five domains of educational technology
TRANSCRIPT
Five Domains of EDUCATIONAL TECHNOLOGY
EDUARDO B. ARDALES, Ed. D.
At the end of the lesson the students are expected to:• Identify the different Domains of Educational Technology• Describe each domain of educational technology• Differentiate each domain from the other• Generalize that the domains of educational technology follow a cycle
Outcomes:
Five Domains of Educational Technology
Theory And
Practice
Design
Evaluation
Utilization
Development
Management
Five Domains of Educational Technology
• Establishing a framework to guide in planning the educational technologyDesign:
• Using the design or framework; materials are produced and developed
Development:
• Implementing and using the learning materials to enhance knowledge and skills of learners. It is also known as the action phase
Utilization:
• Monitoring, assessing and giving judgement on the extent of usefulness of learning materials in achieving the expected outcomes
Evaluation:
• It is applied in the implementation of all the different domains and its effects on the outcomes of learning
Management:
Five Domains of Educational TechnologyDomain 1 –Design
• The theory and practice of design includes Instructional System Design (ISD), instructional strategies and learner’s characteristics
Theory and
Practice
• Instructional System Design
• Instructional Strategies
• Learner’s Characteristics
• Establishing a framework to guide in planning the educational technology
Five Domains of Educational Technology
• Design is the process of specifying conditions for learning.
Domain 1 –Design
• Creates strategies and products at the:• macro level • programs and
curricula, • micro level• lessons and modules
Five Domains of Educational Technology
is the practice of creating "instructional experiences which make the acquisition of knowledge and skill more efficient, effective, and appealing."
Domain 1 –DesignInstructional design, or
Instructional Systems Design (ISD),
Five Domains of Educational Technology
Instructional
Systems Design
(ISD) is an organized procedure
that includes the steps
of:
Domain 1 –Design
• Analyzing - process of defining what is to be learned;
• Developing - process of authoring and producing the instructional materials,
• Implementing - actually using the materials and strategies in context, and
• Evaluating - process of determining the adequacy of the instruction.
Five Domains of Educational Technology
Message DesignThis subcategory emphasizes the planning of a message to fit the medium and the learning task.
Messages are patterns of signs or symbols that modify cognitive, affective or psychomotor behavior.
Message design must be specific to both the medium
Domain 1 –Design
Five Domains of Educational TechnologyDomain 1 –Design
• Instructional strategies Instructional strategies
are specifications for selecting and sequencing
events and activities within a lesson.
A designer uses instructional strategy theories as principles for instruction, and chooses them based on the learning
situation, learning environment, learning task
and learner. Again, the focus is on the choice and
planning of a strategy to fit the
situation.
Five Domains of Educational TechnologyDomain 1 –Design • Learner
CharacteristicsEach learner has past
experiences or even innate qualities that impact the
effectiveness of a learning process.
A designer uses theory and research on learners’ characteristics to plan for
modifications in instruction to support
increased learning effectiveness
Five Domains of Educational TechnologyDomain 2 – Development
Theory and
Practice
• Print Technologies• Audio
Technologies• Still Visuals• Audio-visual• Electronic
Technologies• Integrated
Technologies• ICTs
• Using the design or framework; materials are produced and developed
Development is the process of translating the design specifications into physical form.
Includes:• hardware, software, visual• auditory materials, • programs or packages which
integrate the various parts.
Five Domains of Educational TechnologyDomain 2 –Development
Five Domains of Educational TechnologyDomain 2 –Development
Print Technologies • Print and visual
materials, including books, photographs and graphics• Involves the most
basic ways of producing and delivering instructional materials.
Five Domains of Educational TechnologyDomain 2 –Development
Audiovisual Technologies
•Audio-visual aids enhances teaching methods and improve student comprehension.
•Lesson plans that incorporate the use of audio-visual aids should be consistent with curriculum objectives
Five Domains of Educational TechnologyDomain 2 –Development
Computer-based
Technologies
Computer-based technologies use screen displays to
present information to students.
Information is stored electronically in the form of digital data rather than as print
or visuals.
Five Domains of Educational TechnologyDomain 2 –Development
• Integrated technologies are ways to produce and deliver materials
Integrated Technologies
Five Domains of Educational TechnologyDomain 3 – Utilization
Theory and
Practice
• Media Utilization• Implementation• Institutionalizatio
n• Policies and
regulation
• Implementing and using the learning materials to enhance knowledge and skills of learners. It is also known as the action phase
Five Domains of Educational TechnologyDomain 3 –Utilization
This is the oldest of the domains because regular use of AV materials predates even concern for production of instructional media.
Utilization is the act of using processes and resources for learning.
Those engaged in
utilization are responsible
for:
matching learners with specific materials and activities,
preparing learners for interacting with the selected materials and activities,
providing guidance during interaction, providing for assessment of the results, and
incorporating this usage into the continuing procedures of the organization.
Five Domains of Educational TechnologyDomain 3 –Utilization
• The media utilization is a decision-making process based on instructional design specifications.
• Those engaged in media utilization are taking what was planned by the instructional design process and carrying it out with learners in the classroom.
Media Utilization
Five Domains of Educational TechnologyDomain 3 –Utilization
The goal in this area of utilization is to bring about change .
The first stage of the change process is to
create awareness through
dissemination of information.
From this awareness comes interest, trial and adoption.
Five Domains of Educational TechnologyDomain 3 –Utilization
The goal in this area of utilization is to continue the change process.
