dungeon siege ii - side quest faq_guide

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  • 7/22/2019 Dungeon Siege II - Side Quest FAQ_guide

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    Dungeon Siege II - Side Quest FAQ/guide

    \_____________\ () __________ /\ __/ ___ // __/ V/ / ___/ \__/___/_ __\ \ _____ __________ ____________________ ____`. ____`\`. } | /`. \| `: ___ /`___ /. _______ :`. \| /{ | : || }\ | | { ^ :; :__v_: V : {/ \} : { ^ :: | : |{ } | | : }\ }: :\ /__y\ \ \ / / : }\ }; |___/ |{ \_| | ; } : :| \: : ___v : \_/ : ; } : :

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    : ._/\ \_ : : : : : \ : : :____/\ \ / : : ; :# / ___\__i__/ /__: :__\ \___/........}/...\ /__: :__\/...}/ __ /___\___\_________________ _________________ : / v\ / ____ / ___ /`___ / \_ ___ _/ | ;____ : : : v :__v_: v : / \ : {______ :: : :__y\ : ;\ /__y\ : : : : : ;| | ___v | \: : ___v | | | | ; || | :_____/\ : : :_______/\| } { | { }{ } _____/\___/........___} } { {\__________| :/__\__/ \ \ _: \___/ :_\_____________\ \ \ \ /________________\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \

    \ / \_____/S I D E Q U E S T W A L K T H R O U G H V 1.0

    By John Walker

    ICanHearTheHead(at)Aol.comSites that can host this guide without Permission:

    GameFAQSIGN

    UPDATES: ACT 1 SIDE QUESTS COMPLETED JUNE 10th 2007ACT 2 SIDE QUESTS STARTED. COMPLETED UNTIL SPIRITSOF ARANNA______________________________________________________/__TABLE OF CONTENTS__________________________________/

    --1--Introduction--------------------------------INT01--2--Side Quest Notes----------------------------SQN01--3--Act 1 Side Quests---------------------------AC100---------3.a....The Armorer's Apprentice---------AC101---------3.b....Lumilla's Salve------------------AC102---------3.c....Lelani's Sorrow------------------AC103---------3.d....Secrets Of The Elven Shrine------AC104---------3.e....The Kithraya Hive----------------AC105---------3.f....The Hak'u Part 1-----------------AC106---------3.g....The Hak'u Part 2-----------------AC107---------3.h....Dire Wolf------------------------AC108---------3.i....Taar's Investigation-------------AC109---------3.j....Feldwyr The Blacksmith-----------AC110

    ---------3.k....The Imprisoned Half Giant--------AC111---------3.l....The Missing Squadron-------------AC112---------3.m....Secrets of Xeria's Temple--------AC113--4--Act 2 Side Quests---------------------------AC200---------4.a....Tywlis' Broken Staff-------------AC201---------4.b....A DARK OHM-----------------------AC203---------4.c....SPIRITS OF ARANNA----------------AC204

    __________________________________________________/__1 - INTRODUCTION________________________INT01___/

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    Firstly, thank you for checking my Dungeon Siege 2 SideQuest faq. I hope it is helpful to you and is in depthenough to point you in the right direction, without tomuch of a hassle. A lot of faqs are kind of linear onthe sidequests, and give you a roundabout way of findingthe necessary tools to complete them, so that is why Idecided to do this guide, for the completist out therewho want to go from point A to point B in the mostproductive fashion. If you have any questions aboutmy guide feel free to e-mail me, and I will help you asmuch as I can.__________________________________________________/__2 - SIDE QUEST NOTES____________________SQN01__/

    You will find different side quests all throughout thedifferent acts. They are not necessary to complete inorder to finish the game, however just offer somethingdifferent to do if you're bored or in the mood to explore.Some of the quests can give you new party members,pets,chants, awesome set or unique items, or just a few coinsof gold. I find it best to beat the main act quests first,and then go back through for the side quests. The reasonbeing, is because it will be a lot easier to navigate and

    find them, after you have acquired all of the teleportlocations. I am writing this faq as if you have alreadylocated all of the teleport locations, so keep that in mind.Also, some of the quests require you to have a certainparty member in your party to activate. NPCs with a green !over their head means they have a side quest, but can onlybe given if you have the correct member in your party. Thiswill be covered in the necessary quests, of course.

