exploring digital storytelling. have a go! agenda the power of stories digital storytelling break...
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Exploring Digital Storytelling
HAVE A GO!
AgendaThe power of StoriesDigital Storytelling
Break
Tools and TechniquesCapturing the process
Lunch
Practical considerationsFinding Materials
Break
AssessmentFinal Activity
THE POWER OF STORIES
Where do you find stories?
Stories
“Stories are about how we experience things and not about how things actually are.”
“We remember stories with ease and struggle to make sense of abstractly presented facts and figures”
Dr Chris McKillop (2004)
StoriesNarrative (strong vs weak)MeaningSharedEmotional aspect
Creating storiesTricks for creating narrative:
OpeningTriggerDevelopmentClimaxResolution
DIGITAL STORYTELLING
Digital StorytellingAmalgamation of digital media to
tell a story
Not actually about “digital”
Uses for StorytellingEducationPublicity and MarketingPublic EngagementPersonal ReflectionRecreation
Teaching and LearningPedagogyEngagementInclusionPlanningCollaborationReflection
ExamplesLiterature StudiesScienceMedicineMathematicsHumanitiesReflective LearningResearch and Projects
TOOLS AND TECHNIQUES
TechnologyVideo Tools
◦ Photostory, iMovie, Animoto, Flixtime, JaycutCollaborative
◦ Voicethread, Google Docs,Social
◦ StorifyAudio
◦ Audacity, Myna, Garageband, AudiobooLocation driven
◦ Google Earth, @Trip
What about gaming?
Hands-onAnimotoVoicethreadMyna
Have a go!
Going mobileSounds and imagesPutting together stories
CAPTURING THE PROCESS
Capturing the ProcessPlanningCitationsCritical CommentaryReflections
Explore…
PRACTICAL CONSIDERATIONS
Things to be aware ofTechnicalLegalTeaching & LearningCreative
Technical ConsiderationsDo I need to choose at all?Online or offline?Working with media files
For more information
GATHERING MATERIALS
What is the Creative Commons?
AttributionNon-commercialNon-derivativeShare-alike
SourcesCreative Commons sitesGoogle Images (advanced
search)Creative Archive License
◦OU◦BFI
British Universities Film & Video Council
ASSESSMENT
AssessmentProject Planning Evidence of storyboard, critical
evaluation, mapped to assessment framework
Story Success of the story, evidence of reflection against assessment criteria
Media Application Appropriate use of media, image selection
Literacies Blend of different literacies
Technical Delivery Length of story, sound, music
Flow, organisation and pacing
Is the story well organised?
Creativity Evidence of originality (to student)
Emotional impact Evidence of personal engagement with the story
Citations, permissions Permissions obtained, correct citations
Academic Understanding
How well the story meets the academic goalsfrom Gravestock P, and Jenkins, M (2009) Digital Storytelling and
it’s pedagogical impact, York, HEA (after Ohler)
AssessmentOpportunitiesDifficultiesPeer ReviewCreating Rubrics
◦Rubistar
With that in mind…
ReferencesMcKillop, C (2004) ‘Stories about…Assessment: supporting reflection in art and design higher education through online digital storytelling’, paper presented at International Narrative and Interactive Learning Environments Conference (NILE, 2004), Edinburgh, Scotland