epic-uk chaos space marine codex
TRANSCRIPT
-
8/10/2019 Epic-UK Chaos Space Marine Codex
1/57
1
EPIC UK presents
Codex: Chaos Space MarinesCodex: Chaos Space MarinesCodex: Chaos Space MarinesCodex: Chaos Space Marines
An unofficial codex for use with Games Workshop's Epic Armageddon rule set
Version: 090710
-
8/10/2019 Epic-UK Chaos Space Marine Codex
2/57
2
Information
More information about the Chaos Space Marines
For more information into the background of the Chaos Space Marines please visit Games Workshops website.
Thank you
A big thank you has to go to the EPIC UK committee; without their enthusiasm, for a game that they love, this army bookwouldnt be a reality. The wish and will to improve a fantastic tournament war-game, within the UK, has been their only pay-ment.
A big thank you also has to go to Games Workshop; without their imagination, creativeness and support this game would not bearound today. A special thank you has to go to Jervis Johnson and all the Fanatic team, both past and present.
Also a big thank you has to go to all the independent EPIC developers, especially the army developers on the Tactical Commandinternet forum. Without their ideas some of the developments within the book wouldnt have been a reality.
Pictures
All miniatures photographed within this book are Games workshop 2003. All rights reserved.Used without permission models painted by Alex Cairns, Christian Salling, David Bartley, Kevin Bott, Steve Gullick, Tim Hunt,Joe Jephson, Mark Preston, Chris Steel, Dave Thomas, Chris Webb and Matthew Lickiss.
Text
All text (including stories) is an unofficial production created by EPIC-UK derived, without permission, upon the Warhammerintellectual property owned by Games Workshop Ltd.
Disclaimer
This book is completely unofficial and in no way endorsed by Games Workshop Limited.
Adeptus Astartes, Battlefleet Gothic, Black Flame, Black Library, the Black Library logo, BL Publishing, Blood Angels, Bloodquest,
Blood Bowl, the Blood Bowl logo, The Blood Bowl Spike Device, Cadian, Catachan, the Chaos device, Cityfight, the Chaos logo,
Citadel, Citadel Device, City of the Damned, Codex, Daemonhunters, Dark Angels, Dark Eldar, Dark Future, the Double-Headed/
Imperial Eagle device, 'Eavy Metal, Eldar, Eldar symbol devices, Epic, Eye of Terror, Fanatic, the Fanatic logo, the Fanatic II
logo, Fire Warrior, Forge World, Games Workshop, Games Workshop logo, Genestealer, Golden Demon, Gorkamorka, Great
Unclean One, the Hammer of Sigmar logo, Horned Rat logo, Inferno, Inquisitor, the Inquisitor logo, the Inquisitor device, In-
quisitor:Conspiracies, Keeper of Secrets, Khemri, Khorne, Kroot, Lord of Change, Marauder, Mordheim, the Mordheim logo,
Necromunda, Necromunda stencil logo, Necromunda Plate logo, Necron, Nurgle, Ork, Ork skull devices, Sisters of Battle,
Skaven, the Skaven symbol devices, Slaanesh, Space Hulk, Space Marine, Space Marine chapters, Space Marine chapter logos,
Talisman, Tau, the Tau caste designations, Tomb Kings, Trio of Warriors, Twin Tailed Comet Logo, Tyranid, Tyrannid, Tzeentch,
Ultramarines, Warhammer, Warhammer Historical, Warhammer Online, Warhammer 40k Device, Warhammer World logo,
Warmaster, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles,
locations, units, illustrations and images from the Blood Bowl game, the Warhammer world, the Talisaman world, and the War-
hammer 40,000 universe are either , TM and/or Copyright Games Workshop Ltd 2000-2008, variably registered in the UKand other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to
their respective owners.
-
8/10/2019 Epic-UK Chaos Space Marine Codex
3/57
3
Table of Contents
Information...................................................................................................................................... 2
Black Legion Chaos Space Marines....................................................................................................... 5
Special Rules........................................................................................................................... 5
Black Legion Units................................................................................................................... 7
Black Legion Allies................................................................................................................... 13
Chaos Titans........................................................................................................................... 13
Chaos Navy............................................................................................................................ 15
Daemons................................................................................................................................ 16
Black Legion Army List............................................................................................................. 19
Death Guard..................................................................................................................................... 22
Special Rules........................................................................................................................... 22
Death Guard Units................................................................................................................... 23
Death Guard Titan Legion......................................................................................................... 26
Chaos Navy............................................................................................................................ 27
Death Guard Army List............................................................................................................. 28
Emperors Children............................................................................................................................. 31
Special Rules........................................................................................................................... 31
Emperors Children Units........................................................................................................... 32
Emperors Children Titan Legion................................................................................................. 35
Emperors Children Army List..................................................................................................... 36
Thousand Sons................................................................................................................................. 39
Special Rules........................................................................................................................... 39
Thousand Sons Units................................................................................................................ 40
Thousand Sons Titan Legion...................................................................................................... 43
Thousand Sons Army List.......................................................................................................... 44
World Eaters..................................................................................................................................... 47
Special Rules........................................................................................................................... 47
World Eaters Units................................................................................................................... 48
World Eaters Titan Legion......................................................................................................... 51
Chaos Navy............................................................................................................................ 52
World Eaters Army List............................................................................................................. 53
Codex Chaos Space Marines, How, What and Why................................................................................. 55
-
8/10/2019 Epic-UK Chaos Space Marine Codex
4/57
4
Black LegionChaos Space Marines
-
8/10/2019 Epic-UK Chaos Space Marine Codex
5/57
5
Black Legion Chaos Space Marines
Special Rules
Factions
Each formation in a Black Legion army is part of a faction that owes allegiance to either one of the
gods of Chaos or to Chaos Undivided. The player must decided which faction each formation belongsto when selecting their list and the choice must be noted on any army roster produced.With the exception of Chaos undivided, the different factions have millennia old hatred for each otherand this is represented by the following rules:
Formations belonging to Khorne hate Slaanesh formations and vice-versa.Formations belonging to Nurgle hate Tzeentch formations and vice-versa.
A formation that has no units from a hated formation within 30cms gains a +1 modifier to all its Ini-tiative tests. This modifier only applies to formations that are on the battlefield, aircraft, spaceships or
other formations off table never benefit from this bonus.
Summoned Units
Formations that purchase the upgrade Daemonic Pact, or units with this ability, allow the player tosummon daemons to the battlefield. To summon Daemons the player must also purchase a Daemonicpool from which to summon. This pool contains two sections, one for lesser daemons and one forgreater daemons and is not faction specific. The size of such pools must be visible to all players at alltimes and it is suggested that either tokens or dice are used to indicate the size of each pool available.As daemons are summoned the pool must be changed to reflect its current size.
To summon daemons the formation declares its intention to summon before any action roll is made.The player then rolls 2D3 to generate the number of summoning points available for this formation.The number of points required to summon each type of daemonic unit will be noted on its data sheet.
The formation may then summon daemons up to the number of summoning points generated, withany points not used lost, up to the number of points left in the daemonic pool.The faction of the summoning formation determines what type of daemons may be summoned as be-low:
Khorne Bloodthirster, BloodlettersNurgle Great Unclean One, PlaugebearersSlaanesh Keeper of Secrets, Daemonettes
Tzeentch Lord of Change, FlamersAny Faction Daemonic Beasts.
Players may only have one greater daemon for a given faction on the table at any given time. Sum-moned units must be setup with their base within 5cms of any none-summoned unit in the summon-
ing formation (i.e. You cannot place a chain of summoned units). They cannot be placed in enemyzones of control or impassable terrain.
Summoned units become part of the summoning formation for all rules purposes as long as they re-
main on the battlefield. Summoned units do not cause blast markers to placed on the formation whenthey are destroyed, however daemonic units killed in an assault to count towards the number of unitskilled when calculating the modifiers for assault resolution. Summoned units that are destroyed are
removed from play and the summoning cost of each unit is lost from the players daemonic pool.
Summoned units remain in play until the end phase of the turn in which they were summoned. After
all formations have attempted to rally any summoned units are removed from play and the total oftheir summoning points returned to the relevant daemonic pool. Note this may cause the formationto now have more blast markers than its number of units an will therefore become broken. GreaterDaemons returned to the daemonic pool keep any damage points taken and do not heal these points
while off board. When summoned subsequently they maintain this damage points.When a formation becomes broken all summoned units are destroyed.
-
8/10/2019 Epic-UK Chaos Space Marine Codex
6/57
6
When calculation victory points at the end of a GT scenario game use the following rules. For lesserdaemon pools score half points if the pool is less than or equal to 50% and full points if the pool is at
25% strength or less. Treat Greater Daemons as war engines for purpose of victory points.
Favour of the Gods
The powers of Chaos are quick to both reward and punish. To reflect this in the strategy phase of each
turn if the player rolls a 6 they are rewarded with a bonus of 1D3 summoning points to add to anydaemonic pool, however, if the player rolls a 1 then they lose 1D3 summoning points from any dae-monic pool. If the player never purchased a pool, or all pools are at zero points there is no effect.
Augmented Summoning
Some units have the ability Augment Summoning. Units with this ability allow extra dice to the throw-ing when summoning daemons. For example, a unit with Augment Summoning (+2D3) would allow aformation to roll 4D3 for summoning points as opposed to the normal 2D3.
Daemonic Focus
Certain units are denoted as having the ability Daemonic Focus. Any formation with a unit with thisability may elect to keep any or all summoned units in play in the end phase. Broken formations maynot use this ability as any daemons summoned by this formation are lost when the formation becomesbroken.
Lord Upgrades
Lord characters may only be added to core units within the formation they belong to. They may not beadded to any upgrade units purchased for the faction.
Dreadclaws
Dreadclaws allow chaos formation to enter play using the Planetfall rules with one exception. Dread-
claws never roll for random deviation once their entry point has been determined. They may not beplaced in impassable terrain or enemy zones of control.The following units may be transported in Dreadclaws :- Bezerkers, Chaos Dreadnoughts, Emperors
Children Havocs, Havocs, Noise Marines, Plague Marines, Chaos Space Marines and Thousand Sons.
