driver’s seat students kelvin wong university of minnesota moblab

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Driver’s Seat Students Kelvin Wong University of Minnesota MobLab

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Page 1: Driver’s Seat Students Kelvin Wong University of Minnesota MobLab

Driver’s Seat Students

Kelvin WongUniversity of Minnesota

MobLab

Page 2: Driver’s Seat Students Kelvin Wong University of Minnesota MobLab

What in the world is that title supposed to mean?

Page 3: Driver’s Seat Students Kelvin Wong University of Minnesota MobLab

What in the world is that title supposed to mean?What is the difference between the driver of a car, and the passenger?

Page 4: Driver’s Seat Students Kelvin Wong University of Minnesota MobLab

What in the world is that title supposed to mean?What is the difference between the driver of a car, and the passenger?

How is this an analogy of what we do as instructors?

Page 5: Driver’s Seat Students Kelvin Wong University of Minnesota MobLab

What in the world is that title supposed to mean?What is the difference between the driver of a car, and the passenger?

How is this an analogy of what we do as instructors?

How can we put students in the driver’s seat? …and have them like it?

Page 6: Driver’s Seat Students Kelvin Wong University of Minnesota MobLab

Why is it important for students to want to be the driver? • They learn better

Page 7: Driver’s Seat Students Kelvin Wong University of Minnesota MobLab

Why is it important for students to want to be the driver? • They learn better

• They come to appreciate the details

Page 8: Driver’s Seat Students Kelvin Wong University of Minnesota MobLab

Why is it important for students to want to be the driver? • They learn better

• They come to appreciate the details

• They will want to learn how and why a concept works

Page 9: Driver’s Seat Students Kelvin Wong University of Minnesota MobLab

An example: equilibrium in competitive market• How do we get students to understand this?

Page 10: Driver’s Seat Students Kelvin Wong University of Minnesota MobLab

An example: equilibrium in competitive market• How do we get students to understand this?

• How often do they get it right away?

• And if they do, would any of them think it’s as interesting as we think it is?

Page 11: Driver’s Seat Students Kelvin Wong University of Minnesota MobLab

Using games

• It’s hardwired into our brains that games are fun

Page 12: Driver’s Seat Students Kelvin Wong University of Minnesota MobLab

Using games

• It’s hardwired into our brains that games are fun

• But not games like “Do this quiz perfectly and level up!” or “This exam is like a quest, and each question you get right is the same as slaying a monster”

Page 13: Driver’s Seat Students Kelvin Wong University of Minnesota MobLab

Using games

• It’s hardwired into our brains that games are fun

• But not games like “Do this quiz perfectly and level up!” or “This exam is like a quest, and each question you get right is the same as slaying a monster”

• Actual games where students have an objective, and getting to that objective is fun

Page 14: Driver’s Seat Students Kelvin Wong University of Minnesota MobLab

Using competition

• Competition adds a whole new dimension to any games

• There is a reason to not do silly things and lose intentionally

Page 15: Driver’s Seat Students Kelvin Wong University of Minnesota MobLab

Using technology

• Students today are growing up with technology

• Technology provides constant feedback

• Technology makes our jobs a lot easier

Page 16: Driver’s Seat Students Kelvin Wong University of Minnesota MobLab

Putting it all together

• Playing competitive games using technology

• Conditional on not changing by much what you are already doing

Page 17: Driver’s Seat Students Kelvin Wong University of Minnesota MobLab

One solution: MobLab

• Play games to motivate a topic, or to apply knowledge

• Results generated instantly for discussion with class

• Accommodate classes of any size

Page 18: Driver’s Seat Students Kelvin Wong University of Minnesota MobLab

Let’s try this together

• Go to game.moblab.com• Or download MobLab app from Andriod or Apple

App store

• Log in with [email protected]– X is your favorite number from 0 to 50

• Password: moblab123

Page 19: Driver’s Seat Students Kelvin Wong University of Minnesota MobLab

Example: Equilibrium

• Why should we expect a market to be in equilibrium?

• How do changes in supply and demand affect this equilibrium?

Page 20: Driver’s Seat Students Kelvin Wong University of Minnesota MobLab

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You are either a buyer or seller of oranges

Page 21: Driver’s Seat Students Kelvin Wong University of Minnesota MobLab

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Page 22: Driver’s Seat Students Kelvin Wong University of Minnesota MobLab

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Page 24: Driver’s Seat Students Kelvin Wong University of Minnesota MobLab

Example: Tragedy of the Commons

• What are the incentives of individuals when a resource is one that is common?

Page 25: Driver’s Seat Students Kelvin Wong University of Minnesota MobLab

Example: Defecting is optimal in prisoner’s dilemma• In a round, you can either push $400 or pull $300

• Push means you give the other person $400, pull means you get $300 for yourself

Page 26: Driver’s Seat Students Kelvin Wong University of Minnesota MobLab

The other way we could have done it…

Defect

Cooperate

Defect

F gets $400You

Cooperate

R gets $400 R gets $700

R gets $300R gets $0

F gets $700 F gets $300

F gets $0

Me

Page 27: Driver’s Seat Students Kelvin Wong University of Minnesota MobLab

Concluding thoughts

• Games are fun

• Academic games can be effective in helping students learn

• Getting hands-on experience with novel concepts

• When students enjoy and can follow, more likely they will take charge of their own learning – driver’s seat students