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Welcome
5:00-5:10 Welcome and Introductions 5:10-5:45 Overview PPT5:45-6:30 UCF Students 6:30-6:45 Project Demo6:45-7:45 Tutorials and projects7:45-8:00 Wrap-up and Evaluations
Interested in an Advanced Boardmaker Training?
Set a date
•Housekeeping•Agenda
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Objectives
Discuss how Visual Strategies can improve student learning
Learn what Boardmaker can do Hands-on exploration of Boardmaker software Create a product with Boardmaker for immediate
student usage
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What is ATEN? Assistive Technology Educational Network
Coordinating unit for the state of Florida A specialized center in the FDLRS (Florida Diagnostic Learning Resource System) Network
Operate loan library and demonstration lab Maintains a web-site (www.aten.scps.k12.fl.us) Participates at State Conferences Publishes a newsletter Offer technical assistance when appropriate Provide trainings at ATEN Sanford
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What is Assistive Technology?Any device and/or service that is determined to be
educationally necessary for a child to receive a Free and Appropriate Public Education (FAPE)
&helps these individuals to interact with the world
around them!
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Visual Strategies What are they How can they help
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Boardmaker
Software byMayer-Johnson
http://www.mayer-johnson.com/
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Use Boardmaker to: Make communication boards. Create calendars. Design schedules. Modify curriculum. Import digital pictures. Make photo albums. And much, much more. . .
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Calendars
Boardmaker comes with calendar templates that are ready to use.
Just add symbols and print out your calendar.
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Templates for devices Boardmaker has over 185 templates that fit a variety of
communication devices. Templates come in a variety of sizes and shapes. All
are ready to have symbols added.
sample
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More Templates
Boardmaker has templates that fit the a variety of display items.
Good way to increase communication in the community.
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Schedules
If you use schedules, Boardmaker provides 7 schedule templates that are ready to have symbols added.
1st page of 8-step schedule
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More Schedule Templates Boardmaker Schedules come in several styles.
Use the templates or design a schedule template of your own.
Ready to have symbols added
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Create your own schedules Design schedules to fit a variety of activities
that will take students through the day.
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Customizing Curriculum
Make worksheets, reading activities, writing activities, and more.
With Boardmaker, they can be simple or complex as you want them to be.
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Directions Make picture
directions for the classroom or home.
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Custom Books Customize books
by using Boardmaker to make sentence strips.
Hint: Use Avery Removable Full Sheet Label Paper #6465. Symbols can usually be removed without damaging the paper.
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Flash Cards
Make your own flash cards and picture cards.
Make the cards any size or style you want. fold
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Signs Make classroom signs. These can be used to inform
about class activities or to give directions.
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More books and games
Make books.
Create games and song boards.
WHALE’S TALE GAME
Twinkle, twinkle little star.
How I wonder what
you are. Up above the world
Twinkle, twinkle little star.
My ABC
Book
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Menus Scan images from fast
food restaurant menus.
Use scanned images to create a picture menu of favorite fast food restaurant items.
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Import pictures Make a photo
album or class newsletter.
Take pictures of classroom activities, import them into BM to use anyway you want.
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Designing with Boardmaker Make a place mat.
Customize any place mat with symbols or design your own with construction paper and laminate for durability.
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Boardmaker Tutorial You will learn to:
Make a button Spray a grid Find and place symbols Remove symbols Combine symbols Make color-coded symbols Use lasso tool
Handouts (yellow) Draw Window at a Glance Symbol Finder at a Glance Working with Categories
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Starting Boardmaker
Be sure the CD is in the drive.
Use the short-cut on the desktop to start your Boardmaker
Or, click on START>Programs and select Boardmaker.
Double-click on the Boardmaker icon on the desktop
Open via the START menu
OR
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Creating a New Board After the program opens, you have choices. . . Select “Open a new board” for this exercise.
This button opens the pre-made
grid & template
folder
This button for getting started
This button for your saved boards
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Creating a New Board
Boardmaker opens to a blank workspace.
The tool pallet has the design, writing, and color tools
* Use your Window at a Glance cheat sheet as a resource
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Drawing a Button Select the “Button
Tool” from the tool palette.
Move the cursor to the blank workspace.
Click and drag diagonally to create a button.
Click on the button tool
Click, HOLD, and drag to the right. DO NOT release the mouse key until the button is drawn.
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Spraying a Grid Select the “Button
Sprayer Tool” from the tool pallet.
Move the cursor into the center of the button.
