future & emerging technology for multimedia wilky chan (60212205) university of ulster bsc...
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Future & Emerging Technology for Multimedia
Wilky Chan (60212205)
University of UlsterBSc Interactive Multimedia Design
Final Research Report
Background
Background
• Technology is developing rapidly.
• Suitable Choice of Technology is beneficial.
• Deployment of new Technology is costly.
Evaluation is necessary.
Background
• Webcam as Input Device
• Rapid Game Prototyping
• Web 2.0
Video Technology
Emerging Technologies Covered
Issues
Which technology is most beneficial to Final Project, an eLearning Platform ?
Issues
• Ease of Use
• Attractive
Share of Knowledge
Criteria
Issues
Web 2.0 Technology is most relevant
Statement of the Problem
• Web 2.0 Technology is designed for information exchange but does it suitable for eLearning platform?
What is Web 2.0
• Web 2.0 ,a Standard ?
• Internet Service ?
or ..?
What is Web 2.0
• Web 2.0 is the era when people are recognizing that leadership in the computer industry has passed from traditional software companies to a new kind of internet service company.”
• http://radar.oreilly.com/archives/2005/08/not_20.html
What is Web 2.0
• Web 2.0, a phrase coined by O'Reilly Media in 2004, refers to a perceived or proposed second generation of Internet-based services—such as social networking sites, wikis, communication tools, and folksonomies—that emphasize online collaboration and sharing among users.
• http://radar.oreilly.com/archives/2005/08/not_20.html
What is Web 2.0
• No Standard . But ..
Seven Principal of Web 2.0
Seven Principal• (http://www.oreillynet.com/pub/a/oreilly/tim/news/2005/09/30/what-is-web-20.html?page=4)
• * 1. The Web As Platform
• * 2. Harnessing Collective Intelligence
• * 3. Data is the Next Intel Inside
• * 4. End of the Software Release Cycle
• * 5. Lightweight Programming Models
• * 6. Software Above the Level of a Single Device
* 7. Rich User Experiences
What is Web 2.0
Web 2.0 is somehow not a new standard for Web, but it is a new definition of how people can use Internet.
What Web 2.0 Does ?
• Web Services
• Web Community
Participation
Real World Examples
Wikipedia
Best Example of Web Community and Participation.
Google Earth
Sharing of Placemark and Notes
iTunes
• Access Online Store within Application
Hybrid of Application and Web 2.0
Second Life
Game in Web 2.0 Form
Any drawbacks ?
Drawback of Web 2.0
• Ease of Development
• Thicker Client
Connectivity
Internet Outage
• Where are my Gmails ?
• Where are my Contact Lists ?
• Where are my ......?
Where is my money ?
What’s Next ?
• Web 3.0
• Windows ?
Google ?
Significance
• Interactivity
Submit Button VS Auto SubmitionMouse Drag ?
Significance
• Storage of Information
Save Online Vs Save Locally
Significance
• Exchange of Information
Closed System VS Open System
Significance
• Rich User Experience Static Web vs Dynamic Experience
Flash vs AJAX ?
Significance
• Sharing of Information /User Participation
Single Content Provider ?
Significance
• Hardware Requirement
Yes and No
How to execute ?
• Main Concern : Data Exchange
• GET / POST
XML Socket Server
How to execute ?
• Easier to achieve ( Traditional Style)
• Waste of Network Resources
GET / POST Method
How to execute ?• Dynamic Update ( Server PUSH )
• Efficient network usage
• More Expensive
• Harder to develop
XML Socket-Server Method
Socket Server
• Flash Communication Server
ElectroServer
More Reference
• http://en.wikipedia.org/wiki/Web_2.0
• http://www.kottke.org/05/08/googleos-webos
• http://mobileopportunity.blogspot.com/2005/11/web-30.html
• http://alistapart.com/articles/web3point0
http://www.businessweek.com/the_thread/blogspotting/archives/2006/10/web_30.html
Thanks