    Also keep in mind that, just because you receive acertain quest in a certain act, doesn't mean that youcan complete that quest in the same act. Some questscan take well into act 2 or 3 to complete, such as

    Lelani's Sorrow (received in Act 1), or Spirits Of Aranna.(received in Act 2). If you are playing the gamefairly, which would be - no mods or cheats, completingsome of these quests can help you immensely, giving younice uniques and sets that can adequately improve yourcharacter.___________________________________________________/__3 - ACT 1 SIDEQUESTS_____________________AC100__/

    3A - THE ARMORER'S APPRENTICE-----------------AC101__________________________________________________________Can be completed by: Act 1

    After being released from your prison, Celia willinform you that she needs some sharpening stones. Makeyour way east across the lifts to find Telinu in theshops. She will ask you a favor. She can't remember therecipe for crafting dryad armor. She explains that therecipe is in a tome, and can be found in the great hall.So head southeast and take the lift to the great hall.Find the glowing book entitled The Tome of Smithing insideof the hall. Read the book to find the directions.

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    Make your way back to the shops and talk to Telinu.Choose option 3. Watch the small cut-scene of her"making" the armor, which consists of her just poundingon an anvil. After her employer inspects and okay'sthe armor, she will tell Telinu to keep it for herselffor a job well done. She then gives it to you as a rewardfor your help.

    3B - LUMILLA'S SALVE----------------------------AC102__________________________________________________________Can be completed by: Act 1

    Initiate this quest by speaking to Enchantress Lumilla inthe merchant shop in Eirulan. Ask her about this "special"thing she can make. She will tell youthat in order to makeit, she needs a special reagent called Nettle Clusters whichare scattered about the land of Act 1. You can alsocheck the reagent vendors as well, as they too sell thereagent.

    Locations for the Nettle Clusters:

    Take the Eastern Greilyn Jungle teleporter. Head north,

    then west down the path, towards the Exile Colony. Takethe North Western path pastthe colony, and you will findan Incantation Shrine, and a cave. To the left of the cavewill be a mana bush. Near the mana bush is a Nettle Cluster.

    Take the southern exit from Eirulan. Take the path south east.Almost immediately there will be a path that leads south.Take the path south. Right before a cave entrance here, youwill see a Nettle Cluster to your right.

    Take the Kithraya Valley Teleporter. Head north back intothe cavern. And then take the path west.It will curve andbend, and eventually you will end up back outside. Keep going

    south when you arrive outside to find atower. To the immediateright of the tower is a nettle cluster.

    Take the Azunite Desert Teleporter. Then take the teleporterthat leads back to Greilyn Isle to the east. Take the pathwest, and follow it untilyou see the Incantation Shrine.From the incantation shrine head down the small ramp to theeast. Look to your left at the very northern edge ofthis area and you will see the nettle cluster.

    Take all four nettle clusters back to the Enchantress,and you will receive Lumilla's Salve. A reagent thatadds 10 to health and +5% health regeneration,a very

    worthless reagent for your troubles.

    3C - LELANI'S SORROW-----------------------------AC103__________________________________________________________Can be completed by Act 3:

    Initiate this quest by speaking to Lelani who is in a smallhut south west of the Pet Shop. Talk to her, find out herdilemma, and you will end up with a child's doll. This questtakes well into act 3 to complete, and it is a vigorous

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    trading sequence, so be prepared.

    Take the doll to Fenella in Eirulan. She is in the firsthouse you have to pass through in the Terrace of Falls.The falls is the eastern lift from the Inn. Talk to her,give her the DOLL for the FLASK OF ELVEN ALE

    Take the Azunite Desert Teleporter. Go east past the GreiylnIsle teleporter, and then south into the little grove wherethe Guards are hanging out to find Soldier Balamar. Givehim the FLASK OF ALE for the SKATH CAT RIBS.

    Take the teleporter to Eirulan and make your way to the inn.Go to the second floor, past the innkeeper and to the seconddoor on your left. Find Soldier Jordhan. Give him the SKATHCAT RIBS for the LUCKY STATUETTE OF XERIA.

