explore. - zombicide · explore. take all objectives. special rules • exploration reward. each...

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QUEST B5: HUSH! HARD / 4+ SURVIVORS / 90 MINUTES W e’re out to explore what remains of the richest district in this city, but there are huge zombie herds a around the place. There are tꝏ many of them for us to ki, so we’d beer get in and out as quietly as poible, preferably without being sn. It won’t be easy… Material needed: Zombicide: Black Plague. Tiles needed: 4V, 5R, 7V & 8R. OBJECTIVES Explore. Take all Objectives. SPECIAL RULES • Exploration reward. Each Objective gives 5 experience points to the Survivor who takes it. • At least there’s nothing to worry on this side. e blue and green Spawn Zones are inactive during Spawn Steps. ey are still affected by the “Drawing Attention” special rule. • Drawing attention. Whenever a Survivor ends his Turn with a Line of Sight to one or more Spawn Zones, immedi- ately draw a Zombie card for these Spawn Zones, no matter the Zombie tokens’ color, type, or status. 5R 4V 7V 8R Door Objective (5 XP) Player starting area Spawn Zones

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Page 1: Explore. - Zombicide · Explore. Take all Objectives. special Rules • Exploration reward. Each Objective gives 5 experience points to the Survivor who takes it. • At least there’s

QUEST B5:

HUSH!HARD / 4+ SURVIVORS / 90 MINUTES

W e’re out to explore what remains of the richest district in this city, but there

are huge zombie herds all around the place. There are too many of them for us to kill, so we’d better get in and out as quietly as possible, preferably without being seen. It won’t be easy…

Material needed: Zombicide: Black Plague.Tiles needed: 4V, 5R, 7V & 8R.

Objectives

Explore. Take all Objectives.

special Rules

• Exploration reward. Each Objective gives 5 experience points to the Survivor who takes it.

• At least there’s nothing to worry on this side. The blue and green Spawn Zones are inactive during Spawn Steps. They are still affected by the “Drawing Attention” special rule.

• Drawing attention. Whenever a Survivor ends his Turn with a Line of Sight to one or more Spawn Zones, immedi-ately draw a Zombie card for these Spawn Zones, no matter the Zombie tokens’ color, type, or status.

5R 4V

7V 8R

Door Objective (5 XP)

Playerstarting area

Spawn Zones

QUEST - ZOMBICIDEB5