do I know? Did they learn anything incidental that was unplanned for?
● All About Me and Computer Game Projects and Presentations
● Pre and Post Google Form (PowerPoint Skills) Results (compare)
● Conference (student/teacher) - Improvement? Goals Met?
● Check for mastery. Check to see if learning objectives were met.
● “Final” PowerPoint Project / Production Assessment
● Apply PowerPoint skills to other presentation software (Prezi, Google Presentation, etc.)
● Have students discuss how they can utilize PowerPoint in the workplace and personal life
How feasible was the learning activity? What if anything, should I change?
Create a Google Form/Survey to provide students the opportunity to provide feedback for the activity, projects, etc. Use the feedback/results
to modify the Unit, make changes, etc.
Complete a “Teacher Lesson Reflection” form for self-evaluation/reflection. Include the following questions:
● What was your favorite part of the lesson?
● If you could describe the lesson (today) in one word…..what would it be?
● What went well?
● What went wrong (difficult)?
● Plus/Delta (positives and negatives)
● Ideas for next time.