exceptional control flow

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Exceptional Control Flow Topics Topics Exceptions Shells Signals CS 105 “Tour of the Black Holes of Computing”

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Exceptional Control Flow. CS 105 “Tour of the Black Holes of Computing”. Topics Exceptions Shells Signals. Control Flow. Computers do only one thing From startup to shutdown, a CPU simply reads and executes (interprets) a sequence of instructions, one at a time - PowerPoint PPT Presentation

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Page 1: Exceptional Control Flow

Exceptional Control Flow

TopicsTopics Exceptions Shells Signals

CS 105“Tour of the Black Holes of Computing”

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– 2 – CS 105

Control Flow

<startup>inst1

inst2

inst3

…instn

<shutdown>

Computers do only one thingComputers do only one thing From startup to shutdown, a CPU simply reads and executes

(interprets) a sequence of instructions, one at a time This sequence is the system’s physical control flow (or flow of

control)

Physical control flow

Time

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Altering the Control FlowUp to now: two mechanisms for changing control flow:Up to now: two mechanisms for changing control flow:

Jumps and branches—react to changes in program state Call and return using stack discipline—react to program state

Insufficient for a useful systemInsufficient for a useful system Difficult for the CPU to react to other changes in system state

Data arrives from a disk or a network adapter Instruction divides by zeroUser hits control-C at the keyboard

System needs mechanisms for “exceptional control System needs mechanisms for “exceptional control flow”flow”

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Exceptional Control Flow Mechanisms for exceptional control flow exist at all levels of a computer

system

Low-Level MechanismLow-Level Mechanism Exceptions

Change in control flow in response to a system event (i.e., change in system state)

Combination of hardware and OS software

Higher-Level MechanismsHigher-Level Mechanisms Process context switch Signals Nonlocal jumps (setjmp/longjmp)—ignored in this course Implemented by either:

OS software (context switch and signals)C language runtime library: nonlocal jumps

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An An exceptionexception is a transfer of control to the OS in response is a transfer of control to the OS in response to some to some eventevent (i.e., change in processor state) (i.e., change in processor state)

User Process OS

exceptionexception processingby exception handler

exception return (optional)

event currentnext

Think of it as a hardware-initiated function callThink of it as a hardware-initiated function call

Exceptions

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Interrupt Vectors

Each type of event has a unique exception number k

Index into jump table (a.k.a., interrupt vector)

Jump table entry k points to a function (exception handler).

Handler k is called each time exception k occurs.

interruptvector

012 ...

n-1

code for exception handler 0

code for exception handler 1

code forexception handler 2

code for exception handler n-1

...

Exception numbers

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Asynchronous Exceptions (Interrupts)

Caused by events external to processorCaused by events external to processor Indicated by setting the processor’s interrupt pin(s) Handler returns to “next” instruction.

Examples:Examples: I/O interrupts

Hitting control-C (or any key) at the keyboardArrival of packet from networkArrival of data sector from disk

Hard-reset interruptHitting reset button

Soft-reset interruptHitting control-alt-delete on a PC

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Synchronous Exceptions

Caused by events that occur as result of executing an Caused by events that occur as result of executing an instruction:instruction: Traps

IntentionalExamples: system calls, breakpoint traps, special instructionsReturns control to “next” instruction

FaultsUnintentional but possibly recoverable Examples: page faults (recoverable), protection faults

(unrecoverable)Either re-executes faulting (“current”) instruction or aborts

AbortsUnintentional and unrecoverableExamples: parity error, machine checkAborts current program or entire OS

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Shell ProgramsA A shellshell is an application program that runs programs on is an application program that runs programs on

behalf of the userbehalf of the user sh – Original Unix Bourne shell csh – BSD Unix C shell, tcsh – Enhanced C shell (both deprecated) bash – “Bourne-Again” shell, zsh – “Z” shell

int main() { char cmdline[MAXLINE];

while (1) {/* read */printf("> "); Fgets(cmdline, MAXLINE, stdin); if (feof(stdin)) exit(0);

/* evaluate */eval(cmdline);

} }

Execution is a sequence of Execution is a sequence of read/evaluate stepsread/evaluate steps

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Simple Shell eval Functionvoid eval(char *cmdline) { char *argv[MAXARGS]; /* argv for execvp() */ int bg; /* should the job run in bg or fg? */ pid_t pid; /* process id */

bg = parseline(cmdline, argv); if (!builtin_command(argv)) {

if ((pid = Fork()) == 0) { /* child runs user job */ execvp(argv[0], argv); fprintf(stderr, "%s: Command not found.\n", argv[0]); exit(1);}

if (!bg) { /* parent waits for fg job to terminate */ int status;

if (waitpid(pid, &status, 0) < 0)unix_error("waitfg: waitpid error");

}else /* otherwise, don’t wait for bg job */ printf("%d %s", pid, cmdline);

}}

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Problem with Simple Shell ExampleShell correctly waits for and reaps foreground jobsShell correctly waits for and reaps foreground jobs

But what about background jobs?But what about background jobs? Will become zombies when they terminate Will never be reaped because shell (typically) will not

terminate Eventually you hit process limit and can’t do any work

Solution: Reaping background jobs requires Solution: Reaping background jobs requires mechanism called a mechanism called a signalsignal

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SignalsA A signalsignal is a small message that notifies a process that is a small message that notifies a process that

an event of some type has occurred in the systeman event of some type has occurred in the system Kernel abstraction for exceptions and interrupts Sent from kernel (sometimes at request of another process)

to a process Different signals are identified by small integer ID’s The only information in a signal is its ID and the fact that it

arrived

ID Name Default Action Corresponding Event2 SIGINT Terminate Interrupt from keyboard (ctl-c)9 SIGKILL Terminate Kill program (cannot override or ignore)

11 SIGSEGV Terminate & Dump Segmentation violation14 SIGALRM Terminate Timer signal17 SIGCHLD Ignore Child stopped or terminated

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Signal Concepts Sending a signalSending a signal

Kernel sends (delivers) a signal to a destination process by updating some state in the context of the destination process

Kernel sends a signal for one of the following reasons:Kernel has detected a system event such as divide by zero

(SIGFPE) or termination of a child process (SIGCHLD)Another process has invoked the kill system call to explicitly

request that the kernel send a signal to the destination process

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Signal Concepts (cont.)Receiving a signalReceiving a signal

A destination process receives a signal when it is forced by the kernel to react in some way to the delivery of the signal

Five possible ways to react: Ignore the signal (do nothing)Terminate the processTemporarily stop the process from runningContinue a stopped process (let it run again)Catch the signal by executing a user-level function called a

signal handler» OS-initiated function call» Akin to hardware exception handler being called in

response to asynchronous interrupt» Like interrupts, signal handler might or might not return

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Signal Concepts (cont.)A signal is A signal is pendingpending if it has been sent but not yet if it has been sent but not yet

receivedreceived There can be at most one pending signal of any particular type Important: signals are not queued

If a process has pending signal of type k, then subsequent signals of type k for that process are discarded

Process can Process can blockblock receipt of certain signals receipt of certain signals Blocked signals can be delivered, but won’t be received until

signal is unblocked

Pending signal is received Pending signal is received at mostat most once once

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Receiving SignalsSuppose kernel is returning from exception handler Suppose kernel is returning from exception handler

and is ready to pass control to process and is ready to pass control to process pp

Kernel computesKernel computes pnb = pending & ~blocked pnb = pending & ~blocked The set of pending nonblocked signals for process p

If (If (pnb == 0pnb == 0) ) Pass control to next instruction in logical flow for p

ElseElse Choose lowest-numbered signal k in pnb and force process

p to receive signal k Receipt of signal triggers some action by p Repeat for all nonzero k in pnb Pass control to next instruction in logical flow for p

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Sending Signals with killkillkill sends arbitrary sends arbitrary

signal to a process or signal to a process or process groupprocess group

ExamplesExamples kill –9 24818

Send SIGKILL to process 24818

kill –9 –24817Send SIGKILL to every process in process group 24817.

