flame flame premium flare 2012 brochure us
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8/6/2019 Flame Flame Premium Flare 2012 Brochure Us
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By adopting a convergedcolor and visual eectsworkow, we can keepthe entire project in ourshop, and have completecreative control romingest to nishing.
Chris HengeveldSmoke ArtistNorthern Lights Post
Creative 3D Finishing
Autodesk Flame 2012 and Autodesk Flame Premium
2012 sotware give inishing artists working in
television commercial post and broadcast designmore creative control.
The convergence o color grading and visual eects
represents a signicant opportunity to dierentiate
in the commercial post-production industry. Only
Flame Premium oers Autodesks best nishing
tools alongside the renowned 3D visual eects o
Flame to bring real-time proessional color grading
into the nishing suite. Its now easier than ever to
oer ull-service creative nishing rom initial
grade through nal composite in a more efcient
workow within a single suite.
The 2012 releases include a comprehensive eature set,
with new tools or 3D relighting, powerul stereoscopic
3D nishing tools and streamlined interoperability
between CG pipelines, visual eects and real-time
color grading. Finishing artists can exercise more
control over all aspects o nishing as they shape the
color, light and volume o a project while maintaining
the Flame speed and intuitive workow that artists
know and trust.
Proven Creative Tools
Flame and Flame Premium oer intuitive user interace
and precision visual eects tools, including Action
or 3D compositing, integrated 3D Tracking, the
Batch procedural compositing environment, Motion
Estimation Timewarp, Color Warper unction
and the Master Keyer. Autodesk Flame Premiu
includes the real-time color grading unctionali
Autodesk Lustre 2012 sotware and the ull timworkow o Autodesk Smoke Advanced 2012
oer Autodesks ultimate nishing toolset.
Action
Flame Premium eatures Action a true 3D
compositing environment oering the intera
speed o traditional 2D compositing and pow
3D tools that help you seamlessly integrate elem
into nished composites. Graphics processing
(GPU) accelerated perormance makes sure yo
work aster as you blend multi-resolution medi
layers, 3D lighting eects, and geometry to cre
stunning visual eects.
Image courtesy o Mikros Image.
Image courtesy o SWAY Studio.
Autodesk
Flame
2012Autodesk
Flame
Premium 2012Autodesk
Flare2012
Autodesk Flame Premium: more controover all aspects o nishing.
For more inormation about Autodesk Flame,
Flame Premium, and Flare visit
www.autodesk.com/amepremium
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New 3D Relighting Tools in Action
owerul tools or relighting in Flame 2012 and Flame
remium 2012 bring new ways to work with light
nside o Action. Unlike plug-ins that overlay eects
n top o rendered scenes, Flame 2012 integrates
ltra-realistic GPU-accelerated lighting eects directly
nto the 3D compositing space where you need
hem. New light types in Action help make it easier
o create realistic composites rom scratch or when
mporting scenes rom Autodesk Maya sotware
a Autodesk FBX asset exchange technology. Now
ghts within Action cast shadows, generate lens ares
nd produce volumetric edge rays in true 3D space.
tereoscopic 3D Visual Efects and Finishing
n Flame Premium, youll nd a creative toolset that
ntegrates 3D at a undamental level rom real-time
D color grading to a rich 3D visual eects toolset
so you can oer a ull stereoscopic 3D (S3D) nishing
sing proven Autodesk tools.
lame Premium oers an end-to-end stereoscopic
nishing worklow with tools or conorming,
ompositing, real-time color grading and multi-ormat
elivery o S3D content. A redesigned 3D tracking
workow within Action allows artists to analyze and
more accurately place elements within S3D ootage.
sing the new lighting tools, artists can relight
lements within scenes and generate true S3D lighting
rtiacts. Flame Premium oers a ull S3D multilayer
meline workow between visual eects and real-time
tereoscopic color grading or Autodesks ultimate
3D nishing workow.
Workow with 3D
uilding a modern pipeline or delivering CG-intensive
rojects requires efciency and the highest quality
ools throughout your pipeline rom previz to nishing.
