formative assesment

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University for the Creative Arts | Epsom BA Graphic Design | New Media 2011/12 Formative Assessment Form, Year 2, Semester 3 Name:…………………………………………… EGNM 2005: Design & Media Contexts: Producer, Audience, User & EGNM 2006: Critical Design Process Signed ……………………………….. …………………………………… (Student) (Tutor) Units/Criteria Formative Feedback Knowledge of • Audience and user behaviour and their implications for your design solutions. • The role of the producer, audience and user in an interactive design context. • The role of design and the designer in a wider social and cultural context. • Emerging critical design practice. Comments: How do you gain knowledge? By reading, listening, watching, viewing, experiencing, discussing, etc Understanding through • Planning, developing and executing appropriate interactive communication design. • Extensive experimentation with ideas and relevant processes and techniques to develop appropriate design solutions. • Thorough investigation, analysis and evaluation of critical design practice. • The use of problem-posing to inform critical practice. Comments How do you gain understanding? Through independent inquiry, reflection, analysis, acquiring knowledge, acquiring skills. Skills in • Producing appropriate and relevant interactive communication design. • Critical reflection through filmmaking. Comments How do you gain skills? By doing (practice) Formative Developmental Feedback • Research (systematic identification and investigation of appropriate sources) • Analysis (examination and interpretation of sources) • Personal Development (management of learning through reflection, planning, self- direction, subject engagement and commitment) Comments: Date Indicative Grade A B C D | E F Note: The grade above indicates general performance based on the work presented during your formative assessment. It does not guarantee individual unit performance at this grade.

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University for the Creative Arts | Epsom BA Graphic Design | New Media

2011/12 Formative Assessment Form, Year 2, Semester 3

Name:……………………………………………

EGNM 2005: Design & Media Contexts: Producer, Audience, User & EGNM 2006: Critical Design Process

Signed ……………………………….. …………………………………… (Student) (Tutor)

Units/Criteria Formative Feedback Knowledge of • Audience and user behaviour and their implications for your design solutions. • The role of the producer, audience and user in an interactive design context. • The role of design and the designer in a wider social and cultural context. • Emerging critical design practice.

Comments: How do you gain knowledge? By reading, listening, watching, viewing, experiencing, discussing, etc

Understanding through • Planning, developing and executing appropriate interactive communication design. • Extensive experimentation with ideas and relevant processes and techniques to develop appropriate design solutions. • Thorough investigation, analysis and evaluation of critical design practice. • The use of problem-posing to inform critical practice.

Comments How do you gain understanding? Through independent inquiry, reflection, analysis, acquiring knowledge, acquiring skills.

Skills in • Producing appropriate and relevant interactive communication design. • Critical reflection through filmmaking.

Comments How do you gain skills? By doing (practice)

Formative Developmental Feedback • Research (systematic identification and investigation of appropriate sources) • Analysis (examination and interpretation of sources) • Personal Development (management of learning through reflection, planning, self-direction, subject engagement and commitment)

Comments:

Date

Indicative Grade

A B C D | E F Note: The grade above indicates general performance based on the work presented during your formative assessment. It does not guarantee individual unit performance at this grade.

Darius
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Darius
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I feel that i have learnt a lot about the role of the audience user behaviour, mostly during the research for the manifesto project as it was mostly research based. The research that was done for this mostly from a designers perspective (secondary research such as video's and interviews). I found that working definitley informed the final outcome of that project and the development of the interface project.
Darius
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Darius
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Darius
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I think that have been taking a more thorough approach to the research and planning of my ideas, but to a certain degree if feel like it has impaired my experimentation, as i have been more concerned with whether my idea is coming from the right place rather than just getting on with it.
Darius
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Darius
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So far i think that the outcomes i have been producing have been better informed than i have been able to produce previously. I do feel that my technical skills have been lagging behind my idea's but i have been remedying hat by taking time to learn independently from online tutorials and reference material.
Darius
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Darius
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Utimately i feel that lack of organisational skills have been impairing my work this term, especially by not leaving me enough time to develop my ideas through actual experimentation. This is something i need to remedy if i am going to progress well on the course.
Darius
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Darius
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Darius
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Darius
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