    Warp to Aman'lu. Then warp to the Snowbrook Haven LivingQuarters. Make your way south, until you find the elevator.Take it up, and then head south up the steps and make yourway to the Snowbrook Haven Courtyard. Directly east is anopen door that leads into the Dining Hall. In the south easternsection of the hall is Soldier Kiernan. Give him the LUCKYSTATUETTE OF XERIA for the MORDEN HEAD ON A PIKE.

    Warp back to Aman'lu. Head south and over the bridge.Directly west after you cross the bridge will be a brokendown house. Inside of the house will be Alar'ithil (mydamn apostrophe finger hurts from all these weird ass names)give him the MORDEN HEAD ON A PIKE for a BOTTLE OF ELVEN WATER.

    Warp to Kalrathia. Warp to Northern Plain of Tears. Directlysouth-west a bit from the teleporter, you will see a broken downtower, with a lift in the middle. The button to the lift ishidden on the middle wall. Go down the lift to enter "SomeCrumbling Ruins." In the south-east corner, you will findProspector Gareth. Give him the ELVEN WATER and you will get

    BATTERED AGALLAN RELIC.

    Warp to Kalrathia. Go east down the steps from the teleporterlocation, and then east back up more steps that are directlyin front of you. Go north up even more steps, and then westacross a plank. North across another plank, and then north upthe steps. At the top of the steps, go directly north westto the rampart to find Nalus. Give him the BATTERED AGALLANRELIC for A BUNDLE OF HARPY FEATHERS.

    Warp to Aman'lu. You are almost done. Head towards the northgate. As you descend the second ramp-way, go east to find ahouse. Inside of the small house is Ithir'renne the Fletcher.

    (who the hell named these dudes?) give her the BUNDLE OF HARPYFEATHERS to receive your final trade, the AMAN'LU ORCHID. Takethe Orchid back to LeLani in Eirulan, (her hut is near thepet-shop in case you forgot after all this.) to finally receiveyour reward.

    3D - SECRETS OF THE ELVEN SHRINE------------------AC104__________________________________________________________Can be completed by: Act 1

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    To initiate this quest, go to the pet shop area in Eirulan.Talk to Laenne who lives above the pet-shop in a large hut.The path leading to her house, is to the right of the shop,and will curve and bend up a large hill. Take the Elven ShrineTeleporter. Backtrack your way north through the Shrine, untilyou get to the area with the large lift leading up. On theleft wall, before the lift, is a button leading to the secretarea. Press it and enter. Pick up about 3 green life cubes,and place one into the Green Life Cube Socket. Take the liftdown. After descending down, find another button the northernwall. Press it to find another secret area to the south.Before heading in the secret room, grab about 2 or 3 yellowcubes and then place it in the socket in the south room.In this room, grab 2 or 3 red cubes. Another lift will now beavailable for you to take in the north room. Take the liftdown. Press the hidden button the eastern wall. This willopen the south room. Place the red cube in the socket andpick up about two of the purple cubes in this room. Placea cube in the purple socket back in the other room, to openanother secret passage. Go to this area and place the cubesin this order. Yellow, Red, and Purple. This will activatethe lift to another secret area. In this area, the LastSapphire of The Elves will be laying about, just asking foryou to snatch it. Head back to Eirulan and talk to Laenne to

    receive your reward.3E - THE KITHRAYA HIVE----------------------------AC105__________________________________________________________Can be completed by: Act 1Get this quest by finding Tamari in Eirulan who lives in a hutin the falls. Follow the path all the way through the falls,and right before you get to the lever to lower the wall, youwill find Tamari's hut on your right. Teleport to KithrayaValley. Go south down the ramp, and then east into the LowerKithraya Caverns. Follow the path east through the caverns.When you get to the intersection, right before the exit, takethe south passage. Follow the passage, killing MANY MANY enemies

    on the way, and you will find the Queen. Kill her and return toTamari for your reward.

    3F - THE HAK'U PART 1----------------------------AC106__________________________________________________________Can be completed by: Act 1

    On your travels through ACT 1, you will come across a dryadlady being attacked, which is sparked by a short cut scene.Talk to her, (if you missed talking to her, you can find heragain in the infirmary) to initiate this sidequest. To findthe rear entrance to the Haku caves from the Northern Jungleteleporter follow the path north. Go past the morden tower

    that you exploded. Shortly after you pass it, you will get anotice saying "Western Greiyln Jungle" Take the path westfrom here, and enter the Haku cave. Follow the path heretowards the white star, and as you approach, a cut scene willoccur. Teleport back to Eirulan, and speak to Hesla in theinfirmary.

