fast bilateral filtering

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Fast Bilateral Filtering Sylvain Paris, Adobe [email protected]

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Fast Bilateral Filtering. Sylvain Paris, Adobe [email protected]. Manipulating the texture in a photo is a central operation in many tasks. Let ’ s look at a few examples…. Photographic Style Transfer [Bae 06]. input. Photographic Style Transfer [Bae 06]. output. Tone Mapping [Durand 02]. - PowerPoint PPT Presentation

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Page 1: Fast Bilateral Filtering

Fast Bilateral Filtering

Sylvain Paris, [email protected]

Page 2: Fast Bilateral Filtering

• Manipulating the texture in a photo isa central operation in many tasks.

• Let’s look at a few examples…

Page 3: Fast Bilateral Filtering

Photographic Style Transfer [Bae 06]

input

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Photographic Style Transfer [Bae 06]

output

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Tone Mapping[Durand 02]

HDR input

Page 6: Fast Bilateral Filtering

Tone Mapping[Durand 02]

output

Page 7: Fast Bilateral Filtering

input

Cartoon Rendition[Winnemöller 06]

Page 8: Fast Bilateral Filtering

Cartoon Rendition[Winnemöller 06]

output

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input smoothed(structure, large scale)

residual(texture, small scale)

Gaussian Convolution

BLUR HALOS

Naïve Approach: Gaussian Blur

Page 10: Fast Bilateral Filtering

Impact of Blur and Halos

• If the decomposition introduces blur and halos, the final result is corrupted.

Sample manipulation:increasing texture

(residual 3)

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input smoothed(structure, large scale)

residual(texture, small scale)

edge-preserving: Bilateral Filter

Bilateral Filter: no Blur, no Halos

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input

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increasing texturewith Gaussian convolution

H A L O S

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increasing texturewith bilateral filter

N O H A L O S

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Traditional Denoising versus Computational Photography

Edge-preserving filtering introduced for denoising.

• Denoising: decompose into signal + noise – Throw away noise– Small kernels

• Computational photography: decompose into base + detail– Detail is valuable– Large kernels Bilateral filter [Aurich 95, Smith 97, Tomasi 98]

Page 16: Fast Bilateral Filtering

Objective of bilateral filtering

Smooth texture

Preserve edges

Page 17: Fast Bilateral Filtering

Illustration a 1D Image

• 1D image = line of pixels

• Better visualized as a plot

pixelintensity

pixel position

Page 18: Fast Bilateral Filtering

Definition

space rangenormalization

space

Gaussian blur

Bilateral filter[Aurich 95, Smith 97, Tomasi 98]

• only spatial distance, intensity ignored

• spatial and range distances• weights sum to 1

space

spacerange

p

p

q

q

Page 19: Fast Bilateral Filtering

Example on a Real Image

• Kernels can have complex, spatially varying shapes.

input output

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Bilateral Filter is Expensive

• Brute-force computation is slow (several minutes)– Two nested for loops:

for each pixel, look at all pixels– Non-linear, depends on image content

no FFT, no pre-computation…

• Fast approximations exist [Durand 02, Weiss 06]

– Significant loss of accuracy– No formal understanding of accuracy versus speed

Page 21: Fast Bilateral Filtering

Today• We will reformulate the bilateral filter

– Link with linear filtering

– Fast and accurate algorithm

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Questions ?

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Outline

• Reformulation of the BF

• Fast algorithm to compute the BF

• Practical implementation

• Application and extension– Photographic style transfer– Bilateral grid

Page 24: Fast Bilateral Filtering

Bilateral Filter on 1D Signal

BF

Page 25: Fast Bilateral Filtering

p

Our Strategy

Reformulate the bilateral filter– More complex space:

Homogeneous intensity Higher-dimensional space

– Simpler expression: mainly a convolution Leads to a fast algorithm

weightsappliedto pixels

Page 26: Fast Bilateral Filtering

p

Link with Linear Filtering1. Handling the Division

sum ofweights

Handling the division with a projective space.

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Formalization: Handling the Division

• Normalizing factor as homogeneous coordinate• Multiply both sides by

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Formalization: Handling the Division

• Similar to homogeneous coordinates in projective space

• Division delayed until the end

with Wq=1

Page 29: Fast Bilateral Filtering

Questions ?

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space range

p

Link with Linear Filtering2. Introducing a Convolution

q

2D Gaussian

Page 31: Fast Bilateral Filtering

p

Link with Linear Filtering2. Introducing a Convolution

q

space x range

Corresponds to a 3D Gaussian on a 2D image.Result appeared previously in [Barash 02].

Page 32: Fast Bilateral Filtering

Link with Linear Filtering2. Introducing a Convolution

space-range Gaussian

sum all values

sum all values multiplied by kernel convolution

Page 33: Fast Bilateral Filtering

space-range Gaussian

result of the convolution

Link with Linear Filtering2. Introducing a Convolution

Page 34: Fast Bilateral Filtering

Link with Linear Filtering2. Introducing a Convolution

space-range Gaussian

result of the convolution

Page 35: Fast Bilateral Filtering

higher dimensional functions

Gaussian convolution

division

slicing

w i w

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Reformulation: Summary

1. Convolution in higher dimension• expensive but well understood (linear, FFT, etc)

2. Division and slicing• nonlinear but simple and pixel-wise

Exact reformulation

Page 37: Fast Bilateral Filtering

Questions ?

