free world
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TrendMarkerJuly 2008
A brief for executives that highlights, explains, and discusses an idea, media innovation, market trend or invention that offersmarketing and communications opportunities.
Welcometthe
'Freewor
ld
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AtNoEXTrACst!
Copyright 2008 Universal McCann
TrendMarker1
Over the last decade weve becomeincreasingly used to getting something
or nothing. Massive advances in thetechnologies that underpin the internet,in particular processing power, digitalstorage and broadband have providedthe means to develop and distribute richcontent and complex services to anyoneor virtually zero cost.
These actors have created a new business model based
on ree access, which has been tagged Free World by
the author o the longtail Chris Anderson. Today you can
make a phone call to the other side o the worldwith Skype, you can watch the worlds best TV clips on
YouTube and you can upload and share your photos on
Flickr; all or the price o an internet connection. It has also
inspired consumers to create and share content in their
hundreds o millions as the barriers to entry all to zero.
The worlds collective thinking, knowledge and
inormation is now available at the click o a mouse.
The consequence is that we are now exposed to an
unprecedented volume o content and services that
provide unlimited choice and distraction.
This has resulted in a culture o ree access, that is
becoming even more entrenched as younger web
users grow up and the desire or ree access to content,
services and experiences increases. These actors willincreasingly permeate oine and into product categories
where the impact o alling technology costs are not
as immediate.
Why is this important? It means the uture o content, web
services and increasingly wider business will be advertising
supported to allow the ree access that has become
essential to compete.
Additionally the desire or ree means that the environment
or branded content, entertainment and services isextremely positive and the opportunities are huge.
Lastly there are signifcant impacts o the Freeworld or
brands and advertisers due to the avalanche o content
and services it has created, both in terms o business
opportunities and continuing to deliver the most eective
and efcient marketing communications.
Signupfor
freeWelcome
tthe
'Free'
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New!
New Economics:
Free WorldMassive advances in technology mean the cost o
producing web content and services has been pushed
so low that the provision o access and usage or ree
is now a viable business model. It has undamentally
changed the basic economic rules o production and
supply and the impact is huge or any category impacted
by the web.
The ollowing actors are most importantin driving down costs:
Processing power is infnitely cheaper than it used to be.Moores law states that processing power doubles every
two years and it has been proved correct since the
dawn o computing. This means the super computer you
would have paid millions o dollars or back in the early
80s will now be out perormed hundreds o times over by
the average desktop computer. Complex processing,
web development and powerul applications are now in
the hands o every PC user and the costs o production
and development o content and web services have
plummeted. The tools to create have been democratised.
The cost o broadband has slumped. This means thatthe costs to distribute and access rich content or operate
a complex web-based service have allen to virtually
nothing. You can move inormation globally in seconds
or no charge. Compare this to the old inormation
networks, such as cable TV and radio, which were either
owned by one company, very expensive to develop
and access or very heavily regulated.
Digital storage is now so cheap it is possible to store aninfnite amount o content. This means data-rich servicesare becoming cheaper and cheaper to deliver, while new
data-heavy oerings that would have been impossiblesuch as photo-sharing sites that holding billions o high
resolution photos have become viable.
Geographical location and proximity are no longerrestrictions or costs. This means the scale o audienceneeded to provide ree access is much easier to fnd or
both mass and niche products. It also means labour and
skills rom anywhere in the world can be employed.
As technology advances and digitisation impacts more
categories the power o Free World will multiply. The new
business model will also spread oine as technology andglobalisation drive down the cost o real world goods like
clothing, televisions, MP3 players and airline tickets.
The new business model:
Find the many and charge the ewFree access is simple. It basically involvescreating the largest user base possible andthen seeking to monetise it in dierent ways:
Advertising support: The cornerstone o any web start-up. All websites and services now pursue advertising as
revenue, trying to convert their eyeballs into dollars. The
result is a plethora o innovative advertising solutions and
new platorms to support advertising
Additional services: Websites are increasingly trying to selladditional services. I you can convert just 2% o your user
base it can be signifcant revenue stream. For example,
photo-sharing site Flickr, is ree to use but i you want to
increase the number o photos you can upload you need
to pay an annual ee, while Basecamp an online project
management tool allows ree access, but charges or a
premium account.