    3G - THE HAK'U PART 2----------------------------AC107__________________________________________________________Can be completed by: Act 1

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    Your task is to locate Hrawn. He's located in a small cavein the Eastern Jungle. Take the Eastern Greilyn Jungleteleporter. Head north, then west down the path, towards theExile Colony. Take the North Western path past the colony andyou will find an Incantation Shrine and a cave. This caveis where Hrawn is chilling out. If you haven't already, youcan pick up the Nettle Cluster here by the mana bush near theentrance to the cave. Talk to him and choose to kill the Usurper.Teleport to the Western Jungle and head straight west, awayfrom the path. You will run into a crumbled looking buildingat the western edge of the map. Go to the door on the southside of this area. Fight and kill the Haku and Usurper here.Return to Hesla for your reward. You can also return to Hrawn'scave and speak to the high priest and get a reward from him aswell.

    3H - DIRE WOLF-----------------------------------AC108__________________________________________________________Can be completed by: Act 1

    The dire wolf is a handy pet to have in your party. He'sprobably one of the most popular pets in the game, and is asuitable substitute for a melee fighter. To obtain the Dire

    Wolf speak to the Pet Shop owner in Eirulan. Ask her if shehas anything special, and she will inform you of the Dire Wolf,and that Rokhar knows how to obtain one. Your next task is tospeak with Rokhar, who is chatting away in the Great Hall.After you speak with him, he will tell you to meet him at theRift Site. Take the Southern Jungle teleporter. Head east pastRazka's Ruins. Once past Razka Ruins, you'll be in the EasternJungle. Almost immediately, head off the path towards the North.Cross over the bridge over the small river, and into a nearby cave.At the end of this cave is the Rift site. Kill the brown wolvesthat are making their way through the portal that Rokhar ischanneling. Once all wolves are dead, a Dire Wolf will pop histiny head out. Talk to Rokhar once more, and then to the pet-shop

    owner back in Eirulan. You will now be able to buy the Dire Wolf.

    3I - TAAR'S INVESTIGATION------------------------AC109__________________________________________________________Can be completed by: Act 1

    Taar must be in your party to initiate this quest. Talk toArianne in her little hut that's on the south/eastern side ofthe Great Hall. She is deathly afraid about something viciousin the jungle that nearly killed her. A cut scene will cue,and you will see first hand the dynamic nature of this beast.Okay, so with the quest given, teleport to the northern jungle.Head northwest up the path and follow it up the bends, hills, and

    curves. Soon, you will see an awesome waterfall to your left.Go NORTH up the hill from thewaterfall. Go past the healthshrine and over a bridge. In this small area, you will be at asmall Haku camp, which is where the Ceremonial Blade lies. Kill theHaku here and grab the Ceremonial Blade. Teleport back to town andtake the South exit. Follow the south-east path, and take thefirst path that breaks off to the south. This path leads to ASmall Bone Filled Cave; home of the devastating creatureGarganturax. He can only be defeated by wielding the CeremonialBlade. He has quite a bit of health for a little fellow, and can

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    be quite the pest. Keep pounding away and use a Melee Fighterif possible, that way you can use your Brutal Attack power withthe blade to deplete the creature's health more rapidly. Once he'sdead, teleport back to town and talk to Arianne. Have a laugh ather expense, and then take your rewards.

    3J - FELDWYR THE BLACKSMITH----------------------AC110__________________________________________________________

    Can be completed by: Act 1 (However it is wise to level upquite a bit due to the difficulty of the mini-bosses)

