filling out a handicap card
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HOW TO FILL OUT YOUR HANDICAP CARD WHEN YOU PLAY RECORDABLE
GAMESA recordable game is one which is played to the official CA rules and can be any of the following:• A Southern Federation League match.• A Club Tournament.• A Club Ladder game.• A Friendly game agreed between you and your opponent played
to CA rules.
Produced by Art Wardle
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Assume this is your first match on your newly issued handicap card.Your handicap is 7 and your current index is 1396
Example: 3 game handicap match against John Smith played on 15th April 2016
OPPONENT GAME INDEXDate Name Hcp H/L Resul
t+/- New
4/04/16 Index Brought Forward 1396
Produced by Art Wardle
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You loose your first game of the match 5/7, and after the game you fill out the next row on your handicap card.Note: In a handicap game, win: +10, loose: -10
Example: 3 game handicap match against John Smith played on 15th April 2016
OPPONENT GAME INDEXDate Name Hcp H/L Resul
t+/- New
4/04/16 Index Brought Forward 1396
Produced by Art Wardle
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You loose your first game of the match 5/7, and after the game you fill out the next row on your handicap card.
Example: 3 game handicap match against John Smith played on 15th April 2016
OPPONENT GAME INDEXDate Name Hcp H/L Resul
t+/- New
4/04/16 Index Brought Forward 139615/4/16 John Smith 7 H 5/7 -10 1386
Produced by Art Wardle
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You win your next two games 7/3 and 7/6, and after each game you fill out the next row on your handicap card.
Example: 3 game handicap match against John Smith played on 15th April 2016
OPPONENT GAME INDEXDate Name Hcp H/L Resul
t+/- New
4/04/16 Index Brought Forward 139615/4/16 John Smith 7 H 5/7 -10 1386
Produced by Art Wardle
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You win your next two games 7/3 and 7/6, and after each game you fill out the next row on your handicap card.
Example: 3 game handicap match against John Smith played on 15th April 2016
OPPONENT GAME INDEXDate Name Hcp H/L Resul
t+/- New
4/04/16 Index Brought Forward 139615/4/16 John Smith 7 H 5/7 -10 138615/4/16 John Smith 7 H 7/3 +10 1396
Produced by Art Wardle
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You win your next two games 7/3 and 7/6, and after each game you fill out the next row for each game, on your handicap card.
Example: 3 game handicap match against John Smith played on 15th April 2016
OPPONENT GAME INDEXDate Name Hcp H/L Resul
t+/- New
4/04/16 Index Brought Forward 139615/4/16 John Smith 7 H 5/7 -10 138615/4/16 John Smith 7 H 7/3 +10 139615/4/16 John Smith 7 H 7/6 +10 1406
Produced by Art Wardle
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You win your next two games 7/3 and 7/6, and after each game you fill out the next row for each game, on your handicap card.
Example: 3 game handicap match against John Smith played on 15th April 2016
OPPONENT GAME INDEXDate Name Hcp H/L Resul
t+/- New
4/04/16 Index Brought Forward 139615/4/16 John Smith 7 H 5/7 -10 138615/4/16 John Smith 7 H 7/3 +10 139615/4/16 John Smith 7 H 7/6 +10 1406
Produced by Art Wardle
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You win the match 2 games to 3 (5/7, 7/3, 7/6).You have also breached the trigger point of 1400 (i.e. 1406) which changes your handicap from this point to 6. Note: Handicaps only change after a match is completed or in the case of a Tournament after the tournament is completed.
Example: 3 game handicap match against John Smith played on 15th April 2016
OPPONENT GAME INDEXDate Name Hcp H/L Resul
t+/- New
4/04/16 Index Brought Forward 139615/4/16 John Smith 7 H 5/7 -10 138615/4/16 John Smith 7 H 7/3 +10 139615/4/16 John Smith 7 H 7/6 +10 1406
Produced by Art Wardle
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Fill out the next available line on the front sheet of your handicap card and get the club handicapper to confirm the change.
Example: 3 game handicap match against John Smith played on 15th April 2016
Produced by Art Wardle
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Date Hcp Index Handicapper (Print Name)4/04/16 7 1350 ROGER PRICE
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Fill out the next available line on the front sheet of your handicap card and get the club handicapper to confirm the change.
Example: 3 game handicap match against John Smith played on 15th April 2016
Produced by Art Wardle
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Date Hcp Index Handicapper (Print Name)4/04/16 7 1350 ROGER PRICE15/4/16 6 1406
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Handicap Trigger point table
Produced by Art Wardle
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The table below shows the nominal Indexes for each handicap and therefore the trigger points above and below each handicap at which your handicap will change.
For example, the nominal Index for handicap 5 is 1500. Games lost or won will change your index and when you reach 1600 your handicap will change to 4. Conversely, when you reach 1400 your handicap will change to 6.
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In Handicap games your index changes by +10 when you win and -10 when you loose, and the difference in handicaps is accounted for by awarding extra strokes (Bisques) to the lower handicap player.
For Level Play games your index changes in line with the table below. It is still + for the winner and – for the loser but the value exchanged is determined by the value at the intersection of respective handicaps.
The table on the next page shows the value exchanged for players with handicaps 6 and 7 (i.e. win: +9, loose: -9)
The difference between Handicap and Level Play Games
Produced by Art Wardle
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Produced by Art Wardle
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