Retail: Some sites have taken to selling other peoplesproduct or their own branded product to drive revenue.
Afliate schemes:Many sites recommend products andservices. They are likely to belong to afliate schemes that
mean they get a cut o any sales they generate through
links or advertisements.
Syndication: I you have good content you can sellit to other sites or media companies. The same goes
or services such as music retail sites, which can be
rebranded as white label products.
Micro-payments: Very small payments are impractical tobe paid by conventional payment systems such as credit
or debit card. Although these amounts are tiny, millions o
transactions add up. Micro-payments are oten used byree to use virtual games, massively multiplayer games
and social networks, with users buying with credits that can
be paid or by SMS, credit card or systems like Pay Pal.
Expect it to become increasing used or paying or
additional content particularly as universal micro-payment
schemes that work across the web emerge. Contd>
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YouTube: Rapidly evolving into the reeto access global TV platorm. Makes its
money rom advertising, sponsorship orpartnerships.
Gmail:One o many ree to use emailplatorms.It was unique when it launched
because it oered near unlimited storage
or ree and makes money through
sponsored links.
Facebook:Global social utility completelyree o charge to use. Makes money rom
advertising.
Skype: Make phone calls over broadband.Makes its money made rom Skype Out
calls when consumers call landlines.
Photobucket: Photosharing site, with5.5bn photos uploaded by mid 2008 -
makes money rom charging users an
annual ee or a pro account to upload
larger numbers o photos. Also supports
sponsorship and advertising.
Habbo Hotel:Free to use Teen virtual worldwith 100m avatars by June 2008 - makes
its money rom charging micropayments
or credits which can be exchanged or
virtual clothing, urniture and accessories.
There are too many examples to list literallymillions. The ollowing have made a globalimpact and become household names:
http://www.youtube.com/http://www.gmail.com/http://www.facebook.com/http://www.skype.com/http://www.photobucket.com/http://www.habbo.co.uk/http://www.habbo.co.uk/http://www.photobucket.com/http://www.skype.com/http://www.facebook.com/http://www.gmail.com/http://www.youtube.com/ -
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player game thats ree to download and makes its
money rom micro-payments or character upgrades and
in-game advertising.
Applying Free World to the oine world
Its easy to see that these new business principles can alsobe applicable to other business sectors, particularly as
the costs o producing goods alls. Weve identifed a ew
possible models that you might see in the uture.
Hotel rooms: Free hotel rooms paid or by sampling,gambling on the TV set, product placement and retailing
the interiors. Hotel rooms are a captive market.
Flights:In many cases, budget airlines have almost madeights ree but they could become completely ree o
charge, covering their costs via in-air shopping, gambling,
duty ree and ood sales.
Hollywood Blockbuster:Download or ree and then paidor by merchandising, limited edition boxsets and product
placement.
Free Clothing: Get ree basic clothing t-shirts, tops andwhen you wear them you actively promote them and you
speak about them to riends. Revenue is made by selling
premium versions.
The consumer:Were not paying anymore
The direct result o the Free World and the expansion
o the internet into all aspects o our lives is exposure
to an unprecedented volume o web-based content,
inormation and services. The ollowing actors are driving
a continual march towards the land o the ree.
Unlimited choiceFaced with an infnite number o options we are extremely
unlikely to choose the one that charges or access do
you think YouTube would have been the success it has iyou had to pay to use it? Due to the complete open and
democratic nature o the web there is simply too much
competition to justiy charges.
Distraction planetWith hundreds o millions o websites, countless riend
profles, RSS eeds by the minute, three-way Instant
Messenger conversations and never-ending email, we live
in a world o constant and increasing distraction. It s not
just online, TV, radio or newspapers, technology like games
consoles and iPods are all competing or attention.
