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a
impact statement attached
IMPACT REVIEW review the list o necessary signatures):
b OTS
a
no impact
a
impact statement attached
c
University Relations
a
no impact
a
impact statement attached
d. Admissions
a no impact a impact statement attached
e.Records
a
no impact
a
impact statement attached
APPROVAL SEQUENCE review the list ofnecessarv signatures):
G.
Provost and Senior Vice President
for
Academic Affairs
Jl 2 -
i H.
President
I.
Board
of
Regents (notification only)
J
Board
of
Regents (approval)
K. MHEC (notification only)
L. MHEC
(approval)
Required only
if
the University s mission
is
changed by the
M.
Middle States Association notification
action
1 University Council review for recommendation
to
the president or back
to
the provost) shall
be
limited
to
curricular or academic pol icy issue
that
may potentially affect the University s mission and strategic planning,
or
have a significant impact on the generation or allocation
of
its
financial resources.
Summer 2010
2
B.
General Education for No.7,
8
C. Final Faculty Review Body Within
Each
School (Chair)
D.Oean
E. University Faculty Senate (Chair)
F.
University Council (Chair)l
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b
Document
: Course and Program
Development: SUMMARY PROPOS L
See Course and Program Development Policy and Procedures (www.ubalt.edu/provost ) for instructions.
SCHOOL:
o
LAW OMSB
®CAS OCPA
CONTACT NAME: Aaron Oldenburg
PHONE:
434.227.1184
DEPARTMENT/DIVISION: Simulation
and Digital Entertainment/SlAT
DATE
PREPARED: 8/27/14
PROPOSED SEMESTER OF IMPLEMENTATION:
®fall
o
spring
YEAR:
2015
ACTION
BEING
REQUESTED (select one category, either Course Actions or Program Actions):
o COURSE CTIONS
®
PROGR M CTIONS
Original Subject Code/Course Number:
Original Program Title:
Simulation and Digital Entertainment
Original Course Title:
Select
one
or multiple actions from one
o
the lists below review
the
list
ofnecessary
documents and signatures):
I
.
.
1.
Experimental Course
2.
Course
Title
3.
Course
Credits
4. Course Number
G
Pre- and
Co Requisite_
7. Course Description
5.
Course Level
8.
New Course
9. Deactivate Cou rse
22.
Other
.
•
""
10. Program Requirements
11a. Undergraduate Specialization (24 credits or fewer)
11b. Master's
Specialization (12
credits or fewer)
11c. Doctoral Specialization (18 credits or fewer)
12. Minor (add or delete)
i
13. Closed
Site Program
I
14.
Program Suspension
15. Program Reactivation
16a.
Certificate
Program
(UG/G) exclusively within
existing degree program
1Gb.
Certificate Program (UG/G) outside of
or
across degree programs (12
or more credits)
17. Off-Campus
Delivery
of
Existing
Programs
183. Undergraduate Concentration (exceeds
24
credits)
!
18b.
Master's Concentration (exceeds
12
credits)
18c. Doctoral Concentration (exceeds 18 credits)
!
19. Program
Title
Change
20.
Program
Termination
I
21. New Degree
Program
22.
Other
I
For changes to existing courses
OLD
TinE SUBJECT
CODE/COURSE NO.
CREDITS
NEW TInE
SUBJECT
CODE/COURSE NO.
CREDITS
Summer 2010
-
3
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DESCRIBE
THE
REQUESTED COURSE/PROGRAM ACTION (additional
pages
may
be
attached i necessary):
We
are
modifying a requirement for a content track. Originally, the content track for level Design looked like this:
1
COSC
370
level
Design
COSC 403 Advanced OOP - course changed in April 2013 t COSC 351 rc
COSC 418 Design o Multiplayer Games
COSC 469 Game Development Project I
COSC
470
Game
Development Project
II
And now we would like
it
to look like this:
COSC
370
level Design
COSC
351
Object-Oriented Programming or equivalent programming course*
COSC 418 Design o Multiplayer Games
COSC
469 Game
Development Project I
COSC 470
Game
Development Project
II
2)
We
are also
modifying a requirement for the
core. In place
of just:
COSC
160 Graphics
for Game
Design
We
would like to
give
students the opportunity to take
CMAT 212
Computer
Graphics:
Imaging instead,
so
it
should
read:
CMAT
212
Computer Graphics: Imaging or
COSC 160
Graphics for Game Design**
See a.:thchG:\.
SET
FORTH THE RATIONALE
FOR
THIS PROPOSAL:
*COSC
403 was
discontinued by the
AIT
program and replaced with COSC
351, so
we would like our program requirements to
reflect that. We would
also
like to give our students the option o taking a more
advanced
programming
course
i t
s
offered.
**We
have
met with SCD to discuss
ways
that our programs can avoid duplication.
COSC 160
and
CMAT 212
cover very
similar material, and it is material that is imaging and graphic design-focused, which are strengths o the SCD program. COSC
160
will no longer
be
regularly offered.
Summer 2010
4
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~ C h
SO Program Change Addendum
For the web page http;//www.ubalt.edu/cas/undenuaduate-majors-and-minors/majors/siroulation
and-diiital-entertainmentJdeifee-requirements.cfm
The part in bold below should be changed, under:
Simulation and Digital Entertainment Program Requirements 48 credits)
Core Courses 33 credits)
• Introduction to Game Design COSC 150)
• Internet Technologies: Mastering the Basics COSC 155)
• Computer Graphics: Imaging CMAT 212) or Graphics for Game Design COSC 160)
• Game Scripting COSC 250)
• Introduction to 3-D Graphics COSC 260)
• Programming for Interactive Design COSC 315)
• Game Concept and Design COSC 320)
• Designing for Humans COSC 324)
• The Business o Game Development COSC 405)
• History o Video Games COSC 408)
• Frontiers
o
Game Design COSC 440)
COSC 403 has already been changed to COSC
35
on the website.
p