-
8/10/2019 Epic-UK Chaos Space Marine Codex
7/57
7
Black Legion Units
Chaos Space Marine Warlord
Type Speed Armour Close Combat Fire Fight
Character - - - -
Weapon Range Firepower Notes
Daemon Weapon Base Contact Assault Weapon Extra Attack +1, Macro Weapon
Notes: Invulnerable Save, Supreme Commander
Chaos Space Marine Lord
Type Speed Armour Close Combat Fire Fight
Character - - - -
Weapon Range Firepower Notes
Daemon WeaponWarp Bolt
Base Contact15cm
Assault WeaponSmall Arms
Extra Attack +1, Macro WeaponExtra Attack +1, Macro Weapon
Notes: Can be either Sorcerer or Lord. Both gain Commander, Leader, Invulnerable save. Lords receive a Daemon Weapon, Sorcerers receive aWarp Bolt
Chaos Space Marine Champion
Type Speed Armour Close Combat Fire Fight
Character - - - -
Weapon Range Firepower Notes
Daemon ArtefactDaemonic Bolt
Base Contact15cm
Assault WeaponSmall Arms
Extra Attack +1, First StrikeExtra Attack +1, First Strike
Notes: Augmented Summoning (2D3), Invulnerable Save. Khornate, Nurgle and Undivided Champions receive a Daemonic Artefact. Slaaneshand Tzeentch Champions have a Daemonic Bolt
Chaos Space Marine Icon Bearer
Type Speed Armour Close Combat Fire Fight
Character - - - -
Weapon Range Firepower Notes
None
Notes: Daemonic Focus, Invulnerable Save, Leader
-
8/10/2019 Epic-UK Chaos Space Marine Codex
8/57
8
Daemon Prince
Type Speed Armour Close Combat Fire Fight
Infantry 15cm(30 cm)
3+4+
3+ 3+
Weapon Range Firepower Notes
Possessed WeaponWarp Blast
Base Contact15cm
Assault WeaponSmall Arms
Extra Attacks +2, Macro WeaponExtra Attacks +1, Macro Weapon
Notes: Commander, Fearless, Leader, Reinforced Armour, Teleport. May be given wings which increase the move to 30cm but reduce the saveto 4+
Chaos Space Marine
Type Speed Armour Close Combat Fire Fight
Infantry 15cm 4+ 4+ 4+
Weapon Range Firepower Notes
BoltersAutocannon
15cm45cm
Small ArmsAP5+/AT6+
Notes:
Chaos Space Marine Bikes
Type Speed Armour Close Combat Fire Fight
Infantry 35cm 4+ 3+ 4+
Weapon Range Firepower Notes
Chain SwordsBolters
Base Contact15cm
Assault WeaponSmall Arms
Notes: Mounted
Chaos Space Marine Terminators
Type Speed Armour Close Combat Fire Fight
Infantry 15cm 4+ 3+ 3+
Weapon Range Firepower Notes
Power WeaponsCombi-Bolters
2 x Reaper Autocannon
Base Contact15cm30cm
Assault WeaponSmall ArmsAP4+/AT6+
Extra Attack +1, Macro Weapon
Notes: Reinforced Armour, Thick Rear Armour, Teleport
-
8/10/2019 Epic-UK Chaos Space Marine Codex
9/57
9
Berzerkers
Type Speed Armour Close Combat Fire Fight
Infantry 15cm 4+ 2+ 5+
Weapon Range Firepower Notes
Chain AxeBolt Pistol
Base Contact15cm
Assault WeaponSmall Arms
Notes: Fearless
Noise Marines
Type Speed Armour Close Combat Fire Fight
Infantry 15cm 4+ 4+ 3+
Weapon Range Firepower Notes
Sonic BlastersBlast Masters
15cm30cm
Small ArmsAP5+/AT6+ Disrupt
Notes: Fearless
Plague Marines
Type Speed Armour Close Combat Fire Fight
Infantry 15cm 3+ 3+ 4+
Weapon Range Firepower Notes
Plague KnifesBolters
Base Contact15cm
Assault WeaponSmall Arms
Notes: Fearless
Thousand Sons
Type Speed Armour Close Combat Fire Fight
Infantry 15cm 4+ 5+ 4+
Weapon Range Firepower Notes
Bolters 15cm Small Arms
Notes: Fearless, Reinforced Armour
-
8/10/2019 Epic-UK Chaos Space Marine Codex
10/57
10
Obliterators
Type Speed Armour Close Combat Fire Fight
Infantry 15cm 4+ 3+ 2+
Weapon Range Firepower Notes
3 x Body Weapons 45cm AP5+/AT5+/AA6+
Notes: Fearless, Reinforced Armour, Thick Rear Armour, Teleport
Raptors
Type Speed Armour Close Combat Fire Fight
Infantry 30cm 4+ 3+ 4+
Weapon Range Firepower Notes
Chain SwordsMelta Weapons
Base Contact15cm
Assault WeaponSmall Arms
Notes: Jump Packs
Havocs
Type Speed Armour Close Combat Fire Fight
Infantry 15cm 4+ 5+ 3+
Weapon Range Firepower Notes
2 x Autocannon 45cm AP5+/AT6+
Notes:
-
8/10/2019 Epic-UK Chaos Space Marine Codex
11/57
11
Chaos Rhino
Type Speed Armour Close Combat Fire Fight
Armoured Vehicle 30cm 5+ 6+ 6+
Weapon Range Firepower Notes
Twin Bolters 15cm Small Arms
Notes: Transport (May carry two of the following units: Chaos Space Marines, Berzerkers, Noise Marines, Emperors Children Havocs, Cabal ofSorcerers, Plague Marines, Thousand Sons or Havocs)
Chaos Predator
Type Speed Armour Close Combat Fire Fight
Armoured Vehicle 30cm 4+ 6+ 5+
Weapon Range Firepower Notes
2 x Heavy BolterTwin-LinkedLascannon
30cm45cm
AP5+AT4+
Notes:
Chaos Land Raider
Type Speed Armour Close Combat Fire Fight
Armoured Vehicle 25cm 4+ 6+ 4+
Weapon Range Firepower Notes
Twin Heavy Bolter2 x Twin-Linked
Lascannon
30cm45cm
AP4+AT4+
Notes: Reinforced Armour, Thick Rear Armour. Transport (May carry one Chaos Terminator, Emperors Children Terminator, Death Guard Termi-nator, Thousand Sons Terminator or World Eater Terminator unit or two of the following units: Chaos Space Marines, Berzerkers, Noise Marines,Emperors Children Havoc, Death Guard Havoc, Cabal of Sorcerers, Plague Marines, Thousand Sons or Havocs)
Chaos Dreadnought
Type Speed Armour Close Combat Fire Fight
Armoured Vehicle 15cm 4+ 4+ 4+
Weapon Range Firepower Notes
Power FistTwin Autocannon
Base Contact45cm
Assault WeaponAP4+/AT5+
Extra Attack +1, Macro Weapon
Notes: Fearless, Walker
-
8/10/2019 Epic-UK Chaos Space Marine Codex
12/57
12
Defiler
Type Speed Armour Close Combat Fire Fight
Armoured Vehicle 20cm 4+ 4+ 3+
Weapon Range Firepower Notes
Battle ClawsTwin Heavy
FlamersReaper Autocannon
Battlecannon
Base Contact15cm
30cm75cm
Assault WeaponAP3+ and
Small ArmsAP4+/AT6+AP4+/AT4+
Extra Attack +1, Macro WeaponIgnore Cover
Notes: Fearless, Infiltrator, Invulnerable Save, Walker
Decimator
Type Speed Armour Close Combat Fire Fight
War Engine 15cm 4+ 4+ 4+
Weapon Range Firepower Notes
2 x Twin ReaperAutocannon
2 x Twin ReaperAutocannon
Decimator Cannon
30cm
30cm
45cm
AP3+/AT5+
AP3+/AT5+
3 BP
Notes: Damage Capacity 3, Fearless, Reinforced Armour.
Left Arc
Right Arc
Fixed Forward, Ignore Cover, Macro Weapon
Chaos Vindicator
Type Speed Armour Close Combat Fire Fight
Armoured Vehicle 25cm 4+ 6+ 4+
Weapon Range Firepower Notes
Demolisher Cannon 30cm AP3+/AT4+ Ignore Cover
Notes:
-
8/10/2019 Epic-UK Chaos Space Marine Codex
13/57
13
Black Legion Allies
Chaos Titan Legion
Special Rules
Void Shields
Chaos titans are protected by void shield generators. The number of void shields each titan has isnoted on the titans datasheet.
Each void shield will automatically stop one point of damage and then go down. Do not make armoursaves for damage stopped by void shields, nor allocate Blast markers. Once all of the shields havebeen knocked down, the titan may be damaged normally and you may make saving throws against
any hits that are scored. Hits from close combat ignore void shields but units using their firefight val-ues must first knock down any shields before they can damage the titan.
Void shields that have been knocked down can be repaired. Each titan can repair one downed void
shield in the end phase of each turn. In addition, if a titan regroups it can use the dice roll to eitherrepair the void shield or remove Blast markers (e.g. if you rolled a 2 you could repair 2 shields, re-move 2 blast makers, or repair 1 shield and remove 1 Blast marker).
