game design

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Game Design using in other part Lucien J. Park

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gamification theory in use

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Page 1: Game design

Game Design using in other part

Lucien J. Park

Page 2: Game design

Game Design Framework

Mechanics

How the game wasmade, something likeprogramming lan-guage or graphicstechniques.

Dynamics

How the playersinteraction withgame. Say, scoreor something likethat.

Aesthetics

How the playersfeel about theirplaying games.Delight or Frus-tration.

Page 3: Game design

Military Simulation Game

Operation FlashpointArmed AssaultArmed Assault 2Armed Assault 3

Page 4: Game design

Who made this stuff?

Bohemia Interactive Simulations(BIS) is the Czech Republic com-pany.

They develop computer simula-tion games, especially in military or aerial simulations.

Page 5: Game design

How use this stuff?

Make war plan with units, vehicles, airs, is-lands

Play in world you madewith on your own or withother players

Page 6: Game design

Who use this stuff?

Used by not only just computer gamers, also used by defense forces in many continents.

These days, BIS also published another simulation which is named ‘Take On Mars’, the space explore simulation program.

Page 7: Game design

How this stuff can do?

Game Simulation Program

Various Experiment

New Experience

Army Training(Virtual Battle Space; ‘02)

Page 8: Game design

Hereafter prospect3D technology

Kinect technology

Total 3D Virtual technology

Simulation technology

Page 9: Game design

Reference

Numerous Images from Google Websitehttp://www.google.com

Bohemia Interactive Websitehttp://community.bistudio.com/wiki

Virtual Battle Space Wikipedia Websitehttp://en.wikipedia.org/wiki/VBS1

Gamification by Design, O’Reilly Media, Aug 2011