Moving oine
The success o the ree to access model online andthe alling costs o production in the real world mean
the concept is moving oine. O course, giving stu
away as a loss leader has long been a sales practice
and marketing tool; mobile operators give their phones
away, satellite companies give you a ree PVR and now
broadband operators will even give you a ree laptop. But
these things come saddled with a contract you pay or it
in the end.
The dierence with applying Free World is that you can
create a genuinely ree to access service or product or
consumers as the culture o ree pervades all aspects o
lie. The ollowing are all examples o real-lie Free World:
Free newspapers: In every major city worldwide andhas worked wonders or encouraging youngsters to read
newspapers again. They are entirely unded by advertising.
For example, London now has two morning reesheets,
two evening reesheets and two weekly magazines that
are distributed across the city.
Prince: Despite his rather negative views on his videosappearing on YouTube, the pop star gave away his latest
album on the ront o the UK Daily Mail. He made his
money by selling concert tickets and merchandise.
Radiohead: In October 2007 the album Rainbows wasreleased or digital download with consumers allowed to
dictate the price paid. Amazingly a large majority still paid
or it. PR stunt or pure Free World? You decide.
Blyk Mobile: Launched in Europe in 2007, Blyk is acompletely ree mobile service or 16-24s as long as
they watch and receive a certain number video and text
advertisements on their handset.
Battlefeld Heroes: Electronic Arts produced online multi-
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This directly erodes the time and ocus we can give to
a particular piece o content or service and indirectly
the value and price we are willing to pay or it.
Browsing Culture
Faced with a constant distraction, we seek contentthat is increasingly byte sized, hence the growing
popularity o video clips and blogging. The shorter
content gets, the less likely we want to pay or it.
Were All Content Generators NowThe rise o social media and in particular blogs,
photo sharing and video sharing sites have given
all o us the means to create and share content.
The result is hundreds o millions o amateur publishers,
producers and composers and a massive ecosystem
o ree content, which users have no intention o
charging or. This wealth o content populates ree toaccess web services and provides viable alternatives
to paid or and proessional media.
Universal McCanns global social media tracker
estimates that by 2008 248m internet users worldwide
have uploaded photos, 184m have started a blog
and 183m have uploaded video clips. YouTube now
receives 10 hours o content every minute and Flickr
receives more than fve million photos a day.
This impacts the ability to charge or content and
services due to the huge choice.
PlatormisationWith such a wealth o content to organise and sort
through, we increasingly gravitate to the services that
provide us with the tools to organise, sit and manage
it. These are the platorms the social networks,
personalised home pages, photo-sharing sites and
video-sharing sites o the web. They help us organise,
sort and prioritise the complex world o the content
reeconony.
The Pirates Rule OkDigitisation o entertainment and the drivers o Free
World have meant that its increasingly easy toreproduce content or nothing and on any scale
you like.
Back in the analogue era, you had to manually copy
a programme VHS tape by VHS tape, now you can
produce and distribute hundreds o copies at the click
o the button. As broadband has expanded fle-sharing
sites like Bit Torrent, Limewire and Emule, which allow
you to search or content on other users machines
and download it have became commonplace and
music, flms and TV have been downloaded illegally in
their billions.
Universal McCann research demonstrates as shown in the
graph below that this is not a niche activity, globally peer
to peer sites outperorm legal paid-or digital content.
Source: Wave 3 Power to the People Social Media
Tracker activities Ever Done online
The impact o this has been to remove the association o
payment with entertainment content, particularly among
younger age groups. It has also commoditised music and
flm due to the wealth o material we can now download
and store easily and we are less willing to pay or it. Even
i we are not actively downloading illegal content, the
culture o non-payment permeates.
Im not payingConsumers aced with unprecedented volumes o
content legal and illegal simply arent paying any more.
Research rom the Universal McCann Waves project
demonstrates that there is no appetite or paying or
content and services online advertising support is always
preerred. The graph below shows that consumer demand
is or ree to access ad supported.