Page 38: Fast Bilateral Filtering

Outline

• Reformulation of the BF

• Fast algorithm to compute the BF

• Practical implementation

• Application and extension– Photographic style transfer– Bilateral grid

Page 39: Fast Bilateral Filtering

higher dimensional functions

Gaussian convolution

division

slicing

Higherdimensional

Homogeneousintensity

w i w

Recap:• simple operations• complex space

Page 40: Fast Bilateral Filtering

higher dimensional functions

Gaussian convolution

division

slicing

w i w

D O W N S A M P L E

U P S A M P L E

Heavilydownsampled

Strategy:downsampledconvolution

Page 41: Fast Bilateral Filtering

Sampling Theorem

• Sampling a signal at a least twice its smallest wavelength is enough.

Not enough

Page 42: Fast Bilateral Filtering

Sampling Theorem

• Sampling a signal at a least twice its smallest wavelength is enough.

Not enough

Page 43: Fast Bilateral Filtering

Sampling Theorem

• Sampling a signal at a least twice its smallest wavelength is enough.

Enough

Page 44: Fast Bilateral Filtering

higher dimensional functions

Gaussian convolution

division

slicing

Low-pass filter Almost only

low freq. High freq. negligible

w i w

Signal processinganalysis

Page 45: Fast Bilateral Filtering

higher dimensional functions

Gaussian convolution

division

slicing

w i w

D O W N S A M P L E

U P S A M P L E

Almost noinformation

loss

“Safe” downsampling

Page 46: Fast Bilateral Filtering

Fast Convolution by Downsampling• Downsampling cuts frequencies

above Nyquist limit (half the sampling rate)– Less data to process– But introduces error

• Evaluation of the approximation

• Efficient implementation

Page 47: Fast Bilateral Filtering

Accuracy versus Running Time1 second instead of several minutes• Finer sampling increases accuracy.• More precise than previous work.

finer sampling

Accuracy as function of Running Time Digital photograph

1200 1600

Brute-force bilateral filter takes over 10 minutes.

Page 48: Fast Bilateral Filtering

Visual Results

input exact BF our result prev. work1200 1600

• Comparison with previous work [Durand 02]– running time = 1s for both techniques

0

0.1differencewith exact

computation(intensities in [0:1])

Page 49: Fast Bilateral Filtering

More on Accuracy and Running Times

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Kernel Size• Larger kernels are faster

because we downsample more. Useful for photography.

Running Time as a function of Kernel SizeDigital

photograph1200 1600

Brute-force bilateral filter takes over 10 minutes.

Page 51: Fast Bilateral Filtering

Questions ?

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Outline

• Reformulation of the BF

• Fast algorithm to compute the BF

• Practical implementation

• Application and extension– Photographic style transfer– Bilateral grid

Page 53: Fast Bilateral Filtering

Efficient Implementation

• Never build the full resolution 3D space– Bin pixels on the fly– Interpolate on the fly

• Separable Gaussian kernel

• 5-tap approximation

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Sampling Rate

• 1 sample every sigma

– Kernel parameters are all equal to 1 sample

– 5-tap approximation is sufficient

1 – 4 – 6 – 4 – 1

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Initialize the 3D grid to 0.

Useful later to save space.

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Initialize the 3D grid to 0.

Useful later to save space.

Page 57: Fast Bilateral Filtering

Look at each pixel.

Create the data.

Computethe grid location.

Update the grid.

Page 58: Fast Bilateral Filtering

Look at each pixel.

Create the data.

Computethe grid location.

Update the grid.

Page 59: Fast Bilateral Filtering

Look at each pixel.

Create the data.

Computethe grid location.

Update the grid.

Page 60: Fast Bilateral Filtering

Convolve with 1 – 4 – 6 – 4 – 1 along each axis.3 for loops needed, one for each axis.

In 3D, 15 samples (3 times 5) considered instead of 125 (53) for a full convolution.Same result!

Page 61: Fast Bilateral Filtering

Look at each pixel.

Page 62: Fast Bilateral Filtering

Look at each pixel.

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Comments• Every sample is processed even if empty

– The grid is coarse and fairly dense in 3D.• e.g. parameters (16,0.1): 256 pixels for 10 bins

convolution spans 5 binsat least 50% occupancy

– Simple data structure, simple sweep fast

– More sophisticated approaches needed for higher dimensional cases[Adams et al. 09,10] [Gastal and Oliveira 11,12]

Page 64: Fast Bilateral Filtering

Complexity

• There is no nested loops over the whole set of samples– At most: “for each sample, for 5 samples”

Creation + slicing“for each pixel”

Convolution“for each grid sample”

Page 65: Fast Bilateral Filtering

References•Short version: A Fast Approximation of the Bilateral Filter using a Signal Processing Approach. Sylvain Paris and Frédo Durand. ECCV 2006

•Long version: A Fast Approximation of the Bilateral Filter using a Signal Processing Approach. Sylvain Paris and Frédo Durand. International Journal of Computer Vision, 2009

•Different presentation, more applications: Real-time Edge-Aware Image Processing with the Bilateral Grid. Jiawen Chen, Sylvain Paris, and Frédo Durand. SIGGRAPH 2007

•Survey: Bilateral Filtering: Theory and Applications. Sylvain Paris, Pierre Kornprobst, Jack Tumblin, and Frédo Durand. Foundations and Trends in Computer Graphics and Vision, 2009

•Data, code, etc: http://people.csail.mit.edu/sparis/bf/