    Take the Eastern Greilyn Jungle Teleporter, and then head east.When you get to the bridge towards the end of the map on thesouth (Leads to the Valley) go north instead between two wallsto find a cave entrance. Go through the doors here until you findthe Blacksmith. He wants you to retrieve some of his items forhim. After he opens up the door, go east, and then through thenext door to the east. You'll come to an intersection where thepath goes north and south. Take the north way first. Fight yourway through the passageways killing the Haku. Take the south pathwhen you reach the eastern room. Then go east from here. Killthe mini-boss here to receive the Anvil. Take the eastern doorhere, and then the north door. Take the north door again, and

    then the western door. Take the western door here and then thesouth door. Proceed back to the intersection, this time taking thesouth passage. At the bottom of the steps, kill the mini-bosshere and then proceed through the south door he was guarding.Go through the left southern door to kill the mini-boss in thisroom to receive the ore. Now return back to the Blacksmith. Asyou approach, a cut scene will occur. Now his hammer has beenstolen. Ugh. Proceed North to the white star on your map. Killthis final mini-boss here to receive the hammer and return tothe Blacksmith. Your reward will be sent to Arman'lu at theblacksmiths shop. Go to the blacksmith in Aman'lu and go up thesteps behind him to find Fyrndolf. Trust me, it's worth it,the item is usually pretty decent.

    3K - THE IMPRISONED HALF-GIANT--------------------AC111__________________________________________________________Can be completed by: Act 1

    As you progress through your main quest, you will come acrossa section near the Windstone Fortress that has many guardsnearby. In a small hole in the ground, is Sartan, theHalf-Giant in question. Talk to him, and tell him you'll talkto the guards about releasing him. Talk to the guards, and onceWindstone Fortress is safe (part of your main quest) the guardswill blow a hole in the wall. After this cut-scene talk toSoldier Orayne and he will release Sartan. He will now be

    available to add to your party if you so desire.

    3L - THE MISSING SQUADRON-------------------------AC112__________________________________________________________Can be completed by: Act 1

    Right near where you freed Sartan, there is another sidequest.If you are going back to do the sidequest, take the WindstoneFortress teleporter, and Squad Leader Taarth will be right byyou. He will reveal that some of his squadron is missing and

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    bestows it upon you to find them. West from the teleporter,you should see the entrance to the barracks. Go west into thebarracks. Proceed west through the barracks, and at the verywestern room, you will find Private Nolan. Escort him toSquad Leader Taarth. From Taarth, head south until you reachthe end of the map here. Then head West into another entrance,which is The Western Fortress Gatehouse. Proceed south and youwill find Caiden in the southwestern corner. Break the urnsaround him to free him and then speak to him. You can also grabthe lore book nearby if you want. Lead him back to Taar. Twodown, one more left. You may have already spotted the last oneon your way to the teleporter. If not, here's how to get him.Once again, head south until you can't proceed anymore. Takethe EASTERN way this time into the The Eastern Fortress Gatehouse.Proceed east, and then south when the path switches, then west.In the southern room to your left, you will find Private Banos.Escort him back to Taarth to receive a Dusty Vault Key for yourreward.

    Wanna use the key? Sweet. From Taarth head east into the OuterVault. Proceed east, and then North into the next room. Proceedeast again through the rooms, until you reach the Inner Vault.When you cannot proceed east any further, look to the north anduse the key here. You will find four purple death boxes. The

    cubes can be found in the room directly west from where you are.Place all four cubes in the boxes to open an area with a treasurechest. Collect your reward.

    3M - SECRETS OF XERIA'S TEMPLE--------------------AC113__________________________________________________________Can be completed by: Act 1

    Get this quest by speaking to the Grizzled Bar Patron in theEirulan Inn. Sit through his boring story, and then teleportto Xeria's Temple. From the teleporter head west up the steps,and then south. Proceed south past the Statue, and you'llenter the room with a yellow and green socket boxes. In the

    south eastern corner, up on the ledge above you is the greenlife stone. Pick a few up and place one in the green socket.This will open a secret doorto the west on the ledge. Enter theroom to find the yellow cubes. Grab a few and proceed backto the center room with the two boxes. Place the yellow cubein the box this time. A secret room to the south now opens. Inthis room, there will be a second yellow and green box. Placea cube in each to open morerooms. Take the eastern room. Pickup a few red stones. Return to the south room that just newlyopened as well. Place a red cube into the red socket. A room toyour north will now be open as well as a second red socket.Place another cube into the socket to open a room to the southwhich contains the purple death cubes. Grab three of them and

    proceed to the newly opened northern room. Place the purplecube in the socket and then proceed north to a second purple box.Place another purple cube in this one and then proceed northonce again. You will find a Red, Purple, Green, and Yellow box.Place the stones in each box to open a treasure room to thewest. Open the chest to collect your riches. Return to theGrizzled Bar Patron and receive your reward, a unique ring.

