UI in gameI created a menu of our game by using the design Image that was made during our planning. I did this making a new scene then adding the Image to the canvas.
Because I was not the one who made the actual image used for the menu I did not have access to the files so I could build the menu from different elements it instead just one big image as the background until I could get access to the file that has all the elements of it separate.
Since the Buttons are a part of the image I could not add the buttons like you would normally instead I made an empty game object then put over start game after adding a button component to it. I then created a script for Start game called Level Selector that has a function in it called play that runs Application.LoadLevel(“Level Selector”) which takes you to the Level Selector scene when in game starting the game.
UI in game
UI in game