Download - Training 2
EXPERIENTIAL LEARNING AND CONDUCTING OF EXPERIENTIAL
LEARNING EXCERCISES
Presentation byGopala Y.M Ph.D Scholar
Dept. of Agril. ExtnUAS, Bangalore
Experiential learningExperiential learning is learning through reflection on doing,
which is often contrasted with rote or didactic learning.Experiential learning focuses on the learning process for the
individual An example of experiential learning is going to the zoo and
learning through observation and interaction with the zoo environment, as opposed to reading about animals from a book.
Thus, one makes discoveries and experiments with knowledge firsthand, instead of hearing or reading about others' experiences.
According to David A. Kolb, In order to gain genuine knowledge from an experience,
certain abilities are required:
1. The learner must be willing to be actively involved in the experience;
2. The learner must be able to reflect on the experience;
3. The learner must possess and use analytical skills to conceptualize the experience; and
4. The learner must possess decision making and problem solving skills in order to use the new ideas gained from the experience.
Experiential learning cycle EXPERIENCE
(activity, doing individually or
in group)
PROCESS(sharing,
comparing, processing, reflecting)
GENERALIZATION
Drawing conclusions, identifying
general principles)
APPLICATION (Planning
more effective post training behaviour )
1. The experience phase At this phase, the participants are actively involved in doing
something may be leturetts, case studies, role play, simulations, games, films and slide shows
This activities ranges from active to passive techniques The trainer may choose according to learning objective
2. The process phaseThe trainer helps the individual member to recall and
share the experience undergone in the first phaseParticipants now express what they liked and not liked
about the experienceThey discuss individually or in groups both their
intellectual and attitudinal reactions to the activities in which they engaged in first phase
3. Generalization phaseThe participants draws conclusions generalizations which
might be derived from first two phaseQuestions like what did you learn from all this? Helps in
drawing the generalizations The learner moves away from the immediate experience
and to the broader world of experience
4. The application phaseDrawing upon insights and conclusions reached,
participants can begin to adopt in their day to day life. The trainer helps them think about what they are going to
do when training session is over. There is a focus on specific action back on farm or home.
Seven step model of presentation1. Climate setting
2. Learning objective
3. Experience
4. Processing
5. Generalization
6. Application
7. closure
PRACTICAL EXCERCISE
Experience exerciseTitle: Reaching the ConsensusTime Required: 40 Mins
Objectives
1. To experience a systematic process of coming to a consensus regarding a decision.
2. Identify one’s cognitive and emotional reactions during the process
PROCEDUREYou have been appointed as a team of 5 persons to make
recommendations to a faculty administrative committee for awarding three post graduate fellowships to Cornell University in US.
All the candidates are equally qualified interms of Academic requirementsPerformance in TOEFL and GREPrograms available to meet their stated career objective Their personal characteristics and charismaTheir career potential
Experiencing the consensus type of decision making
You must choose three of the candidates from the list of ten which have been the result of screening 200 applications
THANK YOU