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Buy Music in a digitalormat online
Bu y TV shows/flms ina digital ormat online
Download music roma Peer to Peer site (eg
Limewire.com)
Download TV shows/flms rom a Peer to
Peer site
60%
50%
40%
30%
20%
10%
I am willing to pay to
access websites
Preer advertising to keep
access to websites ree
13% 71%
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Advertising in the ree world 101
The uture is increasingly ad supported embrace it
All new websites and services depend on advertising
support or their revenue. This means that advertising has
a huge role to play in underpinning the uture economy.
There are a mass o new opportunities or advertisers and
brands rom the wealth o new an inventive media owners.
Get involved.
Embrace the new ormats being developed as sites
seek more advertising revenue. For example, Facebook
are creating ultra-targeted advertising and ads revolving
around social actions which means an advertiser
pays when a user recommends or interacts with a paid
or message.
Go to the consumerThe wealth o content now available means that
web users increasingly gravitate towards platorms or
applications that organise their web experience such as
video sharing sites, personalised homepages and photo
sharing sites.
Content and advertising needs to be taken to these
platorms rather than hidden away on a siloed website.
Web users should be encouraged to share branded
content.
Free content and services isdriving more time onlineThe more ree content and services are available online,
the more time we spend there and the less time we
spend watching TV, listening to radio. Consequently more
budget should go there.
Stand out in the world o distractionForget ragmentation this is distraction. The ree world
has created such a massive wealth o on-demand
content that competing or attention or engagement
becomes increasingly difcult.
This means the strength o the creative idea, multi-media
executions, user input and content ocus are increasingly
important.
Brands need to create
The uture o marketing is about doing not showing andbranded content is increasingly important, online and
real lie.
An economy driven by ree access is the perect
environment or branded content, services or events
Free is now the most important thing, whether that has
been made ree by branded support or investment is
now irrelevant.
The experience must be positive, useul, entertaining and
genuinely benefcial to stand out in the crowd o content.
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Advertising
inthe
Freeworl
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Example o brands navigating theFree World
Xbox 360 Messenger Tab:A partnership between Xbox and MSN Live Messenger in
France to create an area inside Messenger to deliver rich
video content on games and movies designed to reach
key hard to reach gaming audiences. The deal was
brokered by Universal McCann.
Why is it Free World riendly?It was built inside instant messenger, thereore taking
content to users and out o the normal web environment,
thus cutting through the avalanche o content. It also
provides users with unique video content thats not
available elsewhere.
How Successul:Recently it had a click through rate o 4%. Xbox 360
recently renewed the deal to stay on Messenger
or another 12 months.
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Intel Powers Music MySpace Initiative:Intel Powers Music was a Pan European, multi-lingual
environment within MySpace. The site had a distinct
non corporate look to build afnity with the key target
audience; digital musicians who spend most o their time
online. Intel launched a competition to fnd Europes new
SuperGroup via a MySpace page. MySpace members
were asked to vote or the best musician, best song and
best album cover. MySpace also provided members with
a way to upgrade their own music player and unique
other content on making music. The deal was brokered by
Universal McCann.
Why is it Free World riendly?:It was built in the platorm that users go to it went to
them, it provided exclusive content ree o charge and it
enabled a unique shared experience.
How Successul:Over 6 million + profle views; 60,000 Intel riends / new
advocates in just 13 weeks; 25,981 submissions or
myspace bands.
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Microsot Ofce Video Jug Branded Content:A partnership between Microsot Ofce and VideoJug
(an instructional video site) to convey the benefts o
Ofce 2007 in an entertaining way. The instructional videoscovered a series o themes such as What To Do I You
Send A Kamikaze Email and How To Write A PowerPoint
Presentation In Five Minutes. The deal was brokered by
Universal McCann.
Why is it Free World riendly?It reached users who were engaged and activity seeking
inormation about MS Ofce, and bought them genuinely
interesting and relevant content.
How Successul:
By mid 2008 they had collectively received 220K viewswith each viewer spending on average 2.5 minutes
engaging with the MS Ofce Brand.