Chaos Titan Legion Units
Banelord Titan
Type Speed Armour Close Combat Fire Fight
War Engine 15cm 4+ 2+ 4+
Weapon Range Firepower Notes
BattleheadDoom Fist
Havoc Missile RackHellstrike Cannon
Tail
15cmBase Contact
OR 30cm60cm60cm
Base ContactOR 75cm
Small ArmsAssault Weapon4 x AP4+/AT4+
6 x 2 BP3BP
Assault WeaponAP4+/AT4+
Notes: Damage Capacity 8, 6 Void Shields, Fearless, Reinforced Armour, Thick Rear Armour, Walker
Critical Hit Effect:.Move 3D6cm in a random direction. If this move takes the Banelord into impassable terrain or another unit it cant move overthen it stops when it contacts this obstruction and takes an extra point of damage. Any units moved over are hit on a 4+
Extra Attacks +2, Fixed ForwardTitan Killer(D3), Extra Attack +2Forward ArcIndirect Fire, Single Shot. Forward ArcMacro Weapon Ignore Cover. Forward ArcExtra Attack +1
-
8/10/2019 Epic-UK Chaos Space Marine Codex
14/57
14
Ravager Titan
Type Speed Armour Close Combat Fire Fight
War Engine 20cm 4+ 3+ 4+
Weapon Range Firepower Notes
BattleheadDoomburner
2 x Death StormTail
15cm45cm45cm
Base ContactOR 75cm
Small ArmsMW2+
4 x AP4+/AT4+Assault Weapon
AP4+/AT4+
Notes: Damage Capacity 6, 4 Void Shields, Fearless, Reinforced Armour, Walker
Critical Hit Effect:The Ravagers plasma reactor has been damaged. Roll a D6 in every end phase. On a 1 the reactor explodes destroying thetitan. On a roll of 2-3 the titan suffers one point of damage. On a roll of 4+ the reactor is repaired and no more rolls are required. If the reactor ex-plodes units within 5cms of the titan are hit on a 5+
Extra Attack +2, Fixed Forward ArcTitan Killer(D3), Ignore Cover, Fixed Forward ArcForward ArcExtra Attack +1
Feral Titan
Type Speed Armour Close Combat Fire Fight
War Engine 30cm 5+ 4+ 5+
Weapon Range Firepower Notes
BattleheadHellmouth
Deathstorm
15cm30cm45cm
Small Arms3BP
4 x AP4+/AT4+
Notes: Damage Capacity 3, 2 Void Shields, Fearless, Reinforced Armour, Walker
Critical Hit Effect:The Feral titan staggers D6cm in a random direction. If it contacts impassable terrain or a unit it cant move over then it stopsand takes an extra point of damage. Any units moved over are hit on a 6+
Extra Attacks +2, Fixed Forward ArcIgnore Cover, Fixed Forward ArcForward Arc
Death Wheel
Type Speed Armour Close Combat Fire Fight
War Engine 30cm 4+ 5+ 3+
Weapon Range Firepower Notes
2 x ReaperAutocannon
2 x ReaperAutocannonBattlecannonBattlecannon
30cm
30cm
75cm75cm
AP4+/AT6+
AP4+/AT6+
AP4+/AT4+AP4+/AT4+
Left Arc
Right Arc
Left ArcRight Arc
Notes: Damage Capacity 4, 2 Void Shields, Fearless, Reinforced Armour.
Critical Hit Effect:The Death Wheel rolls 3D6cms in a random direction (stopping if it contacts impassable terrain or another war engine) inflictinga hit on any unit moved over, and is then destroyed
-
8/10/2019 Epic-UK Chaos Space Marine Codex
15/57
15
Chaos Navy
Chaos Navy Units
Hellblade Fighter
Type Speed Armour Close Combat Fire Fight
Fighter - 6+ - -
Weapon Range Firepower Notes
2 x ReaperAutocannon
30cm AP4+/AT6+/AA6+
Notes:
Fixed Forward Arc
Helltalon Bomber
Type Speed Armour Close Combat Fire Fight
Fighter Bomber - 5+ - -
Weapon Range Firepower Notes
Incendiary BombsTwin LascannonHavoc Launcher
15cm45cm45cm
2BPAT4+/AA4+AP5+/AT6+
Notes:
Fixed Forward ArcFixed Forward ArcFixed Forward Arc
Devastation Cruiser
Type Speed Armour Close Combat Fire Fight
Spaceship - - - -
Weapon Range Firepower Notes
OrbitalBombardment
Pin Point Attack
na
na
3BP
MW2+
Notes: May carry 20 units that can be deployed by Dreadclaws
Macro Weapon
Titan Killer(D3)
Despoiler Battleship
Type Speed Armour Close Combat Fire Fight
Spaceship - - - -
Weapon Range Firepower Notes
OrbitalBombardment
3 x Pin Point Attack
na
na
3BP
MW2+
Notes: May carry 40 units that can be deployed by Dreadclaws, Slow and Steady
Macro Weapon
Titan Killer(D3)
-
8/10/2019 Epic-UK Chaos Space Marine Codex
16/57
16
Daemons
Daemonic Units
Bloodthirster - Greater Daemon of Khorne
Type Speed Armour Close Combat Fire Fight
War Engine 30cm 4+ 3+ -
Weapon Range Firepower Notes
Axe of KhorneBloodthirster Whip
Base ContactBase Contact
Assault WeaponAssault Weapon
Notes: 8 Summoning points. Damage Capacity 3. Fearless, Inspiring, Invulnerable Save, Jump Pack, Reinforced Armour, Walker
Critical Effect:Bloodthirster is destroyed. Any summoned daemonic units within 5cms are destroyed on a 6+
Extra Attack +2, Titan Killer (1)Extra Attack +1, Titan Killer (1)
Great Unclean One - Greater Daemon of Nurgle
Type Speed Armour Close Combat Fire Fight
War Engine 15cm 4+ 4+ 4+
Weapon Range Firepower Notes
Nurgling SwarmStream ofCorruption
Base Contact15cm
OR 15cm
Assault WeaponSmall Arms
3 BP
Notes: 8 Summoning points. Damage Capacity 4. Fearless, Inspiring, Invulnerable Save, Reinforced Armour, Walker
Critical Effect:Great Unclean One is destroyed. Any summoned daemonic units within 5cms are destroyed on a 6+
Extra Attack +1Extra Attack +1, Ignore CoverIgnore Cover
Keeper of Secrets - Greater Daemon of Slaanesh
Type Speed Armour Close Combat Fire Fight
War Engine 15cm 4+ 3+ 4+
Weapon Range Firepower Notes
Lash of Torment
Gaze of Slaanesh
Base Contact
15cmOR 30cm
Assault Weapon
Small Arms3 x MW4+
Notes: 8 Summoning points. Damage Capacity 3. Fearless, Inspiring, Invulnerable Save, Reinforced Armour, Walker
Critical Effect:Keeper of Secrets is destroyed. Any summoned daemonic units within 5cms are destroyed on a 6+
Extra Attack +1, First Strike, Macro Weapon,
Extra Attack +1, First Strike, Macro Weapon
-
8/10/2019 Epic-UK Chaos Space Marine Codex
17/57
17
Lord of Change- Greater Daemon of Tzeentch
Type Speed Armour Close Combat Fire Fight
War Engine 30cm 4+ 5+ 3+
Weapon Range Firepower Notes
Bedlam StaffWithering Gaze
Base Contact15cm
OR 45cm
Assault WeaponSmall Arms2 x MW3+
Notes: 8 Summoning points. Damage Capacity 3. Fearless, Inspiring, Invulnerable Save, Jump Pack, Reinforced Armour, Walker
Critical Effect:Lord of Change is destroyed. Any summoned daemonic units within 5cms are destroyed on a 6+
Extra Attack +1, Macro WeaponExtra Attack +1, Macro Weapon
Daemonic Beasts
Type Speed Armour Close Combat Fire Fight
Infantry 20cm 4+ 3+ -
Weapon Range Firepower Notes
Claws and Fangs Base Contact Assault Weapon
Notes: 1 Summoning points. Infiltrate, Invulnerable Save
Bloodletter - Lesser Daemon of Khorne
Type Speed Armour Close Combat Fire Fight
Infantry 15cm 4+ 4+ -
Weapon Range Firepower Notes
Hellblades Base Contact Assault Weapon
Notes: 1 Summoning points. Invulnerable Save
Extra Attack +1
Daemonette - Lesser Daemon of Slaanesh
Type Speed Armour Close Combat Fire Fight
Infantry 15cm 4+ 3+ -
Weapon Range Firepower Notes
Daemonic Claws Base Contact Assault Weapon
Notes: 1 Summoning points. First Strike, Invulnerable Save
-
8/10/2019 Epic-UK Chaos Space Marine Codex
18/57
18
Flamer - Lesser Daemon of Tzeentch
Type Speed Armour Close Combat Fire Fight
Infantry 15cm 5+ 5+ 4+
Weapon Range Firepower Notes
Flames of Tzeentch Base ContactOR 15cm
Assault WeaponSmall Arms
Notes: 1 Summoning points. Invulnerable Save
Extra Attack +1
Plague Bearer - Lesser Daemon of Nurgle
Type Speed Armour Close Combat Fire Fight
Infantry 15cm 3+ 4+ 6+
Weapon Range Firepower Notes
Plague SwordsPlague of Flies
Base Contact15cm
Assault WeaponSmall Arms
Notes: 1 Summoning points. Invulnerable Save
-
8/10/2019 Epic-UK Chaos Space Marine Codex
19/57
19
Black Legion Army List
Black Legion armies have a strategy rating of 4. Black Legion, Chaos Navy and Chaos Titans have Ini-tiative 2+.
Using the army List
For every Retinue taken you may select one Elite formation and two Support formations. Eachformation may take a maximum of 4 upgrades, but each upgrade can only be selected once by
each formation.
A maximum of up to a third of the points available to the army maybe spent on Chaos Navyand Chaos Titan formations.
Black Legion Core Formations
Detachment Units Upgrades Points Cost
Retinue One Chaos Space Marine Lord Characterand eight Chaos Space Marine units
All 275
Black Legion Elite Formations
Detachment Units Upgrades Points Cost
Chaos Space MarineTerminators
Once Chaos Space Marine Lord Characterand four Chaos Space Marine Terminatorunits
Chaos Dreadnought, Defilers, Chaos Land Raiders, Oblit-erators, Daemonic Pact, Chaos Champion, Icon Bearer,Daemon Prince, Warlord.
