ensuring the user experience for global mobile device launches

12
September 2014 Measure What Matters Ensuring the User Experience for Global Device Launches

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Service providers are more focused on user experience than ever before, actively measuring and comparing the experience of voice over LTE (VoLTE) and IR.94 services to over-the-top (OTT) and legacy services to determine if VoLTE devices and services are ready to launch. At a recent IWPC event, Spirent joined other experts to discuss how the industry can stay on top of mobile device performance and user experience.

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Page 1: Ensuring the User Experience for Global Mobile Device Launches

September 2014

Measure What MattersEnsuring the User Experience for Global Device Launches

Page 2: Ensuring the User Experience for Global Mobile Device Launches

2 PROPRIETARY AND CONFIDENTIAL

Page 3: Ensuring the User Experience for Global Mobile Device Launches

3 PROPRIETARY AND CONFIDENTIAL

The ‘bottoms-up’ approach is unsustainable

We can’t just keep adding more and more tests

The industry needs a better way

A ‘top-down’ approach focused on the user gives a sustainable path forward

Following are our best practice recommendations

Evolution

Page 4: Ensuring the User Experience for Global Mobile Device Launches

4 PROPRIETARY AND CONFIDENTIAL

Our experience:

• Functional testing is increasingly insufficient for assuring user experience

• Combined live network and lab evaluation of user experience is a better approach

• If you don’t measure everything that matters to users, problems will emerge

Best practices:

• Focus on objective assessment of what the user experiences

• Measure all key factors impacting user experience

• Measure quality and consistency

Practice #1: Measure What Matters

MOS (wideband mobile-to-mobile and

narrowband landline)

Mobile Originated andTerminated Block/Drop

Rates

Conversational Audio Delay

Video Delivery

Audio / Video Sync

Battery Life

VoLTE UX Metrics

Page 5: Ensuring the User Experience for Global Mobile Device Launches

5 PROPRIETARY AND CONFIDENTIAL

Our experience:

• Factors that directly impact user experience are highly variable

• Each user experience category has a different variability

• If you don’t take enough samples, your results won’t be repeatable

Best practices:

• Measure the variability of each test

• Estimate a confidence interval based on appropriate distribution

• Compare performance to a reference device based on interval

Practice #2: Ensure Repeatability

Drop

ped Ca

ll Ra

te

Samples

Too few samples: results may change

on re-test!Results are repeatable

Q: How many samples are needed to reliably detect differences in DCR of 2% or more for a DUT vs. Ref?

A: 1500-2000 samples ensures results are repeatable with 90% confidence

90% Confidence Interval

Page 6: Ensuring the User Experience for Global Mobile Device Launches

6 PROPRIETARY AND CONFIDENTIAL

Our experience:

• Measurements of UX are only valid if they reflect real user behavior

• Multi-service voice and data usage stresses the device

• Dropped calls and other factors can be significantly impacted by multi-service usage

Best practices:

• Implement multi-service use cases for pre-launch device evaluation

• Setup continuous push emails during test calls

Practice #3: Stress the Device Like a User

1.1%0.9%

1.1%

Manufacturer 1 Manufacturer 2 Manufacturer 3

Voice only Multi‐service

Dropped Call Rate by Device Manufacturer

1.3%1.4%

1.9%

Voice Only Vs. Multi-Service

Page 7: Ensuring the User Experience for Global Mobile Device Launches

7 PROPRIETARY AND CONFIDENTIAL

Our experience:

• There is a wide variance in UX across device models

• It’s a competitive marketplace -showing rank by UX category is a powerful motivator

Best practices:

• Consider the relative performance of devices and not just the absolute

• Rank and compare all pre-launch devices by UX category

• Set thresholds based on population performance (and raise over time)

Practice #4: Rank Devices

No one wants to be in this range

Speech QualityDownlink Uplink

Device A

Device A

Device B Device B

Device D

Device D

Device C

Device C

Device E

Device E

Page 8: Ensuring the User Experience for Global Mobile Device Launches

8 PROPRIETARY AND CONFIDENTIAL

Our experience:

• You can spend a lot of time & money gathering stack-loads of data that you don’t use

• Broad statistical assessments with focused drilldown into problem areas is more cost effective

• RTP and RF tracing can provide key insight into root causes of poor experience or help you triage

Best practices:

• Only collect RTP/IP and RF DM logs at UE (and IMS) where problems are identified or in focused pre-planned instances

• Use the data to accelerate triage/isolation of UX issues to network/device/service

Practice #5: Assess from the Top Down

0

10

20

30

40

50

60

200 300 400 500 600Pa

cket

s/s

Received Packets/s Missing Packets/s

HO HO

Isolating the Root Causes of Poor VoLTE Speech Quality

0

1

2

3

4

5

0 100 200 300 400 500 600 700 800

Dow

nlin

k M

OS

RTP Metrics Help Identify Cell-Specific Issue

Page 9: Ensuring the User Experience for Global Mobile Device Launches

9 PROPRIETARY AND CONFIDENTIAL

Our experience

• Devices are increasingly going global

• Fewer regional / operator variations

• But carrier-specific requirements and band combinations are still critical

Best practices

• Link R&D in Asia-Pacific to operators and Q&A teams in the US

• Need ability to consistently replicate tests around the world / close to each team

• In the lab and live network

Practice #6: Come together

Page 10: Ensuring the User Experience for Global Mobile Device Launches

10 PROPRIETARY AND CONFIDENTIAL

Partnering with service providers and device manufacturers to improve the user experience of devices and services

Our Background: Improving User Experience

Over 2 years F4L program led to decreased variance between devices, more

consistent speech quality

F4L program also led to better average speech quality across portfolio

Effect of Fit4Launch on Portfolio Speech Quality over first 2 years

Fit4Launch programs for evaluating user experience of pre-launch devices are

deployed at 3 US operators

Page 11: Ensuring the User Experience for Global Mobile Device Launches

11 PROPRIETARY AND CONFIDENTIAL

Inventing systems and methodologies for measuring and analyzing the user experience of mobile devices and services

Our Background: Inventing Systems & Methods

e911

2003 2008 2010 2012 2013 2014

Live Lab

Spirent User Experience Analytics timeline

SpeechFile Transfer & Web Browsing Call

Battery Life

Voice & Video Calling

2011

Video

Page 12: Ensuring the User Experience for Global Mobile Device Launches

Thank You