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Example o brands navigating theFree World ...continued
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The Future
The consumers desire or ree is only going to increase
over time. As increasingly volume o content and services
gravitate to the web then the demand will become
multiplied. The core actors o Free World; processing
power, storage and broadband are only going to get
cheaper and become available to larger numbers o
people. This increased demand or ree to access will
increasingly move oine and a larger number o industries
will have to adapt and evolve their business and pricing
models.
The uture role or advertising and marketing is rosy as an
increasing number o businesses depend on commercial
support; advertising, sponsorship and partnerships. This
means marketing communications has a crucial role toplay as we move into the uture.
Essential Links
Free World Explained:
The seminal Chris Anderson Wired article
www.wired.com/techbiz/it/magazine/16-03/_ree
Inception o a theory:
The original blog post on the subject
http://www.longtail.com/the_long_tail/2006/11/the_rise_o_re.html
Some healthy scepticism:
The blog Read write web gives their verdict
www.readwriteweb.com/archives/beware_o_ree_world.php
The Trendwatching version:
They call it Free Love, which sounds a lot more pleasant
www.trendwatching.com/trends/reelove.htm
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Battlefeld Heroes: ElectronicArts new ree to play gamewww.
battlefeld-heroes.com
Basecamp: Online projectmanagement tool
www.basecamphq.com
Blyk: Free to access mobile phones or16-24swww.blyk.co.uk
Craigslist: The original ree classifeds sitethat has had a massive impact o local
newspaper revenue in the US.
www.craigslist.org
Grandcentral: Recently acquired by Google, a service that
centralises all o your phone services and numbers into one
online account, oering loads o phone services that would
have traditionally cost you cash. Currently Beta and US.
www.grandcentral.com
Habbo Hotel: Teen hangout working on the ree model.
www.habbo.co.uk
Freeconomy Movement: A return to the barter economieso old, have a skill? Swap it or something else.
www.justortheloveoft.org
Freeload Press: Free text books or US college students thatcontain advertising.
www.reeloadpress.com
Medicae: Vending machines in Japan that give you aree drink i you watch a 30 second advert while you wait
www.inventorspot.com/medicae_vending_machine
Metro: The worlds biggest newspaper, ree to read everymorning in over 100 cities world-wide
www.metro.lu
Movable Type: Blogging sotware, ree to downloadand install but costs i you want a commercial licence
or user support.
www.movabletype.org
MSN Live Messenger: Its kind o given that Instant Messenger
comes or ree, but i you think about it, its pretty cool
you can chat to anyone all over the world or nothing.www.get.live.com/messenger/overview
Photobucket: One o the largest photo sharing sites in theworld ree to access, extra money or premium account
www.photobucket.com
Photoshop Express: The ree to use trimmed down online
version o the desktop image sotware a response to ree
to use online rivals.
www.photoshop.com/express/landing.html
Picnik.com: Web based photo editing tool, as good as anydesktop sotware.
www.picnik.com
Skype: Strikes ear into the hearts o any telecoms company.Make phone calls over broadbandand now rom a wi-f
enabled mobile phone. Makes its money made rom Skype
Out calls when consumers call landlines.
www.skype.com
Spiralrog: One o the many ree ad supported musicdownloads. This one has a good library, but is US only and
it remains to be seen whether ad supported music can
be popular.
www.spiralrog.com
Sport Magazine: Free weekly sports magazine distributedin Paris and London.
www.myreesport.co.uk
Videojug: Instructional video site. More than just mindless
entertainment, although there is nothing wrong with that.
www.videojug.com
Wikipedia: The worlds biggest encyclopaedia. Free accessthanks to charitable donations, ree web hosting rom the
likes o Yahoo and user generate and maintained entries.
Would be am impossibility in the world beore the web.
www.wikipedia.org
Zoho: Online ofce applications and productivity, suchas word processors, project management systems and
database tools. Not yet Microsot Ofce, but shows a trend.
www.zoho.com
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Free
world