0-2 additional Chaos Space Marine Terminators for 60points each
275
Chosen Four Chaos Space Marine units with theaddition of Scout
Dreadclaws, Chaos Rhinos, Daemonic Pact, ChaosDreadnought
125
Decimators One to Three Decimators Defilers 225 each
Black Legion Support Formations
Detachment Units Upgrades Points Cost
Armoured Company Four to Eight Chaos Predators and/orChaos Land Raiders in any combination
Chaos Vindicators, Defilers Predator50 each
Land Raider75 each
Bike Company One Chaos Space Marine Lord Characterand eight Chaos Space Marine Bike units
Daemonic Pact, Icon Bearer, Warlord 300
Defiler Assault Pack Four Defilers None 275
Raptor Cult One Chaos Space Marine Lord Characterand four Raptor units
Daemonic Pact, Warlord0-4 additional Raptor units for 35 points each
175
-
8/10/2019 Epic-UK Chaos Space Marine Codex
20/57
20
Black Legion Upgrades
Detachment Units Points Cost
0-1 Warlord Replace one Chaos Space Marine Lord Character with a Chaos Space Marine Warlord 50
Chaos Champion Add One Chaos Champion Character 50
Chaos Land Raiders Add up to Four Chaos Land Raiders 75 each
Chaos Vindicators Add up to Three Chaos Vindicators 35 each
Cult Marines Add Four units belonging to the Cult associated with the Retinues faction as follows :-Berzerkers (Khorne), Noise Marines (Slaanesh), Plague Marines (Nurgle), Thousand Sons (Tzeentch)
150
Daemon Prince Replace the unit in the formation that includes a Chaos Space Marine Lord or Chaos Space MarineWarlord character with a Daemon Prince unit. If a Warlord Character is replaced the Daemon Princegains the Supreme Commander ability
50
Daemonic Pact Allows the formation to summon Daemons from the Daemon pool 25
Defilers Add up to three Defilers 75 each
Dreadclaws Transport the entire formation in Dreadclaws. 5 per unit
Havocs Add four Havoc units 150
Icon Bearer Add one Icon Bearer Character 50
Obliterators Add up to three Obliterators 85 each
Chaos Rhinos Add up to eight Chaos Rhinos. You must take exactly enough Chaos Rhinos to carry the units afterany upgrades that can be transported have been taken. No transport spaces may be left over if it ispossible to avoid this.
10 each
Daemon Pool
Detachment Units Points Cost
Daemon Pool Any number of Lesser Daemon unitsAny number of Greater Daemons
20 each75 each
Chaos Navy
Detachment Units Points Cost
Hellblade Flight Three Hellblade Fighters 200
Helltalon Flight Two Helltalon Fighter bombers 250
0-1 Orbital Support One Devastation Class CruiserOR One Despoiler Class Battleship
150250
Chaos Titans
Detachment Units Points Cost
Banelord One Banelord Titan 800
Ravager One Ravager Titan 650
Feral One Feral Titan 275
Death wheel Squadron One to three Death wheels 275 each
Chaos Dreadnoughts Add up to three Dreadnoughts 50 each
-
8/10/2019 Epic-UK Chaos Space Marine Codex
21/57
21
Death Guard
-
8/10/2019 Epic-UK Chaos Space Marine Codex
22/57
22
Death Guard
Special Rules
InfestationFormations solely made up of units with infestation use the following rules. The formation must be held in
reserve and will deploy using the rules for teleportation from the core Epic Armageddon rule book, with the
following amendment. Place a single unit anywhere on the battlefield. Roll the number of dice indicated in
the formations listing and place the resulting number of units in formation with the first unit placed. Now
roll for blast markers as per the teleportation rules.
Formations containing units with infestation may only contest objectives in the GT scenario.
Summoned Units
See Page 5.
Favour of the Gods
See Page 6.
Augmented Summoning
See Page 6.
Daemonic Focus
See Page 6.
Lord UpgradesSee Page 6.
-
8/10/2019 Epic-UK Chaos Space Marine Codex
23/57
-
8/10/2019 Epic-UK Chaos Space Marine Codex
24/57
24
Death Guard Havocs
Type Speed Armour Close Combat Fire Fight
Infantry 15cm 3+ 5+ 3+
Weapon Range Firepower Notes
2 x Autocannon 45cm AP5+/AT6+
Notes: Fearless
Death Guard Defiler
Type Speed Armour Close Combat Fire Fight
Armoured Vehicle 20cm 4+ 3+ 4+
Weapon Range Firepower Notes
Battle ClawsFlail
Reaper AutocannonPlague Cannon
Base ContactBase Contact
30cm45cm
Assault WeaponAssault Weapon
AP4+/AT6+2 x AP3+/AT5+/AA5+
Extra Attack +1, Macro Weapon
Notes: Fearless, Infiltrator, Invulnerable Save, Walker
Plague Zombies
Type Speed Armour Close Combat Fire Fight
Infantry 10cm 5+ 6+ -
Weapon Range Firepower Notes
Claws & Teeth Base Contact Assault Weapon
Notes: Fearless, Infiltrators, Infestation
Contagion Engine
Type Speed Armour Close Combat Fire Fight
Armoured Vehicle 15cm 5+ 5+ 5+
Weapon Range Firepower Notes
Vomit CannonPlague Catapult
30cm45cm
AP4+/AT6+1 BP Disrupt, Indirect
Notes: Fearless, Invulnerable Save
-
8/10/2019 Epic-UK Chaos Space Marine Codex
25/57
25
Plague Tower
Type Speed Armour Close Combat Fire Fight
War Engine 15cm 4+ 4+ 4+
Weapon Range Firepower Notes
Plague Mortar2 x Battlecannon
Rot Cannon
60cm75cm90cm
3+D3 BPAP4+/AT4+AP3+/AT5+
Notes: Damage Capacity 6, Fearless, Reinforced Armour. Transport May transport Sixteen of the following units: Daemon Prince, Chaos SpaceMarines, Plague Marines, Death Guard Havocs, Death Guard Terminators - Daemon Princes and Death Guard Terminators take 2 spaces each
Critical Hit Effect:The Plague Tower suffers an extra point of damage and D3 occupants killed
Disrupt, Fixed Forward Arc
Ignore Cover, Fixed Forward Arc
Plague Reaper
Type Speed Armour Close Combat Fire Fight
War Engine 15cm 4+ 5+ 5+
Weapon Range Firepower Notes
3 x Heavy BolterDemolisher Cannon
Pus Cannon3 x Lascannon
30cm30cm30cm45cm
AP5+AP3+/AT4+
2 BPAT5+
Notes: Damage Capacity 3, Fearless, Reinforced Armour
Critical Hit Effect:Plague Reaper is Destroyed and units within 5cm are hit on a 6+
Ignore Cover, Fixed Forward ArcIgnore Cover, Fixed Forward Arc
-
8/10/2019 Epic-UK Chaos Space Marine Codex
26/57
26
Death Guard Allies
Death Guard Titan Legion
Special Rules
Void Shields See page 13
Plaguelord Titan
Type Speed Armour Close Combat Fire Fight
War Engine 10cm 4+ 3+ 4+
Weapon Range Firepower Notes
Plague FlailPutrifier Cannon
Corruption CannonGreater Plague
Mortar
Base Contact45cm60cm60cm
Assault Weapon4 x AP3+/AT5+
3 x MW4+6 BP
Notes: Damage Capacity 9, 6 Void Shields, Fearless, Reinforced Armour, Thick Rear Armour, Walker
Critical Hit Effect:The Plaguelords plasma reactor has been damaged. Roll a D6 in every end phase. On a 1 the reactor explodes destroying thetitan. On a roll of 2-3 the titan suffers one point of damage. On a roll of 4+ the reactor is repaired and no more rolls are required. If the reactor ex-plodes units within 5cms of the titan are hit on a 4+
Extra Attack +2 Titan Killer (D3)Forward ArcForward ArcDisrupt, Ignore Cover. Forward Arc
Repugnant Titan
Type Speed Armour Close Combat Fire Fight
War Engine 15cm 4+ 4+ 4+
Weapon Range Firepower Notes
Plague Maw
Putrifier CannonPestilence Barrage
45cmOR 15cm
45cm60cm
1 BPSmall Arms
4 x AP3+/AT5+3 BP
Notes: Damage Capacity 7, 4 Void Shields, Fearless, Reinforced Armour, Walker
Critical Hit Effect:The Repugnants plasma reactor has been damaged. Roll a D6 in every end phase. On a 1 the reactor explodes destroying thetitan. On a roll of 2-3 the titan suffers one point of damage. On a roll of 4+ the reactor is repaired and no more rolls are required. If the reactor ex-plodes units within 5cms of the titan are hit on a 5+
Disrupt, Ignore Cover, Forward ArcExtra Attack +2, Ignore CoverForward ArcDisrupt, Ignore Cover. Forward Arc
Plaguehound Titan
Type Speed Armour Close Combat Fire Fight
War Engine 20cm 5+ 5+ 5+
Weapon Range Firepower Notes
Decay CannonRot Mortar
30cm30cm
4 x AP3+3 BP
Notes: Damage Capacity 4, 2 Void Shields, Fearless, Reinforced Armour, Walker
Critical Hit Effect:The Plaguehound staggers D6cm in a random direction. If it contacts impassable terrain or a unit it cant move over then itstops and takes an extra point of damage. Any units moved over are hit on a 6+
Disrupt, Forward ArcIgnore Cover, Forward Arc
-
8/10/2019 Epic-UK Chaos Space Marine Codex
27/57
27
Chaos Navy
Chaos Navy Units
Plagueship
Type Speed Armour Close Combat Fire Fight
Spaceship - - - -
Weapon Range Firepower Notes
OrbitalBombardment
na 6BP
Notes: Slow and Steady
Macro Weapon
-
8/10/2019 Epic-UK Chaos Space Marine Codex
28/57
28
Death Guard Army List
Death Guard armies have a strategy rating of 4. Death Guard units, Chaos Space Marine and Titanshave Initiative 1+. Plague Engines, Plague Zombies and Chaos Navy have initiative 2+
Using the army List
For every core formation taken you may select two Support formations. Each formation may
take a maximum of 4 upgrades, but each upgrade can only be selected once by each forma-tion.
A maximum of up to a third of the points available to the army maybe spent on Chaos Navy
and Chaos Titan formations.
