findel
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8/2/2019 Findel
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Male Human Cleric 3 / Soulknife 2Lawful Neutral
Strength 16 (+3)
Dexterity 16 (+3)
Constitution 9 (-1)
Intelligence 16 (+3)
Wisdom 15 (+2)
Charisma 10 (+0)
Size: Medium
Height: 5' 8"
Weight: 220 lb
Skin: Light
Eyes: Green
Hair: Black Straight; Beardless
Domains: Air Law
Energy: Positive [Healing / Turns Undead]
Total Hit Points: 18
Speed: 40 feet [quick]
Armor Class: 17 = 10 +4 [chain shirt] +3 [dexterity]
Touch AC: 13Flat-footed: 14
Initiative modifier: +3 = +3 [dexterity]
Fortitude save: +2 = 3 [base] -1 [constitution]
Reflex save: +7 = 4 [base] +3 [dexterity]
Will save: +8 = 6 [base] +2 [wisdom]
Attack (handheld): +6 = 3 [base] +3 [strength]
Attack (unarmed): +6 = 3 [base] +3 [strength]
Attack (missile): +6 = 3 [base] +3 [dexterity]
Grapple check: +6 = 3 [base] +3 [strength]
Light load:Medium load:Heavy load:
Lift over head:Lift off ground:Push or drag:
76 lb. or less77-153 lb.154-230 lb.
230 lb.460 lb.1150 lb.
Languages: Common Spiritfolk Elven Undercommon
Chain shirt [light; +4 AC; max dex +4; check penalty -2; 25 lb.]
Feats:
l http://www.pathguy.com
28/03/2012
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8/2/2019 Findel
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Blind-fight
Dodge
Wild Talent
Brew Potion
Traits:
Quick
Skill NameKey
AbilitySkill
ModifierAbility
ModifierRanks
Misc.Modifier
Appraise Int 3 = +3
Balance Dex* 3 = +3
Bluff Cha 0 = +0
Climb Str* 3 = +3
Concentration Con 4 = -1 +5
Craft_1 Int 3 = +3Craft_2 Int 3 = +3
Craft_3 Int 3 = +3
Diplomacy Cha 4 = +0 +4
Disguise Cha 0 = +0
Escape Artist Dex* 3 = +3
Forgery Int 3 = +3
Gather Information Cha 0 = +0
Heal Wis 8 = +2 +6
Hide Dex* 3 = +3
Intimidate Cha 0 = +0
Jump Str* 11 = +3 +4 +4 [speed 40]
Knowledge (arcana) Int 8 = +3 +5
Knowledge (history) Int 8 = +3 +5
Knowledge (religion) Int 8 = +3 +5
Knowledge (planes) Int 8 = +3 +5
Listen Wis 7 = +2 +5
Move Silently Dex*
3 = +3Perform_1 Cha 0 = +0
Perform_2 Cha 0 = +0
Perform_3 Cha 0 = +0
Perform_4 Cha 0 = +0
Perform_5 Cha 0 = +0
Ride Dex 3 = +3
Search Int 3 = +3
Sense Motive Wis 2 = +2
l http://www.pathguy.com
28/03/2012
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8/2/2019 Findel
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Spellcraft Int 8 = +3 +3 +2 [Knowledge, arcane]
Spot Wis 2 = +2
Survival Wis 2 = +2
Swim Str** 3 = +3
Use Rope Dex 3 = +3
Knowledge
(psionics)
Int 8 = +3 +5
* = check penalty for wearing armor
Know Religion >=5 ranks gives +2 on turn/rebuke the undead.Know Planes >=5 ranks gives +2 on survival checks on other planes.
Zero-level Cleric spells: 4 per day
First-level Cleric spells: 3 (2+1) per day +1 from a domain:
Second-level Cleric spells: 2 (1+1) per day +1 from a domain:
Human:
Extra feat at first level (already included)Four extra skill points at first level (already included)One extra skill point at each additional level (already included)
Cleric:
Alignment Aura
Spontaneous Casting (heal)
Turn Undead (3x/day)
High wisdom gains bonus spells daily
Domain choices give additional abilities
l http://www.pathguy.com
28/03/2012
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8/2/2019 Findel
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Soulknife:
Write your psi abilities on your own.
Class HP rolled
Level 1: Cleric 7
Level 2: Cleric 6
Level 3: Cleric 0Level 4: Soulknife 8 +1 to wisdom
Level 5: Soulknife 1
2 Power Points/Day:
2 [wild talent]
Findel's Equipment:
25 lb1 lb2 lb
_____28 lb
Weapons / Armor / Shield (from above)Holy symbol (silver)Spell component pouch
Total
More about Findel:
l http://www.pathguy.com
28/03/2012