Transcript
Page 1: Transforming Your Social Programs Through Edu Tainment

Transforming Your Social Programs through

EdutainmentJeromy Koffler

Director of Student ActivitiesUniversity of Portland

October 2009

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Purposeful student engagement leads to more successful student transitions into college and better retention rates.

Our goal is to promote life-long learning

We often consider: Will it be fun? We need to also consider: What will they

learn?

Premise

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“A form of entertainment designed to educate as well as amuse.” --Wikipedia

“The act of learning through any medium that educates as well as entertains.” --American Heritage Dictionary

What is Edutainment?

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Disney’s True Life Adventure Series (1948) National Geographic Documentaries (1973) Elysian World Project (1975)

Origins of Edutainment

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Sesame Street Dora the Explorer Mythbusters

Television as a medium

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Museums Art Galleries Children’s Discovery Centers Libraries Zoos & Aquariums Botanical Gardens, Forestry Center Farms (pumpkin patches, corn mazes, etc.) Even the Tillamook Cheese Factory!

Location-based

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Hands on learning Semi-spontaneous play that enhances

learning ESL classes that are using song lyrics Oregon Trail Computer Game!

K-12 does it well

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Bowling alleys, Skating rinks Arcades, Mini-Golf Sports facilities (batting cages, fitness

centers) Sports bars Retail entertainment centers: Game works,

Disney Quest, ESPN Sportszone

MORE SOCIAL, LESS LEARNING

But what about for adults?

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Watch & Respond:A Mini-Lesson from the X-Files

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Web 2.0, social networking, blogs, wikis One Day University Northfield.org & Community Bank host

“ManZone” (health screenings and info) Itunes University Faith-based Torah program: Loving your

neighbor by “keeping it real” Save a Life Tour: Drunk-Driving simulator

http://www.reporternews.com/news/2008/feb/11/learn-and-live/

The Evolution of Teaching & Learning

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Band Talent Show Speaker Ropes Course Comedian Game Show Coffeehouse Performance Dance Lessons Skit Icebreaker/Energizer Activity Movie Youtube film creation Magician Demonstration

Moving from passive to active

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Recent UP examples: The Values Game!

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PlayFair & The “University Social Scene”

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Crossing the Line

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League of Extraordinary Gentlemen

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Orienteering Campus Tours

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Student Government edutains . . .


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