Instructional technologists :implement the use of instructional materials or strategies in real (not simulated) settings.
institutionalize, that is establish continuing, routine use of the instructional innovation in the structure and culture of the organization.
Implementation and Institutionalization
Five Domains of Educational TechnologyDomain 3 –Utilization
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Implementation and
Institutionalization
Implementation concentrates on the proper use of the innovation by individuals.
Institutionalization serves to integrate the innovation in the structure and life of the organization.
Five Domains of Educational TechnologyDomain 3 –Utilization
Generating, refining, interpreting and disseminating rules which affect the use and diffusion of instructional technology is also a part of the utilization domain.
Policies and Regulations
• Some rules, like laws, come from outside the field and must be applied within the field. • Some rules, like ethical standards, are formulated within the field and communicated to those within the field.
Five Domains of Educational TechnologyDomain 3 –Utilization
Instructional technology has been involved in policy generation related to:• instructional television, • copyright law, and • standards for equipment and programs.
Policies and Regulations
Five Domains of Educational TechnologyDomain 4 – Management
Theory and
Practice
• Project Management
• Resource Management
• Management of Delivery System
• Diffusion of Innovation
• It is applied in the implementation of all the different domains and its effects on the outcomes of learning
Five Domains of Educational TechnologyDomain 4 –Management
Management—coordination and administration of resources as well as support and transformation of knowledge.
Programs, projects and settings may differ
greatly, but the basic skills necessary to manage
remain constant. • planning and organizing programs, • supervising personnel, • planning and administering budget
and facilities,• coordinating policies and procedures,
and• providing leadership.
These skills include:
Five Domains of Educational TechnologyDomain 4 –Management
Project Management
• Project managers plan, monitor and control instructional design and development projects.
• Their jobs are limited to ensuring the success of a particular project, but they are generally responsible for managing all
Five Domains of Educational TechnologyDomain 4 –Management
Resources can include personnel, budget, supplies, time, facilities, and instructional resources.
An example of a manager in this area would be the Director of Media Resources at a university.
He would, through management, make instructional resources accessible to those who need them.
Five Domains of Educational TechnologyDomain 4 –Management
Delivery System Management
Distance learning projects, such as GSAMS, provide requirements for this type of management.
Delivery system management focuses on:• product issues,
ohardware/software requirements and technical support to users and
• operators, and process issuesoguidelines for designers and
instructors.
Five Domains of Educational TechnologyDomain 4 –Management
Information must be accessible to users when, where and in whatever format best serves their needs.
Information Management
To provide resources for learning, Information managers :• plan, • monitor and • Control
• the storage, • transfer or • processing of information
Five Domains of Educational TechnologyDomain 5 – Evaluation
Theory and
Practice
• Problem Analysis• Measurement• Formative
Evaluation• Summative
Evaluation
• Monitoring, assessing and giving judgement on the extent of usefulness of learning materials in achieving the expected outcomes
Five Domains of Educational TechnologyDomain 5 –Evaluation
Evaluation is the process of determining the merit, worth or value of an instructional program, project or product for the purpose of making a judgment.
The focus is on the instructional program, project or product (material) not on the learners.
Personnel evaluation may play into the evaluation of an instructional program or project, but is also not the focus within this domain.
Five Domains of Educational TechnologyDomain 5 –Evaluation
• Evaluation starts as the program, project or product is being planned.
• The first step in evaluation is problem analysis. This process includes:• identifying needs, determining to
what extent the problem can be classified as instructional in nature,
• identifying constraints, resources and learner characteristics, and
• determining goals and priorities (Seels and Glasgow, 1990).
• A need has been defined as "a gap between ‘what is’ and ‘what should be’ in terms of results" (Kaufman, 1972).
Problem
Analysis
Five Domains of Educational TechnologyDomain 5 –Evaluation
Criterion-Referenced Measurement• Because of the emphasis
on achievement of specific competencies within the field of instructional technology, criterion-referenced measurement is of interest.
• The criterion for determining adequacy is the extent to which a learner (or a program, project or product) has met the objective.
Five Domains of Educational TechnologyDomain 5 –Evaluation
Formative and Summative Evaluation•An emphasis on both formative evaluation (in the early stages of product development) and summative evaluation (after completion of instructional program) is a prime concern of instructional technologists.
Five Domains of Educational TechnologyDomain 5 –Evaluation
Formative and Summative Evaluation•Formative evaluation involves gathering information on adequacy and using this information as a basis for further development.• Summative evaluation involves gathering information on adequacy and using this information to make decisions about implementation or institutionalization.
References:• Valdosta State University. IT Domains Department of Curriculum, Leadership, and Technology• Tabbada, E. V. and Buendia M. M. (2015) Educational Technology 1. Adriana Publishing Co Inc. • Ahmad Abdullahi Ibrahim (2015) Evolutionary Nature of
the Definition of Educational Technology International J. Soc. Sci. & Education 2015 Vol.5 Issue 2, ISSN: 2223-4934 E and 2227-393X Print• Northern Illinois University, Faculty Development and Instructional Design Center, Teaching with Technology.• IDC Instructional Design Models http://www.instructionaldesigncentral.com/instructionaldesignmodels
Assignment:1. Create a Google Account2. For Block A access and join Google group
BUC_Educational Technology CCT 107_A2016 E-mail Address: [email protected]. For Block B access and join Google group
BUCE_Educational Technology CCT 107_B2016 E-mail Address: [email protected]