    ___________________________________________________/__4 - ACT 2 SIDEQUESTS_____________________AC200__/

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    4A - TYWLIS' BROKEN STAFF------------------------AC201__________________________________________________________Can be completed by: Act 2

    Speak to Tywlis the Mage in her house just North of the Aman'luAlt'orn Hall, which is directly north from the town's teleporter.She will ask for your help to find a reagent for her grandfather'sstaff. The reagent is a Rainbow Trinket. It's possible to findthese at vendors, or while questing during other quests. If youhaven't managed to come across one yet you can find one inSnowbrook Valley. To get there, take the Snowbrook foothillsteleporter. Go west down the path from the teleporter. Thegrotto you need to go to, isn't to far away. As you walk a bityou should see a cave opening to the south west. This is theGrotto, and here inlies the trinket you need. Inside, Followthe path west, and then south when it bends, then will bendeast. Follow the path a bit more east until it bends south.Now You should be able to go east or west. Go east again andfollow the path. Keep going east and take the third passageway south, down some stairs. Go down more steps and followthe path west through a hole in the wall. In this room layingin plain view is the Rainbow Trinket. Take it back to Tywlisand she will try to offer you some gold. Take the gold if you

    need it or refuse if you don't. If you refuse the gold shewill give you a nice unique ring instead.

    4B - A Dark Ohm-----------------------------------AC202__________________________________________________________Can be completed by: Act 2

    Receive this quest by talking to Lyssanore in Aman'lu'smagic shop. She is the potion vendor. Ask her about spirits.You are asked to find a Vai'kesh ritual and listen to theirchants. It is here that you will learn the Chant of The Dead.To find the cave containing the ritual, head for the Vai'keshForest (South) teleporter. Directly North from this tele-

    porter is the cave you need to be at. Go inside of the cave,kill the Vai'kesh, and then open a door on the North side.A cut scene cues. Kill the Vai'kesh if you want, otherwiseteleport back to town and talk to Lyssanore once again.She will translate what you've heard, and will rewardyou with the Chant of The Dead, a chant that you must knowto speak to the restless spirits you have no doubt seenon your journey.

    4C - Spirits of Aranna---------------------------AC203__________________________________________________________Can be completed by: Act 3

    Note: You must complete "A Dar Ohm" first before evenattempting to complete this quest. This quest will takeuntil Act 3 to complete, but it has nice rewards along theway along with some ghostly set items.

    (you can do these in any order)

    Ghost 1: Lost Valley Of The Azunites: Teleport to Eirulan.Take the Lost Valley Of The Azunites teleporter. Headsouth along the path, quite a bit. Eventually you'll spot

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    the Shrine. Speak the chant of the dead, and the ghostis directly west from the shrine a hair, standing near alarge beat up wall.

    Ghost 2: Northern Greilyn Jungle: This ghost resides inthe Hak'u caves near the North exit of Eirulan. Teleportto Eirulan and then take the north Exit. Head north-westpast the shrine here. (You can use the chant here on thisshrine if you want) and then climb the small ramp wayon the north-west to enter the cave. Keep going Northand you will spot another shrine. Use the chant of thedead on this one if you didn't earlier on the previous.Follow the path away from the Shrine which will leadsouth up a ramp. Directly west of the camp fire hereis the ghost. He is standing near the clock-bridge.

    Ghost 3: Western Greilyn Jungle: Take the Western Jungleteleporter. Go west directly from where you are to findthe shrine. You may be familiar with this area, it's whereyou fought the Usurper. Use the shrine and then go westthrough two openings. You'll find the ghost standing onthe western ledge near a tent.

    Ghost 4: Eastern Greilyn Jungle: Teleport to the Azunite

    Desert. Then take the Teleporter to the Greilyn Isles.Follow the path to the Shrine. Speak the chant, andthe ghost is just east of the shrine.

    Ghost 5: Go the falls of Eirulan (Eastern lift from theInn.) As soon as you are down, the shrine is to your right.Use the shrine if needed, and then follow the path to thebridge. On the bridge overlooking the waters, is the ghost.

