film language
TRANSCRIPT
Film Language
By Lucy Clarke
What is film language?
• Film language means the terms, jargon and key features
to explain what is included in film making e.g. you would
have to think about the following…
Opening sequence
• An opening sequence is the start to the film which to be
successful should introduce an establishing shot to show
the location and setting of the film, should introduce
characters especially the main character, establish the
genre (theme) of the film and should introduce a hook
(the drama which starts a storyline)
• To introduce a introduce the hook, if the film was a
horror film you could have the first shot of a dead body.
This will make the viewer instantly question who it is,
what the cause was and why it happened.
Diegesis
• The diegesis of a film means the story with in the film and
what the viewers what and see on the screen. Relationships
between characters are the diegesis and the storyline is the
diegesis. This is just another way of saying everything that is
in the film.
Diegetic and non diegetic sound
• Diegetic sound means the sounds which are visible on
screen. For example, the characters in the film would be able
to hear the following sounds e.g. dialogue (the conversations
within the film) movements made by the characters e.g. car
doors slamming or footstep which makes a horror scene
intense, music within the characters (this is likely to be from
headphones or from a radio)
• Non diegetic sound is obviously the opposite to diegetic
sound as unlike diegetic, the characters within the film are
not able to hear these sounds this refers to the following, the
narrators commentary, sound effects which is added for the
dramatic effect and music to set the mood for the film. This
is often found during the credit roll at the start
Synchronous/Asynchronous sound
• Synchronous sound is Sound that fits in with the pace or the beat
of the action taking place on the screen e.g.
Music that corresponds with the clashing of swords
footsteps corresponding with the opening music e.g. Julia Roberts
walking down the street and her footsteps match to the beat to the music
in pretty woman.
Speech that is in time with lip movement (not subbed)
• Asynchronous sound is the opposite of synchronous sound meaning
Sound doesn’t fit into the pace or the beat of the action taking place on
the
Music that doesn’t correspond with the action
Speech/dialogue that isn’t time with lip movement (films that have been
dubbed) Dubbed films are normally seen if a famous film is show in a
different country so the television company who is showing the film will
dub the voices out and replace it with the countries language.
Parallel and contrapuntal sound
• Parallel sound describes the condition where audio and visual
effects match, not in synchrony, but in tone and mood.
This means in a romantic film, if a couple are dancing
together and there is a romantic genre of music playing in the
background. This would be parallel as the music matches the mood.
• Contrapuntal sound occurs when the music and visual elements
are played against each other, which contrasts with the mood of
the film. Unlike parallel the sound is very different to the
theme/mood of the film. For example a children's voice could be
used in a horror scene to add intensity and drama. Using a
child's voice gives the connotation of innocence when in actual
fact the viewer is about to watch a gory/violent scene.
Ambient sound, sound bridge and sound motif
• A sound motif is the reason behind a sound clip. this is most often used/known in
pantomimes when characters enter on the stage. For example if the evil character
of the show walks on, he/she will have a sound motif (which is a small clip of
sound/music) playing which sound evil to match the characters traits.
• A sound bridge is overlapping sound meaning when a clip of sound playing is
then turned into a different sound as they have both been mixed up this is
normally used in action films to add intensity and excitement.
• Lastly, ambient sound is just background sound which can be used as a filler
which can stop viewers getting confused as to why there is no sound. If there
was a shot of a person walking outside and there was no sound, it would give a
sense of the shot being unrealistic as there will always be sound outside e.g.
airplanes, birds, wind etc.