Death Guard Core Formations
Detachment Units Upgrades Points Cost
Retinue One Death Guard Lord Character andseven Plague Marine units
Chaos Land Raiders, Chaos Vindicators, Icon Bearer,Daemonic Pact, Death Guard Daemon Prince, ChaosChampion, Plague Tower, Contagion Engines, Dread-noughts, Nurgle Defilers, Death Guard Havocs, Warlord
325
Death Guard Support Formations
Detachment Units Upgrades Points Cost
Death Guard MarineTerminators
Once Death Guard Lord Character andfour Death Guard Terminator units
Chaos Dreadnought, Chaos Land Raiders, DaemonicPact, Chaos Champion, Icon Bearer, Death Guard Dae-mon Prince, Warlord.
400
Plague Zombie Infestation 3+2D6 Plague Zombies None 200
Plague Engines 4 Contagion Engines Plague Towers, Contagion Engines, Death GuardDefilers
325
Death Guard Defiler Pack 4 Death Guard Defilers Chaos Dreadnoughts 300
Super Heavy Company One to Three Plaguereapers Death Guard Defilers, Contagion Engines 200 each
Chaos Space Marines Six Chaos Space Marines and threeChaos Rhinos
Daemonic Pact 250
Armoured Company Four Chaos Predators 0-3 Predators for 50 points each.
Replace any Chaos Predator with Chaos Land Raidersfor 25 points each.
200
Death Guard Daemon Pool
Detachment Units Points Cost
Daemon Pool Any number of the following Lesser Daemon Units: Plague BearersAny number of Great Unclean Ones
20 each75 each
-
8/10/2019 Epic-UK Chaos Space Marine Codex
29/57
29
Death Guard Upgrades
Detachment Units Points Cost
0-1 Warlord Replace one Death Guard Lord Character with a Death Guard Warlord 50
Chaos Champion Add One Chaos Champion Character 50
Chaos Land Raiders Add up to Four Chaos Land Raiders 75 each
Chaos Vindicators Add up to Three Chaos Vindicators 35 each
0-1 Death Guard DaemonPrince
Replace the unit in the formation that includes a Death Guard Lord or Death Guard Warlord characterwith a Death Guard Daemon Prince unit. If a Warlord Character is replaced the Death Guard DaemonPrince gains the Supreme Commander ability
50
Daemonic Pact Allows the formation to summon Daemons from the Daemon pool 25
Death guard Defilers Add up to three Death Guard Defilers 75 each
Death Guard Havocs Replace two Plague Marines with Death Guard Havoc units 40
Icon Bearer Add one Icon Bearer Character 50
Chaos Dreadnoughts Add up to three Chaos Dreadnoughts 50 each
Plague Tower One Plague Tower 325
Contagion Engines Add up to three Contagion Engines 75 each
Chaos Navy
Detachment Units Points Cost
Hellblade Flight Three Hellblade Fighters 200
Helltalon Flight Two Helltalon Fighter bombers 250
0-1 Orbital Support One Plague Ship 200
Chaos Titans
Detachment Units Points Cost
Plaguelord One Plaguelord Titan 800
Repugnant One Repugnant Titan 650
Plaguehound One Plaguehound Titan 275
-
8/10/2019 Epic-UK Chaos Space Marine Codex
30/57
30
Emperors Children
-
8/10/2019 Epic-UK Chaos Space Marine Codex
31/57
31
Emperors Children
Special Rules
Summoned UnitsSee Page 5.Emperors Children may summon Daemonettes on Steeds lesser daemons in addition to the daemonslisted on page 5 allowed for Slaanesh.
Favour of the Gods
See Page 6.
Augmented Summoning
See Page 6.
Daemonic Focus
See Page 6.
Lord Upgrades
See Page 6.
Dreadclaws
See Page 6.
-
8/10/2019 Epic-UK Chaos Space Marine Codex
32/57
32
Emperors Children Units
Emperors Children Warlord
Type Speed Armour Close Combat Fire Fight
Character - - - -
Weapon Range Firepower Notes
Bliss Giver Base Contact Assault Weapon Extra Attack +1, First Strike
Notes: Fearless, Invulnerable Save, Supreme Commander
Emperors Children Lord
Type Speed Armour Close Combat Fire Fight
Character - - - -
Weapon Range Firepower Notes
Bliss GiverLash of Submission
Base Contact15cm
Assault WeaponSmall Arms
Extra Attack +1, First StrikeExtra Attack +1, First Strike
Notes: Can be either Sorcerer or Lord. Both gain Commander, Fearless, Leader, Invulnerable save. Lords receive a Bliss Giver, Sorcerers re-ceive a Lash of Submission
Emperors Children Daemon Prince
Type Speed Armour Close Combat Fire Fight
Infantry 15cm(30 cm)
3+4+
3+ 3+
Weapon Range Firepower Notes
Possessed WeaponLash of Pain
Base Contact15cm
Assault WeaponSmall Arms
Notes: Commander, Fearless, Leader, Reinforced Armour, Teleport. May be given wings which increase the move to 30cm but reduce the saveto 4+
Extra Attacks +2, Macro WeaponExtra Attacks +1, First Strike, Macro Weapon
Emperors Children Terminators
Type Speed Armour Close Combat Fire Fight
Infantry 15cm 4+ 3+ 3+
Weapon Range Firepower Notes
Power WeaponsSonic BlastersDoom Sirens
2 x Blastmasters
Base Contact15cm15cm30cm
Assault WeaponSmall ArmsSmall ArmsAP5+/AT6+
Extra Attack +1, Macro Weapon
First StrikeDisrupt
Notes: Fearless, Reinforced Armour, Thick Rear Armour, Teleport
-
8/10/2019 Epic-UK Chaos Space Marine Codex
33/57
33
Emperors Children Havocs
Type Speed Armour Close Combat Fire Fight
Infantry 15cm 4+ 5+ 3+
Weapon Range Firepower Notes
Sonic Blasters2 x Blastmasters
15cm30cm
Small ArmsAP5+/AT6+ Disrupt
Notes: Fearless
Emperors Children Defiler
Type Speed Armour Close Combat Fire Fight
Armoured Vehicle 20cm 4+ 4+ 3+
Weapon Range Firepower Notes
Battle ClawsWarp Scream
2 x BlastmastersSonic Disrupter
Base Contact15cm30cm45cm
Assault WeaponSmall ArmsAP5+/AT6+
2 x AP5+/AT6+/AA6+
Extra Attack +1, Macro WeaponFirst Strike, Ignore CoverDisruptDisrupt
Notes: Fearless, Infiltrator, Invulnerable Save, Walker
Daemon Knight of Slaanesh
Type Speed Armour Close Combat Fire Fight
Armoured Vehicle 30cm 4+ 5+ 4+
Weapon Range Firepower Notes
Castigator Cannon 45cm 3 x AP3+/AT5+
Notes: Daemonic Engine, Fearless, Invulnerable Save, Scout, Walker
Emperors Children Bike
Type Speed Armour Close Combat Fire Fight
Infantry 35cm 4+ 4+ 4+
Weapon Range Firepower Notes
Sonic BlastersDoom Sirens
15cm15cm
Small ArmsSmall Arms First Strike
Notes: Fearless, Mounted
-
8/10/2019 Epic-UK Chaos Space Marine Codex
34/57
34
Subjugator Titan
Type Speed Armour Close Combat Fire Fight
War Engine 35cm 5+ 3+ 5+
Weapon Range Firepower Notes
Hellblades2 x Battlecannon
Base Contact75cm
Assault WeaponAP4+/AT4+
Notes: Damage Capacity 3, 2 Void Shields, Daemonic Engine, Fearless, Reinforced Armour, Walker
Critical Hit Effect:The Subjagator staggers D6cm in a random direction. If it contacts impassable terrain or a unit it cant move over then it
stops and takes an extra point of damage. Any units moved over are hit on a 6+
Extra Attacks +2, Titan Killer (D3)
Daemonette on Steed - Lesser Daemon of Slaanesh
Type Speed Armour Close Combat Fire Fight
Infantry 35cm 5+ 4+ -
Weapon Range Firepower Notes
Daemonic Claws Base Contact Assault Weapon
Notes: 1 Summoning points. First Strike, Invulnerable Save
Questor Titan
Type Speed Armour Close Combat Fire Fight
War Engine 35cm 5+ 5+ 3+
Weapon Range Firepower Notes
2 x CastigatorCannon
2 x Battlecannon
45cm
75cm
3 x AP3+/AT5+
AP4+/AT4+
Notes: Damage Capacity 3, 2 Void Shields, Daemonic Engine, Fearless, Reinforced Armour, Walker
Critical Hit Effect:The Questor staggers D6cm in a random direction. If it contacts impassable terrain or a unit it cant move over then itstops and takes an extra point of damage. Any units moved over are hit on a 6+
-
8/10/2019 Epic-UK Chaos Space Marine Codex
35/57
35
Emperors Children Allies
Emperors Children Titan Legion
Special Rules
Void Shields See page 13
Painlord Titan
Type Speed Armour Close Combat Fire Fight
War Engine 15cm 4+ 2+ 3+
Weapon Range Firepower Notes
Lash of TormentTail
BattleheadPleasure Cannon
2 x Sonic Devastator
Base ContactBase Contact
OR 75cm15cm45cm45cm
Assault WeaponAssault Weapon
AP4+/AT4+Small Arms
MW3+4xAP3+/AT4+
Notes: Damage Capacity 8, 6 Void Shields, Fearless, Reinforced Armour, Thick Rear Armour, Walker
Critical Hit Effect:The Painlords plasma reactor has been damaged. Roll a D6 in every end phase. On a 1 the reactor explodes destroying thetitan. On a roll of 2-3 the titan suffers one point of damage. On a roll of 4+ the reactor is repaired and no more rolls are required. If the reactor ex-plodes units within 5cms of the titan are hit on a 4+
Extra Attack +2, Macro Weapon, Titan Killer (D3)Extra Attack +1
Extra Attack +2. Fixed Forward ArcTitan Killer (D3). Forward ArcDisrupt. Forward Arc
Reviler Titan
Type Speed Armour Close Combat Fire Fight
War Engine 25cm 4+ 3+ 4+
Weapon Range Firepower Notes
HellclawCastigator CannonSonic Devastator
Base Contact45cm45cm
Extra Attack +23xAP3+/AT5+4xAP3+/AT4+
Notes: Damage Capacity 6, 4 Void Shields, Fearless, Reinforced Armour, Walker
Critical Hit Effect:The Revilers plasma reactor has been damaged. Roll a D6 in every end phase. On a 1 the reactor explodes destroying the
titan. On a roll of 2-3 the titan suffers one point of damage. On a roll of 4+ the reactor is repaired and no more rolls are required. If the reactor ex-plodes units within 5cms of the titan are hit on a 5+
Titan Killer (D3)Forward ArcDisrupt. Forward Arc
-
8/10/2019 Epic-UK Chaos Space Marine Codex
36/57
-
8/10/2019 Epic-UK Chaos Space Marine Codex
37/57
37
Emperors Children Upgrades
Detachment Units Points Cost
0-1 Warlord Replace one Emperors Children Lord Character with an Emperors Children Warlord 50
Chaos Champion Add One Chaos Champion Character 50
Chaos Land Raiders Add up to Four Chaos Land Raiders 75 each
0-1 Emperors ChildrenDaemon Prince
Replace the unit in the formation that includes an Emperors Children Lord or Emperors Children War-lord character with an Emperors Children Daemon Prince unit. If a Warlord Character is replaced theDaemon Prince gains the Supreme Commander ability
50
Daemonic Pact Allows the formation to summon Daemons from the Daemon pool 25
Dreadclaws Transport the entire formation in Dreadclaws 5 per unit
Emperors Children Defilers Add up to three Emperors Children Defilers 75 each
Emperors Children Havocs Replace two Noise Marines with Emperors Children Havoc units 40
Icon Bearer Add one Icon Bearer Character 50
Chaos Dreadnoughts Add up to three Chaos Dreadnoughts 50 each
Chaos Rhinos Add up to eight Chaos Rhinos. You must take exactly enough Chaos Rhinos to carry the units afterany upgrades that can be transported have been taken. No transport spaces may be left over if it ispossible to avoid this.
10 each
Chaos Navy
Detachment Units Points Cost
Hellblade Flight Three Hellblade Fighters 200
Helltalon Flight Two Helltalon Fighter bombers 250
0-1 Orbital Support One Devastation CruiserOR one Despoiler Battleship
150250
Chaos Titans
Detachment Units Points Cost
Painlord One Painlord Titan 800
Reviler One Reviler Titan 650
Questor One Questor Titan 275
Subjugator One Subjugator Titan 225
-
8/10/2019 Epic-UK Chaos Space Marine Codex
38/57
38
Thousand Sons
-
8/10/2019 Epic-UK Chaos Space Marine Codex
39/57
39
Thousand Sons
Special Rules
Summoned UnitsSee Page 5.Thousand Sons may summon Screamer lesser daemons in addition to the daemons listed on page 5allowed for Tzeentch.
Favour of the Gods
See Page 6.
Augmented Summoning
See Page 6.
Daemonic Focus
See Page 6.
Lord Upgrades
See Page 6.
-
8/10/2019 Epic-UK Chaos Space Marine Codex
40/57
40
Thousand Sons Units
Thousand Sons Warlord
Type Speed Armour Close Combat Fire Fight
Character - - - -
Weapon Range Firepower Notes
Warp Bolt 15cm Small Arms Extra Attack +1, Macro Weapon
Notes: Invulnerable Save, Supreme Commander
Thousand Sons Sorcerer Lord
Type Speed Armour Close Combat Fire Fight
Character - - - -
Weapon Range Firepower Notes
Warp Bolt 15cm Small Arms Extra Attack +1, Macro Weapon
Notes: Commander, Leader, Invulnerable save
Cabal of Sorcerers
Type Speed Armour Close Combat Fire Fight
Infantry 15cm 4+ 4+ 4+
Weapon Range Firepower Notes
Sorcerous Powers 15cm Small Arms
Notes: Commander, Daemonic Pact (note, unlike the Daemonic pact upgrade the ability to summon daemons is lost if this unit is killed), Invul-nerable Save, Leader
Aspiring Sorcerer
Type Speed Armour Close Combat Fire Fight
Character - - - -
Weapon Range Firepower Notes
Daemonic Bolt 15cm Small Arms Extra Attack +1, Macro Weapon
Notes: Augmented Summoning (2D3), Invulnerable Save
-
8/10/2019 Epic-UK Chaos Space Marine Codex
41/57
41
Thousand Sons Daemon Prince
Type Speed Armour Close Combat Fire Fight
Infantry 15cm(30cm)
3+(4+)
4+ 3+
Weapon Range Firepower Notes
Warp BladeBolts of Change
Flames of Tzeentch
Base Contact15cm15cm
Assault WeaponSmall ArmsSmall Arms
Extra Attack +1, Macro WeaponExtra Attack +1, Macro WeaponExtra Attack +1
Notes Commander, Fearless, Leader, Reinforced Armour, Teleport, Wings (If wings are used the unit gains 30cm move and Armour 4+)
Thousand Sons Disc Riders
Type Speed Armour Close Combat Fire Fight
Infantry 30cm 5+ 3+ 4+
Weapon Range Firepower Notes
Claws & FangsSorcerous Powers
Base Contact15cm
Assault WeaponSmall Arms
Notes: Jump Pack
Thousand Sons Terminators
Type Speed Armour Close Combat Fire Fight
Infantry 15cm 4+ 3+ 4+
Weapon Range Firepower Notes
Power WeaponsCombi-Bolters
Flames of Tzeentch
Base Contact15cm15cm
Assault WeaponSmall ArmsSmall Arms
Extra Attack +1, Macro Weapon
Extra Attack +1
Notes: Fearless, Reinforced Armour, Thick Rear Armour, Teleport
Thousand Sons Defiler
Type Speed Armour Close Combat Fire Fight
Armoured Vehicle 20cm 4+ 4+ 3+
Weapon Range Firepower Notes
Battle ClawsTwin Heavy Flamers
Eye of MagnusBattle Cannon
Base Contact15cmAND45cm75cm
Assault WeaponAP3+
Small Arms2 x AP5+/AT5+/AA6+
AP4+/AT4+
Extra Attack +1, Macro WeaponIgnore CoverIgnore Cover
Notes: Fearless, Infiltrator, Invulnerable Save, Walker
-
8/10/2019 Epic-UK Chaos Space Marine Codex
42/57
42
Silver Towers
Type Speed Armour Close Combat Fire Fight
Armoured Vehicle 20cm 4+ 6+ 4+
Weapon Range Firepower Notes
Arcane CannonsBeam of Power
45cm60cm
3 x AP4+/AT4+MW5+
Notes Fearless, Invulnerable Save, Skimmer
Doomwing
Type Speed Armour Close Combat Fire Fight
Aircraft Fighter 6+ - -
Weapon Range Firepower Notes
Flame Cannon 15cm AP4+/AT5+/AA5+ Ignore Cover, Fixed Forward Arc
Notes: Invulnerable Save
Firelord
Type Speed Armour Close Combat Fire Fight
Aircraft Bomber 4+ - -
Weapon Range Firepower Notes
Firestorm BombsFlame Cannon
Twin Lascannon
15cm15cm45cm
D3 BPAP4+/AT5+/AA5+
AT4+/AA4+
Ignore Cover, Fixed Forward ArcIgnore Cover, Fixed Forward ArcFixed Forward Arc
Notes: Invulnerable Save
Screamer - Lesser Daemon of Tzeentch
Type Speed Armour Close Combat Fire Fight
Infantry 30cm 5+ 3+ -
Weapon Range Firepower Notes
Claws & Fangs Base Contact Assault Weapon
Notes: 1 Summoning point. Invulnerable Save, Jump Pack
-
8/10/2019 Epic-UK Chaos Space Marine Codex
43/57
43
Thousand Sons Allies
Thousand Sons Titan Legion
Special Rules
Void Shields See page 13
Warplord Titan
Type Speed Armour Close Combat Fire Fight
War Engine 15cm 4+ 3+ 3+
Weapon Range Firepower Notes
Daemon MawWarp Storm
2 x Tzeentch CannonBeams of Change
15cm45cm60cm60cm
Small Arms3BP
3 x AP4+/AT4+3 x MW4+
Notes: Damage Capacity 8, 6 Void Shields, Fearless, Reinforced Armour, Thick Rear Armour, Walker
Critical Hit Effect:The Warplords plasma reactor has been damaged. Roll a D6 in every end phase. On a 1 the reactor explodes destroying thetitan. On a roll of 2-3 the titan suffers one point of damage. On a roll of 4+ the reactor is repaired and no more rolls are required. If the reactorexplodes units within 5cms of the titan are hit on a 4+
Extra Attack +2, Forward ArcIgnore Cover. Forward ArcForward ArcTitan Killer (1). Forward Arc
Mutator Titan
Type Speed Armour Close Combat Fire Fight
War Engine 20cm 4+ 4+ 3+
Weapon Range Firepower Notes
Daemon MawGaze of Tzeentch
Warp StormArcane Cannons
15cm30cm45cm45cm
Small Arms2 x MW4+
3BP3 x AP4+/AT4+
Notes: Damage Capacity 6, 4 Void Shields, Fearless, Reinforced Armour, Walker
Critical Hit Effect:The Mutators plasma reactor has been damaged. Roll a D6 in every end phase. On a 1 the reactor explodes destroying thetitan. On a roll of 2-3 the titan suffers one point of damage. On a roll of 4+ the reactor is repaired and no more rolls are required. If the reactor ex-plodes units within 5cms of the titan are hit on a 5+
Extra Attack +2. Forward ArcForward ArcIgnore Cover. Forward ArcForward Arc
Warphound Titan
Type Speed Armour Close Combat Fire Fight
War Engine 30cm 5+ 5+ 4+
Weapon Range Firepower Notes
Daemon MawGaze of TzeentchArcane Cannons
15cm30cm45cm
Small Arms2 x MW4+
3 x AP4+/AT4+
Notes: Damage Capacity 3, 2 Void Shields, Fearless, Reinforced Armour, Walker
Critical Hit Effect:The Warphound staggers D6cm in a random direction. If it contacts impassable terrain or a unit it cant move over then it stopsand takes an extra point of damage. Any units moved over are hit on a 6+
Extra Attack +2, Forward ArcForward ArcForward Arc
-
8/10/2019 Epic-UK Chaos Space Marine Codex
44/57
44
Thousand Sons Army List
Thousand Sons armies have a strategy rating of 4. Thousand Sons units and Titans have Initiative 1+,Silver Towers, Daemonic Engines and Chaos Navy have initiative 2+
Using the army List
For every core formation taken you may select two Support formations. Each formation may
take a maximum of 4 upgrades, but each upgrade can only be selected once by each forma-tion.