Click and HOLD DOWN the mouse key. Drag cursor to the right.
For this exercise, make a grid 4 cells across and 2 cells down.
Note: to change the grid position. Select EDIT>SELECT ALL and move all the buttons at once.
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Finding a symbol To open the Symbol
Finder Window, click on the Boardmaker icon in the tool pallet.
The symbol finder window will open.
Click on the Boardmaker icon.
*Use your Symbol Finder cheat-sheet as a resource
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Finding a symbol - Step 1
Type the word “story” in the “Symbol Search Window”.
Symbol Search Window
Search whole word
Search anywhere in word
Search beginning of word
3 ways to search
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Finding a symbol - Step 2
Click on the “thumbnail” view button to display symbols that match “story”.
Thumbnail view button
(this is one button with 3 objects on it)
Thumbnail view
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Finding a symbol - Step 3 Select the “storyteller” choice and type the words
“Let’s read” in the Alternative Symbol Name Field.
Alternative Symbol Name Field
Click on the storyteller selection
*Use your Working with Categories cheat sheet as a resource
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Finding a symbol - Step 4
Press the Enter Key and the symbol will be
placed in the grid.
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Building a Board Continue building your
board by typing “bear” in the Symbol Search Window.
Select one of the bears from the thumbnail selections.
Type in 6 more words of your choice and fill the buttons of the grid.
When placing a symbol by clicking in a cell, the cursor will change to the Boardmaker Icon symbol.
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Removing a symbol Type the word “butterfly
in the Symbol Search Window.
Click on the button that has the bear.
When the prompt comes up asking you to Replace, Add to, or Cancel, select Replace.
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Put Two Symbols on a Button
Type the word “read” in the Symbol Search Window.
Click on “thumbnails” and select the stick figure reading.
Remove the word from the Alternative Symbol Name window.
Highlight the word and use the delete key on your keyboard to remove the word.
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Put Two Symbols on a Button Click on a button to add the
symbol. A prompt will appear asking
if you want to Replace, Add To, or Cancel. Select “Add To”.
The symbol will be added to the button.
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Put Two Symbols on a Button Work with the two symbols to make them fit nicely on the
button. Practice this step with several symbols.
Symbol is added to button. Now there are 2 symbols on the button.
Click in center of “read” (top symbol). Dotted line will appear around this symbol.
Click on the lower right corner of the dotted line. An arrow will appear. Move arrow diagonally to left. Do this slowly.
Repeat with the second symbol. Then move the 2 symbols around on the button to look good.
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Using the Lasso/Marquee Tool Using the Symbol
Finder Window, type “I want to talk to you”.
Click on the Lasso/Marquee tool.
Use the cursor to draw around a portion of the symbol.
Press enter key to add to grid.
Marquee tool is a square. Lasso tool is an irregular circle.
Try adding this to another symbol on your grid.
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Add a Background Color
Click on the background.
Click on the color tool on the tool pallet.
Select one of the colors.
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Clearing Symbols from Buttons
Remove symbols but leave the grid.
Close the Symbol Finder Window.
Pull down the Edit Menu from the Menu Bar choose Select All.
Pull down the Edit Menu again and select Clear.
Close Symbol Finder Window here.
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B/W Symbol-Color Background Click on the
Boardmaker Icon to open the Symbol Finder Window
Click on the Symbol Finder Settings Button.
Select “Use Black & White Symbols” and click on OK.
Symbol Finder Settings Button
Note: This window also controls the languages, word default size and more.
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B/W Symbol-Color Background Type the word
“happy” in the Symbol Finder Window.
Click on thumbnails and select one of the happy symbols.
Add several more symbols to your grid.
Note: the thumbnails will appear in color but will transfer to the grid in black and white.
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B/W Symbol-Color Background To add color to a
button, click on the button first.
Click on the Color Tool selection on the Tool Pallet.
Click on the word “Button” and choose a color.
Repeat for other buttons.
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Adding a Title to the Board Click on the “A” tool on
the Tool Pallet. Click above your grid
and type a title. Without clicking off the
sentence, pull down the Text menu from the menu bar and select 30 pts.
Use the arrow tool to center the sentence.
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Review This completes the Boardmaker
basics. You can now: Draw buttons and spray grids Add background color Add a board title Place symbols on buttons Add to and remove symbols Create color-coded symbols Change the symbols from color to B/W
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On your Own Create a project that you can use in your
classroom Schedule Calendar Command Cards Directions Other