evluashunougd303

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Mitch Weaver OUGD303 FMP – Evaluation Attendance 4 Punctuality – 4 Motivation 4 Commitment – 5 Quality of work produced 4 Quantity of work produced 3 Contribution to the group – 2 1. What skills have you developed and how effectively have you applied them throughout the module? Throughout the entire module I have tried to incorporate illustration into every one of my briefs. This is my practice and will be for the rest of my creative career. Looking back at last module I realised that I was lacking heavily in production and processes, ultimately making a negative impact on my overall outcomes. I feel that I have effectively addressed this throughout each brief and ultimately have increased the visual capacity of each project. Alongside this my illustration skills have massively improved, as I now understand the type of work I want to produce and who I want to work. This has enabled me to fully develop both digital and hand drawn practices, combining them together to produce effective visuals. Also my type and layout skills have increased, particularly dealing with editorial design. This is something, which I felt was a massive weakness until I started to apply my own work and content that I felt suited the direction of a chosen brief. Again as ‘graphic design’ is not my main focus throughout my creative practice, I still feel that I need to utilise this skill next to my illustrations, which creates a stronger platform for them to be displayed on. 2. What approaches / methods of research have you developed and how have the informed your design development process? The main focus throughout the module in terms of research was image application and how that could be translated through different products. Most of the design / illustration I have looked at has been based around either digital, or more traditional methods of image making. This has allowed me to understand different techniques and how to reach a professional standard of image application. Particularly as digital illustration has radically changed the versatility of illustration and allowed a much broader application across a wide range of media and products. Limited colour pallets also show me how to effectively utilise one colour plus a stock choice. Changing how the overall deliverable of project looks finalised. Also focussing my research within cultural

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Mitch  Weaver    OUGD303  FMP  –  Evaluation    -­‐    Attendance  -­‐  4  Punctuality  –  4    Motivation  -­‐  4  Commitment  –  5    Quality  of  work  produced    -­‐  4  Quantity  of  work  produced  -­‐  3  Contribution  to  the  group  –  2      -­‐    

1. What  skills  have  you  developed  and  how  effectively  have  you  applied  them  throughout  the  module?  

 Throughout  the  entire  module  I  have  tried  to  incorporate  illustration  into  every  one  of  my  briefs.  This  is  my  practice  and  will  be  for  the  rest  of  my  creative  career.  Looking  back  at  last  module  I  realised  that  I  was  lacking  heavily  in  production  and  processes,  ultimately  making  a  negative  impact  on  my  overall  outcomes.  I  feel  that  I  have  effectively  addressed  this  throughout  each  brief  and  ultimately  have  increased  the  visual  capacity  of  each  project.  Alongside  this  my  illustration  skills  have  massively  improved,  as  I  now  understand  the  type  of  work  I  want  to  produce  and  who  I  want  to  work.  This  has  enabled  me  to  fully  develop  both  digital  and  hand  drawn  practices,  combining  them  together  to  produce  effective  visuals.  Also  my  type  and  layout  skills  have  increased,  particularly  dealing  with  editorial  design.  This  is  something,  which  I  felt  was  a  massive  weakness  until  I  started  to  apply  my  own  work  and  content  that  I  felt  suited  the  direction  of  a  chosen  brief.  Again  as  ‘graphic  design’  is  not  my  main  focus  throughout  my  creative  practice,  I  still  feel  that  I  need  to  utilise  this  skill  next  to  my  illustrations,  which  creates  a  stronger  platform  for  them  to  be  displayed  on.          

2. What  approaches  /  methods  of  research  have  you  developed  and  how  have  the  informed  your  design  development  process?  

 The  main  focus  throughout  the  module  in  terms  of  research  was  image  application  and  how  that  could  be  translated  through  different  products.  Most  of  the  design  /  illustration  I  have  looked  at  has  been  based  around  either  digital,  or  more  traditional  methods  of  image  making.  This  has  allowed  me  to  understand  different  techniques  and  how  to  reach  a  professional  standard  of  image  application.  Particularly  as  digital  illustration  has  radically  changed  the  versatility  of  illustration  and  allowed  a  much  broader  application  across  a  wide  range  of  media  and  products.  Limited  colour  pallets  also  show  me  how  to  effectively  utilise  one  colour  plus  a  stock  choice.  Changing  how  the  overall  deliverable  of  project  looks  finalised.  Also  focussing  my  research  within  cultural  

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audiences  has  allowed  me  to  understand  the  designer  I  want  to  become.  Building  up  on  my  own  interests  and  the  style  of  work  I  want  to  produce  overall.            

