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FIRESTORM—BAGRATION © Battlefront Miniatures Ltd. 2008. Permission granted to copy for personal use. FIRESTORM—Market Garden © Battlefront Miniatures Ltd. 2009. Permission granted to copy for personal use. FIRESTORM Market Garden Resources Sign-Up Sheet Name Telephone E-mail Army Campaign: Page: Organiser: Contact: Venue: Game Nights & Times: Start Date: Finish Date:

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Page 1: FIRESTORM Market Garden Resources - Flames of War...2. Play Flames of War Battles (page 30) • Play the mission you have selected as a Flames Of War battle. Don’t forget your Firestorm

FIRESTORM—BAGRATION © Battlefront Miniatures Ltd. 2008. Permission granted to copy for personal use.FIRESTORM—Market Garden © Battlefront Miniatures Ltd. 2009. Permission granted to copy for personal use.

FIRESTORM Market Garden

Resources Sign-Up Sheet

Name Telephone E-mail Army

Campaign: Page:

Organiser: Contact:

Venue: GameNights&Times:

StartDate: FinishDate:

Page 2: FIRESTORM Market Garden Resources - Flames of War...2. Play Flames of War Battles (page 30) • Play the mission you have selected as a Flames Of War battle. Don’t forget your Firestorm

FIRESTORM—Market Garden © Battlefront Miniatures Ltd. 2009. Permission granted to copy for personal use.

Commander’s Checklist

Order One – manoeuvre step

1. Select an opponent (page 23)• FindanopposingCommanderandchallengethemtoagameofFlames Of War.

2. Roll for Initiative (page 23)• BothCommandersrolladie.Theplayerwiththehighestrollwinstheinitiative.Allieswinties.

3. Place a Battle Arrow (page 23)• PlayerwithInitiativeplacesaBattleArrowpointingintotheareatheyareattacking.

4. Choose Firestorm Troops (page 24)• EachplayermayadduptotwoFirestormTroopsfromtheareasbeingfoughtovertotheirFlames of Warforce.

5. Check for Supply (page 26)• AnyRoadAreaconnectedtoafriendlySupplyDepotbyacontinuouschainofRoadAreasunderyourcontrol

isinsupply.Theroadroutecanbeaslongandcircuitousasnecessarytobypassenemy-controlledareas,justaslongastheRoadAreasareconnectedthroughoutthewholeroute.AreasthatareadjacenttoafriendlysuppliedRoadAreasarealsoinsupply.AreasthatarenotadjacenttoafriendlysuppliedRoadAreasarenotinsupply.Beingoutofsupplywillgiveyourforcesapenaltyforthisbat-tle.AirborneSupplyMarkerscandeliversuppliestoParatrooperandGliderFirestormtroopsthatwouldnormal-lybeoutofsupplyasshownonpage26.

• Iftheirareaisoutofsupply,theCommanderrollsontheOutofSupplyTabletodeterminetheeffectontheirforce.

DieRoll Effect

1or2 Moralereduced.ForthedurationofthebattleallFearlessplatoonsaretreatedasConfident,ConfidentplatoonsaretreatedasReluctant,andReluctantplatoonsonlypassaMotivationTestonarollof6.

3or4 StrengthReduced.BeforeaddingFirestormTroopstoyourforce,youmustreducethesizeofyourforceby20%,e.g.ifyouwouldhavefieldeda1500-pointforce,younowonlyhave1200pointsforthebattle.FirestormTroopsarenotaffected.

5 NoEffect.

6 FighttotheDeath.ForthedurationofthebattleallReluctantplatoonsaretreatedasConfident,ConfidentplatoonsaretreatedasFearless,andFearlessplatoonspassallMotivationTestsonarollof2+.

Out of Supply Table

Page 3: FIRESTORM Market Garden Resources - Flames of War...2. Play Flames of War Battles (page 30) • Play the mission you have selected as a Flames Of War battle. Don’t forget your Firestorm

FIRESTORM—Market Garden © Battlefront Miniatures Ltd. 2009. Permission granted to copy for personal use.

Order Two – Combat Step

1. Identify their Mission (page 29)• ChoosethemissionwithyouropponentorusetheTerrainMissionsTable.

2. Play Flames of War Battles (page 30)• PlaythemissionyouhaveselectedasaFlamesOfWarbattle.Don’tforgetyourFirestormTroopsandany

paratrooperartillerytheAlliesgetforfightingadjacenttoanLZ/DZ.

Order Three – After Action Step

1. Roll to Destroy (page 30)• ForeachFirestormTroopusedinthebattleconsulttheRollToDestroyTabletoseeifitisdestroyed.

Dieroll Area 1or2 3 4 5 6

Farmland Free-for-All HastyAssault NoRetreat Breakout FightingWithdrawal

Hills Free-for-All NoRetreat HastyAssault FightingWithdrawal Breakthrough

Polder Free-for-All Encounter NoRetreat Breakthrough Cauldron

Forests Free-for-All Encounter NoRetreat Breakthrough FightingWithdrawal

Towns Breakthrough HastyAssault NoRetreat Breakout Breakout

Terrain missions table

YourVictoryPoints ScoreneededtoDestroyEnemyFirestormTroop

6+ 4+

5 5+

3or4 6

2orless Noroll

2. Retreat Defeated troops (page 31)• ThedefeatedCommandermustretreatallremainingFirestormTroopsfromthearea.

3. Advance Victorious Troops (page 31)• ThevictoriousCommandermaymoveuptothreeFirestormTroopsintotheareastartingwiththeFirestorm

Troopsusedinthebattle.