linux> ./forks 16 linux> Child1: pid=24818 pgrp=24817 Child2: pid=24819 pgrp=24817 linux> ps PID TTY TIME CMD 24788 pts/2 00:00:00 tcsh 24818 pts/2 00:00:02 forks 24819 pts/2 00:00:02 forks 24820 pts/2 00:00:00 ps linux> kill -9 -24817 linux> ps PID TTY TIME CMD 24788 pts/2 00:00:00 tcsh 24823 pts/2 00:00:00 ps linux>

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Sending SignalsFrom the KeyboardTyping ctrl-c (ctrl-z) sends a SIGINT (SIGTSTP) to every job in the Typing ctrl-c (ctrl-z) sends a SIGINT (SIGTSTP) to every job in the

foreground process group.foreground process group. SIGINT – default action is to terminate each process SIGTSTP – default action is to stop (suspend) each process

Fore-ground

job

Back-groundjob #1

Back-groundjob #2

Shell

Child Child

pid=10pgid=10

Foregroundprocess group 20

Backgroundprocess group 32

Backgroundprocess group 40

pid=20pgid=20

pid=32pgid=32

pid=40pgid=40

pid=21pgid=20

pid=22pgid=20

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Default ActionsEach signal type has predefined Each signal type has predefined default actiondefault action, which is , which is

one of:one of: Process terminates Process terminates and dumps core Process stops until restarted by a SIGCONT signal Process ignores the signal

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Installing Signal HandlersThe The signalsignal function modifies the default action function modifies the default action

associated with receipt of signal associated with receipt of signal signumsignum:: handler_t *signal(int signum, handler_t *handler)

Different values for Different values for handlerhandler:: SIG_IGN: ignore signals of type signum SIG_DFL: revert to default action on receipt of signals of type signum

Otherwise, handler is address of a signal handlerReferred to as “installing” the handlerCalled when process receives signal of type signumExecuting handler is called “catching” or “handling” the signalWhen handler returns, control passes back to instruction in control

flow of process that was interrupted by receipt of the signal

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Signal Handling Examplevoid int_handler(int sig){ printf("Process %d received signal %d\n", getpid(), sig); exit(0);}

void fork13(){ pid_t pid[N]; int i, child_status; if (signal(SIGINT, SIG_IGN) != SIG_IGN)

signal(SIGINT, int_handler);

. . .}

linux> ./forks 13 Killing process 24973 Killing process 24974 Killing process 24975 Killing process 24976 Killing process 24977 Process 24977 received signal 2 Child 24977 terminated with exit status 0 Process 24976 received signal 2 Child 24976 terminated with exit status 0 Process 24975 received signal 2 Child 24975 terminated with exit status 0 Process 24974 received signal 2 Child 24974 terminated with exit status 0 Process 24973 received signal 2 Child 24973 terminated with exit status 0 linux>

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Signal Handler Funkiness

Pending signals are Pending signals are not queuednot queued For each signal

type, just have single bit indicating whether or not signal is pending

Even if multiple processes have sent this signal!

int ccount = 0;void child_handler(int sig){ int child_status; pid_t pid = wait(&child_status); ccount--; printf("Received signal %d from process %d\n", sig, pid);}

void fork14(){ pid_t pid[N]; int i, child_status; ccount = N; signal(SIGCHLD, child_handler); for (i = 0; i < N; i++)

if ((pid[i] = fork()) == 0) { /* Child: Exit */ exit(0);}

while (ccount > 0)pause();/* Suspend until signal occurs */

}

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Living With Nonqueuing SignalsMust check for all terminated jobsMust check for all terminated jobs

Typically loop with waitpid

void child_handler2(int sig){ int child_status; pid_t pid; while ((pid = waitpid(-1, &child_status, WNOHANG)) != -1) {

ccount--;printf("Received signal %d from process %d\n", sig, pid);

}}

void fork15(){ . . . signal(SIGCHLD, child_handler2); . . .}

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Summary

Signals provide process-level exception handlingSignals provide process-level exception handling Can generate from user programs Can define effect by declaring signal handler

Some caveatsSome caveats Very high overhead

>10,000 clock cyclesOnly use for exceptional conditions

Don’t have queuesJust one bit for each pending signal type