A maximum of up to a third of the points available to the army maybe spent on Chaos Navy,
Daemonic Engines and Thousand Sons Titan formations.
Thousand Sons Core Formations
Detachment Units Upgrades Points Cost
Retinue One Cabal of Sorcerers unit and fiveThousand Sons units.
Aspiring Sorcerer, Chaos Land Raider, Chaos Rhinos,Icon Bearer, Thousand Sons, Thousand Sons Defiler.
300
Thousand Sons Support Formations
Detachment Units Upgrades Points Cost
Thousand SonsTerminators
One Thousand Sons Sorcerer Lord andfour Thousand Sons Terminator units
Chaos Dreadnoughts, Chaos Land Raiders, DaemonicPact, Icon Bearer, Thousand Sons Daemon Prince,Thousand Sons Defiler, Warlord
400
Thousand Sons DefilerPack
4 Thousand Sons Defilers Chaos Dreadnoughts, 300
Disc Riders One Thousand Sons Sorcerer Lord andeight Thousand Sons Disc Rider units
Daemonic Pact, Icon Bearer 300
Armoured Company Four Chaos Predators 0 5 Chaos Predators at 50 pointsReplace any Chaos Predator with Chaos Land Raider for25 points each.
200
Thousand Sons Daemon Pool
Detachment Units Points Cost
Daemon Pool Any number of the following Lesser Daemon Units: Flamers or ScreamersAny number of Lord of Change Greater Daemons
20 each75 each
Silver Towers Four Silver Tower units 325
-
8/10/2019 Epic-UK Chaos Space Marine Codex
45/57
45
Thousand Sons Upgrades
Detachment Units Points Cost
0-1 Warlord Replace one Thousand Sons Sorcerer Character with a Thousand Sons Warlord 50
Aspiring Sorcerer Add One Aspiring Sorcerer Character 50
Chaos Land Raiders Add up to Four Chaos Land Raiders 75 each
0-1 Thousand Sons Dae-mon Prince
Replace the unit in the formation that includes a Thousand Sons Sorcerer or Thousand Sons Warlordcharacter with a Thousand Sons Daemon Prince unit. If a Warlord Character is replaced the DaemonPrince gains the Supreme Commander ability
50
Daemonic Pact Allows the formation to summon Daemons from the Daemon pool 25
Thousand Sons Defilers Add up to three Thousand Sons Defilers 75 each
Icon Bearer Add one Icon Bearer Character 50
Chaos Dreadnoughts Add up to three Chaos Dreadnoughts 50 each
Chaos Rhinos Add up to eight Chaos Rhinos. You must take exactly enough Chaos Rhinos to carry the units afterany upgrades that can be transported have been taken. No transport spaces may be left over if it ispossible to avoid this.
10 each
Chaos Navy
Detachment Units Points Cost
0-1 Orbital Support One Devastation CruiserOR one Despoiler Battleship
150250
Daemonic Engines
Detachment Units Points Cost
Doomwings 3 Doomwing units 150
Firelords 1-3 Firelord units 150 each
Thousand Sons Titans
Detachment Units Points Cost
Warplord One Warplord Titan 800
Mutator One Mutator Titan 650
Warphound One Warphound Titan 275
Thousand Sons Three Thousand Sons Units 200
-
8/10/2019 Epic-UK Chaos Space Marine Codex
46/57
46
World Eaters
-
8/10/2019 Epic-UK Chaos Space Marine Codex
47/57
47
World Eaters
Special Rules
Daemonic RageDaemonic engines created to serve Khorne posses the bloodlust characteristic of their patron god. Toreflect this all World Eater Daemonic Engines and Lord of Battles gain +1 to initiative tests when or-dered to assault.
Summoned Units
See Page 5.World Eaters may summon the Fleshhound lesser daemon in addition to the daemons listed on page 5
allowed for Khorne.
Favour of the Gods
See Page 6.
Augmented Summoning
See Page 6.
Daemonic Focus
See Page 6.
Lord Upgrades
See Page 6.
Dreadclaws
See Page 6.
-
8/10/2019 Epic-UK Chaos Space Marine Codex
48/57
-
8/10/2019 Epic-UK Chaos Space Marine Codex
49/57
49
World Eater Bikes
Type Speed Armour Close Combat Fire Fight
Infantry 35cm 4+ 2+ 5+
Weapon Range Firepower Notes
Chain axeCombi-Bolters
Base Contact15cm
Assault WeaponSmall Arms
Notes: Fearless, Mounted
Juggernaughts
Type Speed Armour Close Combat Fire Fight
Infantry 20cm 4+ 3+ 6+
Weapon Range Firepower Notes
Chain axeTeeth & Claws
Base ContactBase Contact
Assault WeaponAssault Weapon Extra Attack +1
Notes: Fearless, Infiltrator, Invulnerable Save, Mounted, Walker
World Eater Defiler
Type Speed Armour Close Combat Fire Fight
Armoured Vehicle 20cm 4+ 2+ 4+
Weapon Range Firepower Notes
Battle ClawsPower Scythe
Twin Heavy Flamers
Skull Cannon
Base ContactBase Contact
15cmAND45cm
Assault WeaponAssault Weapon
AP3+Small ArmsAP4+/AT4+
Extra Attack +1, Macro Weapon
Ignore CoverIgnore Cover
Notes: Fearless, Infiltrator, Invulnerable Save, Walker
Cannon of Khorne
Type Speed Armour Close Combat Fire Fight
Armoured Vehicle 15cm 4+ 6+ 4+
Weapon Range Firepower Notes
Hellfire Cannon 75cm MW4+
Notes: Daemonic Engine, Fearless, Invulnerable Save
-
8/10/2019 Epic-UK Chaos Space Marine Codex
50/57
50
Daemon Assault Engines
Type Speed Armour Close Combat Fire Fight
Armoured Vehicles 25cm 4+ 3+ 5+
Weapon Range Firepower Notes
Daemon BladesBlood Cannon
Base Contact30cm
Assault Weapon2 x AP4+/AT5+
Extra Attacks +D3
Notes: Daemonic Engine, Fearless, Reinforced Armour
Fleshhounds - Lesser Daemon of Khorne
Type Speed Armour Close Combat Fire Fight
Infantry 20cm 4+ 3+ -
Weapon Range Firepower Notes
Claws & Fangs Base Contact Assault Weapon
Notes: 1 Summoning Point, Infiltrator
-
8/10/2019 Epic-UK Chaos Space Marine Codex
51/57
51
World Eater Allies
World Eater Titan Legion
Special Rules
Void Shields See page 13
Lord of Battles
Type Speed Armour Close Combat Fire Fight
War Engine 25cm 4+ 2+ 4+
Weapon Range Firepower Notes
Chain FistDeath Storm
2 x Battlecannon
Base Contact45cm75cm
Assault Weapon4 x AP4+/AT4+
AP4+/AT4+
Notes: Damage Capacity 6, Fearless, Reinforced Armour, Thick Rear Armour
Critical Hit Effect:The Lord of Battles moves 3D6cm in a random direction. If it moves into impassable terrain it takes an additional point of dam-age and stops. Any units moved over are hit on a 4+
Extra Attack +3, Macro Weapon
-
8/10/2019 Epic-UK Chaos Space Marine Codex
52/57
52
Chaos Navy
Chaos Navy Units
Styx Cruiser
Type Speed Armour Close Combat Fire Fight
Spaceship - - - -
Weapon Range Firepower Notes
OrbitalBombardment
Pin Point Attack
na
na
3BP
MW2+
Notes: May carry 30 units that can be deployed by Dreadclaws
Macro Weapon
Titan Killer(D3)
-
8/10/2019 Epic-UK Chaos Space Marine Codex
53/57
53
World Eater Army List
World Eater armies have a strategy rating of 4. World Eater units, Chaos Space Marines and Titanshave Initiative 1+. Cannons of Khorne, Daemonic Assault Engines, Lord of Battles and Chaos Navyhave initiative 2+
Using the army List
For every Retinue taken you may select two Support formations. Each formation may take a
maximum of 4 upgrades, but each upgrade can only be selected once by each formation.
A maximum of up to a third of the points available to the army maybe spent on Chaos Navyand World Eater Titan formations.
World Eater Core Formations
Detachment Units Upgrades Points Cost
Retinue One World Eater Lord Character and eightBerserker units
Chaos Champion, Chaos Dreadnoughts, Chaos LandRaiders, Chaos Rhinos, Chaos Vindicators, DaemonicPact, Dreadclaws, Icon Bearer, World Eater DaemonPrince, World Eater Defiler, Warlord.
325
World Eater Support Formations
Detachment Units Upgrades Points Cost
World Eater Terminators One World Eater Lord Character and fourWorld Eater terminator units
Chaos Champion, Chaos Dreadnoughts, Chaos LandRaiders, Daemonic Pact, Icon Bearer, World Eater Dae-
mon Prince, Warlord.
400
Chaos Space Marines Six Chaos Space Marines and 3 ChaosRhinos
Daemonic Pact 250
Daemonic Artillery Four Cannons of Khorne 200
Daemonic Assault EnginePack
Four Daemonic Assault Engines Chaos Dreadnoughts, Daemonic Assault Engines, WorldEater Defilers
275
World Eater Juggernaughts One World Eater Lord Character and eightJuggernaught units
Daemonic Pact, Icon Bearer 425
World Eater Bike Company One World Eater Lord Character and eightWorld Eater Bike units
Daemonic pact, Icon Bearer, Warlord 425
Defiler Assault Pack Four World Eater Defilers Chaos Dreadnoughts, Daemon Assault Engines, WorldEater Defilers
250
Armoured Company Four Chaos Predators or Chaos Vindica-tors
0-4 additional Chaos Predators for 50 points eachReplace any Chaos Predator with a Chaos Land Raiderfor 25 points each.