Roll to Destroy Table

Page 4: FIRESTORM Market Garden Resources - Flames of War...2. Play Flames of War Battles (page 30) • Play the mission you have selected as a Flames Of War battle. Don’t forget your Firestorm

Ke

y

Hills

Woods

Marshes

Supply Depot

Towns

Areas without a terrain type sym

bols are considered Plains.

Page 5: FIRESTORM Market Garden Resources - Flames of War...2. Play Flames of War Battles (page 30) • Play the mission you have selected as a Flames Of War battle. Don’t forget your Firestorm

FIRESTORM—Market Garden © Battlefront Miniatures Ltd. 2009. Permission granted to copy for personal use.

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Page 6: FIRESTORM Market Garden Resources - Flames of War...2. Play Flames of War Battles (page 30) • Play the mission you have selected as a Flames Of War battle. Don’t forget your Firestorm

FIRESTORM—Market Garden © Battlefront Miniatures Ltd. 2009. Permission granted to copy for personal use.

Allied Aircraft Availability Table

Aircraft Die Roll Number of C-47 Skytrain Markers available this Turn

OneAircraft 2

TwoAircraft 3

ThreeAircraft 4

Allied Aircraft Availability Table

Aircraft Die Roll Number of Airborne Supply Markers

OneAircraft 2

TwoAircraft 3

ThreeAircraft 4

Order One – Planning Phase

1. Plan Your Strategy (page 35)

• PlanyourBattleStrategyforeachCampaignTurn.

2. Write Your Battle Plan (page 36)

• DrawtheBattlePlanidentifyingyourobjectives.

3. Brief Your Commanders (page 37)

• MakesureyourCommandersunderstandwhatyourplanentails.

Order Two – Battle Phase (See Commander’s Checklist)

Order Three – Strategic Phase

1. Conduct Air Allocation (page 38)

• AlliedAircraftAvailability.

• TransportMissionAssignment.

• TacticalAirMissionAssignment.

• AircraftMissionResolution.

2. Make Strategic Retreat- Exploitation Moves (page 41)

• GermanGeneralmakesanystrategicretreatsrequired.

• AlliedGeneralmakesexploitationmoves.

• GermanGeneralmakesexploitationmoves.

TyphoonandFW-190Aircraft,Securityand8.8cmgunFirestormTroopsmaynotmakeanyexploitationmoves.

3. Bring in Reserves and Reinforcements (page 42)• AlliedGeneralplacesallFirestormTroopsfrom

theirReinforcementPoolonAlliedSupplyDepots.

• GermanGeneralplacesallFirestormTroopsfromtheirReinforcementPoolonrandomGermanSupplyDepots.

4. Make Strategic Moves (page 43)• AlliedGeneralmakesalloftheirRoadorMarch

Movements.

• GermanGeneralmakesalloftheirRoadorMarchMovements.

5. Total Your Victory Points (page 43)• BothGeneralstotaltheircurrentCampaignVictory

PointsandadjusttheirVictoryPointIndicatorasneeded.

General’s Checklist

Page 7: FIRESTORM Market Garden Resources - Flames of War...2. Play Flames of War Battles (page 30) • Play the mission you have selected as a Flames Of War battle. Don’t forget your Firestorm

Organiser’s Checklist1. Choose the Campaign Scenario (page 54)• Chooseeitherthe‘ABridgeTooFar’orthe‘MarketGarden’Campaigndeployment.

2. Organise the Venue (page 54)• Arrangethecampaign’stablesandtimeswiththestoreorclub.

3. Arrange the gaming Days (page 55)• Selectthetime,locationandlengthofyourCampaignTurnsandarrangespecificgamingdays.

4. Promote your Campaign (page 56)• Setupsign-upsheets,handouts,advertisements,andevents.

5. Prepare the Map and Terrain (page 57)• SetuptheCampaignMapandbuildanyextraterrainyouwillneed.

6. Set up the Campaign (page 57)• PlaceFirestormTroopsontheCampaignMapandhaveplayerschoosetheirteams.

7. Run the Campaign (page 58)• OverseethecompletionofeachCampaignTurn.

• PromotethenextCampaignTurn.

8. Celebrate the End of the Campaign (page 59)• Setupandrunfinaleventsandawards.

Page 8: FIRESTORM Market Garden Resources - Flames of War...2. Play Flames of War Battles (page 30) • Play the mission you have selected as a Flames Of War battle. Don’t forget your Firestorm

FIRESTORM—Market Garden © Battlefront Miniatures Ltd. 2009. Permission granted to copy for personal use.

Firestorm—Market Garden

Campaign Turn Operations:

Attacking Defending Attacking Attacking VictoryPoints Commander Commander FromArea ToArea (CircleWinner’sName)

Campaign Turn: 1 2 3 4 5 Date:

Notes: