game unit
TRANSCRIPT
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Games Unit
Ultimate Ninja HeroesAhmed Ali
Jason KnoxPhuong PhamJohnnie Clark
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Work plan
• Duties, Schedule, timeline
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Game description
• Summary• Why you chose it• What you expect• Have you played it
before?
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Walkthrough
• List major points 8 slides
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Rubric
Point of View
Awareness of Audience
We gave it a 4 because, the game catches our attention throughout the whole game and the targeted audience is mesmerized by the enchanting graphics, gameplay and storyline.
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Rubric
Voice Consistency
We give this a 2 due to the fact that there were no voices throughout the whole game, but the sound was alright. Images- We give this a 4 because the games background matches the storyline and gives an atmosphere of realism throughout the whole game.
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Rubric
Point of View
We give this a 1. Due to the fact that most arcade fighting games don't have a purpose. Even though some might, this game really doesn't have a purpose whatsoever.
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Rubric
Soundtrack Emotion
We give this a 2. The music was okay, but doesn't change whatsoever in the game. The music doesn't support the story line whatsoever.
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Rubric
Economy We give this a 1. Because the game was
far too short and unworthy of purchase. Any gamers' would want a long and interesting game worth their time and money, unfortunately this game doesn't match up to the cash amount in your pockets.
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Rubric
Dramatic Question
I expected the game to be long, interesting, and goes along with the storyline of the series. Unfortunately it wasn't. So that's the reason why we give this a 2.
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Rubric
Engagement
This game is extremely engaging, unfortunately the game begins to grow old as you continue throughout the storyline.
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RubricComplexity
This game deserves a 2. The unique engine of being able to teleport anyone around your opponent, and deal damage using range weapons like shurikens but there's nothing very complex about the game. Anyone can learn to play this game.
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Rubric
Rules We give a 2 due to the fact that the area of
combat is limited. As a result, the game only has a few different areas of combat which gets increasingly boring. Usability
The controls are moderately easy to comprehend. At the beginning of the game, you are taught how to control your character. Although the tutorial is short, you are able to dominate and master the game to its full potential. For this reason I give this score a 4
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Participant
What does this game mean to me?
The game is a form of entertainment that helps me cope with boredom.
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Group Contributions
• What each member did well
• What you would do differently
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Reflection
• Brief reflection from each member on the quality game, the value of the learning experience, and working as a group member.
• Is this kind of unit worth while?