200
-
8/10/2019 Epic-UK Chaos Space Marine Codex
54/57
54
World Eater Upgrades
Detachment Units Points Cost
0-1 Warlord Replace one World Eater Lord Character with a World Eater Warlord 50
Chaos Champion Add One Chaos Champion Character 50
Chaos Land Raiders Add up to Four Chaos Land Raiders 75 each
Chaos Vindicators Add up to Three Chaos Vindicators 35 each
0-1 World Eater DaemonPrince
Replace the unit in the formation that includes a World Eater Lord or World Eater Warlord characterwith a World Eater Daemon Prince unit. If a Warlord Character is replaced the Daemon Prince gainsthe Supreme Commander ability
50
Daemonic Pact Allows the formation to summon Daemons from the Daemon pool 25
World Eater Defilers Add up to three World Eater Defilers 65 each
Dreadclaws Transport the entire formation in Dreadclaws. 5 per unit
Daemonic Assault Engines Add up to two Daemon Assault Engines 75 each
Icon Bearer Add one Icon Bearer Character 50
Chaos Rhinos Add up to eight Chaos Rhinos. You must take exactly enough Chaos Rhinos to carry the units afterany upgrades that can be transported have been taken. No transport spaces may be left over if it ispossible to avoid this.
10 each
Daemon Pool
Detachment Units Points Cost
Daemon Pool Any number of Lesser Daemon units: Bloodletters or FleshhoundsAny number of Bloodthirster Greater Daemons
20 each75 each
Chaos Navy
Detachment Units Points Cost
Hellblade Flight Three Hellblade Fighters 200
Helltalon Flight Two Helltalon Fighter bombers 250
0-1 Orbital Support One Styx Class Cruiser 150
Chaos Titans
Detachment Units Points Cost
Banelord One Banelord Titan 800
Ravager One Ravager Titan 650
Lord of Battles Up to two Lord of Battles 400 each
Chaos Dreadnoughts Add up to three Chaos Dreadnoughts 50 each
-
8/10/2019 Epic-UK Chaos Space Marine Codex
55/57
55
Epic-UK Codex Chaos Space Marine - How, What and Why.
Chaos Space MarinesAfter completing updates and new lists for all the races included in the original EA rulebook we then
decided to move on to the other races that have official GW army lists published. To keep with ourgood/evil pattern we opted to develop Chaos rather than Eldar. We then had to consider which Chaoslists we should cover. In the end we settled upon updating the Black Legion Chaos Marine list and de-
veloping new lists for the most iconic Chaos Marine legions - the Emperors Children, World Eaters,Death Guard and Thousand Sons. It was decided that 'mortal' Chaos armies such as the Lost and theDamned and other factions would be developed at a future time.
Black LegionSince the Black Legion list was published several years ago it has proved a popular tournament list.While we believed that there is little wrong with the army, and its strength in particular, we realisedthere were a number of contentious areas and units that needed to be addressed. The army buildsthat allow up to 5 fast, fearless War engines have proved strong in tournaments, perhaps overly so,so we decided to remove the assault company and place the Death Wheel in the titans allocation. The
Decimator was left in the main body of the list as it was felt that it would always be an inferior choiceif placed in the titan section.
Other areas which we immediately addressed were the feral titan which has proved overly strong. Weremoved the MW from its main weapon. It was decided to remove MW rather than IC so it could still
fulfil its main role as an infantry killer. After testing we realised that it was now not a better choicethan the Death Wheel so we reduced the cost to 275 to match the Wheel. The Daemon Prince wasalso toned down with the removal of its TK attack. The third contentious unit was the Obliterator.
Though reports of its strength have not necessarily been born out in tournament play, we decided toreduce its AA slightly and also increase it cost slightly . The inclusion of an AA tank was discussed butrejected as too big a change.
In order to remove the o-x limits that were in the list we adopted a core/elite/support structure whichallowed us to remove these. In a similar vein the costs of the raptor and terminator formations weretweaked to reflect the cost of a character in the price.
With the main issues with the list addressed we then turned to slightly changing stats or costs of unitsthat were ubiquitous or rarely used. The plaguebearer which has proved the default daemon selectionwas toned down in its FF so it was more of a meat shield rather than an all-purpose unit. On the
rarely used side the main weapon of the Ravager was given D3 to its TK weapon to give it a light WEhunter role. The greater daemon was reduced in points - though we decided to keep the summoningpoints the same so as not to affect future Chaos lists.
The whole summoning system was looked at but we decided that the present system worked well
enough.
The Swiftdeath fighter was renamed and rearmed to Helblade to reflect the Forgeworld model and theHelltalon was reduced in cost to make it a more viable selection. The inclusion of the Harbinger superheavy bomber was discussed but rejected as being an unnecessary addition to the list.
Finally some units were changed in name or stats to reflect the current 40k names and roles - the for-lorn hope scout formation was renamed Chosen and the Chosen were changed to Chaos Terminators.The Defiler was restated with the barrage weapon removed and the speed altered (with infiltrateadded) to make it more of an assault unit rather than an artillery platform. Finally we changed the
dreadclaw so it more closely represented the abilities of a dreadclaw rather than a marine drop pod.
-
8/10/2019 Epic-UK Chaos Space Marine Codex
56/57
56
CULT LISTSAfter deciding to produce variant Chaos lists for the Cult Legions our initial discussion was how they
should be represented. In the end we agreed to keep them fearless, allowing them to match the BlackLegion stats. However it was decided to limit the fearless to core infantry and daemonic units. If thisproved a problem in testing then things could be altered. As it was the fearless units didn't prove det-rimental in either game play or game enjoyment so we stuck to that path.
Through all the lists our basic process was to strip out the Black legion specific units and add unitsthat were necessary for the new lists - often including daemon engines from the Lost and the damned.
A great deal of discussion took place over what the initiative should be for the lists, 2+ to representtheir disorganisation, 2+ but with a modifier if they did what they were supposed to do i.e. world eat-ers assaulting and other ideas were discussed. However in the end we went for 1+ but with daemonengines at 2+ to represent their barely controlled nature and also to enable us to keep costs in linewith the Lost and the damned.
DEATH GUARDFor the Death Guard we wanted to theme them as slow but tough with decent shooting ability. To thisend we removed the Rhinos, dreadclaws and bikes to limit their speed. Terminators, the Daemon
Prince and the characters were again tweaked to follow the theme of the list. Plague marines wereused as the core choice - using their sacred number.
Contagion engines and Plague towers were added as a choice - as well as the, easily converted,Plaguereaper Super-heavy tank. Also from the Lost and the damned list Plague Zombies were added
initially as a widely used upgrade but then just as a formation choice. With drop pods not an optionthe Plagueship was introduced to replace the standard Chaos ships.
We replaced the Black Legion titans with Nurgle versions again keeping to our general list themes. Wealso again decided to use the Defiler as a AA unit.
As with the other lists Chaos Space Marines were added as an option to boost activation numbers.
EMPERORS CHILDRENFor the Emperors Children we wanted to create a list that reflected their themes of movement, noise
and disorientation. Therefore many of the new units have disrupt or first strike representing this.We decided on a basic retinue of six noise marines- Slaanesh sacred number, and retained the sup-port formations of bikes, terminators and armour though altered some of the stats. To this we addedthe Knight and Daemon engines from the Lost and the damned, with these added we also decided not
to introduce a Warhound variant as the roles would overlap.
Chaos Space Marines were added to boost activation count and represent recently turned or not fullycorrupted Marines depending on your fluff viewpoint.
With the basic structure done we looked at AA, we decided to restrict obliterators to the Black Legionso added a defiler variant whose focus is AA. To replace daemonic beasts we added Daemonettes onsteeds and, as the Black Legion titans are Khornate, we added titans that were more in keeping withthe themes of the list.
THOUSAND SONSWith the Thousand Sons we wanted to keep with their characteristics of automatons mixed with magi-cal and daemonic powers and weaponry. For the core we used the Thousand Sons marines - but we
decided against a formation size of 9 as it would make it very difficult to price them properly andmaintain a competitive activation count. We did however include the option of upgrading the forma-tion to the sacred number if a player wanted to.
With the Legion being automatons lead by Sorcerers we decided to make the Character unit of the ba-sic retinue different to the automaton troops. Therefore we created the Cabal of Sorcerers, to thesewe added the daemonic pact ability to reflect their Sorcerous power and to make it very much in the
-
8/10/2019 Epic-UK Chaos Space Marine Codex
57/57
Thousand Sons players interests not to get broken. Terminators, and also the Daemon Prince, werechanged to represent the Legions nature and Disc Riders replaced bikes. We retained a more standard
character structure for these other formations - they are lead by a single Sorcerer rather than a Cabal.
The Defiler was again used as the AA unit with Daemonic Planes replacing the more standard planes.Chaos Space Marines were not added in this case as they didn't fit with the Thousand Sons back-ground - for this reason dreadclaws were also removed.
More Thousand Sons themed titans replaced the Black Legion units and the Screamer was introducedas a 'fast' daemon option.
WORLD EATERSFor the World Eaters we wanted to make them a very close combat orientated army. The Cult marines
were again made the core choice in their sacred number with terminators, bikes and characters alltweaked with CC improved and FF downgraded. Daemon engines and the Lord of Battles were addedwith a slight boost in initiative for assaulting. The feral was removed in favour of the Lord of Battles.As in the other lists Chaos Space Marines were added.
We found that the standard Chaos cruisers didn't really work with the World Eaters so we replaced
them with the Styx and its increased drop capacity. Other Khornate units were also added - jugger-nauts and fleshounds, in keeping with the CC theme.
For AA we decided to stick with just planes as using a Khornate Defiler in a defensive AA role didn'tseem appropriate, this also allowed us to keep the defiler assault orientated.
ConclusionWell thats about all we have for this codex. Thanks for reading and I hope you all enjoy using thelists.
As ever if you have any questions, queries or typos(!) feel free to drop us an email at [email protected] or via the contact us page on www.epic-uk.co.uk