Autodesk, 3ds Max, Colour Warper, FBX, Flame, Flare, Lustre, Maya, Smoke, Sotimage, and ds Max are registered trademarks or trademarks o Autodesk Inc., and/or its subsidiaries anafliates in the USA and other countries. All other brand names, product names, or trademarks belong to their respective holders. Autodesk reserves the right to alter product and servi
oerings, and specications and pricing at any time without notice, and is not responsible or typographical or graphical errors that may appear in this document. Autodesk, Inc. All rights reserved. BRC- -MZ9
Flame and Flame Premium oer new ways to integrate
multi-layer CG composites into nishing with built-in
tools that enable more efcient integration with
Autodesk animation products.
Flame and Flame Premium support FBX, so more 3D
dataset inormation rom 3D animation sotware can
be shared between animators and nishing artists.
The new Gateway clip workow enables acilities to
more easily integrate Flame Premium into their custom
CG pipelines and rendering workows. Finishing
artists can have the most appropriate and up-to-date
clips or compositing at their ngertips. Seamless
integration o CG assets in nishing, artists can better
manage changes and versions in post when speed
and interactivity are essential. Flame and Flame
Premium 2012 also include new support or geometry
cache, projective textures, and sharing o substance
materials via FBX.
Batch
Batch is a node-based procedural compositing pipeline
eaturing the ull Flame creative toolset. With Batch,
you have the exibility to build custom processing
trees as you tailor each eect to the task at hand. You
can easily version shots or break complex composites
into easier-to-manage sub-sections. Only FlamePremium oers the ull Batch and Action creative
toolset within the timeline worklow o Autodesk
Smoke Advanced.
Flame FX
Flame FX is a collection o powerul technical and
creative tools that can help speed your workow and
reduce your dependence on certain 3rd party plug-ins.
Unlike 3rd party plug-ins, Flame FX tools are integrated
into the heart o your creative workow where you
need them most. Flame FX tools have GPU-accelerated
procedural nodes or basic compositing tasks and
image manipulations such as warping, rippling, edge
detection, embossing and adding lm artiacts.
Real-Time Color Grading*
Flame Premium blends color and visual eects tasks
into a single creative oering. In Flame Premium,
artists can move easily between Flame or 3D visual
eects and Lustre or real-time color grading. Using
proessional and specialized tools or end-to-end
nishing, youll save time in session by non-destructively
moving entire multi-layer timelines between nishing
tasks. Common UI conventions make it easier or
Flame Premium oers an end-to-end stereoscopic nishingworkow with tools or conorming, compositing, andreal-time color grading.
Expand your Creative Capabilities with Fla
When you need more visual eects capabilitie
Autodesk Flare sotware eatures the ull
creative toolset o the Flame Batch procedur
compositing environment in a exible
sotware-only package. Featuring the same
creative tools as Flame, Flare is designed o
advanced creative tasks as well as support
tasks such as rotoscoping and retouching.
Flare supports oating licenses to help give
you more exibility within your acility. Flar
oers a cost-eective and scalable way toadd more o the compositing power o Flam
to your inishing pipeline. Artists can use
Flare as a standalone creative station, wo
collaboratively with Flame and Flame Premiu
on multiple Flare stations sharing setups an
centralized media, or use Flare on mobile
workstations or powerul on-set VFX supervisi
using the power o the Flame creative toolse
nishing artists to move between creative task
they efciently share a single set o data or gra
and nishing.
Editorial Finishing
Flame and Flame Premium oer an intuitive
timeline-based workow combining the powe
the Flame creative toolset and the logical progre
o timeline navigation. By unlocking the ull Fla
Batch and Action creative toolset within the tim
workow o Smoke Advanced*, you can choose
workow based on project needs and without lim
your creativity. Advanced conorming tools or
AAF, OMF and Apple Final Cut Pro XML les en
ast creation o multi-layer timelines that can be s
between VFX, editing, and color grading toolsets. C
the workow best or the project at hand tim
or desktop. Drag-and-drop media management
the Clip Library and Desktop makes it easy to org
your projects and work clips.
To purchase a license o Flame, Flame Premium
and Flare or to obtain product inormation:
North America: +-8-869-54
International: +-45-57-446
www.autodesk.com/contactus .
*Available only in Autodesk Flame Premium software.
mage courtesy o Nice Shoes.