Types of shotThere are many types of shots used in a film some may include extreme close up,
close up, medium close up, medium shot, medium long shot, long shot and
extreme long shot. These are the basics of camera shots. These are basic but if
used right can all add drama and excitement to a film clip. For example at the
bottom of the page is two shot which are show one after the other in the good, the
bad an the ugly film. This is effective camera work at is best and is an inspiration
to all film producers everywhere. These two clips show the use of types of shots,
as the first shot shows a medium long shot of the cowboy character and then
instantly in the next cut, jumps to an extreme close up. This was done to show the
intensity and the drama behind this scene and gave the viewers a chance to grasp
an idea of what is going on. From going to one type of shot to another, it shows
the fast pace of the scene. The extreme close up is initially used to show
emotion/expression of the character which for this shows concentration and
anger. Where as the medium long shot looks more at the mise en scene and outfit
and background. This explores the theme of the movie.
• Other types of shot may include establishing shots, which are
shots to show a scene/setting. This is normally found in an
opening sequence to give the audience a hint of the location of
the film and could lead to the revealing of the theme of the
film.
• Birds-eye view is a type of camera angle which looks down on
the picture. This could highlight the height of where the
camera is situated whilst looking down on the setting.
• Worms-eye view is the opposite of birds-eye meaning that the
camera looks up at the characters or settings. This is
commonly used to look up at buildings to emphasise the height
this links into the setting of the film.
• Lastly the most often used camera angle is eyelevel this is just
the normal shot that is used in between the other shots. All
shot are used to vary the scenes.
Camera movement • Zooming/panning is one camera move that most people are probably most
used to. It involves changing the focal length of the lens to make the subject
appear closer or further away. Zooming is one of the most frequently-used
camera moves and one of the most overused. Panning means the camera is
focused on one object and zooms in to focus on the importance of that
object/person.
• Dolly is a Motion towards or motion from. The phrase dolly-in means step
towards the subject with the camera, while dolly-out means to step backwards
with the camera, keeping the zoom the same. Zooming the camera changes
the focal length of the lens, which can introduce wide-angle distortion or
changes in the apparent depth of field. For this reason, it's sometimes
preferable to dolly than zoom. This means that the camera will be placed onto
a track with wheels and can slide around to create movement on screen.
• A pedestal means a movement that changes the shot from being birds eye/eye
level/worms eye. Unlike tilting the camera, this is simply moving the camera
up and down. For example, If you wanted to shot pictures of a baby, you
would want to lower the camera. If you wanted to shot a tall person, you
would raise the height of the camera. The purpose would be to make it appear
that the subject is 'eye to eye' with the viewer
180 degree ruleThe 180 degree rule is a basic convention in media which means, two characters
should always have the same left and right relationship to each other. When a
camera crosses the ‘axis’ connecting to two subjects, it is called crossing the
line/breaking the 180 degree rule. Which shows the reverse angle of the shot.
This picture which describes the 180
degree rule shows the axis between
two characters and the 180 degree arc
on which cameras may be positioned
(the green section) when cutting from
the green section to the red section,
the characters appear to swap places
on the screen. This shows when
filming two people in this position,
you must only use the camera angles
within the green section.
Mise en scene • Mise-en-scène is an expression used to describe the elements of film production,
which essentially means "visual theme" or "telling a story both should be
considered in storyboarding, cinematography and stage design, and in
filmography.
• All elements of film making are considered in each shot. E.g. lighting, posture,
colour balance, costume/props/scenery, hair/make up and set design. If used
correctly and accurately, all these elements can make a successful film with
clever and effective connotations throughout.
• If there was a lady portraying old age, her posture may be stiff and hunched over
to give the connotation she is quite fragile. As opposed to a person portraying
young age, who’s posture may be very relaxed, loose and flexible. Also lighting is
used to portray youth may be quite bright, as a connotation that they are youthful
and energetic. Also make up can give an actor/actress their characteristics and can
be dressed in accordance to their roles. For example, to give a connotation of old
age, you may use make up to give them dark/baggy skin and wrinkles to
represent aging.
• Scenery is important in films as the audience can distinguish the where-abouts of
the film, this could lead to better understanding of the film. However to
emphasise on a certain mood of the location you could adjust the scenery. For
example if the film was a sort of gangster theme, you could shoot urban areas,
Council estates and spray painted buildings to set the theme and give that certain
vibe