frame(gif) and vector animation

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Frame(GIF) and Vector Animation

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Frame(GIF) and Vector Animation. Two Applications for Creating Animations. Photoshop – GIF Animation Flash – Vector Animation. Purposes of Animation. Capture viewers attention example Explain a system or process example Set a mood or on-screen environment Example Entertain Example - PowerPoint PPT Presentation

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Page 1: Frame(GIF)  and  Vector Animation

Frame(GIF) and

Vector Animation

Page 2: Frame(GIF)  and  Vector Animation

Two Applications for Creating Animations

1.Photoshop – GIF Animation2.Flash – Vector Animation

Page 3: Frame(GIF)  and  Vector Animation

Purposes of Animation

• Capture viewers attention– example

• Explain a system or process– example

• Set a mood or on-screen environment– Example

• Entertain– Example

• NOT TO INTERFERE OR ANNOY

Page 4: Frame(GIF)  and  Vector Animation

Frame Animation

• Displays a series of still images, or frames, at a certain rate to give the impression of motion.

• Can be created with Photoshop and special GIF animation software.

Page 5: Frame(GIF)  and  Vector Animation

Vector Animation• More complex and used to move an object

along a path, or vector• Objects defined by mathematical equations

rather than drawn• “Flash” is a popular software for vector

animation• The Timeline organizes and controls a

document’s content over time in layers and frames.

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Flash Animation

Example Project

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Modify -> Document

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File -> Import to Library

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Window -> Library

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Demo Project

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Drag to Stage

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To stop the Movie create a new layer and name it ActionsThen insert a Keyframe where you want the Movie to stop> Next Slide

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Select Window -> Actions and enter stop();Note all lower case

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Example of Motion Tween

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GIF Animation

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Morph TextType in some text, select font, size, etc. Break up the text into letters and then to a bitmap By selecting the text and type Ctrl-B twice

Insert a Blank keyframe at some other frame and do the above with the new text.You may select a different font, color, size, etc.Click between the two keyframes and select Insert -> Shape Tween

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Morph ObjectDrag an object to the stage at a KeyframeInsert a blank keyframe at another frame and drag the new objectFor each object convert to bit map as shown – select Trace bitmapClick between the keyframes and select Insert -> Shape Tween

Page 21: Frame(GIF)  and  Vector Animation

“Publish” your Flash Animation as a “shockwave” a .swf file format and embed(plugin) on your webpage.

OR

Publish as an html web page which will have the swf already embedded on a webpage.

Do not try to put the .fla format file on your web page. This format can only be read by Flash.

Page 22: Frame(GIF)  and  Vector Animation

File -> Publish Settings

Save in M:\Home

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1, Click in the cell where you wantYour Flash animation and select “Plugin”

Adding Your Flash Animation to your Web Page

2. Select the .swf file published in M:\Home from Flash

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The Flash object will appear like this but not play until viewedIn the browser

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•Produce Flash Movie -- Minimum acceptable for credit:

•Author present for Peer Review at start of class•Movie available for Peer Review•There is a working link from WebEx Page to the movie•A “story” at least 10 seconds long – 120 frames at 12 fps

•Background image•At least one motion tween•At least one morph•Includes GIF animation•Movie (and Gif) stops at end•Contains sound

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Page 27: Frame(GIF)  and  Vector Animation

Motion Presets

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To add a control button to your movieWindows -> Common Libraries -> Buttons

Select a button and drag to stageAdd Text with the Text Tool

Click the Properties Tag and name the button button_1

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Create a new layer and name it ActionsClick on the first frame of layer Actions, Click Windows -> Actions

/* Click to Go to Next Scene and PlayClicking on the specified symbol instance moves the playhead to the next scene in the timeline and continues playback in that scene.*/stop();button_1.addEventListener(MouseEvent.CLICK, fl_ClickToGoToNextScene_5);

function fl_ClickToGoToNextScene_5(event:MouseEvent):void{

MovieClip(this.root).nextScene();}

Copy and paste the codeBelow into the Actionspanel

Page 30: Frame(GIF)  and  Vector Animation

Type button_1 here

Alternatively, Click Windows -> Code Snippets