    Ghost 6: Temple of Xeria: Teleport to Xeria. Go west thenNorth to find the shrine. To the right of the shrine is asmall statue. Turn it to open a secret room to the west.Follow the path south and you will spot the ghost on the

    ledge looking over the balcony.

    Ghost 7: A tranquil Cave: Take the teleporter to theNorthern Jungle. Follow the path west to the shrine.From the shrine head south and then take the firstpath west, through two spike-like fences. Youshould be in the water. To the south-west is a waterfall. Walk behind the water fall to find the cave,and then go west inside to find the ghost.

    Ghost 8: Snowbrook Haven Living Quarters: Warp to Aman'luthen take the Eastern Face of Snowbrook Mountain teleporter.Go west here into the quarters. Keep going west inside,

    and then go north. Go north until you reach the lastwestern door. Here is the shrine. Now turn around andkeep going east. Go east up the stairs and then go throughthe south door, and then to the very next door on the east.Here you will find the ghost.

    Ghost 9: Why the hell are there so many dead dudes? This iscrap. It's not my fault they're dead...why is it up to me?Screw them you know what I mean? Anyways, here's how toget to this dead guy. Teleport to the Eastern End of Arinth's

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    Ravine. Head East, and then when it dead-ends head northinside of a cave where you'll find the shrine. Leave the caveand go directly east to another cave. In the middle easternsection of this cave, is the ghost. Talk to his ass. Okay?

    Ghost 10: Why isn't anyone scared that there's VISIBLEghosts JUST CHILLING EVERYWHERE? Ok, so hell, thisone is in Aman'lu Tavern. Go to the town of Amanluand find the Shrine in the north-east section.Go to the inn and go to the second floor. When you getto the second floor head east and then north to findthe ghost on the balcony.

    Ghost 11: A Cellar Beneath Aman'lu. Go to Tywlis theMage's house once again. (Just north of the Alt'orn Hallwhich is just west of the town's teleporter.) you willsee a cellar underneath her house that you can access.Once down, you will be in a small room. On the northwall, there's a lamp. Press it and then head down thelift. Go west through the door and then west again tofind the shrine. From the shrine there is a button onthe north wall. Press it and follow the path to findthe Ghost here on the steps.

    Ghost 12: Garden of The Ancients. Take the AzuniteBurial Grounds teleporter. Go North a bit, and thenwest when you see some steps leading down. Continuegoing west and you will eventually be outside ina secret area. The shrine will be a bit west fromyou and you will find the ghost on the eastern side

    Ghost 13: Eastern Plain of Tears: Take the EasternPlain of Tears Teleporter. Look south-east. You shouldsee the ghost chilling on the hill here. Follow the patheast a bit and then north-east for the shrine.

    Ghost 14: Kalrathia: On the southwest side of

    Kalrathia (up on the top levels in the ramparts)is thisghost. The incantation shrine is near the northern exit.

    Ghost 15: Mines of Kaderak: Take the ACT 3 teleporterto the upper Mines of Kaderak (east.) Head north fromthe teleporter, and then hang a west...er..yeah. Gothrough the northern door. You'll see the ghost here.For the shrine you can spot it across the bridge fromhere.

    Ghost 16: Darthrul. Take the City of Darthrulteleporter in act 3. In the southwest corner (Thedistrict of the Crossbow) is the shrine. The ghost

    is located in the south-east part of the courtyard.

    Ghost 17: Agallan Chamber Beneath Kalrathia: Inorder to free this restless spirit, you must haveaccess to the elevator leading to the water systemsfirst. It's part of the main quest, and will triggereventually if you haven't gotten there yet. Head tothe lifts, and go down. Head west until you can nolonger head west and then go North. Keep going northdown the steps and then finally go North through the

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    hole in the wall. Follow the path west and then takethe south path. You'll fnd the ghost in the southwestern corner. For the shrine, just head a bit eastfrom the ghost.

    Ghost 18: Zaramoth's Horns. Take the Lower Zaramoth'sHorns teleporter Go north and keep going until youare outside. Head towards the west up some steps tosee the ghost. The shrine is just to the west if youneed it.

    Congrats, you found all the ghosts. I hope you gotsome good items outta the deal...if not, damn thattotally sucked huh?

    Submitted by *capncanny* - Published on 06/11/07 See all Dungeon SiegeII Walkthroughs and FAQs

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