files 2 (20)
DESCRIPTION
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KeishaHalf Nymph Orc 3 / Cleric of Erotica 11Chaotic GoodStrength14(+2)
Dexterity15(+2)
Constitution14(+2)
Intelligence19(+4)
Wisdom19(+4)
Charisma23(+6)
Size:Medium
Height:
Weight:
Skin:Green
Eyes:Hazel
Hair:Light Brown Wavy
Domains: Good Luck Energy: Positive [Healing / Turns Undead] Total Hit Points: 91 Speed: 30 feet Armor Class: 22 = 10 +2 [dexterity] + 10 [Class Defense Option]Touch AC: 12 Flat-footed: 10 Class Defense Bonus Option: +10 [no stacking with armor]Initiative modifier:+2= +2 [dexterity]
Fortitude save:+11= 8 [base] +2 [constitution] +1 [passionate]
Reflex save:+8= 6 [base] +2 [dexterity]
Will save:+13= 10 [base] +4 [wisdom] -1 [passionate]
Attack (handheld):+13/+8/+3= 11 [base] +2 [strength]
Attack (unarmed):+13/+8/+3= 11 [base] +2 [strength]
Attack (missile):+13/+8/+3= 11 [base] +2 [dexterity]
Grapple check:+13/+8/+3= 11 [base] +2 [strength]
Light load:Medium load:Heavy load:Lift over head:Lift off ground:Push or drag:58 lb. or less59-116 lb.117-175 lb.175 lb.350 lb.875 lb.
Languages:Common Draconic Dwarven Elven Goblin
Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]
Feats: Other Feat 1[hand-edit as needed]
Other Feat 2[hand-edit as needed]
Other Feat 3[hand-edit as needed]
Other Feat 4[hand-edit as needed]
Other Feat 5[hand-edit as needed]
Traits: EasygoingPassionatePoliteAction Points: 175 (lifetime)Skill NameKeyAbilitySkillModifierAbilityModifierRanksMisc.Modifier
DiplomacyCha23 = +6+14+2 [sense motive] +1 [polite]
Gather InformationCha7 = +6+1 [easygoing]
HealWis18 = +4+14
IntimidateCha3 = +6-1 [easygoing] -2 [polite]
Knowledge (religion)Int18 = +4+14
ListenWis18 = +4+14
Move SilentlyDex*2 = +2
Perform_1Cha12 = +6+6
Perform_2Cha12 = +6+6
Sense MotiveWis17 = +4+14-1 [easygoing]
SpellcraftInt18 = +4+14
PerceptionWis4 = +4
* = check penalty for wearing armor Know Religion >=5 ranks gives +2 on turn/rebuke the undead.Zero-level Cleric spells: 6 per day First-level Cleric spells: 6 (5+1) per day +1 from a domain: Second-level Cleric spells: 5 (4+1) per day +1 from a domain: Third-level Cleric spells: 5 (4+1) per day +1 from a domain: Fourth-level Cleric spells: 4 (3+1) per day +1 from a domain: Fifth-level Cleric spells: 2 per day +1 from a domain: Sixth-level Cleric spells: 1 per day +1 from a domain:
Half Nymph Orc Charming Presence (Su): Half-nymphs with a Charisma of 11 or greater can enact an ability that functions like charm person or animal a number of times per day equal to 1 plus the half-nymphs Charisma bonus (minimum 1). Effective caster level is equivalent to a sorcerer of twice the half-nymphs level or Hit Dice, save DC 11 + the half-nymphs Charisma bonus + the bonus from effusive charm below. Effusive Charm (Ex): The save DC of all spells from the Enchantment school of magic increase by +4 when cast by a half-nymph. Low-light Vision (Ex): Half-nymphs can see twice as far as humans in poor lighting conditions. If the base creature has better low-light vision, it is retained. Mixed Blood (Ex): Half-nymphs are considered to be the base creatures race, nymphs, and fey for the purposes of racially specific abilities and effects. As such, half-nymphs are immune to the blinding beauty and unearthly beauty attacks of full-blooded nymphs. Level 1: +2 Wis; +2 Dex; +4 Cha; +2 Str; New hit die; Level 2: New hit die; Level 3: New hit die; Cleric: Alignment Aura Spontaneous Casting (heal) Turn Undead (9x/day) High wisdom gains bonus spells daily Domain choices give additional abilities