3. What  skills  have  you  identified  in  your  work  and  how  will  you  capitalise  these?  

 Again  like  the  first  paragraph  the  main  strength  is  being  a  visual  person,  focussing  on  illustration  as  a  means  of  communication.  Throughout  the  module  my  briefs  have  allowed  me  to  focus  directly  on  different  approaches  to  image  application  and  how  media  processes  can  develop  a  project  further.  Working  with  cultural  audiences,  predominantly  those  which  illustration  can  be  related  to.  This  has  showed  me  how  my  other  interests  have  influenced  my  practice  constantly  throughout  the  final  major  project.  Alongside  this  I  feel  I  have  successfully  shown  how  image  application  can  improve  and  determine  the  overall  finalised  outcome  of  a  project.  Packaging  and  editorial  layouts  have  allowed  myself  to  develop  a  platform  for  my  illustrations.  As  alone  they  can  stand  as  visual  products  improving  the  overall  reach  of  a  design.  This  module  has  ultimately  shown  me  clearly  the  kind  of  work  I  want  produce  and  whom  I  want  to  produce  it  for.  I  feel  a  lot  more  confident  with  my  illustrative  practice  as  I  am  determined  to  become  one  of  the  many  influential  artists  that  I  feel  have  achieved  a  professional  standard,  which  is  impeccable.  I  now  have  a  further  understanding  of  image  application  and  how  this  can  increase  the  reach  of  an  illustration,  as  ‘nice’  as  it  may  look  on  screen  or  on  a  piece  of  paper.  It  needs  to  be  fully  extended  to  allow  a  strong  audience  reach  and  meet  its  full  potential.        

4. What  weaknesses  have  you  identified  and  how  address  these  in  future  projects?  

 One  of  the  main  weaknesses  I  have  noticed  is  choosing  the  right  brief.  A  number  of  briefs  did  not  reach  the  final  stages  of  the  design  process  and  have  been  left  in  the  background.  This  has  not  necessarily  effective  any  my  other  briefs,  but  wasted  time  on  a  project  that  was  doomed  from  the  start.  I  now  know  I  need  to  be  more  specific  with  my  practice  overall  and  the  audience  I  want  to  aim  my  illustrations  at.  As  this  will  determine  the  client  base  I  could  build  and  how  other  designers  would  view  me.  Throughout  my  career  I  want  to  build  up  my  work  for  the  music  sector,  particularly  hardcore  and  metal.  As  I  find  that  the  illustrations  I  want  to  produce  related  directly  to  this  audience.                

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5. Name  five  things  you  would  do  differently  and  why?    Stick  to  one  style  –  I  would  say  most  of  my  briefs  have  vector  based  illustrations,  but  my  LOTR  project  does  not.  I  do  not  feel  that  it  fully  represents  my  style,  something  that  is  important  to  perfect  as  an  illustrator.      Develop  a  bigger  range  –  Some  of  my  briefs  were  lacking  within  the  range  section,  this  is  something  I  need  to  focus  on  in  order  to  expand  a  brief’s  full  potential.    Utilise  all  of  facilities  available  –  Most  of  my  work  has  been  digital  based,  without  any  extra  finishing.  Some  of  my  briefs  could  have  benefitted  processes  that  were  readily  available,  possibly  increasing  their  visual  output.    Pick  briefs  carefully  –  Three  of  my  briefs  did  not  go  according  to  plan  due  to  a  number  of  reasons  mainly  because  I  got  bored  too  quickly.  Or  did  not  manage  my  time  effectively.  I  now  know  the  kind  of  work  I  want  to  produce.      Manage  my  time  –  Always  the  main  problem  I  face  and  I  guess  most  people.  This  has  left  some  of  my  briefs  unfulfilled  and  lacking  in  potential.